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Masao Kurata
Z List
195
|
Posted - 2015.03.24 04:37:41 -
[61] - Quote
Veers Belvar wrote:The problem with Eve retention is the fact that new players drift into the game without any sense of direction or opportunity. No one leads them to incursions, L4s, manufacturing, etc... Their main experience is trying to make a mining corp, getting curbstomped by marmite, and quitting the game.
Getting curbstomped gives you a sense of direction, either you want to do that too or you want revenge. |
Veers Belvar
Swordmasters of New Eden
555
|
Posted - 2015.03.24 04:41:21 -
[62] - Quote
Masao Kurata wrote:Veers Belvar wrote:The problem with Eve retention is the fact that new players drift into the game without any sense of direction or opportunity. No one leads them to incursions, L4s, manufacturing, etc... Their main experience is trying to make a mining corp, getting curbstomped by marmite, and quitting the game. Getting curbstomped gives you a sense of direction, either you want to do that too or you want revenge.
Or you say this game is **** where rich and skilled vets get their giggles by blowing up helpless new players in wildly unfair fights, and quit the game. |
Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12261
|
Posted - 2015.03.24 04:42:19 -
[63] - Quote
Veers Belvar wrote: Or you say this game is **** where rich and skilled vets get their giggles by blowing up helpless new players in wildly unfair fights, and quit the game.
Except for the part where being curbstomped gives people a much higher retention rate.
Clearly, highsec needs to be much, much less safe.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|
Veers Belvar
Swordmasters of New Eden
555
|
Posted - 2015.03.24 04:48:50 -
[64] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: Or you say this game is **** where rich and skilled vets get their giggles by blowing up helpless new players in wildly unfair fights, and quit the game.
Except for the part where being curbstomped gives people a much higher retention rate. Clearly, highsec needs to be much, much less safe.
No, it's the fact that the people willing to get curbstomped are the only ones willing to stay. The ones who want a collaborative highsec can't get it, because their noob corp gets wardecced by marmite. So they say "game sucks - I quit." |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1413
|
Posted - 2015.03.24 05:23:48 -
[65] - Quote
Just sitting here, nomming on my popcorn with this running through my head.... https://www.youtube.com/watch?v=PANVSt8-M2M
I'm gonna assume, based off the repeated usage of the word "collaborative", that Veers believes that high sec pvp is not. Do go on.
I keep a thoughtgun next to the bed, fully loaded with nerdshot. Just in case.
|
Danalee
Somalian Coast Guard Authority The Marmite Collective
1174
|
Posted - 2015.03.24 07:12:47 -
[66] - Quote
Veers Belvar wrote:The problem with Eve retention is the fact that new players drift into the game without any sense of direction or opportunity. No one leads them to incursions, L4s, manufacturing, etc... Their main experience is trying to make a mining corp, getting curbstomped by marmite, and quitting the game.
Your experiences <> NPE nor every other (normal) person's experiences.
I'm sorry I have to point this out, it's when I assume things I make an ass out of U and ME.
D.
STOP OPPRESSING MEEEEEEE
|
Noragen Neirfallas
Pwn 'N Play Nulli Secunda
28
|
Posted - 2015.03.24 07:17:19 -
[67] - Quote
Losing a ship kept me in this game. Just saying
Very entertaining
Much content
So Eve
Such Blogging
http://eve12monthchallenge.blogspot.com.au/
|
BeBopAReBop RhubarbPie
Brawlers Inc.
1561
|
Posted - 2015.03.24 07:29:40 -
[68] - Quote
You know what made me quit eve the first time? Being in a corp that told me I wasn't allowed to lose ships. I had to stay docked and ship spin until other people came on line. I didn't know any better so I did just that. Then I played skill queue online for three months and left.
New Player Placement Specialist and Scope Project FC.
Contact me for a free consultation.
BeBopAReBop RhubarbPie's Space Mediation Service!
|
Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2131
|
Posted - 2015.03.24 08:15:23 -
[69] - Quote
Mobadder Thworst wrote:Most of the guys I've flown with are a little protective of new players. We laugh about popping their ships, but we usually reimburse if they're new enough... or teach them. I know they love it because I made a lot of friends doing it. Ohhh noo, you broke the 'be very evil looking' code ! Now people will know we are nice guys. There go's our evil griefer image
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - DELETE THE WEAK , ADAPT OR DIE !
|
Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2131
|
Posted - 2015.03.24 08:24:12 -
[70] - Quote
Masao Kurata wrote:Getting curbstomped gives you a sense of direction, either you want to do that too or you want revenge. This was exactly why Marmites was formed. I had some grief issues with Grr....Goons (scams etc) and decided to fight back. One of the reasons I do not hate Goons, but love what they do. Imagine how boring Eve would be without 'evil' players in game. And at Fanfest we all forget the in-game stuff and have a beer together while laughing about ****.
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - DELETE THE WEAK , ADAPT OR DIE !
|
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Gimme Sake
State War Academy Caldari State
84
|
Posted - 2015.03.24 08:26:45 -
[71] - Quote
BeBopAReBop RhubarbPie wrote:You know what made me quit eve the first time? Being in a corp that told me I wasn't allowed to lose ships. I had to stay docked and ship spin until other people came on line. I didn't know any better so I did just that. Then I played skill queue online for three months and left.
Those player imposed restrictions damage the game experience more than anything else.
ßòª( -í° -£-û -í°)ßòñ Hi, I'm Blob and I like to Blog.
|
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1414
|
Posted - 2015.03.24 09:01:35 -
[72] - Quote
I sometimes feel a bit conflicted about the whole good vs evil thing in games, as I've seen other online games die due to one side getting an upper hand that becomes overwhelming. Hell, I've personally killed at least one MUD by actually playing 'evil'. It happens... With EVE's various regions and types of space it's not a realistic outcome however, as tides will continually shift.
EVE NEEDS villains for the white knights and other do gooders to have some tangible opposition that isn't NPC in nature. Thinking opponents make for meaningful accomplishments when defeated. It's more than 'oh hey guyz, I figured out the strat we need to use on the raid boss!'. Groups on both sides of the law keep things interesting and a little bit dangerous in the game, and I think that's one of the factors that has kept it alive for so long. Likewise, white knights, rebels, cat herders and whatnot are all just as necessary to keep things active.
The funny thing is that I've found that the evil guys tend to be more social, but not always. I ran into some spunky miners the other day when I was dinking around with a venture, when I returned in an Enyo I learned just how much pain a pair of skiffs with t2 drones could bring to the table. After scampering off with ass on fire we got to chatting, they then sicced me on another batch of miners in a different system, that got me chuckling.
Point being, that some folks just need the bars of their cages rattled now and then to remind them that they aren't alone, and that playing with others isn't a terrible thing.
I keep a thoughtgun next to the bed, fully loaded with nerdshot. Just in case.
|
Mobadder Thworst
Covert Operations The Volition Cult
125
|
Posted - 2015.03.24 10:50:13 -
[73] - Quote
In the question of "how does getting curb stomped affect having fun?", I would like to reference the case study I posted earlier.
I would use exact quotes, but I'm on my phone. So I won't.
The guy who wrote that blog got curb stomped. We obliterated about two waves of everything his corp could muster.
Then they contacted me and got further exploited for isk.
Then they got to curb stomp someone else...they dusted that other fleet without losing a ship.
They had so much fun they didn't know what to do with themselves. I remember how happy they were... Cloud 9. The whole experience was good.
If CCP will put a rep with me in game, I'll buy enough plex to run war decs until he understands what we are talking about. These new rules destroyed the most beautiful thing in eve.
Current day... This would never have happened. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1206
|
Posted - 2015.03.24 12:03:07 -
[74] - Quote
Veers Belvar wrote:lies and more tears
Still upset that CCP broke your heart?
Awwwwww.
I believe the 'cancel account' button is over yonder
Be sure to biomass your toons on the way out the door.
kthnxcyabye
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
|
Noragen Neirfallas
Pwn 'N Play Nulli Secunda
31
|
Posted - 2015.03.24 12:40:20 -
[75] - Quote
Mike Adoulin wrote:Veers Belvar wrote:lies and more tears Still upset that CCP broke your heart? Awwwwww. I believe the 'cancel account' button is over yonder Be sure to biomass your toons on the way out the door. kthnxcyabye Don't be so mean. Without Veers who would we all laugh at?
I mean I don't wanna become the punching bag around here
Very entertaining
Much content
So Eve
Such Blogging
http://eve12monthchallenge.blogspot.com.au/
|
Ro Fenrios
Armilies corporation Balcora Gatekeepers
61
|
Posted - 2015.03.24 12:40:31 -
[76] - Quote
Veers Belvar wrote:The problem with Eve retention is the fact that new players drift into the game without any sense of direction or opportunity. No one leads them to incursions, L4s, manufacturing, etc... Their main experience is trying to make a mining corp, getting curbstomped by marmite, and quitting the game.
When I joined this game, I had no previous experience or knowledge about it at all. I wanted to do things however and one of those things was your very own corporation. Thus Armilies was born. Starting literally from two ventures in high sec belt, me and my new best buddy in game visioned that some day we have mighty industrial corporation in high sec. When we finally got enough isk (via mining) to get our first retriever (and that was like WOW its so huge compared to venture!!) we were really exited. But then came our first wardec. Barely two weeks into game and some random as corporation wardecs us. What is war? Why were we wardecced? Who are these guys?
Our best combat ships were destroyers while enemy had multiple T3s and (GASP) Drake. You can make guess how our first battle went. Now, here is the crucial part. Pay attention, Veers.
-We could have dropped the corp, quit the game, throw our hands up and surrender.
-Or we could find a way to fight this or least survive the wardec.
We chose to survive. Even though it seemed that high sec was now inpossible place for us to live in (Holy ****, we cannot mine!) and somehow our wardeccers always found us where ever we chose to hide in, we vowed one thing; our corp would not disband. We discovered soon that our deccers were avoiding that dark place called low sec. They never followed us there. Now, for two weeks old newb low sec felt intimidating place, judging from the stories that carebears in high used to tell us. If even our impossibly powerful wardeccers avoided that place, what kind of monsters dwelled in low sec then?
I was so scared. I kept warping around the system cause in low anyone could shoot you. What do people do in low sec? Do they just shoot each other? While I was scared to death any ship I saw on grid, I also felt proud for flying in low. I told my care bear friends what I am doing. (I find this truly amusing now)
And then! PIRATE shows up. I'm destroyed. In panic I warp to station in pod and dock up. What I'm going to do now? He is outside the station. I'm gaged in! This was probably scariest moment of my eve life although now looking back all I can do is laugh. The pirate dude convoes me and asks if I am new. He explains to me what happened and even returns me the stuff that dropped from my ship! I find it so bizarre that he can be so kind even when he just blew up my ship.
We become friends, he starts to teach me, he drives away our wardeccers and offers us protection. Suddenly eve becomes more exiting. I realize that there is so much more to do than just mining and mission running. At this point I start to see what eve as a sandbox means.
Had I never went into low sec. Had I never lost the ships I did, met people through that way. Had I just stayed in high and done mission running and mining - I would not be playing anymore. Mining and ratting is boring, even our industrial guys in corp say that.
These days Armil has grown into active small corporation, with good number of dedicated players. We do things together, succeed together or share our losses in bad days, but most of all appreciate the the support we give to one another and the fun and laughter we have when flying together.
And that industrial corp dream? We can build capitals these days or pretty much anything below supers, so that goal has been met. But since then we have reached so much further, beyond our original dreams and visions. Not alone, but together.
But difference is Veers, we chose to survive, to hold onto what little we had. I wont go as far as to say that I would thank our wardeccers, but I recognize that had we never been wardecced and thus forced to adapt, we would have never progressed to where we are now. I personally would not be playing anymore.
Now, tell me how wardecs are not a good thing? How shooting red crosses and fattening wallet only to fly more blingy ship to shoot red crosses will keep players interested in eve? Are you going to do that next 5 years? |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1419
|
Posted - 2015.03.24 12:43:13 -
[77] - Quote
I regret that I have only one like to give. Faxing bacon now.
I keep a thoughtgun next to the bed, fully loaded with nerdshot. Just in case.
|
Noragen Neirfallas
Pwn 'N Play Nulli Secunda
31
|
Posted - 2015.03.24 12:49:34 -
[78] - Quote
Omar Alharazaad wrote:I regret that I have only one like to give. Faxing bacon now.
Edit: Stupid fax machine at work not functioning. I will neither confirm nor deny as to whether or not attempting to fax bacon has had any impact on this sad state of affairs.
Also, stuck here for 12 hours instead of the usual eight. Coherency degrading. Wait what... you can FAX BACON??? mind blown
Very entertaining
Much content
So Eve
Such Blogging
http://eve12monthchallenge.blogspot.com.au/
|
Ming Tso
Perkone Caldari State
23
|
Posted - 2015.03.24 12:57:33 -
[79] - Quote
Ro Fenrios wrote:
But difference is Veers, we chose to survive, to hold onto what little we had. I wont go as far as to say that I would thank our wardeccers, but I recognize that had we never been wardecced and thus forced to adapt, we would have never progressed to where we are now. I personally would not be playing anymore.
This man understands what the Code is all about.
Some people get it early on. Some people are resistant to it and it takes them years to finally embrace the Code.
All will eventually. |
Mortlake
Somalian Coast Guard Authority
279
|
Posted - 2015.03.24 13:06:40 -
[80] - Quote
Veers Belvar wrote:
No, it's the fact that the people willing to get curbstomped are the only ones willing to stay. The ones who want a collaborative highsec can't get it, because their noob corp gets wardecced by marmite. So they say "game sucks - I quit."
Apparently this has been available from all good Concord LP stores for some time. Why did nobody tell me? |
|
admiral root
Red Galaxy
2544
|
Posted - 2015.03.24 13:11:22 -
[81] - Quote
Noragen Neirfallas wrote:Don't be so mean. Without Veers who would we all laugh at?
Do you really need a list?
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
Sabriz for CSM
|
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1423
|
Posted - 2015.03.24 13:16:54 -
[82] - Quote
Noragen Neirfallas wrote:Omar Alharazaad wrote:I regret that I have only one like to give. Faxing bacon now.
Edit: Stupid fax machine at work not functioning. I will neither confirm nor deny as to whether or not attempting to fax bacon has had any impact on this sad state of affairs.
Also, stuck here for 12 hours instead of the usual eight. Coherency degrading. Wait what... you can FAX BACON??? mind blown
You surely can try. As I currently have the fax machine set to terrible standings I feel it justified to at least make the attempt. I regret that my boss knows me too well for the 'play stupid' ploy to have any chance of success.
I keep a thoughtgun next to the bed, fully loaded with nerdshot. Just in case.
|
Danalee
Somalian Coast Guard Authority The Marmite Collective
1179
|
Posted - 2015.03.24 13:20:56 -
[83] - Quote
Every page on every thread on every forum category should have a post like this.
Ro Fenrios wrote:Veers Belvar wrote:The problem with Eve retention is the fact that new players drift into the game without any sense of direction or opportunity. No one leads them to incursions, L4s, manufacturing, etc... Their main experience is trying to make a mining corp, getting curbstomped by marmite, and quitting the game. When I joined this game, I had no previous experience or knowledge about it at all. I wanted to do things however and one of those things was your very own corporation. Thus Armilies was born. Starting literally from two ventures in high sec belt, me and my new best buddy in game visioned that some day we have mighty industrial corporation in high sec. When we finally got enough isk (via mining) to get our first retriever (and that was like WOW its so huge compared to venture!!) we were really exited. But then came our first wardec. Barely two weeks into game and some random as corporation wardecs us. What is war? Why were we wardecced? Who are these guys? Our best combat ships were destroyers while enemy had multiple T3s and (GASP) Drake. You can make guess how our first battle went. Now, here is the crucial part. Pay attention, Veers. -We could have dropped the corp, quit the game, throw our hands up and surrender. -Or we could find a way to fight this or least survive the wardec. We chose to survive. Even though it seemed that high sec was now inpossible place for us to live in (Holy ****, we cannot mine!) and somehow our wardeccers always found us where ever we chose to hide in, we vowed one thing; our corp would not disband. We discovered soon that our deccers were avoiding that dark place called low sec. They never followed us there. Now, for two weeks old newb low sec felt intimidating place, judging from the stories that carebears in high used to tell us. If even our impossibly powerful wardeccers avoided that place, what kind of monsters dwelled in low sec then? I was so scared. I kept warping around the system cause in low anyone could shoot you. What do people do in low sec? Do they just shoot each other? While I was scared to death any ship I saw on grid, I also felt proud for flying in low. I told my care bear friends what I am doing. (I find this truly amusing now) And then! PIRATE shows up. I'm destroyed. In panic I warp to station in pod and dock up. What I'm going to do now? He is outside the station. I'm gaged in! This was probably scariest moment of my eve life although now looking back all I can do is laugh. The pirate dude convoes me and asks if I am new. He explains to me what happened and even returns me the stuff that dropped from my ship! I find it so bizarre that he can be so kind even when he just blew up my ship. We become friends, he starts to teach me, he drives away our wardeccers and offers us protection. Suddenly eve becomes more exiting. I realize that there is so much more to do than just mining and mission running. At this point I start to see what eve as a sandbox means. Had I never went into low sec. Had I never lost the ships I did, met people through that way. Had I just stayed in high and done mission running and mining - I would not be playing anymore. Mining and ratting is boring, even our industrial guys in corp say that. These days Armil has grown into active small corporation, with good number of dedicated players. We do things together, succeed together or share our losses in bad days, but most of all appreciate the the support we give to one another and the fun and laughter we have when flying together. And that industrial corp dream? We can build capitals these days or pretty much anything below supers, so that goal has been met. But since then we have reached so much further, beyond our original dreams and visions. Not alone, but together. But difference is Veers, we chose to survive, to hold onto what little we had. I wont go as far as to say that I would thank our wardeccers, but I recognize that had we never been wardecced and thus forced to adapt, we would have never progressed to where we are now. I personally would not be playing anymore. Now, tell me how wardecs are not a good thing? How shooting red crosses and fattening wallet only to fly more blingy ship to shoot red crosses will keep players interested in eve? Are you going to do that next 5 years?
Love, D.
STOP OPPRESSING MEEEEEEE
|
Lucrezzia
Brave Newbies Inc. Brave Collective
16
|
Posted - 2015.03.24 13:43:07 -
[84] - Quote
Veers Belvar wrote:I quit.
Could you please donate all your ISK and assets to Brave Dojo (our newbie teaching corp) before you quit? Thank you in advance! <3 |
Capt Lynch
The Scope Gallente Federation
35
|
Posted - 2015.03.24 14:21:12 -
[85] - Quote
Danalee wrote:Every page on every thread on every forum category should have a post like this. Ro Fenrios wrote:Veers Belvar wrote:The problem with Eve retention is the fact that new players drift into the game without any sense of direction or opportunity. No one leads them to incursions, L4s, manufacturing, etc... Their main experience is trying to make a mining corp, getting curbstomped by marmite, and quitting the game. When I joined this game, I had no previous experience or knowledge about it at all. I wanted to do things however and one of those things was your very own corporation. Thus Armilies was born. Starting literally from two ventures in high sec belt, me and my new best buddy in game visioned that some day we have mighty industrial corporation in high sec. When we finally got enough isk (via mining) to get our first retriever (and that was like WOW its so huge compared to venture!!) we were really exited. But then came our first wardec. Barely two weeks into game and some random as corporation wardecs us. What is war? Why were we wardecced? Who are these guys? Our best combat ships were destroyers while enemy had multiple T3s and (GASP) Drake. You can make guess how our first battle went. Now, here is the crucial part. Pay attention, Veers. -We could have dropped the corp, quit the game, throw our hands up and surrender. -Or we could find a way to fight this or least survive the wardec. We chose to survive. Even though it seemed that high sec was now inpossible place for us to live in (Holy ****, we cannot mine!) and somehow our wardeccers always found us where ever we chose to hide in, we vowed one thing; our corp would not disband. We discovered soon that our deccers were avoiding that dark place called low sec. They never followed us there. Now, for two weeks old newb low sec felt intimidating place, judging from the stories that carebears in high used to tell us. If even our impossibly powerful wardeccers avoided that place, what kind of monsters dwelled in low sec then? I was so scared. I kept warping around the system cause in low anyone could shoot you. What do people do in low sec? Do they just shoot each other? While I was scared to death any ship I saw on grid, I also felt proud for flying in low. I told my care bear friends what I am doing. (I find this truly amusing now) And then! PIRATE shows up. I'm destroyed. In panic I warp to station in pod and dock up. What I'm going to do now? He is outside the station. I'm gaged in! This was probably scariest moment of my eve life although now looking back all I can do is laugh. The pirate dude convoes me and asks if I am new. He explains to me what happened and even returns me the stuff that dropped from my ship! I find it so bizarre that he can be so kind even when he just blew up my ship. We become friends, he starts to teach me, he drives away our wardeccers and offers us protection. Suddenly eve becomes more exiting. I realize that there is so much more to do than just mining and mission running. At this point I start to see what eve as a sandbox means. Had I never went into low sec. Had I never lost the ships I did, met people through that way. Had I just stayed in high and done mission running and mining - I would not be playing anymore. Mining and ratting is boring, even our industrial guys in corp say that. These days Armil has grown into active small corporation, with good number of dedicated players. We do things together, succeed together or share our losses in bad days, but most of all appreciate the the support we give to one another and the fun and laughter we have when flying together. And that industrial corp dream? We can build capitals these days or pretty much anything below supers, so that goal has been met. But since then we have reached so much further, beyond our original dreams and visions. Not alone, but together. But difference is Veers, we chose to survive, to hold onto what little we had. I wont go as far as to say that I would thank our wardeccers, but I recognize that had we never been wardecced and thus forced to adapt, we would have never progressed to where we are now. I personally would not be playing anymore. Now, tell me how wardecs are not a good thing? How shooting red crosses and fattening wallet only to fly more blingy ship to shoot red crosses will keep players interested in eve? Are you going to do that next 5 years? Love, D.
Agreed. Pirates get too much bad rap as assholes. Most pirates I've met are decent people, they just RP as assholes in EVE. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1208
|
Posted - 2015.03.24 14:24:41 -
[86] - Quote
Capt Lynch wrote:Agreed. Pirates get too much bad rap as assholes. Most pirates I've met are decent people, they just RP as assholes in EVE.
I am a cute cuddly space hamster.
Yarrrr.
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
|
Petre en Thielles
Center for Advanced Studies Gallente Federation
113
|
Posted - 2015.03.24 16:04:54 -
[87] - Quote
Veers Belvar wrote: No, it's the fact that the people willing to get curbstomped are the only ones willing to stay. The ones who want a collaborative highsec can't get it, because their noob corp gets wardecced by marmite. So they say "game sucks - I quit."
Not sure we are playing the same game. I was in null/WHs two months into the game. If you are getting curbstomped, you are new player-ing wrong. |
Revis Owen
Glorious Revolutionary Armed Forces of Highsec CODE.
129
|
Posted - 2015.03.24 16:09:51 -
[88] - Quote
Mike Adoulin wrote:Capt Lynch wrote:Pirates get too much bad rap as assholes. Most pirates I've met are decent people, they just RP as assholes in EVE. I am a cute cuddly space hamster. Yarrrr.
Confirming Mike's a very decent guy, cuddly furry small mammal, and a pirate a-hole.
Connecting this back to the topic, I highly recommend membership in his corp for both newbros and vets interested in increasing player retention via blowing their ships up.
I'm even more comfortable in making this recommendation now that CCP has confirmed that ships blowing up non-consensually is SOMEHOW connected to players' subscribing to and staying in a game about non-consensual blowing up of ships.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Highsec Operations Permit, please contact me for issuance.
|
Nof Nof
Incertae Sedis
5
|
Posted - 2015.03.24 16:39:52 -
[89] - Quote
I have been in many corps war decced by marmite and other trade hub war Dec entities. Our corp never quit the game in fact we fought back in some instances but veers hits the nail on the head.
"Some players just want to sit in hi sec and accumulate wealth"
The biggest problem with eve is it doesn't encourage players to leave hi security because they can earn a lot of wealth care bearing out of an orca with minimal risk. If anything needs to be fixed it's nerfing high security income. You don't deserve any wealth for being a coward. |
Lorelei Ierendi
We Care A Lot
149
|
Posted - 2015.03.24 17:08:46 -
[90] - Quote
Nof Nof wrote:I have been in many corps war decced by marmite and other trade hub war Dec entities. Our corp never quit the game in fact we fought back in some instances but veers hits the nail on the head.
"Some players just want to sit in hi sec and accumulate wealth"
The biggest problem with eve is it doesn't encourage players to leave hi security because they can earn a lot of wealth care bearing out of an orca with minimal risk. If anything needs to be fixed it's nerfing high security income. You don't deserve any wealth for being a coward.
Just wanting to sit in High Sec does not make you a coward. There are lots of fun things to do there.
Complaining about getting blown up in a game about blowing spaceships up... doesn't make you a coward either... even if it is hard to understand you.
I think the potential increase in profits between high and low needs to be looked at by people that understand that sort of thing.
If everyone was the same, then the world/game would be a boring place.
http://hisec-carebear.blogspot.de/
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