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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Haleon Horras
The Oasis Group TOG - The Older Gamers Alliance
0
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Posted - 2015.07.09 23:46:06 -
[541] - Quote
Alavaria Fera wrote:As long as highsec is nice and safe. Ref Burn Jita |
Poranius Fisc
State War Academy Caldari State
0
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Posted - 2015.07.10 00:02:36 -
[542] - Quote
CCP Ytterbium wrote:Hello people, We would like your feedback on the various new structure lines presented during Fanfest and on our latest structure blog. This particular thread is going to be around the mooring and docking features tied with those new structures.
- Mooring is intended for the largest ships (supercapitals and maybe capitals) to be safely stored around those new structures. As long as they are within a specific radius of the structure, they would be invulnerable and could not be bumped. They would otherwise not be able to interact with their surroundings or other ships on the field as long as they would be protected. This is meant as a replacement for Starbase forcefield which currently has a certain number of issues.
- Docking is intended for smaller ships to be able to get inside the structure and be safe from direct assault (just like in NPC stations)
We are aware mooring presents a lot of discussion points, some of which were expressed during the Fanfest structure round table:
- Having (super)capitals visible from space, even if invulnerable to direct assault, is going a huge intelligence boost to opposing forces.
- Having (super)capitals traceable in such a manner could allow third parties to ambush (super)capital pilots as soon as they remove moorings to destroy the ships before they can escape.
- Having a fixed mooring capability on those structures will create problems if the structure mooring capability is full when another (super)capital pilot tries to use it under pressure.
We are considering various ways of solving the points listed above, like giving some "buffer time" when pilots moor and remove moorings to give them time to react by either jumping / warping away or aligning to another structure with available mooring capability.
One one side, you have the super hunter's, which would love to see supers on D-scan (smart pos owners have the mega hanger array for storing them and don't leave them out). if you take away the option of using the XL hanger array, your giving them a 1 up.
Having them visually there is just about the same as that hanger array. It's big. you can't miss it if your looking at a POS.
I think all ships should have a "soft mooring" as they get "Taxi'd" to the structure in place of having a pos shield (size to size radius would work just liek the current shields). |
Nortion Adoulin
Federal Navy Academy Gallente Federation
5
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Posted - 2015.07.16 14:54:36 -
[543] - Quote
How about this
If you more a capital you get a chose .
A: when you log out your ship vanishes as it dose when you log out in space. but your Jump fatuge recovery rate is halved.
B: When you log out it remains in space attached to the station BUT your JUMP FATUGE is reduced at a faster rate. So docking up and staying has advantages but is a bit more risky. |
Josef Kennet
Zima Corp Infinity Space.
0
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Posted - 2015.07.25 17:39:01 -
[544] - Quote
1) Allow supercaps to dock (maybe only into largest version of stations) 2) Change agro timer to be based on ship size, for something like 1 min for frigate and 15 min for capitals (or increase it for all ships) 3) (Optional) Remove insurance for supercaps
And thats all... very little coding and very familar mechanics for everyone |
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
203
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Posted - 2015.07.26 21:15:34 -
[545] - Quote
Josef Kennet wrote:1) Allow supercaps to dock (maybe only into largest version of stations) 2) Change agro timer to be based on ship size, for something like 1 min for frigate and 15 min for capitals (or increase it for all ships) 3) (Optional) Remove insurance for supercaps
And thats all... very little coding and very familar mechanics for everyone
Allow supercarriers to dock. They aren't that big.
Allow Titans to moore.
Been around since the beginning.
|
Nortion Adoulin
Federal Navy Academy Gallente Federation
6
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Posted - 2015.07.27 09:35:06 -
[546] - Quote
What if supers and Titans are allowed to dock but only if the station gives up other facilities. That way the station owner can configure the station as a Naval Base.
Being a naval base it may have the option to fit active defences but only able to support fitting and repair.
A 20,000,000m\3 standard bay can hold and Freighter and Dreadnought.
There could be a limited amount of 70,000,000m\3 super bays available.
And just a few 160,000,000m\3 Titan bays.
Any ships that haven't got a docking bay must moor outside. |
Kit Bradovich
Dicistro Viridae
0
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Posted - 2015.08.08 12:52:26 -
[547] - Quote
It seems that there isn't enough information to really make a good comment on this idea of mooring, except for immediate concerns on the idea.
1) how large is the mooring area and invulnerable area? 2) will there be a undocking timer when you leave mooring so you can't get locked immediately? 3) can bubbles be deployed on or close to the station/ mooring area? 4) how will Titan bridging work? Can you bridge next to the mooring area then dock up to it and become invulnerable?
Im concerned also about bumping! Not from enemies but withing your own corp/alliance members who are also moored.
How will it work when 2 or more decide to undock from mooring? Will they be so close together that you start bumping each other?
If so then this will create big problems! Everyone knows that has flown cap ships you get pissed off when someone bumps you when your aligned to something because it can take a while to re align after being bumped by fleet/ alliance members.
If you get bumped by 2 people undocking from mooring then how long until you become vulnerable ? Yes you can have an emergency cyno incase this happens but then you have to consider jump fatigue.
I think these stations would have to either need a substantial area of invulnerability and or have these stations with a substantial about of Dps output to protect these ships while trying to undock from mooring .
I agree cap ships shouldn't be able to hide easily because of the size of them but they also need help from a station if they are now going to be displayed to everyone. I'm talking more along the lines of a station/ mooring.
If a station can allow a capital to moor docl then (that station) needs to have the capability to defend them! No small fleet should be able to play stationgstation games with this much at risk.
Obviously don't fly what you can't afford to lose but when it comes to a station atleast increase the defence based on the capability of the station.
If these ships are showing on Dscan or probed so be it! If your flying it you should make sure you can support it!
Titan bridging will be interesting!
Titan loggs in, titan undocks from mooring (assuming) its using mooring. Titan lights bridge ,fleet takes bridge. Meanwhile another fleet stands by waits for fleet to bridge then that fleet jumps in and drops on the titan and kills titan! |
Tyranis Marcus
Bloody Heathens
1446
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Posted - 2015.08.21 17:19:39 -
[548] - Quote
Maybe put a few XL NPC-owned stations in lowsec. Not very many. Maybe one for every 3 or 4 regions.
Let supers dock in them.
That will bring some action into lowsec, for sure...
Do not run. We are your friends.
|
Riela Tanal
Repercussus Goonswarm Federation
61
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Posted - 2015.08.29 21:46:22 -
[549] - Quote
In the current POS mechanics if you do not set a password, the shield bubble does not show up, these posses are used as bait posses within bubbles for WH operations.
Since mooring is going to be replacing the shield functionality, is it possible to turn off the mooring invulnerability? |
Grognard Commissar
EVE University Ivy League
6
|
Posted - 2015.08.31 03:03:23 -
[550] - Quote
Darren Fox wrote:I can only echo the last poster on this. Without some sort of forcefield mechanic, there is no "staging in space". Nowhere to keep a titan, safe-align a fleet etc. What mechanism/structure will ensure that gameplay is kept? none. why should there be a mechanic like this? |
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Rain6637
GoonWaffe Goonswarm Federation
32254
|
Posted - 2015.08.31 03:05:40 -
[551] - Quote
Keep you from getting blapped at undock.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
FT Diomedes
The Graduates Get Off My Lawn
1670
|
Posted - 2015.08.31 04:07:55 -
[552] - Quote
Tyranis Marcus wrote:Maybe put a few XL NPC-owned stations in lowsec. Not very many. Maybe one for every 3 or 4 regions.
Let supers dock in them.
That will bring some action into lowsec, for sure...
Why should low sec super capital pilots have a completely safe place to store their supers?
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
|
MHayes
Project Valhalla. The Initiative.
3
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Posted - 2015.09.01 12:32:53 -
[553] - Quote
From a players point of view. Once they get to a certain stage in the game they want a super and don't want to pay an extra subscription fee just to have another character that can sit in their ship. It's a stupid situation and one that puts me off owning a super or titan. |
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
234
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Posted - 2015.09.05 02:45:29 -
[554] - Quote
FT Diomedes wrote:Tyranis Marcus wrote:Maybe put a few XL NPC-owned stations in lowsec. Not very many. Maybe one for every 3 or 4 regions.
Let supers dock in them.
That will bring some action into lowsec, for sure... Why should super capital pilots have a completely safe place to store their supers?
Why shouldn't they? Your caps, jump freighters, all pve/pvp ships are pretty safe and cozy in those NPC stations...
It's debatable for Titans... but for supercarriers... please, those thing should have been allowed to dock and stay like that.
Been around since the beginning.
|
Rowells
ANZAC ALLIANCE Fidelas Constans
2718
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Posted - 2015.09.05 02:55:34 -
[555] - Quote
FT Diomedes wrote:Tyranis Marcus wrote:Maybe put a few XL NPC-owned stations in lowsec. Not very many. Maybe one for every 3 or 4 regions.
Let supers dock in them.
That will bring some action into lowsec, for sure... Why should super capital pilots have a completely safe place to store their supers? Never liked the idea of safety requiring a alt in a coffin.
Besides, wouldn't having a couple places where people are known to store their big toys in a public station increase the risk? Similar to how a know supercal travel route *cough* aridia *cough* add a separate element of risk in of itself? |
DB Jones
The E-Cartel
5
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Posted - 2015.09.05 05:49:47 -
[556] - Quote
Ulrik Elristan wrote: Maybe a half way meet between removing the full power of d-scan while allowing us at least some intel would be to have the possibility to see who and what is in the station once you're on grid with it.
This is way better than the d-scan being able to scan insides of structures from AU's away... (which is just a silly silly idea) Perhaps a seperate module for it? We already have cargo/ship scanners, maybe allow either of these to serve that purpose? |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2515
|
Posted - 2015.09.28 19:31:06 -
[557] - Quote
Cal me crazy...
But instead of developing all these complicated mooring mechanics (and code), why not just deem a new form of mass reduction technology has been discovered, allowing the docking of supers and titans within a citadel, just like any normal ship docks?
i.e. Some new tech that does the equivalent of AD&D bag-of-holding, and puts a docking super/titan out-of-phase or something, allowing it to occupy a much smaller space within the structure. aka dock.
Wouldn't this basically solve all of your mooring issues in one fell swoop?
F
Would you like to know more?
|
Lugh Crow-Slave
1250
|
Posted - 2015.10.06 12:02:44 -
[558] - Quote
Now that is been announced that suppers are going to be dockable. Has the station environment been altered so they don't clip out
Fuel block colors? Missiles for Caldari T3? Corp Stasis
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Ellendras Silver
CrashCat Corporation
205
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Posted - 2015.10.11 18:42:12 -
[559] - Quote
would it also be possible to buy/sell/contract a moored super/titan ? would make third parties obsolete
[u]Carpe noctem[/u]
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Rain6637
GoonWaffe Goonswarm Federation
32386
|
Posted - 2015.10.11 18:46:22 -
[560] - Quote
Lugh Crow-Slave wrote:Now that is been announced that suppers are going to be dockable. Has the station environment been altered so they don't clip out I'm guessing citadel interiors won't exist, and you'll get your camera centered on the citadel when you dock.
There is a part of me that wants to believe there will be a new station interior with citadels, and things like your concern for supers and clipping will be addressed, but that's the voice that also believes Santa is real.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
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aldhura
Bartledannians
4
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Posted - 2015.10.11 22:42:32 -
[561] - Quote
Enta en Bauldry wrote:In W-Space, intel is gathered by d-scanning and looking on-grid (at POSes) to see if any players are active and what kind of ships they're in.
Do you intend to permit docking in W-Space? This would make intel gathering much harder unless mechanics are put in place to see what the docked players are doing. This is my biggest concern with the proposed "anchor any structure anywhere" philosophy you outlined at the fanfest presentation.
dscan doesn't show you what is in the ship hangars. |
Justin Cody
Hard Knocks Inc. Hard Knocks Citizens
315
|
Posted - 2015.10.19 00:03:59 -
[562] - Quote
CCP Ytterbium wrote:Hello people, We would like your feedback on the various new structure lines presented during Fanfest and on our latest structure blog. This particular thread is going to be around the mooring and docking features tied with those new structures.
- Mooring is intended for the largest ships (supercapitals and maybe capitals) to be safely stored around those new structures. As long as they are within a specific radius of the structure, they would be invulnerable and could not be bumped. They would otherwise not be able to interact with their surroundings or other ships on the field as long as they would be protected. This is meant as a replacement for Starbase forcefield which currently has a certain number of issues.
- Docking is intended for smaller ships to be able to get inside the structure and be safe from direct assault (just like in NPC stations)
We are aware mooring presents a lot of discussion points, some of which were expressed during the Fanfest structure round table:
- Having (super)capitals visible from space, even if invulnerable to direct assault, is going a huge intelligence boost to opposing forces.
- Having (super)capitals traceable in such a manner could allow third parties to ambush (super)capital pilots as soon as they remove moorings to destroy the ships before they can escape.
- Having a fixed mooring capability on those structures will create problems if the structure mooring capability is full when another (super)capital pilot tries to use it under pressure.
We are considering various ways of solving the points listed above, like giving some "buffer time" when pilots moor and remove moorings to give them time to react by either jumping / warping away or aligning to another structure with available mooring capability.
How about citadels in a capital system receive a passive jump range boost so that mooring them is less of a penalty when they need to move? |
DrysonBennington
Aliastra Gallente Federation
237
|
Posted - 2015.10.22 12:36:06 -
[563] - Quote
- Having (super)capitals traceable in such a manner could allow third parties to ambush (super)capital pilots as soon as they remove moorings to destroy the ships before they can escape.
Based on what I have been told over and over again regarding a Mining Barge that can defend itself against gankers....get in a fleet.
If I can't get a simple combat barge to defend myself against gankers do you think I or anyone else is really going to be concerned about Caps and Sub-caps being attacked once they leave their moors?
I have never seen so many Sub-Caps and Cap Pilots crying over having their ship scuffed and dented. |
Styphon the Black
Forced Euthanasia Soviet-Union
43
|
Posted - 2015.10.22 20:40:43 -
[564] - Quote
CCP Ytterbium wrote:Hello people, We would like your feedback on the various new structure lines presented during Fanfest and on our latest structure blog. This particular thread is going to be around the mooring and docking features tied with those new structures.
- Mooring is intended for the largest ships (supercapitals and maybe capitals) to be safely stored around those new structures. As long as they are within a specific radius of the structure, they would be invulnerable and could not be bumped. They would otherwise not be able to interact with their surroundings or other ships on the field as long as they would be protected. This is meant as a replacement for Starbase forcefield which currently has a certain number of issues.
- Docking is intended for smaller ships to be able to get inside the structure and be safe from direct assault (just like in NPC stations)
We are aware mooring presents a lot of discussion points, some of which were expressed during the Fanfest structure round table:
- Having (super)capitals visible from space, even if invulnerable to direct assault, is going a huge intelligence boost to opposing forces.
- Having (super)capitals traceable in such a manner could allow third parties to ambush (super)capital pilots as soon as they remove moorings to destroy the ships before they can escape.
- Having a fixed mooring capability on those structures will create problems if the structure mooring capability is full when another (super)capital pilot tries to use it under pressure.
We are considering various ways of solving the points listed above, like giving some "buffer time" when pilots moor and remove moorings to give them time to react by either jumping / warping away or aligning to another structure with available mooring capability.
Please tell me why Mooring is going to be better option for Super capital Pilots than it is today? What benefits do those pilots gain verse just logging ship off in space? The only thing I see is that the pilot will be able to do something else other than being stuck in a flying coffin. However, then they are risking hundreds of billions of isk leaving a Super in a station and also giving valuable intel to other people about how many and which assists are in a system. I think alliances are going to continue to value protecting their assists over allowing a single toon (which isn't used for anything else today) to be able to take part in other activities beyond driving a Super around and taking part in fleet battles.
Basically the mooring idea sounds cool but it will not be adopted. |
Marcus Tedric
Zebra Corp Goonswarm Federation
55
|
Posted - 2015.10.24 16:32:48 -
[565] - Quote
Styphon the Black wrote:...................... Basically the mooring idea sounds cool but it will not be adopted.
- dock in Citadel; put big shiny on contract; sell
- dock in Citadel; repackage big shiny; put on market; sell
- dock in Citadel; pop out in hauler; visit PI and collect; sell products; back in big shiny; back to POS and logoff safely.
What's not to love? That's 3 in just a heartbeat.
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helana Tsero
Science and Trade Institute Caldari State
221
|
Posted - 2015.10.25 14:14:33 -
[566] - Quote
I have to be honest and I think the tethering graphics and concept is awful.
If your doing away with docking games then there is an opportunity to make ships come and going from a citadel look cool.
You posted a fantasy video of Jita 44..... without the bumping and the ships sticking through each other as they stop on a dime and twist to enter warp.. https://www.youtube.com/watch?v=FlbQD40b3Hk
That video looked cool. Why cant docking and tethering be more ordered and look cooler..
Why cant tethering be landing on the surface of the citadel. Its huge... should easily be enough space for couple of hundred ships. Give players a limited amount of time to be tethered.. and then they have to dock or get towed into space :p
Otherwise players are going to leave ships dangling from the citadels with un realistic and silly looking silvery ropes/tethers hanging from them... doesnt look very good at all.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Talassa Noran
BioDynamics
0
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Posted - 2015.10.25 17:26:11 -
[567] - Quote
so this mooring/tethering is something that allows me to like today to just warp into the pos, offload ore into storage/compression and then warp immediately away to mining belt? so it will be also in
i do hope brain in the box can reduce the docking/undocking time but with procurer/skiff with boosts a person has to unload ore every 8 minutes ..
thank you |
Delt0r Garsk
Shits N Giggles
457
|
Posted - 2015.10.25 17:52:46 -
[568] - Quote
Talassa Noran wrote:so this mooring/tethering is something that allows me to like today to just warp into the pos, offload ore into storage/compression and then warp immediately away to mining belt? so it will be also in
i do hope brain in the box can reduce the docking/undocking time but with procurer/skiff with boosts a person has to unload ore every 8 minutes ..
thank you roughly yes.. maybe. It has been said that it is the replacement for the POS force field. ie you can still log out in an oversize ship. next to station and not worry about it getting vaporized.
there is one promised difference. HIC are suppose to prevent docking. I assume you would have to aggress first.
AKA the scientist.
Death and Glory!
Well fun is also good.
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Dutow Sa
Ragnar Mining Inc.
2
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Posted - 2015.10.26 17:59:52 -
[569] - Quote
Not sure if this is the right topic to ask this, but it could fit into any new structure related.
From the Siege V2 blog, anchoring:
Quote:The structure goes into a 24 hour invulnerability timer. No damage can be done during that time and the owner cannot cancel this action once it has been confirmed
This means that the structure
- won't be usable for 24 hours
- will be limited in the first 24 hours, some features working, some not (for example, I don't see a required module/rig for docking)
- will be fully usable even during the first 24 hours
? |
Grorious Reader
Mongorian Horde
43
|
Posted - 2015.10.26 20:53:19 -
[570] - Quote
So according to the Citadel FAQ document, it appears that you will not be able to dock an Orca in a medium citadel. This is seems like a slap in the face for wormholers (you'd think by now we'd be used to getting sh*t on by CCP) doing industry in low class holes. In no other way is an Orca treated like an actual capital ship. It's allowed in high-sec. It's always been able to use gates. It doesn't even go over the 300,000,000 mass mark. Now suddenly it's a capital ship because reasons. There's absolutely no rational reason it shouldn't be allowed to dock in a medium citadel. |
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