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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Equto
Imperium Technologies Evictus.
42
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Posted - 2015.03.25 00:05:40 -
[1] - Quote
Hello people, I recently updated Jackknife the api auditing tool and noticed that my old post was closed due to inactivity so here it is.
I considered adding crest support however since this is meant to be more of a corp tool and less an individual tool I am not sure what people would want/need from it. So any suggestions on that front.
Update 3-14-15 -Moved all mysql commands to mysqli -updated to tiamat database -added contacts page.
Update 11-13-13 -Fixed mails not working bug
Update 6-4-13 -Updated Database dump to Odyssey -Added a updater to the installer, no need to remove old tables again -Updated skills page
Major Feature *Api auditing program now with contract *Api information now saved between visits *Installer to setup and install database and config *Login system to save multiple api keys as well as note *Character select screen can now show isk and sp for each character *Now works with odyssey
Now for the important stuff Package for Download JackKnife 2.0 Coming soon Website with current version http://www.whinis.com/jackKnife/ Source:Bitbucket or Github |
Equto
Imperium Technologies Evictus.
42
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Posted - 2015.03.27 17:32:55 -
[2] - Quote
Another update, have them rolling fast.
I completed the move to mysqli from what I can tell with no other mysql functions showing I have removed the what appears to be completely unused api management functions for saving api's I removed the Item view and search code as it seems unnecessary with much better services available elsewhere. Added the ccp copyright notice, a landing page header, and a short instruction for people new to using it.
Also have moved it to a new website easier to remember http://evejackknife.com/ orhttp://evejackknife.space/ because why not space |
Jt Greet
Everlasting Vendetta. This Is How We Roll
0
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Posted - 2015.03.28 10:05:40 -
[3] - Quote
Hey I'm trying to reproduce your skill overview windows, with the tables and such. Looking at source code I didn't get much out of it, as I'm rails rookie (30 days old). Can you get me your CSS and jquery or something?. |
Equto
Imperium Technologies Evictus.
42
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Posted - 2015.03.28 13:12:57 -
[4] - Quote
It's just alot of nested tables with the actual skill window itself being clickable tables to show/hide them. |
Equto
Imperium Technologies Evictus.
43
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Posted - 2015.05.03 23:30:58 -
[5] - Quote
So I have updated Jackknife to auto highlight items of interest in contracts, transactions, journal, contacts, and mails if the party being sent or receiving is on the list of Red Flag parties added. The list is one entity per line and can be a player, corp, or alliance and saved per session so that you can look at multiple api's without needing to reenter the list.
Also the database has been updated for mosaic. |
Mr Majestic
Windrammers Black Legion.
18
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Posted - 2015.05.04 09:04:57 -
[6] - Quote
Thanks for the update, appreciate your hard work. :) |
Equto
Imperium Technologies Evictus.
43
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Posted - 2015.05.11 14:02:24 -
[7] - Quote
I pushed another update to the hosted website, uploaded a new 7 zip and pushed the changes to the repo. I fixed several bugs with the red flag checkers style as well as fixed the mails page not always being accurate. |
Equto
Imperium Technologies Evictus.
43
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Posted - 2015.06.02 20:35:20 -
[8] - Quote
Just did a small bug fix where if you didn't have requires capital ships level to fly a capital it would assume you couldn't fly it. Updated to the latest database release. |
Equto
Imperium Technologies DARKNESS.
43
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Posted - 2015.08.10 02:58:50 -
[9] - Quote
Updated once again to the latest database Added Corp and Alliance names to the contact page. Currently the actual name of the contact appears in contact name regardless of if its an alliance, corp, or player. |
Charlinda Akheteru
Akheteru Integrated Astrometrics Hedonistic Imperative
18
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Posted - 2015.11.01 12:53:44 -
[10] - Quote
First installed an old version, not realizing there was a new version.
In the old version, it was possible to 'register' your account and then access all of the saved APIs via the 'manage account' link. In The latest version, this functionality seems to be absent. Am I missing something, or has this been left out? If so, was this intentional?
https://i.gyazo.com/67d2dc35356dfe57f6e76cf2198c7fe8.png
As you can see in the image linked above, there's a great big ACCOUNT at the right end of the menu bar, so I figured that was it... but it's plain white text, not a link/button.
EDIT: For clarity, on the page where you enter the API, I am checking 'Remember API' - but afterward, there doesn't seem to be a place to click to view these 'remembered' APIs.
AIA Pharmaceuticals: What's your drug of choice?Gäó
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Equto
Imperium Technologies DARKNESS.
49
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Posted - 2015.11.02 11:44:19 -
[11] - Quote
So it was removed, I honestly didn't think anyone was using it anymore. I can add it back in however if it was useful or make a selection on the install page.
As for the ACCOUNT text, that actually tells you whether a key is for the entire account or just a single character. |
Equto
Imperium Technologies DARKNESS.
49
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Posted - 2015.11.22 00:21:55 -
[12] - Quote
just a little update on the login, had a small burst of paper,paper,paper at college reducing my free time for adding this back in. But now that I have some free time again I am working on only only readding the login/key saving but also reworking the database code to make it less spread out. |
Louis Vitton
Viziam Amarr Empire
82
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Posted - 2015.11.30 06:10:04 -
[13] - Quote
To update the project, are you using github as the main repo? |
Equto
Imperium Technologies DARKNESS.
50
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Posted - 2015.12.14 02:21:14 -
[14] - Quote
I plan on using github more, my plan was to use bitbucket and github but remembering to update both sometimes slips my mind. As for the current progress I have managed to rewrite the database functions but there are still some bugs popping up, hope to have a new version pushed soon for testing only. |
Equto
Imperium Technologies DARKNESS.
50
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Posted - 2015.12.16 01:58:14 -
[15] - Quote
Alright, I am not going to push a zip currently as I need todo some more testing however a beta version has been pushed to both github and bitbucket. The new database model should hopefully be entirely transparent if only a little slower. If you want to use the login/key saving aspect enable it by putting define("allow_login", true); in your config. |
CPPC Insolent Broccoli
School of Applied Knowledge Caldari State
0
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Posted - 2015.12.16 22:03:03 -
[16] - Quote
I approve of this product and or service.
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Equto
Imperium Technologies DARKNESS.
50
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Posted - 2015.12.19 05:02:09 -
[17] - Quote
So a few Notes on the beta currently on Github and Bitbucket.
If you download the files you will need to run the updater so that it can include a new constant in the config or add
define("API_BASE_URL","https://api.eveonline.com"); to your config manually
I have fixed a bug involving contracts and lots of errors I have added a feature so that whenever you click on mails it will attempt to load them under the mail title, should that fail it will redirect you like always. |
Equto
Imperium Technologies DARKNESS.
50
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Posted - 2015.12.22 01:01:48 -
[18] - Quote
I feel that the current source code is stable enough to be push out for an update, Any problems please evemail me in game or setup an issue on github/bitbucket. |
Equto
Imperium Technologies DARKNESS.
51
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Posted - 2016.03.20 00:25:50 -
[19] - Quote
Another Update
- Fixed a bug that could cause the cache to not correctly be cleared
- Added a corp history modal to the skills page
- Added a Evepraisal generator to assets page, has a modal with copyable text for evepraisal
- Various other changes for security and function
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CCP Logibro
C C P C C P Alliance
1498
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Posted - 2016.08.30 14:45:50 -
[20] - Quote
Unlocked at OP's request.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro
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Equto
Imperium Technologies V. O. I. D.
53
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Posted - 2016.08.30 14:49:47 -
[21] - Quote
Another official update, Its been a little while since I have had one of these.
Update 8-30-16
- Fixed a bug that would prevent pages loading with more than 200 entities (players,corps,alliances)
- Thanks to carlos morgado for creating a docker file for jackknife
- Fix for Kill Logs showing an error if kill log was exhausted
- Added ability to audit players based on SSO Access Token, this will allow alliances that use SSO to pass a token with appropriate scopes to audit the player.
- Added last know location information to the skill page if available.
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Salgare
Satan's Gut
3
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Posted - 2016.08.30 14:54:35 -
[22] - Quote
knock em out of the park there equto! |
Equto
Imperium Technologies V. O. I. D.
53
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Posted - 2016.09.09 19:37:51 -
[23] - Quote
Update 9-9-16 Added ability to login via SSO and share a url valid for 20 minutes Fixed small bug with ajax.php
This update is more for the main website than everyone else but I still believe in being opensource. The SSO login will not show on a normal install of jackknife unless you add the following to config
define("SSO_URL","login.eveonline.com"); define("SSO_CLIENTID", "client id"); define("SSO_SECRET", "sso secret"); define("SSO_CALLBACK", "your website url");
after it has been added the sso login and accompanying text will show the same as on the main website. |
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