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Thread Statistics | Show CCP posts - 1 post(s) |
GankYou
Redshield Holding Company
51
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Posted - 2015.04.02 07:38:31 -
[1] - Quote
Sandbox is alive and well - https://forums.eveonline.com/default.aspx?g=posts&t=413509&find=unread
I cry tears of joy every time the market forces rebalance imbalances and distortions, manifesting in the final synthesis of all the hopes, the dreams and of the fears, culminating in the few digits with a decimal point - Price.
CCP can't control it, humans can't control it - it is ineffable, unutterable, it can not be described, nor can it be forced, or be manipulated in any way, shape or form at its Root, which no human eye has Seen, nor ever will See.
Eve is Real.
And Eve Never Fades - https://www.youtube.com/watch?v=e5LdPf2J_hs |
GankYou
Redshield Holding Company
437
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Posted - 2015.05.26 11:32:19 -
[2] - Quote
Kaarous Aldurald wrote:Malcanis wrote:You're confusing "ISK" with "value". Or possibly "ISK in my wallet" with "total ISK in the game". Or maybe even both.
When your ganked freighter dies, even if it is uninsured, a hundred or so million ISK suddenly appear in your wallet that didn't exist before. The fact that you personally have seen your total NAV go down by a few hundred million ISK, doesn't change the fact that there are now more ISK in the game economy than there were were before your freighter 'sploded.
That's what an ISK faucet is. Suicide ganking is a large wealth sink: the value of assets removed from the economy will invariably be worth more, perhaps much more than any ISK created, but it's still an ISK faucet. Bingo. #deleteinsurance.
Insurance as an ISK faucet is negligible in the grand scheme of things - http://i.imgur.com/wybDyAB.png
Tech 1 insurance was what made this game success in the first place. Sure, nowadays when everyone is making dank Incursion/FW ISK and can afford to welp HACs, it may be viewed through different light.
No insurance = Frigates online, but with an even lesser retainment of newer players than currently.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
437
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Posted - 2015.05.26 11:56:50 -
[3] - Quote
CCP are an ambitious and very talented company, they will not be content with 60k PCU forever, if it can be 150k PCU. Can servers hold it?
I think they overextended on non-Eve projects and under-delivered on Incarna/WiS.
There is time to rectify that after the Summer expansions and the Citadel structure system.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
438
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Posted - 2015.05.27 22:35:12 -
[4] - Quote
0bama Barack ******* wrote:GankYou wrote:CCP are an ambitious and very talented company, they will not be content with 60k PCU forever, if it can be 150k PCU. Can servers hold it? I think they overextended on non-Eve projects and under-delivered on Incarna/WiS. There is time to rectify that after the Summer expansions and the Citadel structure system. http://eve-offline.net/?server=tranquility Seems to me getting even 40K peak even at weekends seems now thought job, especially if June expansion fails to meet expectations. As I have said, CCP needs to focus/return to special (and only) kind of niche game (players) they have had so far to get back on growth.
Of course, back to 2008 levels of activity currently.
I meant that Internet spaceships in essence peaked at 65k PCU, which through relevant expansions this Summer, can be achieved again, though it still will be Internet spaceships.
Eve can be so much more.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
440
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Posted - 2015.05.28 18:07:08 -
[5] - Quote
0bama Barack ******* wrote:GankYou wrote:0bama Barack ******* wrote:GankYou wrote:CCP are an ambitious and very talented company, they will not be content with 60k PCU forever, if it can be 150k PCU. Can servers hold it? I think they overextended on non-Eve projects and under-delivered on Incarna/WiS. There is time to rectify that after the Summer expansions and the Citadel structure system. http://eve-offline.net/?server=tranquility Seems to me getting even 40K peak even at weekends seems now thought job, especially if June expansion fails to meet expectations. As I have said, CCP needs to focus/return to special (and only) kind of niche game (players) they have had so far to get back on growth. Of course, back to 2008 levels of activity currently. I meant that Internet spaceships in essence peaked at 65k PCU, which through relevant expansions this Summer, can be achieved again, though it still will be Internet spaceships. Eve can be so much more. Actually it were from 2006 beginning to end of it that has seen this (last 1-3 months) low numbers of players online at average (23-24K), just move the bar in "all time" section (easiest when time set to "1 year"). Sure hope latest dropping trend (20K now in last 36h) is just people taking a brake to get on new expansion at June with full strength.
That is an incorrect way at looking at it.
The lowest PCU in recent times was only 29k, with the average being 33k-34k players - you have to look at the peak rush hour, which occurs around 1820-1940 EVT on weekdays, and is displaced half an hour further on weekends.
It is 2008 levels of activity, and all time lows of recent times - that is certain.
The current Sov 4.0 system should've been changed back in 2011, or 2013 at the latest, and the capital bubble shouldn't have gotten this big.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
440
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Posted - 2015.05.29 06:19:33 -
[6] - Quote
0bama Barack ******* wrote:GankYou wrote:0bama Barack ******* wrote:GankYou wrote:0bama Barack ******* wrote:http://eve-offline.net/?server=tranquility Seems to me getting even 40K peak even at weekends seems now thought job, especially if June expansion fails to meet expectations. As I have said, CCP needs to focus/return to special (and only) kind of niche game (players) they have had so far to get back on growth. Of course, back to 2008 levels of activity currently. I meant that Internet spaceships in essence peaked at 65k PCU, which through relevant expansions this Summer, can be achieved again, though it still will be Internet spaceships. Eve can be so much more. Actually it were from 2006 beginning to end of it that has seen this (last 1-3 months) low numbers of players online at average (23-24K), just move the bar in "all time" section (easiest when time set to "1 year"). Sure hope latest dropping trend (20K now in last 36h) is just people taking a brake to get on new expansion at June with full strength. That is an incorrect way at looking at it. The lowest PCU in recent times was only 29k, with the average being 33k-34k players - you have to look at the peak rush hour, which occurs around 1820-1940 EVT on weekdays, and is displaced half an hour further on weekends. It is 2008 levels of activity, and all time lows of recent times - that is certain. The current Sov 4.0 system should've been changed back in 2011, or 2013 at the latest, and the capital bubble shouldn't have gotten this big. And i disagree with capitals, it is one big reason people want(ed) to play EvE, they had a goal to get into that carrier at least someday. I kinda more liked the idea of something that needed to be conquered with pure firepower, not with interceptors with warp core stabs and a Magic Wang (not to even mention restoring usefulness of warp disruption bubbles against interceptors)...
How did that work out? Donut keeps on rollin'.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
440
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Posted - 2015.05.29 11:06:33 -
[7] - Quote
Dersen Lowery wrote:0bama Barack ******* wrote:I kinda more liked the idea of something that needed to be conquered with pure firepower, not with interceptors with warp core stabs and a Magic Wang[.] The problem is that the ultimate expression of pure firepower is the supercapital fleet, but because of their limited usefulness and their being space coffins, supercap accounts are subbed only when needed, and then only for as long as they're needed. The capsuleers flying them are highly specialized alts who are only ever in space for specific ops, and who otherwise contribute nothing to the game. (CCP could fix that by not making this class of ships into space coffins, but *cough* different subject.) The ship fitting an entosis link is much more likely to be piloted by a character with an active training queue who actually logs in and interacts with people regularly. She's also much less likely to be watch-listed by every hungry cap killer in the game, so that sov battles don't necessarily become giant, time-dilated pigpiles--until someone decides to drop supers, anyway. Moving the DPS requirement from the structure to the defending fleet (if any) broadens the number of possible strategies and tactics considerably.
Bingo-presto - excellent analysis.
Give this man a donut.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
440
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Posted - 2015.05.29 14:19:24 -
[8] - Quote
Didn't want those R32-64 moons anyway?
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
446
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Posted - 2015.05.30 18:38:21 -
[9] - Quote
Jenshae Chiroptera wrote:GankYou wrote:Jenshae Chiroptera wrote:The more and more I think about it, the more "trololol" these SOV changes will be. Huge alliances that have given up SOV will have a field day, with nothing to lose in return.
They won't want SOV They will want to deny you, your SOV and blow up your infrastructure hubs.
Welcome to Null Sec waste land and Faction Warfare 2.0 Didn't want those R32-64 moons anyway? Don't need SOV to control moons.
Good luck trying to get that sweet, sweet Dysprosium without an ever-ready contingent around.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
446
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Posted - 2015.05.30 23:40:22 -
[10] - Quote
Jenshae Chiroptera wrote:GankYou wrote:Jenshae Chiroptera wrote:GankYou wrote:Jenshae Chiroptera wrote:The more and more I think about it, the more "trololol" these SOV changes will be. Huge alliances that have given up SOV will have a field day, with nothing to lose in return. They won't want SOV They will want to deny you, your SOV and blow up your infrastructure hubs. Welcome to Null Sec waste land and Faction Warfare 2.0 Didn't want those R32-64 moons anyway? Don't need SOV to control moons. Good luck trying to get that sweet, sweet Dysprosium without an ever-ready contingent around. You realised that Null Sec alliances hold moons in Low Sec all the time without any presence or sovereignty in the system? Somehow you think that staging from Low or NPC Null and controlling moons from there is impossible?
Majority R64/R32s are in nullsecks.
The question you should be asking is whether System Activity incidies are going to impact Entosis capture times, including POSes or the new mining arrays/facilities.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
448
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Posted - 2015.05.31 07:55:31 -
[11] - Quote
Jenshae Chiroptera wrote:GankYou wrote:... The question you should be asking is whether System Activity incidies are going to impact Entosis capture times, including POSes or the new mining arrays/facilities. The answer is already known: Not for a long time. Also, who cares about defense indexes? As usually everything favours those attacking, therefore, let them take the moon, then take it back. Forcing them to defend it puts them in a weaker position when these changes go through.
Milla Goodpussy wrote:Sgt Ocker wrote:[quote=GankYou]
Fozzie didn't mess with the moons cause he knew it would hurt his friends on the CSM (the majority rule factor) plus if they really got butthurt over it they would crash the market. so there you have a prejudice dev who looks beyond fair distribution of moons and their product and this will NEVER be fixed.. ever!.. cant have that in eve online cause if they fixed it.. it wouldn't make sense.
You don't say. Two points:
1) Moon juice wars kept and keep this game from dieing. 2) Have you heard of Technetium? 3) Shure, PL is in Catch, if that makes any ~sense~ to your connection, but what of Fountain, Querious and Delve? Fwends all around the Universe.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
448
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Posted - 2015.05.31 10:20:48 -
[12] - Quote
Hey dude, I was never addressing any of your points on moons, and good fun is happening in Fountain right now.
Certain R64 sudden *depleting* and reemergence on the other side of New Eden could help with fixing the donut and 35k PCU problem, no argument there.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
448
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Posted - 2015.05.31 11:04:31 -
[13] - Quote
Milla Goodpussy wrote:1) Moon juice wars kept and keep this game from dieing. 2) Have you heard of Technetium? 3) Shure, PL is in Catch, if that makes any ~sense~ to your connection, but what of Fountain, Querious and Delve? Fwends all around the Universe.
funny how folks claim the moon juice wars keep this game from dieing when in fact there's only very small moon juice wars, cause the weight of the moon juice is one-sided already and controlled by large mega-coalitions..[/quote][/quote]
There were no major coalitions in the game back in 2008-2010 like there are now, which agreeably, can almost kill Eve under its own dull weight.
CCP didn't reiterate on Sov mechanics, nor the growing superrcapital blobs back then. They are now.
Quote:2) heard of dysprosium
Sure, but it's still not at 210k ISK p/u.
https://eveinfo.net/wiki/inde~405.htm https://eveinfo.net/wiki/inde~406.htm
But what of Technetium?
Quote:3) but what of provi.. the poorest of them all again abused by prejudiced devs. null sec distribution should be equal and fair across the entire map.
The people chose to settle there for very good reasons, as Amarr system and the Domain region is a laser shot away.
All upgraded sovereign nullsecks systems have access to MegaZydMorphine and King Spodumain. \O/
It wasn't so, and still isn't, back in the day, when the only mining that was done came from belts, where Arkonor, Bistot, Crokite availability depended, and still depends, to the Truesec, or negative nullsec status.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
454
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Posted - 2015.06.01 21:13:39 -
[14] - Quote
Market McSelling Alt wrote:GankYou wrote: There were no major coalitions in the game back in 2008-2010 like there are now, which agreeably, can almost kill Eve under its own dull weight.
Whoa what? You don't think the Everyone in the game Vs BOB and the subsequent rise of the North along with the following North EU/US vs East and South Russians was major coalitions?
It was a temporary thing for the efforts of the war. It had a purpose. The current purpose is Everlasting Peace & Prosperity for all.
Eve Online Alliance Space Holdings History for the 2007-2015 period - https://www.youtube.com/watch?v=vi9_ArJ2mEY
Quote:Just goes to show you how the shrinking numbers was a huge problem back then and we had some of the most fierce combat in null at the time when I was in MC during the backstab and later on in Razor.
Shrinking numbers? We quadrupled in PCU from 12k people online - http://eve-offline.net/?server=tranquility
Those two Wars built this game.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
474
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Posted - 2015.06.09 05:05:38 -
[15] - Quote
Malcanis wrote:Just to clarify a misconception that some people seem to have acquired from who knows where
"Fozziesov" isn't supposed to 'break up' coalitions. Even the briefest glance at the mechanics would show that this is not the intention behand the mechanics changes. If anything, fozzie sov will strongly reward local co-operation, especially between alliances with different peak TZs.
What "Fozziesov" and the Jump Fatigue mechanics are intended to achieve, and what the have demonstrably been extremely succesful at already, is to shrink the coalitions. At the start of 2014, there was little reason beyond :effort: and the risk of a shattering loss by coming into contention with one of the other two, for one of the first rate supercap powers not to extend their rental dominion indefinately. The 2 blocs had effectively NAPped each other, and they could trivially and safely project their power to any point on the map. There was nowhere to hide for any smaller party. This has changed.
Of the three spaceholding blocks that existed a year ago today, only one still holds space, and that single remaining bloc holds half of he space they had. Gigantic swathes of 0.0 have been viably opened up for other groups to set up shop. Achieving this state of affairs was the aim of the travel nerf and the sov changes, and so far we have seen good results with multiple new groups planting their flag on the map.
If anyone is expecting a "fuckgoons" expansion, they can keep waiting. Or, you know, buy some entosis links and start doing something about it themselves.
Shink =/= break-up?
Legit demagogy.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
474
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Posted - 2015.06.09 05:54:20 -
[16] - Quote
HeXxploiT wrote:Why do people keep repeating low numbers? Almost 37k users on at this moment. Every weekend it looks the same to me. Think you guys look at times when timbuktu is the prime timezone.
He means the running average.
We broke 40k for the first time in months on Saturday of May the 2nd. Needs more oomph with Sov 5.0.1.
And Citadel stations.
And Walking in Stations.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
475
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Posted - 2015.06.10 11:05:17 -
[17] - Quote
Sgt Ocker wrote:GankYou wrote:He means the running average. We broke 40k for the first time in months on Saturday of May the 2nd. Needs more oomph with Sov 5.0.1. And Citadel stations. And Walking in Stations. Scipio Artelius wrote:Sgt Ocker wrote: 37K online - For an hour or so - Once a week.
http://youtu.be/h-jfvjMoe9Y (3:56 - 4:12 min). It's 2014 data so might be slightly outdated by changes this year. If it's inaccurate I don't know by how much. A lot of people seem to comment 20% shedding of active players in the last year. The PCU count is fairly limited when looking at overall player activity. There is only one chart, and it is this - http://eve-offline.net/?server=tranquility Select the "All" timeframe. Everything else is sugarcoating. Forum activity at all time low as well probably - can be gleaned from Eve-search.com. Market Discussion activity is down - there used to be new threads for loans on a daily, even hourly, basis. Such threads - https://forums.eveonline.com/default.aspx?g=posts&t=170767 happened during the period of low ebb in 2012-YC114. What occurred in Dec of 2012 that shot up PCU from 46k to 57k in one month, though? Actually, the ALL time frame is the sugar coating - It says average of 37K per day. Reality is, we haven't seen 37K average per day for a few years. We might get 37K, one day a week for a couple of hours.
All-time 37k average is about right - we had 9k people back in 2004.
Quote:"What happened in 2012" - Retribution happened. In those days thousands of players who had not played for a length of time came back to see what the expansion brought. Some stayed, some just let subs expire again. Retribution I think saw many hang around as it actually contributed something to the game.
Cool beans, I was AFK back then - will research Retribution expansion.
What happened in Feb of 2014 tho? From 57k PCU to 39k in two months.
P.S. Even gameplay expansions like the Retribution only adds 10-15k PCU - internet spaceships have a peak threshold.
The logical & profitable direction to pursue right now would be Walking & Interaction in Stations - Meet DUST people there and get 100k PCU.
Such an intricate avatar creation & detailing system, but the Door still remains closed.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
482
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Posted - 2015.06.10 13:43:51 -
[18] - Quote
Thought so.
The whole 2013-2014 looks to be the capital bubble Era.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
490
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Posted - 2015.06.11 11:22:04 -
[19] - Quote
Sgt Ocker wrote: GankYou said; All-time 37k average is about right - we had 9k people back in 2004.
The " 37K average" like 9k in 2004 is not relevant. What is relevant is how many are online playing the game 24/7/365 "now" not a few years ago. That number currently, is far below the 37K average and the fact the "average" comes from peak numbers of 3 or 4 years ago is a very real indication - There is something fundamentally wrong.
Weighted-averages are always relevant.
Perhaps you didn't start the game with 5k PCU, well I did and it was FUN back then as it now. I acknowledged that the current activity is back to 2008 levels - no need to be overly emo about it.
The issue is being addressed with Sov 5.0, which you think is "irrelevant" again.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
492
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Posted - 2015.06.11 12:15:07 -
[20] - Quote
0bama Barack ******* wrote:GankYou wrote:Perhaps you didn't start the game with 5k PCU, well I did and it was FUN back then as it now. I acknowledged that the current activity is back to 2008 levels - no need to be overly emo about it. THIS. EvE has survived also before with smaller numbers, now people panic, go emotional, and even so far they see other games like ED or SC as some kind of a "threath" to EvE (eventhough both are totally different kind of games and not even subscription based, so one can afford to buy them and still keep playing EvE)... Sure CCP needs to stop downwards trend, but it is only up to CCP themselves, to be more precise, how well they can lure players to stay (even if they would play also other games, only enemy to CCP can come from within as a bad judgements). These kind of threads are what CCP needs to get ideas how to improve this game, though sure can only hope they read these (naturally they have prime directive of not effecting natural evolution of threads, so how would we know if they listen?)...
To be fair, current activity levels have already exceeded the lows of Summer 2012, which means a corrective wave is in effect, with the following possible scenarios within the next five years:
1) Smaller rebounds here and there, developing into a complex correction with no distinct drive or momentum - can even happen with significant effort invested on CCP's part, though perhaps in an area which the people really do not want, desire or expect - Stagnation in other words with outlook towards point three;
Further insight on point one: Such situations develop when growth rate is taken for granted, though which is unsupported by the circumstances inherently built into the system/intrument, with fundamental signals neglected in the medium-term. Once this gets momentum, it will break all stops, all lows and surprise one, despite one's best efforts to counter or rationalise it.
Coherence & integrity can be lost overnight, but the rate at which it builds up is an order of magnitude slower than that.
2) A new Renaissance period, following great success of the coming new gameplay expansions, with possibly even more /hint WiS. Paradigm change with core values wrapped around what made EVE be-come in the first place - PCUs to generally exceed previous records by 50-70%;
3) Eve Offline
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
492
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Posted - 2015.06.11 13:30:07 -
[21] - Quote
Read it again.
Exceeded the lows - went below that particular level.
http://eve-offline.net/?server=tranquility
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
492
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Posted - 2015.06.11 13:37:03 -
[22] - Quote
Exceeded the highs - went below them by that logic?
Just admit you misread, or misunderstood, and yes the year 2012-YC114 had the lowest activity on record since 2008, and has now been exceeded by our current predicament.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
495
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Posted - 2015.06.11 14:48:33 -
[23] - Quote
http://dictionary.reference.com/browse/exceed http://www.thefreedictionary.com/excess http://www.merriam-webster.com/dictionary/exceed http://www.oxforddictionaries.com/definition/english/exceed http://www.thefreedictionary.com/excess
Keep running in circles.
Professionals at work, can't read a chart, then when they do - they do it upside down.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
501
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Posted - 2015.06.12 11:33:37 -
[24] - Quote
Eli Stan wrote:That's not how anybody else uses "exceed."
Perhaps not in the normal sense, but it is readily employed in the financial world.
Quote:Or its synonyms such as surpass, eclipse, top, outdo, etc.
Read the definitions again.
Aza Ebanu wrote:I think EVE's endgame can be had too easily/early in a player's experience. Just join a null SOV corp and do random stuff in null. The game design doesn't really let you do sand box stuff.
In some ways, EVE does not have an end game scenario. I personally get zero ISK cents from CONCORD.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
503
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Posted - 2015.06.12 12:39:14 -
[25] - Quote
Milla Goodpussy wrote: and lets not forget while yes eve has this, it also has the most rude, vile, vindictive, hyper-aggressive community in all of mmo gaming. its so bad here that eve online struggles to break 30k online players on a Good Day. its so obvious that the games numbers are tanking that when you bring it up in-game to season vets that they darn near have a stroke or ignore you. your game is sucking right now bro
Aren't we playing the same game right now? This attribution tastes so emo.
Quote:all ccp does is figure out what else to nerf while avoiding the real things that need to be nerf'd!! all ccp does is cater to the large coalitions then say its a sandbox game.. which it is NOT... eve hasn't been a sandbox game for a very long time this has been written time and time again and in every way.. eve online is not a sandbox any more..
Could you expand how it is not a sandbox, and how it caters to large coalitions in light of Sov 5.0?
The latter part of the question had been the case - that is true, but it appears to be changing, as they would like to see more than 30k people online.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
511
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Posted - 2015.06.13 00:46:30 -
[26] - Quote
Reiisha wrote: There's something wrong if there's so many things you can do in the game without having to be online. Why does it surprise anyone that less and less people are online?
Name one.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
513
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Posted - 2015.06.13 13:56:57 -
[27] - Quote
The slide post Nov-Dec was ISBotters getting axed.
http://i.imgur.com/tSqTwl9.png
More here - https://forums.eveonline.com/default.aspx?g=posts&t=387571&p=217
The ISBotter topic is partly what I meant by lost integrity - sixty accounts in the hands of one player destroying the ecosystem for the rest spelled the end of EVE in the long-term.
The number of bots and real players are inversely correlated.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
516
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Posted - 2015.06.13 18:43:18 -
[28] - Quote
Kaarous Aldurald wrote:Ishtanchuk Fazmarai wrote: What is true is that EVE would die without highsec PvErs.
Still wrong. You don't consume anything, compared to the rest of the game, and the economy lives and breathes are consumption and destruction of assets. You already got put in your place by Malcanis about this, you probably shouldn't try repeating this falsehood.
They do provide the loot & salvage, though, as well as LP store merchandise.
All parts of the whole are important.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
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Posted - 2015.06.13 19:58:06 -
[29] - Quote
Market McSelling Alt wrote:GankYou wrote:Kaarous Aldurald wrote:Ishtanchuk Fazmarai wrote: What is true is that EVE would die without highsec PvErs.
Still wrong. You don't consume anything, compared to the rest of the game, and the economy lives and breathes are consumption and destruction of assets. You already got put in your place by Malcanis about this, you probably shouldn't try repeating this falsehood. They do provide the loot & salvage, though, as well as LP store merchandise. All parts of the whole are important. And don't forget that according to CCP, 2012 and 2013 stats shows Production centered in High Sec and Destruction fairly sparse throughout 0.0 with the hottest areas of fighting in the game in... High Sec http://cdn1.eveonline.com/www/newssystem/media/65749/1/productionVsDestruction_2013.png
It's a symbiosis that works very well.
Only thing changed since then, is that explosions happenings are far less frequent now, while mass production is more readily available thanks to Crius.
Damn donuts.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
518
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Posted - 2015.06.13 23:03:50 -
[30] - Quote
Ishtanchuk Fazmarai wrote:Jonah Gravenstein wrote:Ishtanchuk Fazmarai wrote:... my point was that highsec PvErs are 50% of the subscribers. Without their money CCP would be in quite a tough place. Didn't you claim it was 62% a while back?, You couldn't prove that claim and you can't prove this claim either. Still waiting on your in depth analysis and presentation supporting your claims, hoping for graphs too. Oh my, aren't you slow learning? The evidence hs been provided two, or maybe three times already. Here you have it straight from the horse's mouth: https://youtu.be/gJlNGtXts_E?t=21m20s "Professionals" (do everything): 30% "Entrepreneurs" (do everything but PvP): 25% "Agressors" (only do PvP and socialize): 8% "Socials" (they mostly socialize and skillqueue online): 12% "Traditionals" (They PvE and play EVE as a traditional MMO): 25% 25% +25% =50% of players who mostly do PvE. +12% who mostly chat and skillqueue online, that's 62% of players who barely PvP. Bonus, on where are characters logged in: https://twitter.com/CCPQuant/status/590854488405192704/photo/1
To be completely fair - entrepreneurs engage in PvP.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
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Posted - 2015.06.13 23:52:55 -
[31] - Quote
Aza Ebanu wrote:Market McSelling Alt wrote:
You guys keep saying that high sec has gotten safer over the years. I will use one of your famous lines, and the answer I already know is you don't have any. Where is the data?
There has been no magical drop in total isk, total mass or total numbers destroyed in high sec. High sec continues to be the place where by isk value and hull mass ships are destroyed on par or above that of 0.0
The data has been fairly consistent over the years, with a few blips like when 75 titans are killed in one day. High Sec didn't stop producing killmails just because you said it did.
If players open their maps and look at the statistics, it is easy to see that high sec is one of the most dangerous places in the EVE Universe. High sec and low sec combined are more dangerous than all of null sec.
Used to be the other way around.
Although, it would appear even the nullsec population prefers Hisec lifestyles.
ANYBODY WANTS A DONUT?
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
520
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Posted - 2015.06.13 23:59:40 -
[32] - Quote
Aza Ebanu wrote:Bottom line: High sec is where the fun is. It needs to be buffed.
Nada, nope, nunca. Nope.
See my signature.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
520
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Posted - 2015.06.14 00:08:15 -
[33] - Quote
I've re-uploaded a more detailed graph showing the value of both Production & Destruction per system, segmented by security status - http://imgur.com/o4cQOTh,ZYyzHPl#1
One point one quadrillion ISK-worth of products manufactured in the year 2013-YC115.
Looks like a biological cell.
It's ALIVE.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
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Posted - 2015.06.14 00:23:01 -
[34] - Quote
Aza Ebanu wrote:GankYou wrote:Aza Ebanu wrote:Bottom line: High sec is where the fun is. It needs to be buffed. Nada, nope, nunca. Nope. See my signature. Nerfing it has not increased null population, but decreased overall EVE Online population.....
I wouldn't call it a direct nerf to Hisec, the Lowend mineral volume being traded, as well as market orders have went up several times in Nullsecks, though.
There was 630 mil of Mexallon for sale at 44 ISK p/u a week after 28th of April in Deklein.
Market McSelling Alt wrote:Kaarous Aldurald wrote:
Except that CCP has already pushed people in the direction of A for nearly a decade now. So instead of trying anything different and giving some incentive to B for once, you are suggesting that they double down on A, a known failure.
And the rest of us think you're nuts.
Pushed people into High Sec? Pushed people into PVE? How, by giving us a couple thousand 0.0 systems with no local? Or by adding two low-sec regions? By overhauling Sov and super capitals twice?
Level 4 missions & Incursions.
Completely out of whack compared to Hisec mining, for example.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
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Posted - 2015.06.14 00:29:16 -
[35] - Quote
Aza Ebanu wrote:GankYou wrote:Level 4 missions & Incursions. Completely out of whack compared to Hisec mining, for example. Ahem... LVL 4's are a form of low sec buff
Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher.
The LP exchange rate has been devalued since then, though - courtesy of the FW brethren.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
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Posted - 2015.06.14 00:48:56 -
[36] - Quote
Market McSelling Alt wrote:GankYou wrote:Aza Ebanu wrote:GankYou wrote:Level 4 missions & Incursions. Completely out of whack compared to Hisec mining, for example. Ahem... LVL 4's are a form of low sec buff Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher. The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. Level4's and Incursions pay significantly more in Low and 0.0 Level 5's are only in low. They aren't as common to run because people like Kaarous got their concord free playground and ran everyone off.
Precisely my point.
Risk-reward.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
522
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Posted - 2015.06.14 01:08:11 -
[37] - Quote
Market McSelling Alt wrote:GankYou wrote:Market McSelling Alt wrote:GankYou wrote:Aza Ebanu wrote:Ahem... LVL 4's are a form of low sec buff Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher. The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. Level4's and Incursions pay significantly more in Low and 0.0 Level 5's are only in low. They aren't as common to run because people like Kaarous got their concord free playground and ran everyone off. Precisely my point. Risk-reward. Right, so either we reduce the risk... or CCP caters to the high end SP again. So we are finally getting to the root of the problem. Making content for low end newer players at the expense of the high end SP die hards, regardless if we are talking about PVP or PVE or High or Low. CCP can't raise the rewards without making it harder for new players to get into, and they can't reduce the risk without Kaarous and Jenn getting their panties in a bunch. So they really are stuck between a rock and a hard place.
I was implying cutting the rewards in Hisec due to absent risk. Almost absent.
However, if CCP thinks it's balanced in an economical sense with current bounties & payouts from both incursions and Level 4s, meaning ISK faucets in general, then it's balanced.
It would be curious how reasonably far the incomes can be reduced in Hisec and increased in Null to compensate, but then again, they make a shitton of ISK out thereGäó already.
In fact, Hisec needs high ISK faucets, because they import pretty much all the moon minerals and all of the WH resources, along with Highsend minerals like Megacyte, Morphite, Nocxium and Zydrine.
If not a direct faucet, then a resource like LP and compressed lowend ores, along with salvage fits well - it's all about dem wealth transfers and balance thereof.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
522
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Posted - 2015.06.14 01:14:30 -
[38] - Quote
Market McSelling Alt wrote:So we get Level 4 high sec that sends us to low sec, but nothing in low sec can send you to high sec.
Only if the agent is based a few systems away from Lowsecks IIRC.
Market McSelling Alt wrote:GankYou wrote:I was implying cutting the rewards in Hisec due to absent risk. Almost absent. However, if CCP thinks it's balanced in an economical sense with current bounties & payouts from both incursions and Level 4s, meaning ISK faucets in general, then it's balanced. It would be curious how reasonably far the incomes can be reduced in Hisec and increased in Null to compensate, but then again, they make a shitton of ISK out thereGäó already. In fact, Hisec needs high ISK faucets, because they import pretty much all the moon minerals and all of the WH resources, along with Highsend minerals like Megacyte, Morphite, Nocxium and Zydrine. That is fine. Removing level 4's doesn't solve your problem. It makes some people quit, but most would just blitz level 3's People are always going to find the most efficient system they can tolerate within their own parameters. Your idea is the same kind of thinking that is ticking off the nullbears right now and making them leave.
Reasonable efficiency is good and is expected.
I think the train to do something with Level 4s has left many years ago - around the year 2008-2009 probably.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
523
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Posted - 2015.06.14 01:42:51 -
[39] - Quote
Aza Ebanu wrote:GankYou wrote:Aza Ebanu wrote:GankYou wrote:Level 4 missions & Incursions. Completely out of whack compared to Hisec mining, for example. Ahem... LVL 4's are a form of low sec buff Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher. The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. Yeah but LP boost and mission bonus are higher the lower you go. So high sec missions aren't really superior to null sec PVE at all.
What is the difference? Probably not a lot.
In null due to the fact of bubbles and dictors alone, I'd use something like a 3x reward multiplier.
With Lowsecks it's a bit different - their Tier system floods the market with LP, thereby devaluing it in the medium term, i.e. getting 1,300 ISK / LP at Tier 3 is the same as receiving 2,275 ISK / LP at Tier 2 due to 75% more LP being generated - not sure whther this bonus applies to every single LP source.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
523
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Posted - 2015.06.14 08:50:03 -
[40] - Quote
Quote:The original conception of hi-sec was that it was a safe-ish starting area for new players to find their feet in, get an idea for how the game worked and find a group to join before they headed out to the "real game" in lo-sec and null. I personally followed this path, and I think it's still valid and I would unhesitatingly recommend it to new players today.
This may have been so at the very beginning of the game, because MegaZyd wasn't as readily available, sending everyone out for ze Arkonorz.
Nowadays, Hisec appears to be the only thing keeping Eve Online from Eve Offline - any extreme gyrations in either direction will see a further decrease in player activity, and presumably subscription numbers.
Null needs to be ready for your imagined exodus in the first place, otherwise what are all these people going to with a fraction of the Mexallon & co needed per capita?
CCP is working with just this concept.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
523
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Posted - 2015.06.14 10:36:35 -
[41] - Quote
Sgt Ocker wrote:Tell me, would it be cutthroat capitalism if a group of people smashed your uninsured car up while laughing at how much fun it is destroying someone else's property - Or are they having fun at your expense.
That would be unlawful destruction or damage to property and hooliganism at best - anarchy at worst.
Tell me, does the police monitor every single asset in the public domain and acts pro-actively to prevent injury or loss?
Quote:You can't tell the difference between normal day to day activities and people getting hurt so someone else can have a laugh
That's the issue of online games being online games - trust me, people would act just like that in the real world, if they could get away with it.
The same issue surround the uncollateralised loans in EVE - the creditor will not be able to physically collect, or otherwise "persuade" the debtor in the event of a non-repayment of the principal amount due, or even complete forfeiture of the loan.
No matter how hard he tries.
In that other world beyond the EVE Gate, one could smash a few pumpkins in order to seek remedy to such injury to one's property - that alone keeps people at bay, trust me.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
524
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Posted - 2015.06.14 12:22:24 -
[42] - Quote
Sgt Ocker wrote: Oh and nowhere in Eveonline rules does it say; you accept you will be exposed to vile language, threats and intimidation in chat and or ingame messages.
That would be against the Terms of Service and the EULA - at no point would I subject myself to any of these for more than is enough to gather the evidence and report it as such.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
524
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Posted - 2015.06.14 16:03:38 -
[43] - Quote
Market McSelling Alt wrote:baltec1 wrote:Sgt Ocker wrote: So a player receiving a RL threat because of something that happened in the game is not crossing over and turning a game issue into a RL issue?
The bulk of these cases are PvE pilots making death threats to PvP pilots. Not entirely sure it matters who we blame, it just adds to the overwhelming sense that this community is horrible and it is one of the reasons for poor user retention. But regardless of whom the aggressor and whom the victim is, RL threats are never acceptable.
It isn't unique to EVE.
This game almost hasn't changed since shooting up from 8k PCU to 65k - just neglected somewhat, especially with regards to the Sov mechanics.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
526
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Posted - 2015.06.15 11:09:48 -
[44] - Quote
I'm not sure what this thread is all about anymore.
P.S. RIP SWG - Dear SWG. I used to be a bounty hunter taking out PvP bounties to hunt Jeeedai mostly. And a builder and a trader, and a carebear, along with PvP skirmishes to take over the Restuss city on the moon of Rori in an eternal struggle, and anything that that I am now in EVE - because it was a sandbox, just as EVE is a sandbox.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
526
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Posted - 2015.06.15 11:28:28 -
[45] - Quote
I can also quote myself for the new page,
GankYou wrote:I'm not sure what this thread is all about anymore. P.S. RIP SWG - Dear SWG. I used to be a bounty hunter taking out PvP bounties to hunt Jeeedai mostly. And a builder and a trader, and a carebear, along with PvP skirmishes to take over the Restuss city on the moon of Rori in an eternal struggle, and anything that that I am now in EVE - because it was a sandbox, just as EVE is a sandbox. In fact, I had the choice either starting EVE, or SWG at that time around 2004 - chose EVE, and discovered Star Wars Galaxies only after the NGE expansion, and it still offered more than anything out there on the market. SWTOR might as well could've been a single player game, because all the content there can be cleared in three months' time - both Republic & Empire. The (massively) multiplayer part of the MMO is non-existent there, along with PvP, though the raids did offer some fun in 8-16 man groups. Nightmare TFB/S&V & Hardmode Dread Palace/Fortress operations/raids could keep one occupied for months at a time, but they are still scripted scenarios, which merely require optimisation of timings and min-maxing on the team's part. All of the servers there were consolidated three times already, after population plunged several times, finally culminating in the game going Free to Play, and even now the total populations on the most active EU / NA servers is a joke. It tells one, that people do not want more themeparks and are looking for long-term investments. A hybrid of a sandbox with some themepark elements is a success story nowadays - The Elder Scrolls Online appears to be a solid game. P.S. http://www.reddit.com/r/Eve/comments/39pmyb/drifter_incursion_ships_listed_in_overview/
What I see in this thread are cries for less sandbox, not more.
Elite: Dangerous launch coincided with the ISBotter policy change in November,
People on ED forums are asking for devs to make it more like EVE.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
526
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Posted - 2015.06.15 11:42:02 -
[46] - Quote
I'll agree that if Elite: Dangerous gets player-owned stations & co, plus some interaction on planets, even if it's instanced, then we better watch out.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
526
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Posted - 2015.06.15 11:52:04 -
[47] - Quote
EVE must answer with Walking in Stations at the very least.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
533
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Posted - 2015.06.17 08:37:54 -
[48] - Quote
Ivant Sumboodi wrote: make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.
It just says that you aren't uptodate.
https://element-43.com/market/40/ https://forums.eveonline.com/default.aspx?g=posts&t=413509&find=unread https://www.fuzzwork.co.uk/ore/
Morphite is up more than 130% since the lows of Nov.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
533
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Posted - 2015.06.17 11:24:23 -
[49] - Quote
Market McSelling Alt wrote:GankYou wrote:Ivant Sumboodi wrote: make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.
It just says that you aren't uptodate. https://element-43.com/market/40/ https://forums.eveonline.com/default.aspx?g=posts&t=413509&find=unread https://www.fuzzwork.co.uk/ore/ Morphite is up more than 130% since the lows of Nov. Jenshae Chiroptera wrote:Looking at Dotlan I am already seeing Null Sec alliances in decline.
I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit. One can always hope that a team is working to beef up one of those areas. Gobbi pls The inverse is going to happen, or EVE is kill. I think there will be a lot more activity in Null, but a lot more players living in High and Low... if that makes sense to you.
Of course, the issue is fundamental: from Sov EHP grind to supercaps blobs & recently abysmal mining income from Nullsecks mining.
One thing at a time.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
537
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Posted - 2015.06.17 17:01:48 -
[50] - Quote
0bama Barack ******* wrote:GankYou wrote:Market McSelling Alt wrote: Actually If I was in Null now, I would be pissed. The new Sov basically turns Null sec into a Game Preserve for the rest of us to pick on.
It does? Yeah like it has been hard so far to get people into null sov from high sec, now you tell them they need a fleet that can spread into a whole constellation, and into numerous nodes in each system, and then...
Don't aim to hold a whole region then.
So wait, is Hisecks going to assault Null residents or not? Because in actuality, only the people, who had been denied their piece of the pie due to unreasonable entry barriers are going to return to (re-)claim this space.
I'm not sure where all of these people went when the donut was born - FW, Hisec, have they left EVE?
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
537
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Posted - 2015.06.17 17:15:09 -
[51] - Quote
Jenshae Chiroptera wrote:GankYou wrote:Don't aim to hold a whole region then. So wait, is Hisecks going to assault Null residents or not? Because in actuality, only the people, who had been denied their piece of the pie due to unreasonable entry barriers are going to return to (re-)claim this space. ... If the current large coallitions and alliance can't hold it - what makes you think they will be able to do so?
To do so what?
Sov 4.0 allows to control whole regions through EHP buffer - even if those systems sees one point six jumps on average per day from your alliance/coalition.
Batphone up, volley off the enemy capitals and call it a night. Of course, this has changed somewhat since Phoebe. Somewhat.
Quote:It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave.
They are all upgradeable now.
Quote:Until all the infrastructure hubs are blown up and all the large alliances are staging out of Low Sec or NPC Null Sec while controlling moons and crushing anyone that tries to live in SOV Null.
Cool story.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
537
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Posted - 2015.06.17 17:36:58 -
[52] - Quote
They'll have to put up 300 such Titans to 300 separate Entosis capture destinations then. The Tech 1 Entosis module costs similar to half a Battlecruiser to build.
It will be glorious.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
537
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Posted - 2015.06.17 21:59:07 -
[53] - Quote
Jenshae Chiroptera wrote:They won't time 100 systems perfectly and they won't be able to hold them.
Who is "they"? The whole of New Eden will be partying.
Market McSelling Alt wrote:Jenshae Chiroptera wrote:GankYou wrote:... Quote:It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave. They are all upgradeable now. Yes, with too few sites per system fully upgraded. There is a timer that defenders can respond to and they can put their entosis Titan fleet on the structure to be defended. The barrier you talk about is still there. Too few? I have seen many systems in my ratting areas that are upgraded with 20+ Sanctums/Havens Do you know how much isk that is, on top of the belt rats and the exploration sites?
A shitton amountGäó.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
539
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Posted - 2015.06.18 11:27:10 -
[54] - Quote
Market McSelling Alt wrote:Ima GoodGirl wrote:GankYou wrote:Market McSelling Alt wrote:Too few? I have seen many systems in my ratting areas that are upgraded with 20+ Sanctums/Havens
Do you know how much isk that is, on top of the belt rats and the exploration sites? A shitton amountGäó. More like: An imaginary amount. Because that's what his post was. It's like he thinks no one else ever plays in nullsec. Screenshots or it's completely false claim. http://s4.postimg.org/aves8smtp/Sanctums.jpg http://s23.postimg.org/tbv9po0mj/Sanctums.jpg http://s11.postimg.org/iqe5m2nw3/Havens.jpg Eat a D..... Taken several seconds ago... oh and there are just as many Havens Oh, and for the record... this is a Military level 1 system... imagine upgraded to 5 You nullbears are so full of crap
GÿÉ Not REKT Gÿæ SHREKT
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
540
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Posted - 2015.06.18 21:25:19 -
[55] - Quote
GankYou wrote:Market McSelling Alt wrote:Jenshae Chiroptera wrote:GankYou wrote:... Quote:It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave. They are all upgradeable now. Yes, with too few sites per system fully upgraded. There is a timer that defenders can respond to and they can put their entosis Titan fleet on the structure to be defended. The barrier you talk about is still there. Too few? I have seen many systems in my ratting areas that are upgraded with 20+ Sanctums/Havens Do you know how much isk that is, on top of the belt rats and the exploration sites? A shitton amountGäó
Everything going better than expectations.
Can't wait for July.
...And They All Crave One Thing - ISK. Gÿ+
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GankYou
Redshield Holding Company
567
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Posted - 2015.06.19 20:22:40 -
[56] - Quote
The Solstice will be on the 21st of Earth-June.
Aegis releases on the 14th of July - https://updates.eveonline.com/date/2015-07-14/
https://updates.eveonline.com
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
593
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Posted - 2015.06.21 11:38:56 -
[57] - Quote
The overview icons were indeed a bad change - I've left my thoughts in the both threads of the EVE Information Portal section.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
603
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Posted - 2015.06.21 14:59:13 -
[58] - Quote
There is an option to disable the map - it is conceptually good, but I found the overall fidelity of objects like waypoint lines & circles a downgrade from the "old" map, which is crystal-clear.
Haven't tried probe scanning with the beta one.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
614
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Posted - 2015.06.21 21:27:37 -
[59] - Quote
http://minmatart.com/2012/ccp-hall-of-fame-infamy/
CCP Oveur & Wrangler were my two favourite dudes back then.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
627
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Posted - 2015.06.22 17:36:57 -
[60] - Quote
Jenn aSide wrote:Dave Stark wrote:i have multiple accounts.
i used to be logged in to 2 accounts at a time every session.
these days, while i still have the same amount of accounts subscribed i seldom log in to both of them at the same time.
the issue of accounts vs players is a legit point. just because you don't need an alt right now, doesn't mean you unsub it... if you use it more than once every 30 days you're still giving ccp a monthly sub even if it's not logging in and making the eve offline graphs look pretty. Sarcasm No no no, just no. OBVIOUSLY the lower pcu counts mean the people who have a problem with this game and have been vocal about it for 12 years were right all along and now CCP must make fundamental game changes
Are fundamental changes not taking place right now, in part, due the current PCU-fact?
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
627
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Posted - 2015.06.22 17:42:39 -
[61] - Quote
Ah, well, there's this as well, https://www.reddit.com/r/Eve/comments/39pmyb/drifter_incursion_ships_listed_in_overview/
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
634
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Posted - 2015.06.23 00:01:51 -
[62] - Quote
Market McSelling Alt wrote:Malcanis wrote:Yeah exactly. That's why it's weird that CCP seem to keep on making these "short term pain, long term gain" type decisions for EVE. I've met these people; quite a lot of them are kind of weird, but most of them are equally definitely not stupid. If EVE was staring into the abyss, I am certain that we'd be seeing some very different decisions being implemented.
I mean come on, as an exercise, I am pretty sure that you can easily think of half a dozen major points of difference if you wanted to make a short term cash grab: cheaply implented, populist options - Leave the ISboxers alone. Custom skins in the NEx or whatever it's called now. Spawn a bunch of new space. NPC corp standings tokens for AUR. Special edition ship giveaways. Pirate bloodline Player characters. And those are just the ones that wouldn't really touch the sandbox too hard. If you're willing to cross that line then AUR for SP would just be the start. Maybe pure hubris and arrogance is driving the boat off the edge of the waterfall now.
In what manner? If you're referring to the gameplay changes of late, then they are merely doing the things that needed to be done over a two-three year period, but now compressed in just a few months.
Gÿæ (Super)caps Online Gÿæ Ishtars Online Gÿæ Drones Online Gÿæ Donut Everlasting Gÿæ Cruisers in general Online Gÿæ MegaZydrine fountains
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
635
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Posted - 2015.06.23 00:28:30 -
[63] - Quote
Short term it is usually done with cookies & content.
EVE is/was sick fundamentally on certain levels.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
636
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Posted - 2015.06.23 02:43:41 -
[64] - Quote
0bama Barack Hussein wrote: Yeah, something is infected, could maybe even say it smells rotten here...
It is the very thing you personally long for.
It should not be - you were deluded, as were so many. Such is the nature of bubbles.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
642
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Posted - 2015.06.23 16:35:40 -
[65] - Quote
I was in similar predicaments several times, when I started out and had PvP-only specialisation - you could wait for months for dat special something, but then quit for months, years sometimes on end as it actually became available.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
646
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Posted - 2015.06.24 14:31:08 -
[66] - Quote
This must be the most constructive butthurt thread in the whole universe.
Sgt Ocker wrote:I believe, Fozziesov won't bring half as much ongoing content as expected. It is biased toward easy defense for established groups and punishes new groups.
You keep telling yourself that.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
647
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Posted - 2015.06.25 03:47:11 -
[67] - Quote
Cipher Jones wrote:Hadrian Blackstone wrote:
It's the same amount of people on, just without their 20 alts. Maybe this isn't such a bad thing.
Its not the same amount of money to CCP
http://www.reddit.com/r/Eve/comments/2ndrl2/the_end_isboxers/cmcsthm
Quote:...and it's creates inflation in game.
How?
Quote:Less pilots playing now than in 2009 when I started playing. Bad all around as far as I can see.
Quite correct, currently 2008 levels of activity.
Cipher Jones wrote: When you lose customersyou lose money, so the "if" in your statement is fallacy. What are they doing about it?
http://i.imgur.com/tSqTwl9.png - When people such as this come to command such numbers, CCP become a victim in their own hostage situation.
It if far more prudent & sensible to know and account for your real customers, who were decreasing in an inverse correlation to the above.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
647
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Posted - 2015.06.25 07:29:18 -
[68] - Quote
Jenshae Chiroptera wrote:Sgt Ocker wrote:Hadrian Blackstone wrote:
It started only recently. Maybe they'll see the errors.
It started 2 years ago - As for seeing errors, CCP is well known for repeating past mistakes hoping for a different outcome. CCP has ex-players as designers who are developing the game toward their play styles - Which unfortunately does not suit the majority. For emphasis.
Which majority?
The majority that built this game from 2003, or the potential imaginary one that is found in most other MMOs?
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
647
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Posted - 2015.06.25 11:27:08 -
[69] - Quote
Anna Dufour wrote:Sgt Ocker wrote:Hadrian Blackstone wrote:
It started only recently. Maybe they'll see the errors.
It started 2 years ago - As for seeing errors, CCP is well known for repeating past mistakes hoping for a different outcome. CCP has ex-players as designers who are developing the game toward their play styles - Which unfortunately does not suit the majority. yup, not much need to elaborate.
Definitely. Everything is crystal-clear. It is not.
Which majority? If Entosis Link replacing 10 dreadnaughts is not catering to THAT majority then I don't know what is.
Casuals. How - casual.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
647
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Posted - 2015.06.25 15:01:46 -
[70] - Quote
Jenshae Chiroptera wrote:GankYou wrote:Jenshae Chiroptera wrote:Sgt Ocker wrote:Hadrian Blackstone wrote:It started only recently. Maybe they'll see the errors. It started 2 years ago - As for seeing errors, CCP is well known for repeating past mistakes hoping for a different outcome. CCP has ex-players as designers who are developing the game toward their play styles - Which unfortunately does not suit the majority. For emphasis. ]Which majority?The majority that built this game from 2003, or the potential imaginary one that is found in most other MMOs? The one that can be found through activity metrics, you know, scientifically.
So the one that built this game from 2003 then?
We/they didn't stay around for a broken stalemate system which Sov 4.0 has become, so in fact, CCP is catering to this very majority in a valiant attempt to generate self-sustaining pewpewpew as it has always been.
As it will always will be.
Or, EVE Offline.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
647
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Posted - 2015.06.25 16:34:44 -
[71] - Quote
Jenshae Chiroptera wrote:Nope. CCP has been all full of angst for years.
No argument there, though I haven't been active through the 2013-2014 years, I take it there were some missed opportunities as well as serious neglect in respect to overall state of affairs. Was it focus on projects that ultimately didn't succeed, and which were largely unrelated to EVE? I'm not sure.
DUST can be salvaged via WiS and further something-something planetary expansions.
Quote:On the front page it should say, "PVP sandbox" however, it has become a mostly PVE sandbox.
Because all the PvP peeps left the game and only the hardcore lunatic fanatics such as us are left at the core, along with newbs who tagged along for the effortless Paradise that is Life in the Eternal Donut.
Quote:CCP keep pushing harder to get more people into Null Sec but they advertised to everyone and most of the world is very risk adverse.
I'm not sure of the latter part, but the first one is a certainty - see sig.
Two points:
1) Nullsec mining income had to return to at the very least prior levels; 2) Nullsec lowend mineral volumes have always been abysmal and the current change with Nullsecks ores yielding a somewhat proportional amount of Trit/Pyerite/Iso & Mex as one would expect when building most things Tech 1 is reasonable.
There still remains a Mexallon bottleneck by some accounts, and Isogen as well.
Quote:Obviously, they will keep failing.
We'll see in July.
Quote:They keep trying to "tweak" and change systems. They think that Fozzie SOV will fix the game. It will not.
That's your opinion - you're welcome to it. Gÿ£(n+ƒpâ«n+ƒGÿ£)
Lotsa things are riding on this.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
654
|
Posted - 2015.06.26 07:58:59 -
[72] - Quote
Dersen Lowery wrote:Ishtanchuk Fazmarai wrote:Input broadcasting is barely a thing in real EVE. Someone's already posted that graph where multiboxing accounts plunged after the policy change, right?
Ishtanchuk, it's barely a thing - anymore.
As usual with CCP, we get no Y axis scale charts & graphs in order not to fuel any holy wars and reveal how precarious the entire situation had been.
Twenty percent of your PCU - bots & leveraged accounts that should not be? Not a problem, we'll brush that under the carpet.
One day, they ran out of carpet it would seem.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
654
|
Posted - 2015.06.26 08:20:11 -
[73] - Quote
Sgt Ocker wrote: If Fozziesov were at all a valid threat to established entrenched complacent alliances, nobody would be increasing their manufacturing etc in sov space
Your logic is at fault: They would be increasing their strategical reserves stockpiles, along with ramping up production in crucial areas of the empires, PRECISELY because FozzieSov threatens their demise.
Quote:It is supposed to shake things up and have everyone fearing the worst - Your expanding your holding in Sov nul right on the verge of what is supposed to be the most important change to sov since Dominion indicates, there is something fundamentally wrong with the plan.
Where do you see expansion, man?
Fountain & other regions were abandonedGäó.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
655
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Posted - 2015.06.26 10:56:40 -
[74] - Quote
Sgt Ocker wrote:Malcanis wrote: Your idea of a successful sov system is one that no one wants to live in?
No my idea of a successful sov system is one that doesn't outright focus on and encourage griefing with infinite safety for entrenched large groups.
That is to be expected and is reasonable. For capital systems.
You discount that all the dead EHP buffer, that is currently present, will fall into the hands of Neutral StatesGäó as a result of Sov 5.0.
Quote:When a new mechanic is biased toward existing powers, it can't do anything more than ultimately fail.
I think you have it backwards.
One Entosis Link replaces a Dreadnaught strike team. No dreads = no targets for batphone.
Quote:No-one but a large group will be able to successfully attack another large group, thing is, they won't fight each other while there are smaller groups to harrass.
So you're wanting to assault Deklein with a 100 HAC gang and fail to see the futility of it?
That's called working as intended.
Quote:The only thing Fozziesov will offer is easy griefing of any smaller unaligned alliance - Much the same as what we have now except with a magic wand instead of supers.
Everyone will be "griefed" and that's the beauty of it. Or EVE is kill.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
662
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Posted - 2015.06.26 20:36:54 -
[75] - Quote
Sgt Ocker wrote:GankYou wrote:Sgt Ocker wrote: No my idea of a successful sov system is one that doesn't outright focus on and encourage griefing with infinite safety for entrenched large groups.
That is to be expected and is reasonable. For capital systems. 1) You discount that all of the dead EHP buffer, which is currently present, will fall into the hands of Neutral StatesGäó as a result of Sov 5.0. Quote:2) When a new mechanic is biased toward existing powers, it can't do anything more than ultimately fail.
3) No-one but a large group will be able to successfully attack another large group, thing is, they won't fight each other while there are smaller groups to harrass. 2) I think you have it backwards. One Entosis Link replaces a Dreadnaught strike team. No dreads = no targets for batphone. 3) So you want to assault Deklein with a 100 HAC gang and fail to see the futility of it? That's called working as intended. Quote:The only thing Fozziesov will offer is easy griefing of any smaller unaligned alliance - Much the same as what we have now except with a magic wand instead of supers.
Everyone will be "griefed" and that's the beauty of it. Or EVE is kill. Love those who multi quote, especially those who make absolutely no sense or just choose not to respond without thinking..
Indeed, indeed!
It is far harder to hide inaccuracies & contradictions point-by-point.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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GankYou
Redshield Holding Company
670
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Posted - 2015.06.27 13:21:43 -
[76] - Quote
Jonah Gravenstein wrote: My subjective interpretation is as follows. Approx 29% are professionals, who do lots of PvP Approx 23% are entrepreneurs, who do some PvP Approx 8% are aggressors, who do lots of PvP Approx 15% are social, who do a little PvP Approx 25% are traditionalists, who do a little PvP
Entrepreneurs are hardcore PvPers - just not of the spaceship kind.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs: from Battlecruisers & Battleships to Freighters, Cap & T2 Components, Barges and Orca
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GankYou
Redshield Holding Company
673
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Posted - 2015.06.29 11:15:22 -
[77] - Quote
Shock, horror, HEADLIES in all CAPS! It's the only way to be sure.
July is just around the corner, just two weeks.
Just two weeks and I'll be a trillionaire.
Just keeeding. Amusing thread, really - its whole premise is based around a subjective opinion of one pilot at best.
Malcanis wrote: i) CCP hit us with a giant meteor - a set of game changes so overwhelming that nearly all the accumulated doctrines, assets, knowledge and skill becomes useless. Basically they'd have to change EVE into EVE II, but you could interpret fozziesov as an attempt to break up the 0.0 meta in this way.
A most excellent analogy.
/me is Evolving
Ishtanchuk Fazmarai wrote:Svenja Timofeyeva wrote:Lim Yoona wrote:Friday night US Prime = 19,000 online When that in relevant EVE time? If everyone understood we all share one time, no one would ever need to convert around anymore. EVE's prime time it's around 18:00-19:00 on sundays, when night Russian, evening European and noon American meet.
It is also displaced around half an hour further on the Weekend.
EVE is the most active around the end of Autum and during the Winter - It is too cold for Russians to stay outside, so they play EVE.
J/k J/k
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs: from Battlecruisers & Battleships to Freighters, Cap & T2 Components, Barges and Orca
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GankYou
Redshield Holding Company
673
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Posted - 2015.06.30 08:37:58 -
[78] - Quote
Marsha Mallow wrote: Even when people aren't actively logged into the client, or subbed for that matter, they seem pretty engaged with the wider community. That doesn't fit all that well into these Armageddon narratives, and neither does the level of engagement apparent on reddit from devs.
Aye.
Hey, Marsha - I delivered sweet Zydrines to you guys in Lowsecks last night, don't shoot next time pls. (G£+-¦GÇ+`)
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs: from Battlecruisers & Battleships to Freighters, Cap & T2 Components, Barges and Orca
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GankYou
Redshield Holding Company
710
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Posted - 2015.07.01 11:44:15 -
[79] - Quote
Malcanis wrote:Are people still unironically claiming that " no one uses capitals"? They are using them differently and they dont get to grief small groups on the other side of the map with them and be home again i 30 minutes any more, but they sure are still using them.
These megaphone whambulances just have far too much invested in the Art of 3 Supers Accounts with 6 cyno alts, and they genuinely expected the Batphone to ring-ring-ring-ring-bananaphone till EVE's demise at their own hands, as the rest of New Eden was choked for their amusement alone.
If this 11-12% percent is deleveraged with the (probable) 2.5-3 accounts per real person, you'd get something like 4% of EVE's players being present in Nullsec right now. CCP has all the data in as perfect form & quality as it can be possibly gotten, and the "feedback" is "ignored" for a very good reason.
Null used to drive this game - now they have become irrelevant in the grand schemes of EVE, but they also are a mere effect, with the cause being the prime systems put in place & maintained by CCP.
The Ying & The Yang. Ready your female receptacles for July 14th.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
712
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Posted - 2015.07.01 22:24:46 -
[80] - Quote
0bama Barack Hussein wrote:I-¦m pretty sure most of complaining is because of (practical) removal of whole one of available playing styles from EvE
Keep up with the glamourous and sensationalist Headlies.
Dreads not needed for POSes then? Carriers useless as support to any size groups?
Supers are cancer, no argument.
Regards,
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
715
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Posted - 2015.07.04 03:28:46 -
[81] - Quote
Ten days.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
717
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Posted - 2015.07.04 12:06:47 -
[82] - Quote
0bama Barack Hussein wrote:GankYou wrote:Ten days. I am kinda as anxious waiting as you are, but partly perhaps for different reasons
Quote:Though if it is a bomb I-¦m gonna wait those tears/rage posts in forums/chats more than ever (as I now have also ED as my other "space game" with EvE, and SC incoming, not too worried there would never again be another space game for me)
Quote:If it works out, and people like it (EvE numbers obviously after that also go up), I reconsider joining back to null after a while. Fine.
And I'm going to smile at this thread.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
719
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Posted - 2015.07.04 12:30:40 -
[83] - Quote
https://is.linkedin.com/in/hilmarveigar
Like CYVOK, dedicated to the Corp for 11 years straight.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
738
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Posted - 2015.07.07 00:18:51 -
[84] - Quote
http://www.reddit.com/r/Eve/comments/3c0hi9/almost_absurdly_funny/
Re-posting this, because true! Other things unmentioned is that, in theory, Entosis mechanics should also work towards making conflict local, as the former periphery EHP buffer zones become free for all.
Genuine capital brawls in genuine ca-pi-tal systems, along with other strategically important areas, is the desired outcome here.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
740
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Posted - 2015.07.07 09:54:49 -
[85] - Quote
The subscription topic for EVE is an interesting one - Will it survive, will it adjust in the future?
Expansions have always been free, and that is the undeniable: Ever since the Second Genesis, which is when I started playing. Now, how much of the sub model is "supported" by the need to Skill up in real time in order to "progress" in EVE - is the real question.
IIRC, on a few occasions, I used to have an active acc for a half a year or more just to get Skills going, which wasn't used for any other purpose in-game except this.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
751
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Posted - 2015.07.08 10:25:24 -
[86] - Quote
Dark Reignz wrote:
Well no, because i'll probably re-download the game and activate another 6yr training skill while I play other games... No but really, trolling aside you missed one of my points. This is 2015 and restricting the forum to subscribers is bad EVE period.
It is a sensible practice and it keeps feedback on point.
The community sets the policy through active participation, and since you are not playing you are effectively outside this community.
Malcanis wrote:Oh hey, Ockles, did you read this? CCP Rise wrote: Single system Alliance Capitals
The one exception to the 7 day waiting period for Capital systems is that anytime an Alliance only has Sovereignty over one star system (as determined by TCUs) that one system will automatically become the Alliance capital. This means that Alliances taking their first system will not need to wait a week to gain the benefits of the Capital system defensive bonuses. It also ensures that when an Alliance is pushed to a final stand in its last system, that system will always gain the capital defensive benefits.
Any other changes to Capital systems will always require 7 days in order to take effect. This includes cases where an Alliance that controls multiple systems has lost its previous capital and is setting a new one.
Great change.
Ishtanchuk Fazmarai wrote:Dirk MacGirk makes some interesting points about Trollsov: https://www.themittani.com/features/7-days-and-counting-stop-clock Priceless bit: Quote:(...)
Attackers may be at a relative disadvantage in terms of the on-field mechanics, specifically as it relates to entosis timers. However, they have the absolute advantage when it comes to flexibility in how and when they play the game. Today? Sure. Tomorrow? Sure. The next day? Nah, itGÇÖs a work day, but just let them think weGÇÖre coming again. Keep them busy chasing shadows. Nullsec residents have one choice during their vulnerability windows: always be ready to scramble the alert fighters or be prepared to go to whack-a-mole across the constellation. Every single day, be prepared. Yeah, being a resident defender sounds great compared to the flexibility given to attackers. I sure hope youGÇÖre with a big, active alliance.
(...) Sounds like fun, yes.
Good luck doing that in the defenders' set vulnerability window, when most of them are online & ready, moreso in the most active of systems with high Defensive Indices.
Conflict will happen = Working as intended.
The venom in this thread is unprecedented & is amusing.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
751
|
Posted - 2015.07.08 11:20:38 -
[87] - Quote
Your corp/alliance isn't online for 4 hours a day? They don't play the game.
Why do you need Sov at all.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
751
|
Posted - 2015.07.08 11:31:38 -
[88] - Quote
Sgt Ocker wrote:GankYou wrote:Your corp/alliance isn't online for 4 hours a day? They don't play the game. Why do you need Sov at all. Many are but who wants to spend 4 hours a day in a defense fleet in case someone comes to try and mess with you. Who says 4 hours a day should be a minimum requirement to be part of a sov alliance?
You you want dank ISK without dank rISK. I get it.
This thread can now be closed.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
752
|
Posted - 2015.07.08 12:28:05 -
[89] - Quote
Sgt Ocker wrote:GankYou wrote:Sgt Ocker wrote:GankYou wrote:Your corp/alliance isn't online for 4 hours a day? They don't play the game. Why do you need Sov at all. Many are but who wants to spend 4 hours a day in a defense fleet in case someone comes to try and mess with you. Who says 4 hours a day should be a minimum requirement to be part of a sov alliance? You you want dank ISK without dank rISK. I get it. This thread can now be closed. Can't answer so throw off to something completely irrelevant, shame.
What is there to answer? What you are personally looking for is WH space, not Nullsec.
Angelica Dreamstar wrote:Thread could have been closed ages ago, but the self centered attention whore up there keeps people hooked. If we agreed on not replying anymore, others will follow and he can do what he does best: Talking to himself. All alone.
The discussion truly has become an ego thing, but "controversial" topics also need to be discussed, and apparently this thread has become the official collection of such topics.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
Redshield Holding Company
753
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Posted - 2015.07.08 14:03:38 -
[90] - Quote
Quality of the poast should determine the reply window.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
4B0082 Research
758
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Posted - 2015.07.09 04:25:08 -
[91] - Quote
I remember CTA fleets lasting from 21 PM to 4 AM around the 2005-2007 time period.
Regularly.
HTFU
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Fighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
4B0082 Research
765
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Posted - 2015.07.11 17:32:46 -
[92] - Quote
0bama Barack Hussein wrote:I...buy boots nobody sees...
I do look sometimes.
Quote:CCP is brilliant!
They are.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Fighters, Carriers, Triage/Siege, XL modules & Cap Components
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GankYou
4B0082 Research
767
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Posted - 2015.07.13 00:30:40 -
[93] - Quote
One day, dudes. Gÿ£a++a¦ê+ä-£a¦êGÿ£a++
https://updates.eveonline.com/date/2015-07-14/
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Fighters, Carriers, Triage/Siege, XL modules & Cap Components
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