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Thread Statistics | Show CCP posts - 1 post(s) |
Centurin
Sturmgrenadier Inc R i s e
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Posted - 2006.10.26 17:30:00 -
[1]
I don't see any reason why drone hitpoints should not also be increased along with all the other ships. Otherwise, it's a nerf to drone ships.
Battles will last longer meaning that there is much more time to shoot all the drones down. This problem is especially apparent in the Myrmidon which has a small drone bay to begin with. Please Tux, consider this idea
----------------------------------------------- "Freedom is the right of all sentient beings" - Optimus Prime |
TorpSpammer ExtraordinR
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Posted - 2006.10.26 17:32:00 -
[2]
Boost smartbombs too then ... they are already rather weak
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Centurin
Sturmgrenadier Inc R i s e
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Posted - 2006.10.26 17:41:00 -
[3]
You don't need smartbombs to kill drones. They die quite easily. Thats the whole point of increasing their HP. ----------------------------------------------- "Freedom is the right of all sentient beings" - Optimus Prime |
Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.26 17:43:00 -
[4]
boost SPECIALLY the fighter's HP. -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Iyanna Swift
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Posted - 2006.10.26 17:46:00 -
[5]
I'm inclined to agree, but nothing drastic.
Fighters deserve some more, even with their great recharge, and drones in general should get at least 15%, maybe more like 25%.
I wouldn't mind if they didn't get any damage boost (and are less effective offencively) if they could last a bit longer. Would get drones to be a bit more permanant since ships are as well.
Possibly a 10% HP boost and something to increase drone resistances? (just an idea)
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.10.26 17:49:00 -
[6]
Originally by: Centurin I don't see any reason why drone hitpoints should not also be increased along with all the other ships. Otherwise, it's a nerf to drone ships.
Battles will last longer meaning that there is much more time to shoot all the drones down. This problem is especially apparent in the Myrmidon which has a small drone bay to begin with. Please Tux, consider this idea
Due to the time it takes to kill a ship, drone HP needs to be tripled. Not doubled, TRIPLED. If not four times as much. Combat is definitely lasting a lot longer. People have all the time in the world to go after your drones.
Maybe drone ships get a bonus of 50% drone HP per level?
Because I said so...
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Assur
Minmatar Stronghold corp Imperium Alliance
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Posted - 2006.10.26 18:05:00 -
[7]
Edited by: Assur on 26/10/2006 18:05:41 Hate to agree with this one but Drones are already very easy to kill. Making battles last longer only makes the issue worse. Even if its just a slight boost in the drone durability skill it would help sustain the only means to do damage some of these drone boats really have. I think it'll help fix some of the Myrmidon complains as well since the root of most of them is due to the drones dying way to fast during prolonged engagements. But for the sake of griefing Centurin lets make his drones half as strong
*edit* spelling >.>
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El'jonson
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Posted - 2006.10.26 18:10:00 -
[8]
As someone who uses drones in combat alot I have to agree they need alot more hp, or they could just reduce the sig radius on drones and fighters alot making weapons do alot less damage to them. This would probably be alot more realistic than having massive amounts of hp.
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.26 19:36:00 -
[9]
Originally by: murder one
Due to the time it takes to kill a ship, drone HP needs to be tripled. Not doubled, TRIPLED. If not four times as much. Combat is definitely lasting a lot longer. People have all the time in the world to go after your drones.
Maybe drone ships get a bonus of 50% drone HP per level?
Agreed by a lot.
and dont forget fighters everyone.
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Mephysto
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Posted - 2006.10.26 19:44:00 -
[10]
Use this thread please.
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