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Thread Statistics | Show CCP posts - 0 post(s) |

Daphne Blackfire
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.04.09 21:16:25 -
[1] - Quote
Hey guys,
I need some help. I downloaded TriExporter 2012, and then watched the YouTube tutorials. The problem is, the tutorials say that when you unzip the file, it will ask you to "set folder". The file that I downloaded does not unzip, but opens right up to TriExporter, and does not ask to "set file".
I tried selecting the "file / set folder", and tried okaying my EVE folders. There are 2 places EVE installed, in Program Files (x86) and Program Data... nothing happens...
... TriExporter continues to mock me.
Thank in advance for any help y'all can provide.  |

Baljos Arnjak
Dark Praetorian Order
75
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Posted - 2015.04.10 10:17:06 -
[2] - Quote
Unfortunately, TriExporter doesn't work anymore since the file structure it was designed for was replaced with the new Download on Demand cache system. Until a new tool is written or TriExporter is updated, the assets are out of our reach. |

Kali Izia
GoomWaffe Goonswarm Federation
41
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Posted - 2015.04.10 19:11:41 -
[3] - Quote
I took a look at this today and I've now got a version of this working with the shared cache.
I just need to try to speed up the index parsing a bit since it currently takes about a minute to load and process the index, but either way I'll push it to Github tomorrow and post a test build. |

Baljos Arnjak
Dark Praetorian Order
75
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Posted - 2015.04.11 02:27:44 -
[4] - Quote
Thats awesome news! Thanks! |

Ian Blackbird
Industrie und Handels Konsortium
8
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Posted - 2015.04.14 05:49:45 -
[5] - Quote
Thank you. I can browse the resource tree, but double clicking causes triexporter to crash. i used the precompiled version with granny.dll from your zip-file. am i still missing something? |

Sarmatiko
1681
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Posted - 2015.04.14 17:10:33 -
[6] - Quote
Ian Blackbird wrote:am i still missing something? Fresh version of dll most likely. Try newer one from Divinity:OS game, for example. |

Uriel Paradisi Anteovnuecci
Jovian Labs Jovian Enterprises
18092
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Posted - 2015.04.14 23:41:36 -
[7] - Quote
The Unstuff option seems to be gone- is there a way to get the .dds files out otherwise?
And anyhow- thanks so much for fixing this :)
"A City made of Dreams...is built in heaven" - GÖâ-
GPƒ U-Ç+¬ß¦ç-ƒ's Sߦ¢ß¦Å-Ç-Å
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Goahl Nach
House of Eternal Ascension
0
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Posted - 2015.04.18 00:39:45 -
[8] - Quote
So how do I find the Shared file? |

Daphne Blackfire
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.04.18 01:14:03 -
[9] - Quote
Kali...
Thank you! I downloaded TriExporter the day after your post, it works great! Thank you again soooo much =)
DB |

Kali Izia
GoomWaffe Goonswarm Federation
45
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Posted - 2015.04.18 03:33:18 -
[10] - Quote
Uriel Paradisi Anteovnuecci wrote:The Unstuff option seems to be gone- is there a way to get the .dds files out otherwise?
And anyhow- thanks so much for fixing this :) I just removed all of the stuff-related code, leaving it there wouldn't have done anything since the stuff files don't exist anymore and I didn't realize there was a need to extract individual files. I'll add something back for this in the next few days.
Goahl Nach wrote:So how do I find the Shared file? In TriExporter just go to File -> Set folder and select your EVE folder. It will read the index from there and will get the SharedCache path from the registry. |
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Kali Izia
GoomWaffe Goonswarm Federation
45
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Posted - 2015.04.20 03:19:24 -
[11] - Quote
Uriel Paradisi Anteovnuecci wrote:The Unstuff option seems to be gone- is there a way to get the .dds files out otherwise? This has been re-added in the latest build: https://github.com/ray/triexporter/releases/download/v0.5.1.1/TriExporter-0.5.1.1.zip
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Baljos Arnjak
Dark Praetorian Order
75
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Posted - 2015.04.21 10:55:33 -
[12] - Quote
You might want to make a new post to let people know that a new working version is out. Hopefully it'll get stickied  |

General El
Brutor Tribe Minmatar Republic
0
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Posted - 2015.04.23 07:45:07 -
[13] - Quote
So, I've found this version to work to the point where I can view the res folder and navigate to the ships I want to export, but the problem still being when I double click any of the .gr2 files TriExporter crashes, and I've not found any current solutions to the issue. Has anyone had this issue recently or have a solution for this issue?
Thank you so much for the updated files!
- Fly Safe! |

Kali Izia
GoomWaffe Goonswarm Federation
46
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Posted - 2015.04.23 10:04:07 -
[14] - Quote
If the older Triexporter worked for you try using the granny2.dll you had with that. I just included the latest version I could find, but from the older threads it seemed like different people have problems with different versions for some reason. |

Kristian Hackett
Alpha Republic - Transcenders of Space and Time Solyaris Chtonium
51
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Posted - 2015.04.23 10:22:22 -
[15] - Quote
Awesome thanks for the updated files! I can open and view the models, but I'm still running into some issues when it comes to actually working with the files (I'm using the E-UNI: Rendering EVE Models class YouTube tutorial). It looks like there were some changes to how the image textures were assembled, so if anyone happens to know where I can find an updated guide it'd be greatly appreciated.
Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up.
"Life is too short to drink cheap beer."
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Baljos Arnjak
Dark Praetorian Order
75
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Posted - 2015.04.23 15:07:52 -
[16] - Quote
Kristian Hackett wrote:Awesome thanks for the updated files! I can open and view the models, but I'm still running into some issues when it comes to actually working with the files (I'm using the E-UNI: Rendering EVE Models class YouTube tutorial). It looks like there were some changes to how the image textures were assembled, so if anyone happens to know where I can find an updated guide it'd be greatly appreciated.
Well, there's an old devblog about how they pack their textures: Here. This devblog explains how the textures were packed previous to V3 and the system they moved into with V3 complete with a nice little graphic.
Then there is The Future Of Spaceship Rendering video from fanfest this year that explains the new system they are moving to. I don't know if they've started migrating to the new system or not but they show a slide that indicates how the textures will be packed and say that it will be available online sometime in the future. |

AzAkiR NaLDa
Lone Star Warriors Yulai Federation
51
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Posted - 2015.04.23 16:22:43 -
[17] - Quote
they basicly switched from the old color maps (diffuse maps) to PBR, This means that alot has changed in the workflow of recreating the colors and all details. check out this link for more on the physically based Rendering stuff:
http://www.artisaverb.info/PBR.html
Lone Star Warrior
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Sirocco Zemayid
Gemini Talon Curatores Veritatis Alliance
0
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Posted - 2015.05.01 11:03:02 -
[18] - Quote
Thankyou - that's immensely helpful. |

Tuttomenui II
Aliastra Gallente Federation
362
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Posted - 2015.05.07 18:17:48 -
[19] - Quote
Nice to see triexporter working still.
Something I never could figure out was how you decide which .dds files to select and their order of application. Was just messing around with the nyx and just chose the first .dds 3 times and the png created after exporting is transparent in photoshop. |

Xercodo
Xovoni Directorate
4199
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Posted - 2015.05.30 03:51:47 -
[20] - Quote
ERMAHGERD YAS
Also it seems like there's still a handful of textures that aren't coming out right.
Hurricane is one I've seen so far.
The Drake is a Lie
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Xercodo
Xovoni Directorate
4219
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Posted - 2015.06.05 20:04:51 -
[21] - Quote
Tuttomenui II wrote:Nice to see triexporter working still.
Something I never could figure out was how you decide which .dds files to select and their order of application. Was just messing around with the nyx and just chose the first .dds 3 times and the png created after exporting is transparent in photoshop.
Yeah there's several texture that come out blank or missing a LOT of data.
The Drake is a Lie
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SanshaGrey
Data Retrieval Inc.
10
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Posted - 2015.06.19 07:37:50 -
[22] - Quote
Tried several (like 4 or 5) versions of granny2.dll with no luck so far. I can browse file tree and see files (including files from shared cache) but I can't actually do anything - every time I double-click any model that is not "blah-blah_lowdetail", TriExporter crashes.
If there is no known solution for this bug, could someone please extract some files for me with operational TriExporter? I only need the Raven BS |

Atlas Leap
Federal Defense Union Gallente Federation
0
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Posted - 2015.07.24 21:34:01 -
[23] - Quote
Using the 5.1.1 with that granny2.dll and I can't set a folder. Every time I try, I get an "Unable to load SharedCache" error. I've tried as admin and everything else I could think of. Any ideas whats going on? |

Xercodo
Xovoni Directorate
4241
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Posted - 2015.07.24 21:43:07 -
[24] - Quote
Atlas Leap wrote:Using the 5.1.1 with that granny2.dll and I can't set a folder. Every time I try, I get an "Unable to load SharedCache" error. I've tried as admin and everything else I could think of. Any ideas whats going on?
Set it to EVE's install directory I think.
The Drake is a Lie
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Atlas Leap
Federal Defense Union Gallente Federation
0
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Posted - 2015.07.25 00:04:57 -
[25] - Quote
That was it. I'd been setting it to either the CCP folder or directly to the SharedCache folder. |

Kriss Deteis
Deep Core Mining Inc. Caldari State
9
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Posted - 2015.08.18 11:20:36 -
[26] - Quote
Worked perfect.
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Brent Newton
Center for Advanced Studies Gallente Federation
38
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Posted - 2015.09.11 11:46:15 -
[27] - Quote
You sir or mam are awesome! Can anyone point me to a thread explaining the textures? I do 3d rendering all the time. I can figure out the majority of it, but no reason to reinvent the wheel if someone else has already done all that for me.
http://fav.me/d95rl8j
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Brent Newton
Center for Advanced Studies Gallente Federation
38
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Posted - 2015.09.11 11:47:56 -
[28] - Quote
Atlas Leap wrote:Using the 5.1.1 with that granny2.dll and I can't set a folder. Every time I try, I get an "Unable to load SharedCache" error. I've tried as admin and everything else I could think of. Any ideas whats going on?
Do not set it to the 'res' folder. I'm using win 10 and the directory is C:\programfiles x86\ccp\eve
http://fav.me/d95rl8j
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PSY CHO
Federal Navy Academy Gallente Federation
0
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Posted - 2015.09.11 14:29:23 -
[29] - Quote
Hiho ! This is EVE-OUTTAKES..... Perhaps you know some of my "funny" pictures or videos on youtube
The Triexporter is not working properly anymore. I can open and export Battlestations and other structures, but when opening (double clicking) on a ship mddel, it crashes....
I-¦ve tried with ALL possible granny2-dlls from the "oldest" to the actual version. I also tried WIN7 up to WIN10
usually there has allways been a grann2.dll file that worked perfectly....
Greetings from EVE OUTTAKES
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Haiyooo
Macabre Votum Memento Moriendo
8
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Posted - 2015.10.22 00:19:26 -
[30] - Quote
I have had very little luck either, I was about to export 1 station then it all went **** up and crashes everytime i try to double click a model |
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