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Chamiidra
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Posted - 2006.10.30 23:30:00 -
[1]
I'm in a small corp (~10 active members) who want to put up a POS. Is it viable to put one in low sec or will it most likely be blown up immediately on arrival? Do we need to be part of a large alliance to have any hope of keeping a POS presence in lowsec?
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Natas Dog
Caldari WarpCorp
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Posted - 2006.10.31 14:43:00 -
[2]
My corp's had a POS up for a couple months now in low sec, and we dont usually field more than 10 active members at any given time. No one's tried to blow us up yet, but it just might be that we haven't ****ed off the wrong people. Just make it a point to make your POS a pain in the arse to take down. Keep lots of stront on hand in a corp hagar array or giant containers at the POS to extend your reinforced time if you get seiged.
If you're running an industrial POS, have a plan laid out for the corp members responsible for maintaining the POS to offline industrial modules and online any extra defenses you have standing by as well. You can leave defenses anchored and offline (they use no powergrid or CPU until you online them) at the POS until they're needed, don't think you only have to set up defenses as if everythings going to be online all the time. Even an untanked POS would take a pretty huge fleet of dreads to knock it into reinforced mode before you have time to react. That, or a very well executed lockdown of your POS's system to keep you from getting to the POS.
The biggest thing you'll need to worry about is the logistics of getting fuel to your POS to keep it up and running. Without a freighter to get your fuel to the edge of low sec and a capital ship such as a carrier to ferry fuel to your POS's system via cyno, you'll need to do a lot of ice mining or a lot of hauling through low sec systems. If you're not prepared to do these things you'll need to make arrangements to have these things done for you, which some corps do for a fee.
_______________________________________________________________ He who laughs last... is usually the one the joke was about. |
Vanlade
Amarr Imperial Academy
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Posted - 2006.10.31 23:02:00 -
[3]
Originally by: Chamiidra I'm in a small corp (~10 active members) who want to put up a POS. Is it viable to put one in low sec or will it most likely be blown up immediately on arrival? Do we need to be part of a large alliance to have any hope of keeping a POS presence in lowsec?
Go find a suitable moon in low sec, then deploy your pos. Fit a gun or two on it and don't worry about it being attacked.
You do not need to be part of an alliance to do it. Many pilots do it all alone with great success.
Nobody will bother to remove it unless they have a good reason.
- Vanlade
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Bigtimer
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Posted - 2006.11.02 17:32:00 -
[4]
I run 3 pos on my own (one man corp) making sylramic fibers. They have been up over a month and the only action they have seen were 3 wayward ships that happened upon it, 1 cruiser and 2 frigs.
Unless you **** someone off, or you are on a billion isk a month moon, you shouldnt have anything to worry about.
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xeom
Veto.
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Posted - 2006.11.02 20:25:00 -
[5]
You could even run a POS in 0.0 with little problem.Just do it in one of the NPC ones or out in a area where there isn't much activity ---
"Those nuclear missiles are for domestic heating." - Scagga
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franny
Phoenix Knights
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Posted - 2006.11.04 00:37:00 -
[6]
I ran a small, including mining my own ice, for a few mths with just me and my alt and that was before my alt could use an iteron 5 to make the ice easier
it all depends on the system and area, if its a high traffic system with a lot of pirates it's less safe than some backwater hole where noone visits
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Aeon
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Posted - 2006.11.08 01:35:00 -
[7]
What happens if you're researching a BPO at the mobile lab and the POS gets attacked? Is there still time to eject and save the BPO? Maybe as long as the shields are above 50% ?
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franny
Phoenix Knights
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Posted - 2006.11.08 09:07:00 -
[8]
you remote researching it from an npc corp hanger in system?, it reappears in the corp hanger
you researching it from the lab?, the cpu using mods(including the lab) don't shut down till reinforced(25% shields), so I ASSUME(never tested) you can yank the job and try to run
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Shameless Avenger
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Posted - 2006.11.08 09:24:00 -
[9]
I suggest, after you choose the system to place your POS, hang around and get to know the locals. Some moon mining corps mantain informal/undeclared alliances to monitor and protect their POSes. Some go into 'histerical mode' when a new POS appears.
Get to know them, show you are not they enemy. They may even tell you what moons are not used. Some even join resources to help each other... mantain a fuel stash near... share intel. |
Aeon Yakati
Destructive Influence Band of Brothers
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Posted - 2006.11.08 09:37:00 -
[10]
Originally by: franny you remote researching it from an npc corp hanger in system?, it reappears in the corp hanger
you researching it from the lab?, the cpu using mods(including the lab) don't shut down till reinforced(25% shields), so I ASSUME(never tested) you can yank the job and try to run
Is there any downside to remote researching compared to on-site researching? Apart from the bug mentioned in this forum and ofcourse having to pay your office bills in time, but then again, you need to be online to maintain your POS anyways..
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franny
Phoenix Knights
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Posted - 2006.11.08 10:17:00 -
[11]
other than training a skill(and maybe it's prereqs) none that I found
remote research(aka scientific networking) isn't hard to train
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Bendax Wildwing
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Posted - 2006.11.11 09:45:00 -
[12]
Hi there,
I've got a question regarding the same issue.
I'm not a miner, rather a mercenary and mission runner trying to get some extra ISK. My question would be: Does it pay off to put down a small-medium POS in lowsec (or maybe 0.0) , do some moon mining and sell the raw materials on market ? Is it realistic to do - say - 3-4 visits/week, haul the ore back to highsec and sell it ?
And finally, how many ISK would it cost to setup/maintain my POS?
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franny
Phoenix Knights
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Posted - 2006.11.11 11:29:00 -
[13]
Originally by: Bendax Wildwing Does it pay off to put down a small-medium POS in lowsec (or maybe 0.0) , do some moon mining and sell the raw materials on market ? Is it realistic to do - say - 3-4 visits/week, haul the ore back to highsec and sell it ?
And finally, how many ISK would it cost to setup/maintain my POS?
it can I was making about 20m a week profit on mine(at empire prices on fuels) on a caesium moon, with better moons you can make more(want to buy the location of a Dypro moon? ) really I was making more since I did most of my ice mining semi afk while making lunch, playing with my kids, etc...(what would be afk or dead time anyway)
setup costs sml tower w/ moon miner, defenses, etc... your looking at 200m or so depending on defenses
costs to run a sml is about 10m a week
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Bendax Wildwing
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Posted - 2006.11.11 13:17:00 -
[14]
Is it possible to run more than one moon harvesting array to increase profit ?
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franny
Phoenix Knights
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Posted - 2006.11.11 17:05:00 -
[15]
Originally by: Bendax Wildwing Is it possible to run more than one moon harvesting array to increase profit ?
yes caldari and gallente can do it, fitting coupling arrays instead of silos on smalls
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Preliator
Caldari The Wolves' Pack
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Posted - 2006.11.12 18:11:00 -
[16]
What Natas Dog said was pretty accurate. You don't need your POS to be invincible, just a real pain to take down. Put up some defences aswell as a warp disrupter battery or two, fill it with a good few hours of stront, then chances are no one will attack it without a very good reason.
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Pinoy
Ascendant Frontier
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Posted - 2006.11.13 04:51:00 -
[17]
you might want to know that a well tanked dread can heal 3000 HPS per second. And if you outfit your pos with all long range guns, no tank, your pos will do about 3000 dps total.... so with 2 dreads, each will get 1500 dps, so meh...
Even if you outfit pos with all short range blasters, max pos damage is about 8000 dps..... so a fleet of 5 dreads would have no problems... (2 dreads would be dead...).
I'm preety much dissapointed with dreads vs pos warfare for now.... waiting for the stealth emitters to appear after kali... 9 of those puppies (they supposed to use only cpu.. leaving yummy PG for guns), and all damage gets reduced by 70%.... With well spread out shield resists, and it might take 4-5 dreads good hour to down the pos shields :)
Still with no improvements for guns (target focus fire would be nice, mag/gyro stabs?) posses have no teeth vs dreads. EWAR modues don't work on dreads, although are nice for the support fleet.
but anything non-dread is preety much dead no matter how you equip a pos... just be sure to have 2-3 mediums and 3-4 small guns for the non-dread fleets 2-3 large guns for bs don't hurt either.
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