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Gallant Nose
The Yarrmada Pirate Coalition
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Posted - 2006.11.05 17:16:00 -
[31]
Warp to 0km is an obsurd idea. It takes away loads of pvp scenarios. Pirating is already hard enough without it being nerfed some more. If you go in to low sec its your risk, allowing 0km warp in makes most of the concept of low sec pointless. It's meant to be dangerous, that's why it allows pirates tbh. If you want to go in to low sec you shouldnt be moaning about 15km warp in.
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Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.11.05 17:17:00 -
[32]
Originally by: Lo3d3R
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun.
Out of curiosity, what did you aggress with that happened to not warpscramble your target ?
Really, the only thing that actually gets easier for remotely competent people is circumventing inline bubbles. Which doesn't apply to lowsec in any way, shape or form.
The absence of really bad fights by killing rookies with no speedmods that warp to 15 isn't going to be mourned by anyone. Get over it. While warp to 0 might be awkward for starters, it's miles better than the insta-system - which is both tedious and unnecessarily stratifys the community between those that have and those that don't.
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Podee
Gallente
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Posted - 2006.11.05 17:58:00 -
[33]
I'm pretty sure this isn't the warp 0km thread there are plenty of those to post in.
Also Podee will still use autopilot in low sec and 0.0 I am the Podee you are the Podder. Please pod me. |
Matrix Aran
Legio Immortalis
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Posted - 2006.11.05 18:16:00 -
[34]
Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
And to stay on topic let me devote a few lines of praise to the new gang system, which has the potential to clean up 90% of those warp to who? problems on TS, and the Who's primary questions I get, right after saying the name. I love broadcasts! ----
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Mark Foley
CURSED LEGION OF DOOM Pirate Coalition
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Posted - 2006.11.05 18:43:00 -
[35]
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
The point i think ur missing is that in one way or another people worked to get those bm's tho, wether they made them them selves or bought them it still takes time to get instas. with warp to 0 its like giveing every 1 a free set of instas everywhere, and i dunno about every1 else but i still get a mayjority of kills from gate camping. Atleast ppl in 0.0 can deploy bubbles on the other side. On a positive note tho likeing the the nerf's on the stabs and ecm's tho but the map needs some tweaking.
-Mark Foley- |
Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2006.11.05 18:47:00 -
[36]
Edited by: Ranger 1 on 05/11/2006 18:47:32
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
And to stay on topic let me devote a few lines of praise to the new gang system, which has the potential to clean up 90% of those warp to who? problems on TS, and the Who's primary questions I get, right after saying the name. I love broadcasts!
While I agree with most of your post, most EVE players do NOT stick to one region. And I think everyone ventures into area's where they do not have bookmarks at one time or another. While I like the idea of warp to 0km, I would be happier with warp to 5km. Let there be some reason to consider speed mods rather than agility mods.
Of course, I also wish that using ECM did not trigger aggression as far as going through a gate is concerned. Simply because I wish hauler pilots had a reason to seriously consider using ECM instead of simply relying on speed or agility... a reason to use all of those mid slots and high CPU.
But that is neither here nor there.
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Sir Juri
Caldari Species 5618 Ascendant Frontier
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Posted - 2006.11.05 18:58:00 -
[37]
Originally by: Mark Foley
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
The point i think ur missing is that in one way or another people worked to get those bm's tho, wether they made them them selves or bought them it still takes time to get instas. with warp to 0 its like giveing every 1 a free set of instas everywhere, and i dunno about every1 else but i still get a mayjority of kills from gate camping. Atleast ppl in 0.0 can deploy bubbles on the other side. On a positive note tho likeing the the nerf's on the stabs and ecm's tho but the map needs some tweaking.
-Mark Foley-
Another thread PLEASE!
What I like is warp to 0km and getting rid of all instas. Not to mention autopilot keeps 15k warp in to gate.
I also like...
-Contracts, oh man its gonna be awsome, but I still wish for only regional buy/sell/etc but global viewing. But not sure about it yet in that reference.
-Salvaging, and riggs but combat boosters... hmm dont know if Il like it yet.
-New Map and scanning/probe mechanics, perhaps removal of local!? :)
-No more stabs on pvp ships. But still existing.
-Closer fights, not ridiculus sniper ranges.
-New graphics (improved).
-New ships. Hope new frigates and cruisers will come to.
-hopefully not TOO many new and cool skills.
-Nerf's and boost's of everything, especially fixing ECM/jamming.
-Faction wars, man I cant wait for this. HOPE ITS VERY, VEEERY SOON.
-Improved corp and alliance mechanics with new features and added sovereignity stuff. Hoping for a POS update to, is there one?
-Improved and new gang system, but a bit scared about the skills for this and what that affects, but I have great hopes.
-VOIP, ingame voice system, many critics but I believe it will roxor.
-Vista and all its features will be great with EVE Online, I cant wait, I also hope the Xbox 360 stuff they talked about becomes a reality.
-HP increase I "think" will be great, and the fact they dont increase cap along with it will prolly be a good thing.
-All hardware and software upgrades including the client and more to decrease lag :)
Thats what I can think of now, some stuff I dont like but this is a praise thread and I do like this and more
**** need to make a new sig... |
Vasco Falcon
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Posted - 2006.11.05 19:15:00 -
[38]
- onboard and general sound issues fixed.
You missed that one :p
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MadMerlin
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Posted - 2006.11.05 20:32:00 -
[39]
warp to 0km = horrible idea, it reduces the fun of going round unscouted because there is always that long painful 15km you have to traval wishing your heart off that u dont get jumped Bad bad bad idea, most likely will result in pirates using freightors to bump away in warping ships..
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wernher
Vril Werke Pirate Coalition
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Posted - 2006.11.05 20:33:00 -
[40]
warp to 0 km ??? Stop to think about it.
What sense would it make ?? Nothing !!
In Low sec it hardly enough ton tank sentry, engage hostile or "customer" and have a good fight. So if you give everyone the possibility to jump into 0 KM then make Warp bubbles available in low sec !!!
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Pix80
Gallente Pirates of Destruction Union Pirate Coalition
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Posted - 2006.11.05 20:42:00 -
[41]
Originally by: wernher warp to 0 km ??? Stop to think about it.
What sense would it make ?? Nothing !!
In Low sec it hardly enough ton tank sentry, engage hostile or "customer" and have a good fight. So if you give everyone the possibility to jump into 0 KM then make Warp bubbles available in low sec !!!
signed
If not possible dont do it. Even with instas not everyone has instas to all places
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Captain Falafel
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Posted - 2006.11.05 20:45:00 -
[42]
Please DO NOT create WARP TO 0KM, I know all the carebears would love that since it makes the game a lot easier and safer but I believe it makes things way to boring -- where's the thrill?! Might as well abolish skills and give everyone battleships to start...
Please don't make EVE a boring game....
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LUGAL MOP'N'GLO
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Posted - 2006.11.05 20:45:00 -
[43]
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios
Sit on the other side of the gate... Scram them as they uncloak, its not any harder. Ceptors will be tough to get, but catching a BS trying to align will be very easy.
Adapt. Warp to 0 is a good thing, nothing esle works like it does. Someone suggested Warp to 5km. I have to ask why? So people can make Bookmarks 5km past every gate? You know it will happen.
Warp to 0 changes nothing Pvp wise. Its just now that most fights will be taking place on the other side of gates.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |
Kiara Diepp
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Posted - 2006.11.05 20:46:00 -
[44]
I agree, NO WARP TO 0KM!! EVE would become way to easy
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LUGAL MOP'N'GLO
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Posted - 2006.11.05 20:48:00 -
[45]
Originally by: MadMerlin warp to 0km = horrible idea, it reduces the fun of going round unscouted because there is always that long painful 15km you have to traval wishing your heart off that u dont get jumped Bad bad bad idea, most likely will result in pirates using freightors to bump away in warping ships..
No, snipers just won't be as UBER. Which seems to be another part of the Kali package anyways (50% HP increase).
God forbid you have to tank sentries in lowsec to catch people on the other sides of gates now.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |
LUGAL MOP'N'GLO
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Posted - 2006.11.05 20:49:00 -
[46]
Originally by: Captain Falafel Please DO NOT create WARP TO 0KM, I know all the carebears would love that since it makes the game a lot easier and safer but I believe it makes things way to boring -- where's the thrill?! Might as well abolish skills and give everyone battleships to start...
Please don't make EVE a boring game....
How does it take any THRILL away from the game? People will still catch you in lowsec if they are smart. Quit whining, its the best thing for eve with the current status of bookmarks.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |
Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.05 21:12:00 -
[47]
Originally by: Gallant Nose Warp to 0km is an obsurd idea. It takes away loads of pvp scenarios. Pirating is already hard enough without it being nerfed some more. If you go in to low sec its your risk, allowing 0km warp in makes most of the concept of low sec pointless. It's meant to be dangerous, that's why it allows pirates tbh. If you want to go in to low sec you shouldnt be moaning about 15km warp in.
Once again for the illiterate: Warp to 0km is already possible and used by most of the playerbase. Please come up with a VALID arguement.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.05 21:12:00 -
[48]
Originally by: Lo3d3R
Originally by: Taram Caldar Edited by: Taram Caldar on 05/11/2006 12:44:29
Originally by: Lo3d3R warp to 0km = bad idea, removes ALLOT of possible PVP scenarios
Name one PVP scenario it removes that Instawarp Bookmarks didn't already remove please. Can't do it. Because the bottom line is right now everyone already HAS "Warp to 0km". All CCP is doing is realizing it and implementing it in a way that isn't going to obbliterate the DB server in the process. I say kudos to them.
to name just one of the dozens of scenarios: Pilot A finds Pilot B in a belt, Pilot B makes a run for it and
- instadocks, Pilot A cannot do anything.
- instajump out of the system, Pilot A is agressed and cannot use the gate.
fun.
Both already do'able with intas Next arguement please? I still see no reason why warp to 0 is bad. It reduces lag. Again... anyone you are hunting in lowsec that DOES NOT have insta's for the system they're in is a noob anyway so what you're saying is "I like preying on hapless noobs". Big of ya...
Sorry I see no valid arguement here. Instadocks and jumps are already possible and most already use them.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.05 21:15:00 -
[49]
Originally by: Mark Foley
Originally by: Matrix Aran Edited by: Matrix Aran on 05/11/2006 18:18:12
Originally by: Lo3d3R Allot of you think everone uses and or have bookmarks, this is not the case, if you have them it doenst mean everyone does. Also maybe 1% of the EVE community has all bookmarks in game.
Thats laughable at best. CCP Have already said that each player has about 1500-2500 bms each. Seeing as most eve players tend to stick to one region its safe to assume that these couple thousand bm's are gate to gates for the 3 closest regions they live in. To be quite honest if you don't allready know how to deal with instajump users, you really need more practice.
The point i think ur missing is that in one way or another people worked to get those bm's tho, wether they made them them selves or bought them it still takes time to get instas. with warp to 0 its like giveing every 1 a free set of instas everywhere, and i dunno about every1 else but i still get a mayjority of kills from gate camping. Atleast ppl in 0.0 can deploy bubbles on the other side. On a positive note tho likeing the the nerf's on the stabs and ecm's tho but the map needs some tweaking.
-Mark Foley-
camp the *OTHER* side... you can still gatecamp. Or do you just LIKE ganking clueless noobs who have no instas yet because they either don't know better or can't afford them and don't have the skills for decent speed mods?
Sorry... no sympathy here.
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Rex Solomon
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Posted - 2006.11.05 21:31:00 -
[50]
warp to 0km from gate and station... NONONONO
What difference does it make? Not everyone has bookmarks, not everyone bothers to make em/buy em. With the new changes 100% will be able to instajump which before was LESS then 10%...90% change...still no difference?
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Clogs'R'us
Caldari Cheesy Poofs
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Posted - 2006.11.05 21:43:00 -
[51]
One thing warping to 0 km will do is allow newer players who did not have BMs to enter 0.0 space. This will also ensure that alliances become more diligent in defending their space.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.05 21:46:00 -
[52]
Edited by: Taram Caldar on 05/11/2006 21:49:23
Originally by: Rex Solomon warp to 0km from gate and station... NONONONO
What difference does it make? Not everyone has bookmarks, not everyone bothers to make em/buy em. With the new changes 100% will be able to instajump which before was LESS then 10%...90% change...still no difference?
MMMM still seeing "Waaah I can only gank clueless newbs and you're taking that away" every time I see this arguement. According to CCP the number is a LOT more than 10% of players. If it were only 10% of players using instas we wouldn't have lag issues from BM's. Stop making up fake stats.
Please try another tactic. Learn to use a warp scrambler and train the skills to improve your lock time. Ships don't align instantly ya'know.
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Phelan Lore
Sniggerdly
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Posted - 2006.11.05 21:57:00 -
[53]
Warp to 0 will be great. It removes lag from the game and it will lead to way MORE PvP than right now. Warp to 0 will bring more people to lowsec and 0.0. It will also lead to gangs taking trips to new regions that they otherwise wouldn't have.
Warp to 0 also levels the playing field. Your sucess in PvP shouldn't depend on something as stupid as how many BMs you have.
I hope to god that warp to 0 makes it into kali.
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Sir Juri
Caldari Species 5618 Ascendant Frontier
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Posted - 2006.11.05 22:02:00 -
[54]
Originally by: Phelan Lore Warp to 0 will be great. It removes lag from the game and it will lead to way MORE PvP than right now. Warp to 0 will bring more people to lowsec and 0.0. It will also lead to gangs taking trips to new regions that they otherwise wouldn't have.
Warp to 0 also levels the playing field. Your sucess in PvP shouldn't depend on something as stupid as how many BMs you have.
I hope to god that warp to 0 makes it into kali.
same here
**** need to make a new sig... |
Daelin Blackleaf
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Posted - 2006.11.05 22:10:00 -
[55]
Some of you seem to write far better than you read.
I thought this was obvious but allow me to make it crystal clear:
THIS IS NOT THE "I HATE WARP TO 0" THREAD
So please take it elsewhere, one of the multitude of other posts whining about this very same topic for example.
Keep it on track folks.
That aside it's nice to see a lot of varied answers and that I'm not the only person so vain as to be looking forward to the "shiny new ships" more than the new features . Mainly because balancing ships is an evolution while encountering bugs (on Tranquility) is a pain in the ass.
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Admai Sket
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Posted - 2006.11.05 22:28:00 -
[56]
KALI rules! I've just been playing the test server for a coupla hours, just lagged right out and lost connection though. The new ships rule.
Shame that Amarr is having their caps reduced (???), but is this to make us use more nosses and make fights last longer?
--------- NEED A SIG PLEASE. |
James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.05 23:18:00 -
[57]
As a 'not really a PvPer' caldari pilot, I like: Contracts Rigs The Drake The Rohk The HP boost (longer fights really are an improvemnt)
I dislike: Warp to 0.
I know there's a lot of arguments either way on whether warp to 0 is good or bad, and whether instas suck or not. Basically ,I object to a 'big heavy battleship' (or freighter or whatever) moving pretty much as fast as a frigate or interceptor. I think haulers should have a reason to fit speed mods over cargo expanders.
I also think that despite all the moaning, making the EVE universe still bigger is no bad thing. (Although maybe freighters would need tweaking for balance).
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oursulent market
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Posted - 2006.11.06 02:22:00 -
[58]
Warp to okm is ****, if that goes in they lose a whole side of the game, with that gone this game WILL die. pirates leave the game cause nothing to do,when there are no pirates, the carebears take over....YAY lets all play who can mine the ore the fastest. it is BULL and i will be leaving the game if it comes into effect
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NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.11.06 03:07:00 -
[59]
Edited by: NightmareX on 06/11/2006 03:08:34 Jeeez, someone just don't see why Warp To 0km totaly suck for us pirates, well i can tell you that if we catch one pilot at a gate, and then he could make it away before we could scramble him, then it's NO POINT by going after him, since they will in 95% of the situations warp to 0km to a gate or a station. Since he will most likely have jumped and started to align on the other side before we arive at the gate he jumped into. Or docked before we arive at the station.
Yeah chasing a player will be totaly useless then.
I hope you all see my point here. And oh well, that was kinda OT to
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mazzilliu
Caldari Sniggerdly
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Posted - 2006.11.06 04:03:00 -
[60]
i <3 warp to 0
infact i <3 almost all of the changes in kali. shaking things up is good now and then.
I'M ON YOUR FORUMS! I'M SPAMMING YOUR THREADS!!! |
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