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Praxor
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Posted - 2006.11.06 17:00:00 -
[1]
I've run into this from time to time. I fly a Ferox w/ around 2.5 mil sp. I've trained the missile skill that reduces the effect of target velocity, but have not yet trained the skill to reduce effect of sig. rad.
Are there any other ways to do some more dmg. to a fast frig? I already fly with some BCUs, etc... Last night I ran into a guy who seemed like he could hit 6-7km/s. He was faster than my drones!
Thx,
P
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Kharakan
Amarr GREY COUNCIL
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Posted - 2006.11.06 17:07:00 -
[2]
The first thing that springs to mind is a webber.
Originally by: Joshua Foiritain (to Dark Shikari) HAHAHA I KNOW YOUR ACCOUUNT NAME TIME TO DIE
this signature space is claimed in the name of eris, haha I got to him first. neeneer
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Tunajuice
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Posted - 2006.11.06 17:08:00 -
[3]
Edited by: Tunajuice on 06/11/2006 17:10:12 A webber, but that hurts your tank in a feroxx. One of the problems with the ship and caldari in general, lose your ewar if you want a good tank.
Edit - depends how far he is staying from you. If he is orbitting at like 8km.. then 2 medium nos would suck the MWD right out of him. But if he is orbiting at 12k or such, you can't fit heavy nos, so need a webber really.
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Marcus TheMartin
Gallente CURSED LEGION OF DOOM Pirate Coalition
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Posted - 2006.11.06 17:23:00 -
[4]
Originally by: Tunajuice Edited by: Tunajuice on 06/11/2006 17:10:12 A webber, but that hurts your tank in a feroxx. One of the problems with the ship and caldari in general, lose your ewar if you want a good tank.
Edit - depends how far he is staying from you. If he is orbitting at like 8km.. then 2 medium nos would suck the MWD right out of him. But if he is orbiting at 12k or such, you can't fit heavy nos, so need a webber really.
Wouldn't the web be useless outside of 9.9km unless its a faction web?
The Best Thing I've ever seen in local chat [15:17:21] sotmassacer > can someone give me a big battleship for a while
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Kyozoku
Loot
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Posted - 2006.11.06 17:38:00 -
[5]
mwd, 1 nos and 1 neut
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DubanFP
Caldari
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Posted - 2006.11.06 17:49:00 -
[6]
It depends on how good you are, and he is. Since you're asking on how to fit your ferox "not veryy good" i'm guessing you aren't that great. If he is an excellent pilot, with T2 fittings it is unlikely your ferox will be able to kill it, the best you could hope for is to drive him off and make him warp away. If he's isn't very good ferox is still not a very good choice, but with a good fit you could kill him. If you're willing to spend 180 million isk you might be able to catch him by surprize with a dominatino webifier, but even then if he's fast enough he could escape. Basically unless you have a better ship then a ferox it's unlikely you'll actually do more then chase him off "assuming they are well skilled". __________________________ Why babelfish is bad mmm k "which the night do not expect that it calls the primary education before becoming deformed inside" |
Maxamus Rex
Caldari Nevada Space Salvage
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Posted - 2006.11.06 21:30:00 -
[7]
Originally by: Praxor I've run into this from time to time. I fly a Ferox w/ around 2.5 mil sp. I've trained the missile skill that reduces the effect of target velocity, but have not yet trained the skill to reduce effect of sig. rad.
Are there any other ways to do some more dmg. to a fast frig? I already fly with some BCUs, etc... Last night I ran into a guy who seemed like he could hit 6-7km/s. He was faster than my drones!
Thx,
P
I have tanked 3 interceptors at once, they could not brake my tank. But I could not kill them before they warped off.
Millions for defence not one penny in trubute |
PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
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Posted - 2006.11.06 21:45:00 -
[8]
If you're not tanking, you could always sensor damp him. There's always the smartbomb route, but that's a little specialized. If you're in a belt, it's always funny watching them fly into roids then get crushed by webber drones and heavy missiles.
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Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.06 22:42:00 -
[9]
Are you using either standard or assault missile launchers (T2 or named), equipped with precision light missiles? Sig radius plays a huge part in why they take so little damage from a missile hit, try it out if you're not.
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Beef Hardslab
AlphaHivE New Eden Conglomerate
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Posted - 2006.11.06 22:56:00 -
[10]
No one has mentioned target painters... do they suck that bad?
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Siriyana
Astrum Contract Services Group
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Posted - 2006.11.06 23:35:00 -
[11]
No, target painters don't suck that bad. Web + target painter == love. Or you can fit assault launchers and use light missiles instead. ----- CEO, Astrum Contract Services Group
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bringme2life
Caldari Cirrius Technologies
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Posted - 2006.11.07 18:58:00 -
[12]
Lets not forget light t2 drones, they can tear most inties apart.
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kublai
Short Attention Span
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Posted - 2006.11.07 19:25:00 -
[13]
Simple answer, you're not a good player.
You lack expirience, learning points and ability to fly your ship.
Get a cruiser, or stay in high sec.
This isn't a flame, it's the truth, you know it, I know it and everyone else know it, the caracal is cheap and expendable.
---------------------------------- Real Gangsta |
Pestillence
Chav-Scum
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Posted - 2006.11.07 19:40:00 -
[14]
Originally by: kublai Simple answer, you're not a good player.
You lack expirience, learning points and ability to fly your ship.
Get a cruiser, or stay in high sec.
This isn't a flame, it's the truth, you know it, I know it and everyone else know it, the caracal is cheap and expendable.
Ignore the troll^^
Hes trying to learn, he does that by flying the ship AND trying to get good advice. On top of that, his post wasnt a "waaa, xxx killed me and its only a frig so its overpowered!!1!!!", it was simply asking for advice.
You attitude is pathetic Kublai
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Natas Dog
Caldari WarpCorp
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Posted - 2006.11.07 20:19:00 -
[15]
Originally by: Beef Hardslab No one has mentioned target painters... do they suck that bad?
On a ship as small as an inty it's not a big difference unless you're using light missles or they're using an MWD (Which the frig mentioned by the OP was likely doing to reach 6-7K m/s). Coupled with a web to slow him down enough that the missles can actually catch him, a target painter would have made a pretty respectable difference.
But the OP also has to consider that in mounting those two items, he would have to sacrifice valuable mid slots that he's likely using to keep a decent passive tank going. Outside of breaking the Caldari tradition and using his limited low slots to fit an armor tank, it's not easy to fit out to take care of tacklers in a Ferox, or any other caldari ship really. This is the reason I tend to fly in a gang or in a Minmatar Slasher when I'm traveling through low sec.
Personally, I ran with a single webber and a decent shield tank in my Ferox, the rest of the mids were tanking. That left the lows open for things like SPRs to increase the recharge rate of my passive tank and Tracking computers/mag stabs to up my damage output and hit rate (I was using dual 150mm rails with some success, considering my low SPs at the time). Granted, I wasn't in my Ferox for very long before I said "Screw this, this ship's as slow and agile as a BS and has 20% of the PG, I might as well just buy a BS and at least have some decent PG to pack a tank and damage output". Even with the 20% agility boost coming to BCs, I find it hard to believe the Ferox will be much better off with its slow speed and large sig radius. Unless you're training for a Nighthawk, I'd say you're probably better off downsizing to a cruiser until you're ready to fly a BS. Even then, I can't see why you'd want to fly a command ship unless you're using it in a gang in order to take advantage of the ship's inherent bonuses.
OK, I've rambled enough, hope my opinion helps.
_______________________________________________________________ He who laughs last... is usually the one the joke was about. |
kublai
Short Attention Span
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Posted - 2006.11.07 20:52:00 -
[16]
Originally by: Pestillence
Originally by: kublai Simple answer, you're not a good player.
You lack expirience, learning points and ability to fly your ship.
Get a cruiser, or stay in high sec.
This isn't a flame, it's the truth, you know it, I know it and everyone else know it, the caracal is cheap and expendable.
Ignore the troll^^
Hes trying to learn, he does that by flying the ship AND trying to get good advice. On top of that, his post wasnt a "waaa, xxx killed me and its only a frig so its overpowered!!1!!!", it was simply asking for advice.
You attitude is pathetic Kublai
I'm being honest, deal with it.
---------------------------------- Real Gangsta |
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Jacques Archambault
Forum Moderator Interstellar Services Department
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Posted - 2006.11.07 21:57:00 -
[17]
Thread cleaned.
Please keep your comments constructive and polite.
-Jacques'
forum rules | [email protected] | Our Website! Want to be an EVE-Online forum moderator? click here! ISD Volunteer of the Year, 2006
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.08 04:47:00 -
[18]
Best thing to deal with inties is a multispec ECM.
Even after the ECM nerf, they'll still most likely jam the hell out of most frigs.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Onezen
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Posted - 2006.11.08 19:51:00 -
[19]
As one person already responded, T2 light drones will be able to keep up I'm pretty sure. I just got some T2 Hammerheads and T2 Warriors. The Warriors can do, I believe, 900msec.
I've also used a web to great effect as long as the target is within 10Km.
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Adoro
adeptus gattacus Lotka Volterra
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Posted - 2006.11.08 20:06:00 -
[20]
Fitting:
5x named assault missile launchers or t2 2x med nos 1x -90% web 1x 20k scram 3 slots for tank (large shield booster + 2x large extenders or so) 3x t2 bcu last 2 lows...what to fit, what to fit...
Not sure about grid / cpu for this setup. Probally will do, kills intys very well. havent tried, mate did it alot with similar setup. --------
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xenodia
Gallente RONA Corporation
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Posted - 2006.11.08 23:04:00 -
[21]
Originally by: Praxor I've run into this from time to time. I fly a Ferox w/ around 2.5 mil sp. I've trained the missile skill that reduces the effect of target velocity, but have not yet trained the skill to reduce effect of sig. rad.
Are there any other ways to do some more dmg. to a fast frig? I already fly with some BCUs, etc... Last night I ran into a guy who seemed like he could hit 6-7km/s. He was faster than my drones!
Thx,
P
Webber, NOS, and tech2 drones are your friend against assault frigates and interceptors.
This signature space for rent |
Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2006.11.09 03:56:00 -
[22]
As with the others.
Nos to kill their cap, and drop them out of MWD speeds. Webber to slow them down and reduce the transversal. (Or, double webbers and no nos for a more immediate halt) Assault launchers and light drones for the kill.
But quite seriously, if they are that much of an issue and you have not yet trained up the skills to do it.... then you've admitted to your biggest issue. Suggested Skills include: Gunnery: -motion prediction (increase turret tracking speed) -Trajectory analysis (falloff increase) -Sharpshooter (optimal increase) Missles: -missle projection (missle speed increase) -Target Navigation prediction (Important!) -Guided Missle Precision (Also important, but needs Missle Launcher V) Drones: -Drone Navigation (faster drones) -Drone Sharpshooting (better drone shooting range) -Scout Drone Operation (longer control range)
Other: -Signature Analysis (faster targetting)
Of all those, you'll get the biggest initial improvement from Target Motion Prediction, followed by Motion Prediction as these deal directly against the biggest advantage those interceptors have... their speed and signature radius. But all of them will help to a degree. But you also need to slow him down as well, which is where the Webber and Nos come in. Those will either slow him down enough that you can see a big increase in damage and accuracy, or push him out further where you will see some improvment in damaging him and hopefully a decrease in the damage he does to you.
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