Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Rells
Caldari Agony Unleashed
|
Posted - 2006.11.09 08:07:00 -
[1]
I recall reading that the new 0.0 regions will be a prime hunting ground for inding parts to build rigs or entire rigs themselves. I refer the reader to the dev posts talking about the rats in the new regions. However this brings up a couple of rig concerns.
1) If these areas are the only place in 0.0 to get materials for rigs or rigs themselves then they will be controlled by massive alliances from the get-go and the smaller organizations will be totally frozen out of the market. What is more a superalliance like BoB could simply decide to dominate all of those regions and totally control them market making the super rich even richer.
I think that the parts and materials to work with rigs should be available in other areas from the get-go so that one organization can not immediately corner thew market and blast it to hell.
2) The manufacture of rigs just cant be made like tech 2. Having one person win "the lottery" is absolutely rediculous for an economic module. I think to control the prices CCP should instead control the rarity of components and let everyone participate in the market who has the brains and desire.
|
|

Mephysto

|
Posted - 2006.11.09 09:34:00 -
[2]
Any ship wreck will stand a chance of having salvagable components. All of the T1 rig blueprints will be seeded on the market. All the T2 rig blueprints will have to be created via invention. ie, there will be no released T2 rig BPO's.
|
|

Attak
Trioptimum FREGE Alliance
|
Posted - 2006.11.09 10:01:00 -
[3]
Originally by: Mephysto Any ship wreck will stand a chance of having salvagable components. All of the T1 rig blueprints will be seeded on the market. All the T2 rig blueprints will have to be created via invention. ie, there will be no released T2 rig BPO's.
That's one small step for EVE, one giant leap for EVE players. |

Queen Hades
|
Posted - 2006.11.09 10:04:00 -
[4]
Originally by: Mephysto Any ship wreck will stand a chance of having salvagable components. All of the T1 rig blueprints will be seeded on the market. All the T2 rig blueprints will have to be created via invention. ie, there will be no released T2 rig BPO's.
<3 <3 <3 CCP <3 <3 <3
|

Rafein
Eye of God Axiom Empire
|
Posted - 2006.11.09 10:31:00 -
[5]
just a quick question, still following the plan that players ships, T2 espeically, have a higher likely hood of producing rig components, and rarer rig components?
|

chao226
Black Lance Dusk and Dawn
|
Posted - 2006.11.09 11:09:00 -
[6]
would very much like to see only PvP wreaks bein salvigable for rig components t1 or t2 it will help keep rigs a lot more rare and stop the price from droping rediculusly low and therefore stoping small timers from being able to m,ake a prifit. this would also have a very nice risk / reward system if the empire carebears wanted to build rigs they couldent just farm npc's for em they would have to venture into 0.0 and either attemt to kill things or find wreaks from previos kills.
this would
1. create a viable industy for the PvP comunity to make isk from as they will be causeing more wreaks can salvage then as they die.
2. would force careears into danger if they wanted to get in on this new potential profit
or possibly i would create a trade relationship between PvP'ers who aalvage there kills and empire industrilaists who built rigs
|

Ithildin
Gallente The Corporation The Corporation Alliance
|
Posted - 2006.11.09 11:14:00 -
[7]
If only player wrecks generated salvageable components, then you'd see one of two things happen: 1. Rigs not being produced. 2. Rig prices spike so high that it's profitable producing and blowing ships up to salvage your own ready-made wrecks.
PvPers do not have the time nor fitting space for salvage modules. - Am I in the coolest alliance or what? |

Old Geeza
The Retirement Home
|
Posted - 2006.11.09 11:19:00 -
[8]
Originally by: Ithildin If only player wrecks generated salvageable components, then you'd see one of two things happen: 1. Rigs not being produced. 2. Rig prices spike so high that it's profitable producing and blowing ships up to salvage your own ready-made wrecks.
PvPers do not have the time nor fitting space for salvage modules.
That's why god invented covert ops alt scouts ;)
_______________________________________ Sign the petition against jump queues! |

Deva Blackfire
DAB RAZOR Alliance
|
Posted - 2006.11.09 11:38:00 -
[9]
Originally by: Ithildin If only player wrecks generated salvageable components, then you'd see one of two things happen: 1. Rigs not being produced. 2. Rig prices spike so high that it's profitable producing and blowing ships up to salvage your own ready-made wrecks.
PvPers do not have the time nor fitting space for salvage modules.
Then maybe its time to have some "carebears" in a corp/alliance? If not - wait for others to fill the market with "overpriced" rigs :) Have fun :)
|

Joerd Toastius
Octavian Vanguard
|
Posted - 2006.11.09 11:54:00 -
[10]
It'd also probably result in a spike in the number of random killings, particularly if you don't hugely differentiate which ships you need to kill to get stuff.
|
|

Vasiliyan
PAX Interstellar Services
|
Posted - 2006.11.09 12:33:00 -
[11]
Rells: at the moment every single NPC drops a wreck, so there will be no shortage of parts in most regions. I predict that prices will be in the 1m-10m range for most rigs.
|

Goumindong
Amarr Merch Industrial
|
Posted - 2006.11.09 12:46:00 -
[12]
Originally by: Ithildin If only player wrecks generated salvageable components, then you'd see one of two things happen: 1. Rigs not being produced. 2. Rig prices spike so high that it's profitable producing and blowing ships up to salvage your own ready-made wrecks.
PvPers do not have the time nor fitting space for salvage modules.
Why make ships when you can just leave the station, self destruct, return, get in another free noob ship, leave the station, self destruct.
Wash Destruct repeat.
|

Queen Hades
|
Posted - 2006.11.09 12:47:00 -
[13]
Originally by: Vasiliyan Rells: at the moment every single NPC drops a wreck, so there will be no shortage of parts in most regions. I predict that prices will be in the 1m-10m range for most rigs.
...which would be nice. If rigs are like 10.000.000,- per piece then it would be expensive, but (if you really want it) affordable.
|

thetwilitehour
Omega Enterprises Dusk and Dawn
|
Posted - 2006.11.09 13:54:00 -
[14]
Originally by: chao226 would very much like to see only PvP wreaks bein salvigable for rig components t1 or t2 it will help keep rigs a lot more rare and stop the price from droping rediculusly low and therefore stoping small timers from being able to m,ake a prifit. this would also have a very nice risk / reward system if the empire carebears wanted to build rigs they couldent just farm npc's for em they would have to venture into 0.0 and either attemt to kill things or find wreaks from previos kills.
I dont mean to flame, but i think a hilarious unintended consequence of this would be smartbombing battleships in systems like jita, where hordes of industrials and frigates and such could be "harvested" with an alt. Especially with new alts starting with so many SP, might be able to turbo into a smartbombing BS
|

Elaron
Minmatar Legio Immortalis
|
Posted - 2006.11.09 16:51:00 -
[15]
Originally by: Vasiliyan Rells: at the moment every single NPC drops a wreck, so there will be no shortage of parts in most regions. I predict that prices will be in the 1m-10m range for most rigs.
And why is this a problem?
Elaron
It is never too late to correct the mistakes of the past. |

Vasiliyan
PAX Interstellar Services
|
Posted - 2006.11.09 17:14:00 -
[16]
Originally by: Elaron
Originally by: Vasiliyan Rells: at the moment every single NPC drops a wreck, so there will be no shortage of parts in most regions. I predict that prices will be in the 1m-10m range for most rigs.
And why is this a problem?
I didn't say it was. Not every post here is complaining about problems. I think the prices will probably be about right.
|

El Yatta
Mercenary Forces Exquisite Malevolance
|
Posted - 2006.11.09 17:41:00 -
[17]
Originally by: Ithildin If only player wrecks generated salvageable components, then you'd see one of two things happen: 1. Rigs not being produced. 2. Rig prices spike so high that it's profitable producing and blowing ships up to salvage your own ready-made wrecks.
PvPers do not have the time nor fitting space for salvage modules.
Speak for yourself. You sacrifice ammo and cap charge space to get the loot, dont you? Lots of ships have a spare highslot, and lots dont have fittings for a nos. I like the idea that the devs have pushed, that player ships, especially t2 ones, produce the best, rarest and more abundance of rig-building materials, and I'll happily have a salvage division/ship/alt and attempt to hold the battlefied after we've won for long enough to salvage. If we've warped off or even lost, I will attempt a second fight to regain that field, in order to loot and salvage. This will lead to more combat I hope.
---||---
|

Wodin Drukvik
GoonFleet GoonSwarm
|
Posted - 2006.11.09 17:56:00 -
[18]
Originally by: Vasiliyan Rells: at the moment every single NPC drops a wreck, so there will be no shortage of parts in most regions. I predict that prices will be in the 1m-10m range for most rigs.
Unfortunately the actual amount of rig components you get from salvagin NPCs or players is very, very low. Last I tried you got a single component about 20% of the time from NPC corpses, and salvaging the remnants of a dread only got about 15 pieces. The rigs take several hundred to construct, so if the drops stay at their current rate they're going to be very, very expensive.
|

Patch86
Di-Tron Heavy Industries Freelancer Alliance
|
Posted - 2006.11.09 17:59:00 -
[19]
Personally I'd like to make sure that player wrecks have a lot better rig ingredients than NPC wrecks. It'd make blowing people up have a real reward- if a player BS gives out much the same reward as a NPC BS, it'll just encourage people to mission ***** some more. -----------------------------------------------
|

Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
|
Posted - 2006.11.09 17:59:00 -
[20]
Edited by: Ishquar Teh''Sainte on 09/11/2006 17:59:22
Originally by: Wodin Drukvik
Originally by: Vasiliyan Rells: at the moment every single NPC drops a wreck, so there will be no shortage of parts in most regions. I predict that prices will be in the 1m-10m range for most rigs.
Unfortunately the actual amount of rig components you get from salvagin NPCs or players is very, very low. Last I tried you got a single component about 20% of the time from NPC corpses, and salvaging the remnants of a dread only got about 15 pieces. The rigs take several hundred to construct, so if the drops stay at their current rate they're going to be very, very expensive.
especially if you need components from wrecks of t2 ships ... how often do you see a t2 ship die per day (excluding interceptors) ... i doubt that much to cater even 5 percent of the EVE population ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
|
|

Kazuo Ishiguro
Caldari School of Applied Knowledge
|
Posted - 2006.11.09 18:01:00 -
[21]
Originally by: thetwilitehour I dont mean to flame, but i think a hilarious unintended consequence of this would be smartbombing battleships in systems like jita, where hordes of industrials and frigates and such could be "harvested" with an alt. Especially with new alts starting with so many SP, might be able to turbo into a smartbombing BS
With rigs needing hundreds of components each (from what I've read) I doubt that this would be a problem. On top of that, only about a quarter of ships drop any components in any case.
---------- Racer in the ISGC Frigate League |

Attak
Trioptimum FREGE Alliance
|
Posted - 2006.11.09 18:20:00 -
[22]
It would make sense to me that the salvagable wrecks go up in quality/quantity as the wreck gets larger, or higher tech.
What worries me is that if the crappy rigs are 1m a piece, is anyone going to use them on T1 frigs? If the good ones are 10m, will people put them on T1 cruisers? I just hope that the more basic T1 rigs will be widely available enough that T1 ships don't get left behind, as everyone makes their BS/T2 ships uber with rigs that are financially viable.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |