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Thread Statistics | Show CCP posts - 7 post(s) |
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kieron
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Posted - 2006.11.12 12:58:00 -
[1]
During his keynote speech yesterday, Hellmar announced the merger of CCP Games and White Wolf. Needless to say, this is big news in both industries, online gaming and traditional RPGs. The Press Release is available for reading.
So, what does this mean for the EVE Online community? In the short term, little has changed. CCP is the same company, a little larger but with a giant intellectual property for future expansions. The Dev team will continue to focus on EVE, but some of the technologies we are developing - full body avatars, and station environments & interaction - will be used as a foundation for future MMOGs based on the White Wolf intellectual properties.
White Wolf will be forging ahead with their talents for the future production of an EVE Online based traditional RPG and table top starship combat games, as well as miniatures (and there was much rejoicing!), comics, graphic novels, etc.
CCP will continue to expand the number of developers in CCP and in the near future begin production on a to be announced MMOG based on White Wolf's World of Darkness RPG setting. While we will be able to use some of the technologies I mentioned earlier, this game is still a number of years from alpha, let alone release.
I'm sure there are a number of questions that need to be answered, so ask them in this thread, I will do what I can do answer them.
kieron Community Manager, EVE Online |
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d'Mortaigne
PAIN.
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Posted - 2006.11.12 13:07:00 -
[2]
Edited by: d''Mortaigne on 12/11/2006 13:07:43 **** good move CCP! When will that PnP-Rpg be released?
EDIT: Oo First
--------------- It's great being Amarr, aint it? |
hendo001
Caldari Quantum Tech Security
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Posted - 2006.11.12 13:10:00 -
[3]
nice i cant wait to see it all eventually.. 2nd \o/
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.11.12 13:12:00 -
[4]
Edited by: Joerd Toastius on 12/11/2006 13:13:54 CCP returns its full focus to its main product without binning its diversification projects, gains access to highly experienced storytellers, artists and role players and acquires justification to spend additional time and money ensuring that the in-station environments are robust enough to underpin a stand-alone game rather than being a quick side-project. In theory it looks like a pretty good deal. The only question really is in practice how often unforeseen problems are going to crop up and cause issues :P
{edit} Ok, serious question though:
What consequences does this merger have for the ongoing debate about Nos balance?
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Tachy
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Posted - 2006.11.12 13:25:00 -
[5]
Will you have WW geniousses work on EVE fiction and storyline issues?
Waiting three years for the Minmatar and recently Thukker Tribe history to even start is a bit strange in an ever evolving persistent massive multiplayer blablabla
Grats to ccp for grabbing that cake with icing and a good morning to you! --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |
The Ratfink
Shinra Lotka Volterra
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Posted - 2006.11.12 13:38:00 -
[6]
Originally by: d'Mortaigne
When will that PnP-Rpg be released?
EDIT: Oo First
Theres always one isn't there?
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Albus
Shinra Lotka Volterra
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Posted - 2006.11.12 13:45:00 -
[7]
Full body Avatars will never happen. Eve doesn't need them and it never will. And given just how long planetary flight has taken, do you really think something that adds no value to the game will ever actually make it to production level?
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.11.12 13:50:00 -
[8]
Originally by: Albus Full body Avatars will never happen. Eve doesn't need them and it never will. And given just how long planetary flight has taken, do you really think something that adds no value to the game will ever actually make it to production level?
You're missing the point. I'd agree that Eve doesn't need avatars and until yesterday I didn't see how CCP could justify the development time to do something so... marginal in a way which was actually worthwhile. However, if they need to develop a first/third person display and interaction tech anyway for the WoD MMO, then it makes good sense to create tech that can be used in Eve too, and indeed probably makes sense to do a fully-fledged implementation for Eve with all the bells and whistles, probably using additional coders brought onboard for the WoD MMO rather than as dedicated Eve coders (and thus for example paid for at least partly out of the WoD budget) and make it sufficiently flexible to use the code directly for the WoD project. Instead of leeching Eve resources for the FBA project, it means using WoD resources in a way which also benefits the Eve project. From that perspective it makes sense.
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Lord Frost
Minmatar The Crystal Method
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Posted - 2006.11.12 13:57:00 -
[9]
Very kind of you to post and sticky this for us, but you still have left an important topic undiscussed and explained to your community. This here... is far greater on the minds of your members than a merger. So please take a few moments of you life, since many of us already wasted years, and explain yourselves.
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Jack Thurner
SPECTRE Ops
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Posted - 2006.11.12 14:04:00 -
[10]
Awesome! :D Let the world of darkness sweep throughout the universe!
can someone turn my character into a member of Get of Fenris please? ;) |
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Albus
Shinra Lotka Volterra
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Posted - 2006.11.12 14:05:00 -
[11]
Originally by: Joerd Toastius
You're missing the point. I'd agree that Eve doesn't need avatars and until yesterday I didn't see how CCP could justify the development time to do something so... marginal in a way which was actually worthwhile. However, if they need to develop a first/third person display and interaction tech anyway for the WoD MMO, then it makes good sense to create tech that can be used in Eve too, and indeed probably makes sense to do a fully-fledged implementation for Eve with all the bells and whistles, probably using additional coders brought onboard for the WoD MMO rather than as dedicated Eve coders (and thus for example paid for at least partly out of the WoD budget) and make it sufficiently flexible to use the code directly for the WoD project. Instead of leeching Eve resources for the FBA project, it means using WoD resources in a way which also benefits the Eve project. From that perspective it makes sense.
Yeah, maybe you're right. From the sound of it they've already been wasting programmers time doing it though. The cynic in me can see lots of resources being piled into it, only for them to realise once it's done that running around in a station Elf-stylee really won't work within EVE at all. I just can't think of any reason anyone would want to, but maybe that's just me. If I wanted to prace around pretending I was dancing etc. then I'd go play Guild Wars or something. If they do put it in lets hope to God they let you do everything in station without having to use it, or there'll be some severe outrage from all the real Eve players amongst us.
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.11.12 14:22:00 -
[12]
Originally by: Albus or there'll be some severe outrage from all the real Eve players amongst us.
Oh yes, of course, I forgot. You're a representative of the One True People.
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kieron
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Posted - 2006.11.12 14:25:00 -
[13]
Originally by: Albus Yeah, maybe you're right. From the sound of it they've already been wasting programmers time doing it though. The cynic in me can see lots of resources being piled into it, only for them to realise once it's done that running around in a station Elf-stylee really won't work within EVE at all. I just can't think of any reason anyone would want to, but maybe that's just me. If I wanted to prace around pretending I was dancing etc. then I'd go play Guild Wars or something. If they do put it in lets hope to God they let you do everything in station without having to use it, or there'll be some severe outrage from all the real Eve players amongst us.
It is my understanding that using the in-station environment will not be a requirement for capsuleers. One of my initial concerns was that players would be required to move through the station to check out their hangar, look at the market, run over to an agent, run over to fitting, then back to the ship a la Earth & Beyond. I've been told there will not be any unnecessary time sinks added to the game, such a having to run everywhere in station.
kieron Community Manager, EVE Online |
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Shin Ra
BURN EDEN
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Posted - 2006.11.12 14:27:00 -
[14]
Originally by: Albus Full body Avatars will never happen. Eve doesn't need them and it never will. And given just how long planetary flight has taken, do you really think something that adds no value to the game will ever actually make it to production level?
It was mentioned several times at the fanfest. Its going to be more a social aspect - going to the bar in a station, playing poker for isk and what not. Aside from adding depth to the game it is supposed to attract a wider range of people to the game. Personally I think its a fantastic idea.
Planetery flight is different as there will be aspects of the game based on this such as setting up infrastructure on planets. This will be, I'm sure, an important aspect of the game in the future.
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Lord Frost
Minmatar The Crystal Method
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Posted - 2006.11.12 14:37:00 -
[15]
Originally by: kieron It is my understanding that using the in-station environment will not be a requirement for capsuleers. One of my initial concerns was that players would be required to move through the station to check out their hangar, look at the market, run over to an agent, run over to fitting, then back to the ship a la Earth & Beyond. I've been told there will not be any unnecessary time sinks added to the game, such a having to run everywhere in station.
That's good to know... we wouldn't want to waste more of our time doing something that will just in essence be for nothing. Thanks. I appreciate your reply on such a note worthy and dearly important topic.
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Krysalis Sal
Betesta
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Posted - 2006.11.12 14:40:00 -
[16]
I wish the best for both!
Not quite my style a fantasy-mmorpg but with the background & whatnot White Wolf has, rest assured I was dying to see what CCP would be able to do in a different setting other than Eve.. as long CCP keeps on inovating & doesnot jump on the hack/slash/action wow style.. I'll be there.
Good luck!
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Wheya
Amarr Bruderschaft des Wahrhaftigen
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Posted - 2006.11.12 15:02:00 -
[17]
I was happy to hear about the merger. I think White Wolf really can help to improve the background. From a roleplayers point of view EVE was missing the detailed background compared to games based on Tolkien or Star Trek fiction where such a background already existed. This could change with the involvement of White Wolf. I not only think about a lot more chronicles - finally the Peek of the Week that was promised since the days of beta becomes a reality. Other sources such as table tops, books comics etc could also help a lot. They also could help to bring a lot more new players into our EVE MMOG. CCP might be the more powerfull side in this deal but White Wolf has a good reputation as far as I can tell and titles such as the Vampire thingy are more known among casual gamers than EVE-Online. The only threat I could imagine is that White Wolf could bring more quirks and inaccuracies into the backgroundstory of EVE. I will be the first to cry out loud but from what I have seen on EVE TV they are aware of such problems and I really do believe they have the quality to do it right. I don't expect to see Vampires and Werewolves invading our space ships.
About EVE and Avatars: I would love to see such a thing. I would love it even more if this project would not be a second, stand-alone MMOG but if it would merge into our current 'EVE in space'-MMOG. I do believe EVE has the potential to stay alive for at least the next 10 years and hopefully much longer. I do believe EVE is nothing but a huge database. The client we use on our computers we have at home can easily replaced with more modern graphics as we will see with the coming new Vista client. The database can be increased and transported to a new, bigger and faster database when better hardware becomes available. We already have seen it. I do believe it would be nice for new players in 5 years to have the option to choose between a career as pilot or as ground combat fighter where everybody starts as a new player while our current veteran players would be forced to train such ground combat skills from the scratch if they want to stay alive when they leave their pod. (Titan level 5 doesn't help in a fight with a knife.) I also do believe this could help the 'new' Avatar based MMOG if it could start inside an already established game environment with thousends of players.
The future is looking good. EVE becomes a lot more than just one of many MMOG. The only limits are technical issues and a lack of fantasy.
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.11.12 15:22:00 -
[18]
The point of a "new MMOG" would be that it was based in WW's World of Darkness, ie Vampires, Werewolves, Mages etc. It doesn't make sense to integrate this into Eve really :P
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.12 15:38:00 -
[19]
Originally by: Joerd Toastius The point of a "new MMOG" would be that it was based in WW's World of Darkness, ie Vampires, Werewolves, Mages etc. It doesn't make sense to integrate this into Eve really :P
It will when the Werewolf Empire and Vampire State strike down the Mages Federation.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Nate D
Priory of Saints
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Posted - 2006.11.12 15:39:00 -
[20]
I think another MMO by CCP would be great! However with such a close-nit community between devs and players it would be a grande idea to keep the players of both games connected not just by company that makes the game but also by community.
One way to do this is to allow Subscribers with a CCP account i.e. an EVE account play World of Darkness as well on the same subscription and vice versa. If you were to get tired of EVE and you wanted to take a break for a few months what better way to cure your boredom by playing World of Darkness, another MMO from the company we love. Also Allow your voice account to carry over to both games...
This idea would accomplish two goals. It would still allow for expansion of the CCP clientele. It would also heighten the value of a player's CCP account being able to play 2 games for the same cost.
I'd say the only catch would be that you could only log into one game at a time.
-NateÖ --- Still waiting for CCP to hire me...! Their hire button must have lagged out... Don't worry... SoonÖ |
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Rule2k
Fate.
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Posted - 2006.11.12 15:58:00 -
[21]
GL HF
lo3
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Vireya
Broken Saints
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Posted - 2006.11.12 16:09:00 -
[22]
bit of a bombshell to drop on us on rememberance day :)
cant wait to find out what input they can give (ie. what ideas you lot can rob!)
looking forward to having some minitures at last on my desk!!!
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Lala Ru
Gallente Quasar Industries Northern Regions Alliance
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Posted - 2006.11.12 16:45:00 -
[23]
This should be interesting. Assuming the WoD RPG is done well, all those WoD fans will go "Hey, what's this other 'Eve Online' thingy CCP has made. Let's go check it out!!"
Three questions though.
1) What lessons from EVE Online will be used to hopefully make a better game for the World of Darkness? 2) In contract to EVE's "go anywhere do anything" feel, in the WoD everyone is in their own little faction and they all hate everyone else. Would that sort of experience be carried over into the MMORPG or will it be more like EVE Online's "screw the factions" feel? 3) Will it be one persistent universe, or will WoD be sharded?
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kieron
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Posted - 2006.11.12 16:46:00 -
[24]
Originally by: Joerd Toastius The point of a "new MMOG" would be that it was based in WW's World of Darkness, ie Vampires, Werewolves, Mages etc. It doesn't make sense to integrate this into Eve really :P
No worries, we won't try to integrate WoD lore into EVE. There won't be 'Others' in EVE space.
kieron Community Manager, EVE Online |
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Albus
Shinra Lotka Volterra
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Posted - 2006.11.12 16:51:00 -
[25]
Originally by: kieron
It is my understanding that using the in-station environment will not be a requirement for capsuleers. One of my initial concerns was that players would be required to move through the station to check out their hangar, look at the market, run over to an agent, run over to fitting, then back to the ship a la Earth & Beyond. I've been told there will not be any unnecessary time sinks added to the game, such a having to run everywhere in station.
Thanks Keiron, allays some of my fears at least. At least it'll be ignorable.
Originally by: Shin Ra It was mentioned several times at the fanfest. Its going to be more a social aspect - going to the bar in a station, playing poker for isk and what not. Aside from adding depth to the game it is supposed to attract a wider range of people to the game. Personally I think its a fantastic idea.
Okay, thats fair enough if it's just designed to be a social platform. Seems an awful lot of effort to go to just for a glorified chatroom though, but I guess some people might enjoy it. I can kind of understand why they might want to do it, in that it might attract some of the more shallow MMOPG players who like style over substance. Once they're in, grab them by the neck with what EVE is actually all about (The Space Manufacturing/Trading/Combat/Universal Thermonuclear War MMORPG as opposed to The SIMS In Space), and Bob's your uncle. I guess time will tell. I'm still cynical that it'll ever actually happen mind you.
Originally by: Shin Ra
Planetery flight is different as there will be aspects of the game based on this such as setting up infrastructure on planets. This will be, I'm sure, an important aspect of the game in the future.
Yeah, planetary flight is something that could be integrated into the game in a meaningful way. Ships with atmospheric flight capabilities, resources to fight over, cities to build etc. Thats one reason why I can't see the in-station stuff happening anytime soon, given how something like planetary flight, which could add significantly to the game, still isn't anywhere on the horizon despite being initially unveiled 2 years ago at the fanfest.
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Tareen Kashaar
eXin Alliance Pirate Coalition
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Posted - 2006.11.12 19:15:00 -
[26]
Originally by: Joerd Toastius {edit} Ok, serious question though:
What consequences does this merger have for the ongoing debate about Nos balance?
OMG, I never laughed so hard reading something on the internet XD
Good going CCP, being a P&P roleplayer (not so much in eve) I'm pretty excited :) --- WTS: Forum Signatures, 30mil a piece. Evemail me!
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Araxmas
Caldari Imperial Space Corporation
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Posted - 2006.11.12 19:23:00 -
[27]
Quote: from all the real Eve players amongst us.
What's a REAL eve player than?
--------
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Ryunosuke Kusanagi
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Posted - 2006.11.12 20:00:00 -
[28]
Straight off of www.fark.com
White Wolf and makers of Eve Online merge. Now you can pay 15 dollars a month to pretend to be a moody emo vampire in the vast emptiness of space
:P
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Vyger
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Posted - 2006.11.12 20:07:00 -
[29]
Congratulations on the merger, and I look forward to another 3 years of EVE and beyond. You guys have a lot of hard work ahead of you but **** if it doesn't look fun Oh and I enjoyed the keynote speech at the Fanfest (via EVETV), don't know what my neighbours thought but I was laughing out loud at the slide presentation.
Slightly disturbingly though I now realise that I look like Kieron (thankfully not with the skirt though )
What the hell are you going to call an EVE Online RPG game though, EVE Offline
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Sovy Kurosei
Amarr Therianthropic Technologies
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Posted - 2006.11.12 20:18:00 -
[30]
Originally by: kieron There won't be 'Others' in EVE space.
___________________
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Feng Schui
Minmatar Republic Military School
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Posted - 2006.11.12 20:19:00 -
[31]
Please don't become "partners" with Blizzard or EA Games
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Bigby
angels of darkness LTD
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Posted - 2006.11.12 20:43:00 -
[32]
Good luck with the merger guys. Only played werewolf a few times when it first came out but sounds like a classic environment for CCPs PVP style game, both between the different clans and also agains vamps etc.
Good idea, and good IP haul I'd imagine.
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Noriath
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Posted - 2006.11.12 20:49:00 -
[33]
Originally by: Joerd Toastius Ok, serious question though:
What consequences does this merger have for the ongoing debate about Nos balance?
Well, White Wolf is all about super powerful vampires...
Seriously though, this sounds like great news!
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Amon 'Chakai
FinFleet Lotka Volterra
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Posted - 2006.11.12 20:51:00 -
[34]
First thing what comes to my mind is.. Is the income still from eve going to eve.. or some wierd card game about what I could not care less. ??====??====??====??====??====??====??====??====??==?? If eve even makes close up to 60-70k+ dollars per day as budget.. they could throw about 140k-300k easily to hardware upgrade once per year.
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Cygnet Lythanea
Ninjitsu Heavy Industries Black Sun Alliance
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Posted - 2006.11.12 21:33:00 -
[35]
I might STRONGLY urge CCP not to go through with this. Please look to what happened to Troika when they tried to develope White Wolf properties.
Secondly, if they DO decide to go thorugh with it... for the love of God, PLEASE do not use the current 'new' World of Darkness in a MMO. Use the original mythos. It was much, much cooler.
She's hunting you, pirate scum...
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George Soros
Minmatar Idiot Arbitrage Inc
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Posted - 2006.11.12 21:36:00 -
[36]
So when is the IPO? I want a piece of the action! - - - - - - - - - - - - - - - -
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Cerui Tarshiel
Minmatar Blind Dumb Deafened
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Posted - 2006.11.12 21:57:00 -
[37]
They indeed dropped bomb when Hellmar said it. Didn't know what to think for the first minutes but the more they explained the reasons for doing it the better it sounded. And Eve collectible thingies indeed sounds good. Now CCP/White Wolf just need to go into partnership with Toyvault and produce Eve spaceship plushies
Plush World Domination 4tw
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Jake Devlin
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Posted - 2006.11.12 23:10:00 -
[38]
Quote: 'new' World of Darkness in a MMO
oh please... nWoD is so much better ie in general better thought out. the new vampire clans are much better and the new covenants simply rock. with the ordo dracul in new WoD i've no desire to play old. nothing good in old WoD (vampire at least) has been lost or can't be put back in by a storyteller, but the really sucky metaplot is gone and players are now not overpowered.
you should give nWoD more of a chance, everyone I know who plays it has grown to likes it.
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Renniks Nomis
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Posted - 2006.11.12 23:12:00 -
[39]
Wow great news guys
I have to say ive never personaly played any of White Wolf's games myself but ive heard from freinds that there games are very good. Cant wait to see what the partnership will produce in the future (and I cant wait to get my hands on some of those EVE novles ).
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Suze'Rain
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Posted - 2006.11.12 23:29:00 -
[40]
Edited by: Suze''Rain on 12/11/2006 23:35:53 I've worked in the pen and paper RPG industry, worked on consultancy roles for a string products, and seen the moves in the industry the last decade and plenty of the paper-based designers, (myself included) have transferred to the electronic media rather than wallow in the increasing moribund print media. In that respect, I'm eager and interested by the potential opportunity this announcement offers. Congratulations are certainly due for the bravery to take the plunge and agree to such a merger, with the potential it offers.
However, I for one, burnt out by plenty of years of seeing first-hand the absolute train wreck that has been WW's customer relations with it's existing membership (I know enough ex-camarilla members with axes to grind at the incompetencies and arrogance of WW staff and freelancers to fill an entire rolodex), can only see this as a disaster for CCP. The jaded exhaustion from the last ten years of product launches, rehashed ideas, failed promises and poor communication cannot be forgotten.
I hope I'm completely wrong, but my heart tells me this is the time to start thinking about jumping ship.
I've followed eve since early 2000, seen the product grow, rise, and all the naysayers vidicated. but my gut reaction is, thankyou, CCP, for some wonderful years of gaming, but I'm going to leave you now while we're still on a high.
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.11.12 23:59:00 -
[41]
Originally by: Cygnet Lythanea I might STRONGLY urge CCP not to go through with this. Please look to what happened to Troika when they tried to develope White Wolf properties.
Oh come ON. Troika's problems are nothing to do with their choice of property and everything to do with the fact that while their writing and design skills were stellar, their coding and QA abilities were absymal. Look at their principal members' histories - Fallout, Fallout 2, ToEE, Arcanum, VTM:B. All of them with stellar writing, all of them with truly crappy quality code-wise. And before any wise-arse starts on about Eve's bugs, you're about an order of magnitude out in the comparison, particularly given that the one set of examples are single-player while the other example is an MMOG.
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Derrios
Dirty Deeds Corp. Axiom Empire
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Posted - 2006.11.13 00:23:00 -
[42]
oh man world of darkness MMOG, I am getting semi wood already. -----------------------------------------------
Originally by: wierchas noobhunter hmm blowing ascn carebears in empire ?
can i join ?
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Derrios
Dirty Deeds Corp. Axiom Empire
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Posted - 2006.11.13 00:30:00 -
[43]
Originally by: Renniks Nomis Wow great news guys
I have to say ive never personaly played any of White Wolf's games myself but ive heard from freinds that there games are very good. Cant wait to see what the partnership will produce in the future (and I cant wait to get my hands on some of those EVE novles ).
The funny thing I just realized about WW and CCP they both have 5 *dots* to max. This makes a pretty strong mesh as far as coding and etc. Although making a WoD purely time based skill system i dont know if i would like. We'll see though *giggles with glee*! -----------------------------------------------
Originally by: wierchas noobhunter hmm blowing ascn carebears in empire ?
can i join ?
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Aleis
Minmatar
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Posted - 2006.11.13 00:52:00 -
[44]
Edited by: Aleis on 13/11/2006 00:57:22 Edited by: Aleis on 13/11/2006 00:54:19
Originally by: kieron
Originally by: Joerd Toastius The point of a "new MMOG" would be that it was based in WW's World of Darkness, ie Vampires, Werewolves, Mages etc. It doesn't make sense to integrate this into Eve really :P
No worries, we won't try to integrate WoD lore into EVE. There won't be 'Others' in EVE space.
Come on...have you ever played any White Wolf games?
every book white wolf has made, has something states something like "Though the games ar "Similar" they are not interchangable."
And of course no one ever listens, and typicaly makes a complete butchery of the everything. But really thats part of the fun and as the one guy says
Quote: The funny thing I just realized about WW and CCP they both have 5 *dots* to max. This makes a pretty strong mesh as far as coding and etc. Although making a WoD purely time based skill system i dont know if i would like. We'll see though *giggles with glee*
Vampires in space fighting the Technocracy I can't wait.
*Aleis straps some Nos onto his ship and waits for teh jovians to show them selves
Take nothing said above this Line Seriusly --------------------------------------------
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JForce
The Arrow Project The ARR0W Project
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Posted - 2006.11.13 02:18:00 -
[45]
Serious Question Time:
Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).
1)What's the new company going to be called?
2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.
Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?
There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.
I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.
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Letouk Mernel
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Posted - 2006.11.13 03:29:00 -
[46]
CCP and White Wolf have such different areas of business they operate in... the merger is somewhat weird. I mean, I could have understood a business arrangement, partnership, contract of some sort; everything you say you want to do and want White Wolf to help with can be done via a business deal. I don't understand the merger.
Good question above, what is the new company going to be called? White Wolf?
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Barthez Thed
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Posted - 2006.11.13 05:19:00 -
[47]
Edited by: Barthez Thed on 13/11/2006 05:19:22 So will you be changing name?
White-CCP? CCP-Wolf? wolf-online? eve-wolf? White-online? WWCCP? whitewolf-online? eve-whitewolf?
I don't actually like any of these btw
What about a patch called Eve: White Wolf (this sounds pretty cool to me, maybe reserved for when you can walk inside stations or something)
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Barthez Thed
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Posted - 2006.11.13 05:22:00 -
[48]
OOOOOO just though of this:
Why not allow instation and planet going characters, you could call it World of Eve (or WOE for short )
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Acheron Cyc
Caldari
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Posted - 2006.11.13 05:30:00 -
[49]
They will keep operating as separated entities. i.e CCP will still be CCP and White Wolf will still be White Wolf.
The only difference is that Hellmar recieves a bigger paycheck at the end of the month. ------------------------------------------ "To do something right it must be done twice. The first time instructs the second." Simon Bolivar.
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Aleis
Minmatar
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Posted - 2006.11.13 06:00:00 -
[50]
"merger" read Bought out
It's just that "Merging" in todays business world has become the catch phrase when one company buys another.
big busnesses no long buy other companies teh "Merge" so the little guys don't think anyone is trying to get all three of teh same color. Not saying ccp is trying to buy hotels or anything and it's not in any position to try honestly no matter how awsome Eve is, it's still pretty small compaired to the real big wigs.
An for two great companies, I have loved both i hope it works out to the best.
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Varis
Jericho Fraction
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Posted - 2006.11.13 07:50:00 -
[51]
Personally, I think its an awesome move - the RP experience of WW can only add depth to eve-online. And the possibilities for the future are cool.
Best of luck all!
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spurious signal
Caldari ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.11.13 07:55:00 -
[52]
Originally by: kieron During his keynote speech yesterday, Hellmar announced the merger of CCP Games and White Wolf. Needless to say, this is big news in both industries, online gaming and traditional RPGs. The Press Release is available for reading.
Uh-oh.
Quote: So, what does this mean for the EVE Online community? In the short term, little has changed. CCP is the same company, a little larger but with a giant intellectual property for future expansions. The Dev team will continue to focus on EVE, but some of the technologies we are developing - full body avatars, and station environments & interaction - will be used as a foundation for future MMOGs based on the White Wolf intellectual properties.
Future MMOGs? So the Dev team WON'T be focussing on EVE or will, at best, be diluted and stretched in 2 directions. Yippee.
Quote: White Wolf will be forging ahead with their talents for the future production of an EVE Online based traditional RPG and table top starship combat games, as well as miniatures (and there was much rejoicing!), comics, graphic novels, etc.
Yeah, table-top games and plastic toys, that's what EVE is missing
Quote: CCP will continue to expand the number of developers in CCP and in the near future begin production on a to be announced MMOG based on White Wolf's World of Darkness RPG setting. While we will be able to use some of the technologies I mentioned earlier, this game is still a number of years from alpha, let alone release.
Yuh-huh, thought so.
Just a little history lesson - EVERY single time an MMORPG developer shifts into a new project the original MMMORPG that made them what they are starts an inevitable downward spiral. Dev attention gets moved away from the "old" warhorse and the new shiny baby becomes the raison d'etre, the one that gets the love.
Quote: I'm sure there are a number of questions that need to be answered, so ask them in this thread, I will do what I can do answer them.
Yeah I've got a question, do you feel comfortable with the idea that CCP are now risking the entire future of EVE because of greed for more money from toys sales and a new MMORPG?
We've already seen this happening to EVE. When the cream of the dev team were taken away to work on the Chinese launch of EVE what happened here? Kali got 2/3rds of its features stripped and is STILL months and months late. Don't feed us this bull**** about "continue to focus on EVE" - we're not all blind and stupid even if you guys haven't got the ability to learn from others.
This purchase of White Elephant is a very bad idea. Current EVE players will gain NOTHING from it. Future potential EVE players will simply gain a competing MMORPG that almost certainly attempts to copy WoW.
0/10 CCP, I'm very glad I wasn't at the FanFest to receive this dire news, I'd have been very sad.
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Marine HK4861
Caldari Seoltachd
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Posted - 2006.11.13 08:14:00 -
[53]
Originally by: Cerui Tarshiel Now CCP/White Wolf just need to go into partnership with Toyvault and produce Eve spaceship plushies
Quote:
Erm, no.
The amount of trouble CCP would get into with Thorax plushies...
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Neon Genesis
Gallente Hooligans Of War
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Posted - 2006.11.13 08:36:00 -
[54]
Edited by: Neon Genesis on 13/11/2006 08:40:22
Originally by: Cygnet Lythanea I might STRONGLY urge CCP not to go through with this. Please look to what happened to Troika when they tried to develope White Wolf properties.
Secondly, if they DO decide to go thorugh with it... for the love of God, PLEASE do not use the current 'new' World of Darkness in a MMO. Use the original mythos. It was much, much cooler.
I'm sure they'll convo you to ask for advice, questionable internet economist.
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Miss Overlord
Gallente EUROPEANS
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Posted - 2006.11.13 08:43:00 -
[55]
from an eve perspective could be good value from an overall perpsective as long as both recieve attention development wise i can only see this as a good thing
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Noriath
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Posted - 2006.11.13 09:13:00 -
[56]
When you say this is a dumb idea because the companies that tried to make whitewolf games before didn't do so well... Let's face it, the previous vampire games were somewhat fun, but in the end betrayed the genre because WOD has never been about killing tons and tons of opponents, quite the opposite...
If they are going to make a WOD game, which seems likely I really hope that they will take an aproach to the game that doesn't make it combat heavy, but rather socializing heavy...
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Varis
Jericho Fraction
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Posted - 2006.11.13 09:32:00 -
[57]
Well, comparisons White Wolf: Eve Vampire: Alliance Politics Werewolf: Territory control and fighting Mage: ummm...... no idea...
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Dezzereth
FightClub TQ
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Posted - 2006.11.13 10:12:00 -
[58]
Quote: I could have understood a business arrangement, partnership, contract of some sort; everything you say you want to do and want White Wolf to help with can be done via a business deal. I don't understand the merger.
Exactly.
I am also not very optimistic about this "merger". White Wolf is a company living from its former glory. It ceased to be an innovative company a long time ago. Au contraire, with their Sword and Sorcery game lines they mainly use already established game universes (like Everquest, World of Warcraft) with the rigid D20 rules. White Wolf itself only does games of their usual "we are outsiders and must keep our humanity" theme, which gets old after they use it in EVERY of their games. Don't get me wrong, the original Vampire and even Werewolf *were* groundbreaking, and deserve to be amongst the best of the best of P&P roleplaying history, but their creation was roughly 15 years ago. CCP an energetic company full of ideas, and an old behemoth not able (or willing) to break out of confines - a very strange mix indeed.
Also, since we are at it, I have worst fears for a possible EVE P&P game. I have thought about one myself, tried some ideas, and came to the conclusion that EVE needs an own game system to get that certain feel that the playing of it conveys. Things like how the skills modify ship stats, how the ship stats affect flight and combat, etc. Now if I don't get a hefty surprise then the two possible game systems that will be used for an EVE RPG would be either WWs own house rules, which are used for virtually all of their games, or the D20 system. The D20 system would introduce character levels and character classes to EVE - let that sink for a moment: character levels and character classes in a game that in its digital form has the most free-form character development among MMOs. Would be a joke tbh, and a very bad one at that. Then there is WWs house system. Well, it would fulfill a few of the aspects an EVE RPG would need, and would be certainly the better choice, yet I still think the system is too slow and bogged down. Some changes would have to be made (Expand the narrow skill list, involve range at combat more, change the vehicle combat system to introduce larger combat point values, since a range of 10 is not really enough to go from shuttle to Titan, fleet combat rules, and a few other things that seem minor, but very important in the overall picture).
I would have seen no problem in a licencing of EVE (RPG and merchandise) to WW or an other company, but this jump into a merger.... I dunno. The ONLY advantage I see is that CCP will be able to make a WOD MMO - but its too early to say if it's a good or bad idea (though there are not many others capable to doing so properly either imo). While "time will tell" is certainly a possible way to look at things, I am generally more pessimistic (or maybe realistic) regardign this "merger".
Nonetheless, I wish CCP and WW (whatever the name will be) the best.
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Erdiere
Minmatar Erasers inc. Interstellar Alcohol Conglomerate
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Posted - 2006.11.13 10:37:00 -
[59]
If CCP and White Wolf were to get a new name as a result of this merger, the only option would of course be CCW, Crowd Control Wolf.
At the very beginning of my EvE career it was crystal clear for me what to do and were to go. Then the tutorial ended.
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Discorporation
Amarr Evolution Band of Brothers
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Posted - 2006.11.13 10:57:00 -
[60]
Originally by: Dezzereth
Also, since we are at it, I have worst fears for a possible EVE P&P game. I have thought about one myself, tried some ideas, and came to the conclusion that EVE needs an own game system to get that certain feel that the playing of it conveys. Things like how the skills modify ship stats, how the ship stats affect flight and combat, etc.
This is probably why an EvE PnP rpg would use non-pilots and would just take place in the EvE universe with pilots being "superbeings" (PrC or Advanced Class or the like).
In any case, good news, hope it works out for both companies!
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Roshan longshot
Gallente Ordos Humanitas
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Posted - 2006.11.13 11:42:00 -
[61]
Humm...well now....people are saying "good move" and "way to go" Well have to wait and see, I personaly never heard of white wolf, nor any of their products.
But on a better note: Maybe now we can get Eve-online on CD-ROM!?!?!?! Instead haveing to download it??
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Naran Darkmood
Gallente
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Posted - 2006.11.13 12:16:00 -
[62]
Originally by: Jake Devlin
Quote: 'new' World of Darkness in a MMO
oh please... nWoD is so much better ie in general better thought out. the new vampire clans are much better and the new covenants simply rock. with the ordo dracul in new WoD i've no desire to play old. nothing good in old WoD (vampire at least) has been lost or can't be put back in by a storyteller, but the really sucky metaplot is gone and players are now not overpowered.
you should give nWoD more of a chance, everyone I know who plays it has grown to likes it.
Well, I'm a serious Vampire: the Masquerade player and Storyteller, and I never ever warmed to the Reqium stuff... The Metaplot you termed sucky, is actually one of the reasons I really liked the game & setting. Oh, and I never had problems with overpowered players in my chronicles, so this is something, the storyteller can get rid of in the old system as well. Also, before you put thing back into the new setting, you can stick with the old one as well.
The only good thing with this merger is, I now know who is going to programm the next Vampire computer game (een though Vampire: Bloodlines was more about fighting then social interaction, it was a really good capture of the WoD theme).
PS: With this I'm finally justified to name my Dominix Absimilarid, antedeluvian of all Nosferatu
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Alex Harumichi
Gallente Gradient Namtz'aar k'in
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Posted - 2006.11.13 12:25:00 -
[63]
I have very much mixed feelings. I hope it works out, but a cynical voice inside me is pointing to all the times that companies merged or did buy-outs and the end result is an unmitigated disaster. Hope this one isn't like that.
I'm more worried for White Wolf, actually. I'd hate to see the best large rpg company at the moment get turned into an EVE promotional material factory. EVE rocks, but truth be told White Wolf games rock even more.
We'll see. Promises and press releases mean very little right now. If White Wolf's release schedule and game quality stays the same or improves over the next year, I'll be in the sidelines cheering. If it drops and smaller games get dropped to "make way for EVE priorities", then... I'll have been right to worry.
Nothing I can do about things but hope for the best. I (now) hear that the White Wolf guys and CCP guys are all happy about this, and that it wasn't as much of a corporate buyout as it at first sounded, so... good luck to all. I'm a fan of the products of both companies. Can't quite say I'm a fan of White Wolf the company, they have done some truly idiotic things during the last year (trying to enforce a licence to play their games, etc)... but their games seriously rock and in general they are more "good guys" than "slimy lawyer ice weasels"
To the people going "I've never heard of White Wolf"... that's like an XBox player going "I've never heard of this 'Apple' company, are they any good?".
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Dezzereth
FightClub TQ
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Posted - 2006.11.13 12:34:00 -
[64]
Originally by: Discorporation
Originally by: Dezzereth
Also, since we are at it, I have worst fears for a possible EVE P&P game. I have thought about one myself, tried some ideas, and came to the conclusion that EVE needs an own game system to get that certain feel that the playing of it conveys. Things like how the skills modify ship stats, how the ship stats affect flight and combat, etc.
This is probably why an EvE PnP rpg would use non-pilots and would just take place in the EvE universe with pilots being "superbeings" (PrC or Advanced Class or the like).
In any case, good news, hope it works out for both companies!
So? If something is actually in game then the ruleset must take that into consideration. No matter if players are able to be "nber" at the beginning or later stages of a game, the rules must be made appropriately - aside from the fact that "Advanced Class" is something that completely does *not* fit EVE.
Podpilots are one of the movers and shakers of the EVE Cluster, so not being able to play them at all and leave them as "demi-god" would take away from the game.
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Jollyreaper
Gallente Ace Adventure Corp
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Posted - 2006.11.13 12:35:00 -
[65]
Seems like an odd alliance to make. It would make sense if the goal was to produce a WoD MMORPG. But they already have EVE running. Are they planning on doubling their coder base so that they can manage two separate games? If that's the case, that's cool. My concern would be that they don't have the staff to run two projects and they'll end up having to rob Peter to pay Paul. It would truly suck if EVE got left behind just so werewolves could be worked on.
The whole idea of the collectable card game seemed to be a bit of a non sequiter. EVE doesn't seem to have overlap to that sort of fanbase. I was just as surprised when Microsoft licensed out Crimson Skies to be a pencil and paper RPG complete with paintable models like Warhammer. It just seemed like a non-obvious sort of thing to branch out into. It'd be like licensing EVE Online needlework patterns for fiesty grandmas.
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Varis
Jericho Fraction
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Posted - 2006.11.13 13:13:00 -
[66]
well, they have pretty much doubled the coders..
this time last year there were 55 people workign at CCP. Today they have about 170 (didn't catch the exact number)
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Krayl
Quantum Industries Prime Orbital Systems
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Posted - 2006.11.13 13:32:00 -
[67]
Well, I for one look forwards to seeing the results of this. I enjoyed playing exalted, and world of darkness has a huge amount of work done on it already, which should make the development process easier. One thing though, I hope this isn't going to be based too much on the older stuff (with that horrible metaplot which tried to merge all of the different lines). I guess not because the older edition stuff just ended up as a mess really. The newer, much darker and dangerous world of darkness setting seems a lot better to me.
Models will be cool. I want to use them for full thrust if nothing else :)
PS: An exalted mmo would be cool too :D
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Alex Harumichi
Gallente Gradient Namtz'aar k'in
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Posted - 2006.11.13 13:47:00 -
[68]
Originally by: Krayl One thing though, I hope this isn't going to be based too much on the older stuff (with that horrible metaplot which tried to merge all of the different lines). I guess not because the older edition stuff just ended up as a mess really. The newer, much darker and dangerous world of darkness setting seems a lot better to me.
I think it's pretty much given that any WoD mmorpg will be based on the new WoD, not the old one. It's leaner, meaner, and lacks the ridiculously convoluted metaplot (which, granted, was cool at times, but became a but unwieldy over time).
Originally by: Krayl
PS: An exalted mmo would be cool too :D
Yeah. It could also seriously suck.
"LFG Solar 5k exp have l33t charms!1! wanna kill abyssals!!"
...actually, that "could suck" applies to WoD, too. That's the problem with mmorpgs -- a large percentage of players are immature idiots, and ignoring them is sometimes hard. Oh well.
As long as CCP concentrates on the more mature crowd things can work. The moment they start going after younger players and "the WoW crowd", things will begin sucking at Hoovermatic levels.
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Aquae
Gallente Die Trying Kith of Venal
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Posted - 2006.11.13 14:06:00 -
[69]
Personnally, i just hope that CCP will keep focusing on Eve and that it will stay for them the main priority. On my side , i'm not that interested in other games even if they are CCP created(in fact i'm not playing other games at all)
The idea that CCP will divide their team to work on other project does not sound good. I understand that loads of people are working at CCP at the moment compare to last year but there is also more people playing... There is so many thing to be develop and scheduled on Eve that i hope things will not go wrong.
To finish on a positive note, i wish all the best for the new team (ccp and white wolf)
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Valazzar
Amarr Frontline Defense Force Maelstrom Alliance
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Posted - 2006.11.13 14:09:00 -
[70]
Originally by: Alex Harumichi
Originally by: Krayl One thing though, I hope this isn't going to be based too much on the older stuff (with that horrible metaplot which tried to merge all of the different lines). I guess not because the older edition stuff just ended up as a mess really. The newer, much darker and dangerous world of darkness setting seems a lot better to me.
I think it's pretty much given that any WoD mmorpg will be based on the new WoD, not the old one. It's leaner, meaner, and lacks the ridiculously convoluted metaplot (which, granted, was cool at times, but became a but unwieldy over time).
Originally by: Krayl
PS: An exalted mmo would be cool too :D
Yeah. It could also seriously suck.
"LFG Solar 5k exp have l33t charms!1! wanna kill abyssals!!"
...actually, that "could suck" applies to WoD, too. That's the problem with mmorpgs -- a large percentage of players are immature idiots, and ignoring them is sometimes hard. Oh well.
As long as CCP concentrates on the more mature crowd things can work. The moment they start going after younger players and "the WoW crowd", things will begin sucking at Hoovermatic levels.
What i think sounds SO exciting about this merger arrangement, is that CCP, the only company i know that has made a MMORPG that does NOT appeal to those young we all love to hate, is going to be creating the mmog for White Wolf, that makes incredibly good pen & paper RPGs. So maybe CCP *is* the right company to make a WoD mmog, i think it could be very very good. I'm all excited :) Imagine this...a WoD based mmog, with the same mature player base that EVE has. I cannot begin to describe how nice that would be.
Plus i think all the social things they are planning to put in eve (because they are making them for vampire mmog) are gonna be neat, i would love to play poker with some other folks while sitting in a station in the middle 0.0 space, that'd rock :-) I'm sitting there anyway, just chatting to my corp...might as well play poker too :)
/Valazzar
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Trooper B99
Caldari Body Count Inc. Mercenary Coalition
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Posted - 2006.11.13 14:58:00 -
[71]
Question
(one 1 wanted to ask the dev panel but the queue was cut off after Hygelac) so in the style of the panel . . . .
Hi, I'm Trooper b99 and I'm part of BDCI
I know that previously it was mentioned about the intracasy of the player history in EVE and the social community thats developed but with regards to the backstory and history etc in regards to the pen and paper MMOG, will Corps and Alliances prevalent in the CURRENT game (not just those NPC entities in the backstory) be part of the MMOG source material?
I mean, will we see WhiteWolf sourcebooks like Mercenaries: The Paid, Capsuleeres: The Immortals, Forgotten Empires: Long dead Alliances etc etc Will Seleene, Shrike and CYVOCK be real characters in the Game Universe? .
Wirykomi Team Racer - COLOSSUS Championships Year 106 PvP Tournament Semi-Finalist - 2006 FanFest |
Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2006.11.13 15:22:00 -
[72]
Originally by: JForce Serious Question Time:
Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).
1)What's the new company going to be called?
2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.
Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?
There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.
I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.
Can you not read ? Tas
The best Laugh ever ... Credit goes to TheKiller8 for this ! This includes bad language... so beware |
Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.11.13 15:47:00 -
[73]
What I find funny is that we dont have more business tools in EVE since the company CCP was a business software company before they started gaming.
What was CCP a POS software company.
I want my stock market!!!!
Originally by: Dwight Hammerhead . Just because Kali is already in testing. If CCP were actually concerned about what ppl think they would of opened it up for discussion.
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Robert Ocean
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Posted - 2006.11.13 16:23:00 -
[74]
A question for the devs: Could you give us any tip of how is the WoD MMOG proyect oriented: old WOD atmosphere (medieval) or rather contemporary? I personally like second the most, there are already many medieval MMOGs around, and guns fit vampires just so good...
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Suze'Rain
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Posted - 2006.11.13 16:37:00 -
[75]
Originally by: Robert Ocean A question for the devs: Could you give us any tip of how is the WoD MMOG proyect oriented: old WOD atmosphere (medieval) or rather contemporary? I personally like second the most, there are already many medieval MMOGs around, and guns fit vampires just so good...
hrm, I can only hope for modern-day gothic-punk setting. With white wolf as CCP's *censored*, instead of the other way round, I might just consider any environment artists' jobs that crop up to be sent from heaven. Always loved the WOD setting as an artist... just hated that there was too much bloody (sometimes literally) goth angst.
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PhamNuwen
Caldari Bungee Jumper
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Posted - 2006.11.13 16:47:00 -
[76]
Originally by: spurious signal
Originally by: kieron
:
Quote: CCP will continue to expand the number of developers in CCP and in the near future begin production on a to be announced MMOG based on White Wolf's World of Darkness RPG setting. While we will be able to use some of the technologies I mentioned earlier, this game is still a number of years from alpha, let alone release.
Yuh-huh, thought so.
Just a little history lesson - EVERY single time an MMORPG developer shifts into a new project the original MMMORPG that made them what they are starts an inevitable downward spiral. Dev attention gets moved away from the "old" warhorse and the new shiny baby becomes the raison d'etre, the one that gets the love.
Quote: I'm sure there are a number of questions that need to be answered, so ask them in this thread, I will do what I can do answer them.
Yeah I've got a question, do you feel comfortable with the idea that CCP are now risking the entire future of EVE because of greed for more money from toys sales and a new MMORPG?
We've already seen this happening to EVE. When the cream of the dev team were taken away to work on the Chinese launch of EVE what happened here? Kali got 2/3rds of its features stripped and is STILL months and months late. Don't feed us this bull**** about "continue to focus on EVE" - we're not all blind and stupid even if you guys haven't got the ability to learn from others.
This purchase of White Elephant is a very bad idea. Current EVE players will gain NOTHING from it. Future potential EVE players will simply gain a competing MMORPG that almost certainly attempts to copy WoW.
0/10 CCP, I'm very glad I wasn't at the FanFest to receive this dire news, I'd have been very sad.
Nothing more to say.... Kali IS the Vaporware of the year in 2006. It's to late to correct it now. I'm sure, CCP will deliver something in the current year causing a desaster in december.
__ it's only a game: don't cry and pay... ---
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Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD
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Posted - 2006.11.13 16:59:00 -
[77]
Edited by: Juwi Kotch on 13/11/2006 17:01:55 From what I have heard and read so far, this merger (although it looks in fact more like CCP has bought WW) is absolutely perfect. Strong storytellers and strong online game developers merge their talents, and build up the future on combined strengths. Fabulous!
I do not fear that they mix up WoD and Eve, and it only can stabilize CCP, when it moves away from being a one product company. I think CCP has enough knowledge about the market and mechanisms of online game programming, that they do not mix programmers and game designers to develop two completely different projects: Improving and enhancing an established SciFi MMOG is probably the complete antagonist of inventing and developing a completely new Fantasy/Mystery MMOG from scratch.
However, when two teams are working on ideas, they can share best practices technology-wise, and game mechanic ideas. Like full body avatars.
I'm still missing my avatar from Ultima Online. I definitly want a full body avatar. I want to walk around my ship, inside stations, and on planets. Not necessarily to fight other avatars, but to socialize. I believe, as long as nobody is forced to fly over planets or to leave their ships in stations, having full body avatars could be regarded as an additional option to play the game, nobody who does not want that would be hurt. An option, which will attract all those who didn't come to Eve, because they don't want to be a ship.
I like everything of this announcement very much.
Juwi Kotch
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Jollyreaper
Gallente Ace Adventure Corp
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Posted - 2006.11.13 17:09:00 -
[78]
When it comes to rpg's, there's the mechanics of the game and there's the fluff. I've always been a sucker for fluff. I think the Battletech fluff is very compelling. I like what Gamer's Workshop has done with the Warhammer line. I fel that Warcraft 1 and 2 had very good fluff. I haven't played Warcraft 3 yet so cannot comment on it, same with World of Warcraft.
I've not been impressed by the EVE fluff as much. It just seems a bit convoluted and I can't keep track of who is supposed to be caring about what. It hasn't really been much of an issue since the sandbox factor has so much of an impact. It doesn't matter what Gallante thinks about Caldari or what, it's a matter of the corps you're dealing with and whatever feuds you get involved with from there.
If the EVE fluff gets a bit more polished, that'd be cool. Don't know if that's likely. My primary concern is the new MMORPG taking interest away from this one. Still, they're such divergent genres, there might not be as much fan interest robbing as one might think. I'd be even more concerned if CCP got a Trek or Star Wars license since that is space RPGing, the bread and butter of EVE.
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Feyd Darkholme
Caldari
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Posted - 2006.11.13 17:50:00 -
[79]
Originally by: kieron It is my understanding that using the in-station environment will not be a requirement for capsuleers. One of my initial concerns was that players would be required to move through the station to check out their hangar, look at the market, run over to an agent, run over to fitting, then back to the ship a la Earth & Beyond. I've been told there will not be any unnecessary time sinks added to the game, such a having to run everywhere in station.
Well then, the question becomes what are the purposes going to be for being able to run around in stations and whatnot as an avatar? Not that I don't like the ldea, but enquiring minds want to know, or at least get some hints. ---------------
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Fitz Chivalry
eXceed Inc. Ascendant Frontier
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Posted - 2006.11.13 18:06:00 -
[80]
Originally by: Trooper B99 I mean, will we see WhiteWolf sourcebooks like Mercenaries: The Paid, Capsuleeres: The Immortals, Forgotten Empires: Long dead Alliances etc etc Will Seleene, Shrike and CYVOCK be real characters in the Game Universe?
This would be fantastic, not for the main game but for an add on module to be sold through the eve-o website.
Though as all WoD employees (as well as all GMs) are probably members of BoB I bet they would just give all their own characters ub3r stats and everyone else perception of 3 and charisma 25.
I have long been a huge WoD fan (hell i even watched the terrible short lived tv series ) and so am hoping that good things will come from this :)
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Reiisha
Frontier Technologies
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Posted - 2006.11.13 18:32:00 -
[81]
Originally by: kieron
Originally by: Joerd Toastius The point of a "new MMOG" would be that it was based in WW's World of Darkness, ie Vampires, Werewolves, Mages etc. It doesn't make sense to integrate this into Eve really :P
No worries, we won't try to integrate WoD lore into EVE. There won't be 'Others' in EVE space.
I was actually looking forward to awakening and adding a little Euthanatos flavour to my character
EVE History Wiki - Help us fill it!
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Bagehi
Caldari BFG Industries
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Posted - 2006.11.13 18:52:00 -
[82]
Excellent. Two of my favorite gaming companies joining forces. Fortunately, where one has strengths, the other has... weaknesses, and vice versa. Should be a good match. Good luck guys!
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2006.11.13 18:58:00 -
[83]
Edited by: Kweel Nakashyn on 13/11/2006 19:00:21 Well... A lot to say since I was a Vampire player (1st edition, switched to 3rd and played not so much with it).
WW (White Wolf) is a good compagny we'll say. But they tend to add more and more and more secrets layers to their game and when there are too much of them, they change their edition. It's a good pool a creativity.
Anyway, it's a good corp. I won't say i love them but I recon they made good games when I was playing them. But these were a little too sad for me. That's why I switch to a very poetic rpg (paper, again) named Agone that was in my language . Sad also, but more poetic than Changelins for exemple...
Bach in the 1st to 3rd edition of vampire, beware of their drawers. They had really talented ppl and... Punks
A third thing I don't like in WW that will be really hard for you is balancing. these guys can't balance the powers "heroes" had for their games. A mage is overpowered, then comes the wreewolfs, then vampires (old), then ...
Very hard for a single mid-aged vampire (say 300 years) to beat 1v1 a werewolf for exemple.
I mean by that, they create background in their game with things like. A killed B, C, D, E, F which were really tough npc. Why ? Haha, it's a secret (that mean they dunno). You'll learn 3 books later that that was because B steped on A's girlfriend foot and A didn't liked it. Then A get murdered by O, which is a very secret-you-wanna-know-I-won't-tell-character and because haha-another-secret-I-won't-tell, and so on (It worked 5 years for me then I quit...)
Now apply this to EVE Online : everybody have +50% per level things to learn, some NPC have level 6 and 7... you know what I mean. that won't work in eve because a 3 year vet is still a target for a 4 month player... Or 3 2 month old player...
anyway, we'll have a great background and things going around, I'm sure.
Anyway, beside these little things, it's a good corp :)
I have a single question : how CCP knew them ? Are you old friends ?
Edit : zomg CCP were punkgoths I didn't knew
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Aaron Rex
Caldari The Fated
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Posted - 2006.11.13 20:25:00 -
[84]
When Hellmar anounced the merger at the fanfest my first reaction was "White Whatnow??" as I had not delved too deeply into the whole RPG stuff. I did soon realise that I had played one of their games, Vampire the Masquarade and liked it.
What I think is needed from CCP and WW now is some form of introductory stuff. Something that tells us consicely what their main product lines are, and what WW's goals are. Stuff like that. Some easy way for those interested in the Eve community can intigrate themselves with WW "lore".
Furthermore, I have registered interest in trying some of WW's rpgs from many eve players. How about some sort of introductory discounts to certain WW merchendise availible through the eve store for interested parites?
Aaron Rex - Remember the Scordite... The Fated |
JForce
The Arrow Project The ARR0W Project
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Posted - 2006.11.13 22:35:00 -
[85]
Originally by: JForce Serious Question Time:
Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).
1)What's the new company going to be called?
2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.
Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?
There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.
I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.
Quoted to allow for Kieron to answer
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Hawkeye Jones
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Posted - 2006.11.14 00:16:00 -
[86]
CCP just need to admit that they've got bored of EvE!!! They went off and played WoW for abit and thought... hmm... Werewolves... traditional RPG... why didnt we think of that before... we could have had 3million subscribers instead of 100K!
So they go and do the obvious thing... jump on the - generic cut 'n paste MMORPG bandwagon, and guess who the guinnie pigs are going to be...
And here we were thinking originality would win the day
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Maldon Perriera
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Posted - 2006.11.14 02:37:00 -
[87]
Well my first thought when I heard this was WHAT??? I have played White Wolf games for ten years or so now and loved them. Haven't had time to play the new vampire much but the atmosphere of the old games and the background was absolutly WONDERFUL! I truly hope some of the writers from white wolf get to do some writing for EVE. For those who don't know white wolf does have some experience in space games. They had a PnP game called trinity that was set in the future and used starships. Never played is so I can't say if it was anygood or not.
I will be interested to see what develops they really do fill the wholes in each other. A good developer background and continuing story is one thing eve has been lacking (yes I know most of you don't care...)
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Reiisha
Frontier Technologies
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Posted - 2006.11.14 02:57:00 -
[88]
Originally by: JForce
Originally by: JForce Serious Question Time:
Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).
1)What's the new company going to be called?
2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.
Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?
There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.
I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.
Quoted to allow for Kieron to answer
1) As far as i can tell, the companies keep their name. CCP owns WW, but where CCP markets EVE without the WW seal, and vice versa for WW on books, any joint projects (an MMO or an EVE book) will have both seals on it. It's just a question of ownership and marketing.
2) Station environments, if worked out correctly, can give EVE RP a huge boost, which it really, REALLY needs. They would not have been planned without WW in the house, but with them, and the added revenues, why not add a few people to add this (much) asked for feature?
You all got warp to 0, so we get full body avatars.
EVE History Wiki - Help us fill it!
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Electric Fox
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Posted - 2006.11.14 03:15:00 -
[89]
Well, I guess I should open with a fitting quote from this week's Eve Chronicles:
Quote: "Stagnation," Bob said.
John nodded.
"Is death," Bob said.
heh, I wonder if our new inhouse storyteller was inspired by recent events.
Anyway, another thing I'd like to clear up is hinted at in the following quote:
Quote:
The combined company will introduce new online and offline gaming products across the science-fiction, horror, and fantasy genres.
Does this mean that Eve could be extended to a single player offline game based on something like Ascendancy or homeworld? Or that a new online sci-fi game may be produced? It'd be a rather large undertaking, or do I have the wrong end of the stick there Kieron?
Well, good luck with the merger. I've never heard of white wolf and don't know enough details to comment on the decision but again, the best of luck to you both |
Aaron Static
Deep Space Consortium Maelstrom Alliance
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Posted - 2006.11.14 04:34:00 -
[90]
Edited by: Aaron Static on 14/11/2006 04:34:32 I would seriously buy and cherish a novel based on the eve backstory...
ccp/white wolf... pls?? kthxbye
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Vaeldan Athargan
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Posted - 2006.11.14 04:39:00 -
[91]
Honestly, don't care how it turns out. WWGS will never get any more business from me or my gaming groups. The discussion on Slashdot says it best. WWGS' online reputation for dealing with their players and consumers leaves a screaming chasm between those players and any recognizable version of the word "satisfaction". This is the company that tried it's ****edest to shut down the games that made it what it was.
I'll continue to play Eve. But I predict that Eve will carry this new MMO, which will crash and burn due to unplayability and poor customer service from the WWGS side of things.
The moment any race or theme from any WWGS product becomes canon in Eve, I am outta here. There is no call for it.
My vote in WWGS' hand in Eve: No Confidence.
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Jubeli
Caldari Joint Espionage and Defence Industries
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Posted - 2006.11.14 12:13:00 -
[92]
I truly welcome this. Two of the best game producing companies joining forces should be a wicked match and also give CCP on Iceland to focus more on EVE Online without too much thinking about the CCG and store stuff \o/
WoD MMORPG.. well.. NICE! So if I ever want a break from EVE in 3 years I might look into that :P
Good luck to CCP and WW!
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2006.11.14 14:19:00 -
[93]
Awesome news, and congratz guys. Now, can I have a job? ----------------------
[FTEK] Pwning Eve Carebear Style |
Ar3s
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Posted - 2006.11.14 16:15:00 -
[94]
Edited by: Ar3s on 14/11/2006 16:16:20 This is will be remembered as "Black Sunday".
Its sounds all "smiles and drinks" but in reality with mergers you always giveup "some" part of your ability to control.
I fully understand a business partnership with White Wolf to release commercial products, playing cards, models etc etc which would benefit the Eve community but a merger between these two companies will only led to a negative impact to the Eve community.
More developes doesn't mean better quality, your new workforce may not have ever played Eve. Will they be a passionate about this community and product or will it be just "another job".How long before funds are re-alloacted to other projects when other departments within the "new merger" struggle and fail to hit target. More "fat controllers" how long before the "none" EVE management starts to make "business decision" which impacts Eve Online and the community.
This merger is nothing more than a self inflicated virus, it will spread and destory.
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Scorpyn
Caldari The Patriot Pact
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Posted - 2006.11.14 16:31:00 -
[95]
Interesting move. Good luck, I'm sure the results from the teamwork will be quite awesome.
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Lester Dean
Gallente Vanguard Frontiers Ascendant Frontier
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Posted - 2006.11.14 17:28:00 -
[96]
This is amazing, after speaking with ccp and white wolf at fanfest im fully confident this is gonna be a great addition to Eve
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Yilan Cheran
Gallente
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Posted - 2006.11.14 18:33:00 -
[97]
Wow... never thought I'd ever be exited about a merger of companies... but White Wolf rocks, CCP rocks, so this would be... erm, lots of rocks?
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Yilan Cheran
Gallente
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Posted - 2006.11.14 18:34:00 -
[98]
Edited by: Yilan Cheran on 14/11/2006 18:34:11 (double)
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JForce
The Arrow Project The ARR0W Project
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Posted - 2006.11.14 20:18:00 -
[99]
Serious Question Time:
Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).
1)What's the new company going to be called?
2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.
Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?
There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.
I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.
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senz
Caldari Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.11.14 21:20:00 -
[100]
Edited by: senz on 14/11/2006 21:19:58 not sure if should say "weee!"...
but i played lots of vampire and mage in my youth and it was one of the better thought out fictional rpg worlds. so there might come synergy with it.
and the people saying "look what happened with troika", their last vampire game was awesome it just wasnt that much accepted by the market, but in my view one of the best rpg's in the last years.
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Tab1tha
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Posted - 2006.11.14 22:16:00 -
[101]
Originally by: Ar3s Edited by: Ar3s on 14/11/2006 16:16:20 This is will be remembered as "Black Sunday".
Its sounds all "smiles and drinks" but in reality with mergers you always giveup "some" part of your ability to control.
I fully understand a business partnership with White Wolf to release commercial products, playing cards, models etc etc which would benefit the Eve community but a merger between these two companies will only led to a negative impact to the Eve community.
More developes doesn't mean better quality, your new workforce may not have ever played Eve. Will they be a passionate about this community and product or will it be just "another job".How long before funds are re-alloacted to other projects when other departments within the "new merger" struggle and fail to hit target. More "fat controllers" how long before the "none" EVE management starts to make "business decision" which impacts Eve Online and the community.
This merger is nothing more than a self inflicated virus, it will spread and destory.
You talk as if they are two huge companies ... white wolf is pretty tiny. and CCP isnt exactly a corporate giant.
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.14 23:09:00 -
[102]
Originally by: Ar3s Edited by: Ar3s on 14/11/2006 16:16:20 This is will be remembered as "Black Sunday".
Its sounds all "smiles and drinks" but in reality with mergers you always giveup "some" part of your ability to control.
I fully understand a business partnership with White Wolf to release commercial products, playing cards, models etc etc which would benefit the Eve community but a merger between these two companies will only led to a negative impact to the Eve community.
More developes doesn't mean better quality, your new workforce may not have ever played Eve. Will they be a passionate about this community and product or will it be just "another job".How long before funds are re-alloacted to other projects when other departments within the "new merger" struggle and fail to hit target. More "fat controllers" how long before the "none" EVE management starts to make "business decision" which impacts Eve Online and the community.
This merger is nothing more than a self inflicated virus, it will spread and destory.
1 white wolf wont be doing codeing they are writing stroy line etc. 2 a lot of people at whitewolf play eve online. 3 this isnt a huge merger 4 your too negitive
MY thoughts on Kali |
Keopa
Caldari The Tierijev Compact Fuzzy Nut Attack Squirrels
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Posted - 2006.11.15 00:43:00 -
[103]
Hello, I'm a Vampire: the Maquerade fan. Is it too soon to have a forum for asking questions about the new White Wolf MMO?
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Mr Ninjaface
Minmatar Shurekin INC
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Posted - 2006.11.15 01:01:00 -
[104]
Originally by: Keopa Hello, I'm a Vampire: the Maquerade fan. Is it too soon to have a forum for asking questions about the new White Wolf MMO?
more than likely yes but its really not up to me now is it MY thoughts on Kali |
Keopa
Caldari The Tierijev Compact Fuzzy Nut Attack Squirrels
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Posted - 2006.11.15 01:07:00 -
[105]
Make it happen Mr Ninjaface!
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Cygnet Lythanea
Ninjitsu Heavy Industries Black Sun Alliance
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Posted - 2006.11.15 06:54:00 -
[106]
Someone called for Ninjas???
The reason I say that White Wolf is a dog (pun intended) is that thier latest batch of gameing matieral has, IMHO, sucked. This is not the same company that gave us V:tM anymore. I read Promethean and nearly puked in my suit.
If you want my opinon on a company you should look at buying, CCP, look to buy Games Workshop, if you have that much cash burning a hole in your pocket, and give us Warhammer 40k Online. I know that my voice is one lost in the babble of this forum, but I know a good deal from a bad one. You couldn't get me to buy WW if I had the money and NEEDED to spend it.
She's hunting you, pirate scum...
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Grismar
Gallente Vertigo Corp
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Posted - 2006.11.15 07:15:00 -
[107]
Shame on posting in the wrong forum, this isn't about EVE, it's about CCP and White Wolf and what that might mean for EVE in the long run.
Ofcourse I'm just defending my post in the Out of Pod experience forum.
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Grismar
Gallente Vertigo Corp
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Posted - 2006.11.15 07:18:00 -
[108]
On a side note, did you know White Wolf also publishes tabletop RPG material (d20) for the World of Warcraft universe? I wonder what will happen to that now that CCP has taken contr... erm... merged with White Wolf :).
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Ysolde Xen
Minmatar Liberal Trading Co Electus Matari
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Posted - 2006.11.15 15:45:00 -
[109]
Originally by: Grismar On a side note, did you know White Wolf also publishes tabletop RPG material (d20) for the World of Warcraft universe? I wonder what will happen to that now that CCP has taken contr... erm... merged with White Wolf :).
Shhhhhhh!!!
No one's supposed to notice CCP sneaking around up behind WoW's cohorts with a large rock
I just pray to the gods of all that is right and holy that the EVE TT RPG is NOT going to be D20. Can you imagine EVE setting and characters with levels?
-----
It's not a crap ship, you're just flying it all wrong. |
Araxmas
Caldari Imperial Space Corporation
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Posted - 2006.11.15 16:22:00 -
[110]
Originally by: Ysolde Xen
Originally by: Grismar On a side note, did you know White Wolf also publishes tabletop RPG material (d20) for the World of Warcraft universe? I wonder what will happen to that now that CCP has taken contr... erm... merged with White Wolf :).
Shhhhhhh!!!
No one's supposed to notice CCP sneaking around up behind WoW's cohorts with a large rock
I just pray to the gods of all that is right and holy that the EVE TT RPG is NOT going to be D20. Can you imagine EVE setting and characters with levels?
Levels?... No, Noo, NOOOOOOOOOOOO *jumps off bridge* --------
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Bagehi
Caldari BFG Industries
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Posted - 2006.11.15 19:41:00 -
[111]
I'm just hoping that with CCP and White Wolf merging. Some of those WW guys might give CCP some hints on more skills to add that make use of all these charisma points :-S
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Manus Ghostface
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2006.11.15 21:59:00 -
[112]
Agreed, the last thing the world needs is another d20 game. I would expect a modified WW system.
That city is well fortified which has a wall of men instead of brick. - Lycurgus |
StarMartyr
Gallente Freelancing Corp Confederation of Independent Corporations
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Posted - 2006.11.15 23:45:00 -
[113]
I'd like to see a skill/time based RPG developed for EVE: TableTop. As much as I enjoy the d20 system I've always felt that levels and XP were a poor way to design a RPG. I always loved the MAGE magic system but never got around to porting it into a d20 format. (I never cared much for the Vancian magic system) Hmmm....maybe nows a good time to start developement on a skill/time based table-top rpg.
I think having a group of experienced dedicated designers and writers working on EVE's background and history is a great idea and I can't wait for some EVE related fiction; or even better EVE graphic novels! Yea, we have EVE fiction now but it's sporadic at best. Oh yea, did I mention EVE GRAPHIC NOVELS!
I can't wait to play a MAGE in the World of Darkness mmo when it does come out. EVE is my first MMO and I'll play until the servers die or they pull a SOE on us. I treat DDO like a weekly DnD game and EVE like a part-time job; I don't see that changing anytime soon.
PEACE, Etc.
STAR
================================================== Think of how stupid the average person is, and realize half of them are stupider than that. -George Carlin (1937 - )
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Gone'Postal
Minmatar LuthorCorp Combat Division
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Posted - 2006.11.16 17:25:00 -
[114]
### The Rant Part ### (Mods will remove this)
There's going to be comics!! I wonder how they will draw:
Lag, Node Crashes, POS Spamming, Log on traps, Plex farming,
And also, nice to see your going to be using EvE as a testing bed for more MMO's! just add the code to eve guys after all it's not like the current client is working perfectly or even 50% correct.
### (End of Rant) ###
The man without a face... The company without a clue. |
dennyreborn
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Posted - 2006.11.16 19:47:00 -
[115]
Adding white wolf means that there will be vampires and werewolves in the station and planets for us to fight. woot. I call dibs on being a technocrat.
LoL this is a good merger to be honest.
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Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.11.16 19:58:00 -
[116]
Originally by: Grismar On a side note, did you know White Wolf also publishes tabletop RPG material (d20) for the World of Warcraft universe? I wonder what will happen to that now that CCP has taken contr... erm... merged with White Wolf :).
Greetings, Grismar.
Let's hope they develop a natural phenomina for the game called "Orbital Bombardment" which completely destroys the game and forces players to go play some other game (like eve.)
On second thought, would we want WoW players?
---------------------------------------------
http://oldforums.eveonline.com/?a=topic&threadID=349194&page=1Redo Fleets[/ur |
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kieron
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Posted - 2006.11.16 20:26:00 -
[117]
Hi folks, sorry for taking so long to look at this thread since my last post. I left Iceland earlier in the week and am now back in Southern California for Gencon.
Some answers to some of the questions: CCP and White Wolf will retain their corporate identities. CCP Games and White Wolf will remain such.
Walking in stations (aka Ambulation) is the result of a request from some of the EVE community. Needless to say, the RP potential will be tremendous. It is serendipitous the technology should be able to migrate over to a future MMOG. Please keep in mind that any future title is at least 3 years from release, no coding has been done at this point, only design documents.
The White Wolf staff will provide background and story for EVE, but not be involved in any coding. Nor should there be any concern about the integration of WoD or Exalted stories into EVE, just as there won't be any attempts to write EVE backstory into WoD.
More from Gencon later.
kieron Community Manager, EVE Online |
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Skyy
Caldari Veni-Vidi-Vici
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Posted - 2006.11.16 20:42:00 -
[118]
Edited by: Skyy on 16/11/2006 20:41:58
Originally by: kieron Hi folks, sorry for taking so long to look at this thread since my last post. I left Iceland earlier in the week and am now back in Southern California for Gencon.
Some answers to some of the questions: CCP and White Wolf will retain their corporate identities. CCP Games and White Wolf will remain such.
Walking in stations (aka Ambulation) is the result of a request from some of the EVE community. Needless to say, the RP potential will be tremendous. It is serendipitous the technology should be able to migrate over to a future MMOG. Please keep in mind that any future title is at least 3 years from release, no coding has been done at this point, only design documents.
The White Wolf staff will provide background and story for EVE, but not be involved in any coding. Nor should there be any concern about the integration of WoD or Exalted stories into EVE, just as there won't be any attempts to write EVE backstory into WoD.
More from Gencon later.
Great to have you back.. now we can look forward to more active posts! I'm so happy! Perhaps we can tend to some other issues that have been left silent for some time. But, no rush... up to you boss. ======= -Value your character... not a bpo. -Campaigning to make all t2 bpos limited time production licenses. -Karl Chroimcer misuses his power
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Red Horseman
Dark Knights of Deneb Interstellar Alcohol Conglomerate
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Posted - 2006.11.16 22:46:00 -
[119]
I've been looking forward to seeing another CCP release since I started playing Eve. I just hope that you don't pull an EA Games and scrap or neglect Eve for some crappy online vampire game.
Actually, I hope the new game is a huge success. Maybe it will siphon off some of the Eve playerbase and the game won't be so **** crowded.
As for me, I think I'll stick with Eve until there's a better game where I can fly around in space in monstrous death-dealing ships collecting corpses, booze, and strippers.
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Sharkbait
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Posted - 2006.11.16 23:23:00 -
[120]
hi peeps.
going to be honest and admit i haven't read this forum, been really busy as you know. all i want to say is that i have drank with the whitewolf guys alot. they are alot like use and i thing this is going to be a good think for both companys and for the people who support us. i welcome the change and look forward to the drin.....future.
Spank You later |
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2006.11.16 23:54:00 -
[121]
Edited by: Kweel Nakashyn on 16/11/2006 23:55:33 Are they... Cool as vampires ? :p
I was thinking about the dice and paper RPG that would be a would be... Attributes, and skillwise, this can't be Eve's. People also have hands in paper rpg... :/ Also, having to possess 297 skills to pilot each ship isn't really possible there.
What if players aquires exp during irl time (passed to play with the GameMaster :p ) ?
Edit : haha. Let's wait 1 year there too :)
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Magunus
The Forsakened Few The ARR0W Project
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Posted - 2006.11.17 00:27:00 -
[122]
I used to play a lot of Vampire and some Hunter, and read the Exalted, Mummy, Mage, and Werewolf books. I liked the way they built the story quite a bit. I've also frequently been struck by the similarities in the skill systems in Eve and WW games. Actually, I wondered if CCP didn't get the idea for the skilling system from WW. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |
Horb
Kings of Kill
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Posted - 2006.11.17 03:22:00 -
[123]
Having just went through a corporate merger myself I have to ask...who's losing their job?
/me watches his coworkers drop like flies.
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Oreth Te
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Posted - 2006.11.17 11:42:00 -
[124]
It is good to see CCP looking to the future and exploring ways to improove and secure their position, as this benifits themselves and their customer base, us players. However this merger gives me concern, I only hope the other partners agenda dosn't result in CCP becomming distracted or unfocussed from providing us with excellent EVE gaming entertainment we have come to expect. Despite this feeling, I wish them well in the endevour.
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Rodrigo Sarn
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Posted - 2006.11.17 20:08:00 -
[125]
Guys, this is absolutely great news. As I am a HUGE White Wolf fan boy, I really could not believe my eyes when I read it. Two things:
(1) This is going to be primarily about developing a new MMO (and perhaps other genres of game) based on World of Darkness. WoD made a big name for itself, and a fair shake of the WW fans will support any half-way decent WoD project.
(2) If possible, this merger should have been completed long ago. Alot of new blood came into White Wolf when they finalized their original World of Darkness, and rebooted things with WoD 2.0. While WoD 2 isn't bad, I feel it lacks alot of the edge, thematic depth, interactivity (of gamelines) and balance that the original eventually acheived.
And because they are still trying to sell current books, and not discontinued ones, there is pretty much no way that future projects will include the older, better gaming universe. So it's still a great thing, but to be honest, the jury is still out on this new batch of developers, so it's kind of a crap shoot.
So yeah. Do NOT expect the nosferatu module to whine about how inhuman it has become or anything. EVE will only be affected slightly from this, I'm sure.
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Earthan
Gallente The Amazing Fire Eaters
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Posted - 2006.11.17 21:28:00 -
[126]
Well i loved vampire:bloodlines so i like it:) - A knight in space,war veteran. The Amazing Fire Eaters webpage |
DefJam101
Gallente Praxiteles Inc.
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Posted - 2006.11.19 00:08:00 -
[127]
Originally by: kieron
Originally by: Albus Yeah, maybe you're right. From the sound of it they've already been wasting programmers time doing it though. The cynic in me can see lots of resources being piled into it, only for them to realise once it's done that running around in a station Elf-stylee really won't work within EVE at all. I just can't think of any reason anyone would want to, but maybe that's just me. If I wanted to prace around pretending I was dancing etc. then I'd go play Guild Wars or something. If they do put it in lets hope to God they let you do everything in station without having to use it, or there'll be some severe outrage from all the real Eve players amongst us.
It is my understanding that using the in-station environment will not be a requirement for capsuleers. One of my initial concerns was that players would be required to move through the station to check out their hangar, look at the market, run over to an agent, run over to fitting, then back to the ship a la Earth & Beyond. I've been told there will not be any unnecessary time sinks added to the game, such a having to run everywhere in station.
Just to clear this up. *kisses kieron's feet* You are a God among men!
Long live CCP, the last of the smart people!
***
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Driven
Caldari Mass Produced Venturi Starea
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Posted - 2006.11.19 03:12:00 -
[128]
Has anyone asked the CEO of White Wolf what stealth boosts/nerfs/rule changes he might like to spring on us in the next patch or maybe tomorrow after dt?
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dennyreborn
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Posted - 2006.11.20 05:47:00 -
[129]
Originally by: Driven Has anyone asked the CEO of White Wolf what stealth boosts/nerfs/rule changes he might like to spring on us in the next patch or maybe tomorrow after dt?
now when cloaked you are not actually invisible but instead you have a icon of a person with his hands folded across his chest. sort of like obfuscate in minds eye theater. if anyone acts like they saw you then they get penalized SP for bad role playing.
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Faol'gus
T Miners
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Posted - 2006.11.21 01:32:00 -
[130]
When i read this i remember the pic of the scorpion, rolling to scramble, now where is it?
http://img223.imageshack.us/img223/6470/wizardya4.jpg
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Ehranavaar
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Posted - 2006.11.21 20:59:00 -
[131]
being the fine upstanding collection of sob's that my friday night rpg group is we have convinced the one member who was not playing eve that we will be changing over in the future to play the EVE rpg. we have further convinced him that the EVE rpg uses your EVE computer game stats and skills as a starting point for character development and assets. further developments in the computer game char will of course be reflected in adjustments to the rpg characters skills and assets. now of course the part that is funny is that his wife is dead set against him signing up for eve online and the poor lad is totally whipped. we are racking our brains trying to come up with more reasons his eve rpg char will be totally gimped compared to people who play the computer version. he simply moans a bit about how it won't be fair while we try desperately to keep from rupturing ourselves laughing. the truly sad part is that he's made absolutely NO effort whatsoever to independantly verify if anything we have told him is correct.
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Cethrie
Celestial Fleet Ascendant Frontier
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Posted - 2006.11.22 05:21:00 -
[132]
This is fantastic... except no cheerleader smilies!
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KamiCrazy
Caldari Reikoku Band of Brothers
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Posted - 2006.11.23 06:07:00 -
[133]
I cannot understand why CCP would do this.
It certainly makes no sense to me, I have nothing against white wolf, and yes I have played some of their games a few years ago but this merger seems the most illogical thing ccp could do. It would of made more sense for ccp to get into the fast food industry.
My only question is, was White Wolf up for sale at any time before the merger? I guess I would like to know if CCP aquired white wolf on a cheap deal or was there some other reason to merge.
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kieron
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Posted - 2006.11.23 16:54:00 -
[134]
Originally by: KamiCrazy I cannot understand why CCP would do this.
It certainly makes no sense to me, I have nothing against white wolf, and yes I have played some of their games a few years ago but this merger seems the most illogical thing ccp could do. It would of made more sense for ccp to get into the fast food industry.
My only question is, was White Wolf up for sale at any time before the merger? I guess I would like to know if CCP aquired white wolf on a cheap deal or was there some other reason to merge.
White Wolf was not in any sort of financial trouble that I am aware of. As for why? It is a merger that makes great sense. White Wolf holds the second largest tabletop RPG intellectual property in the world, only Dungeons and Dragons is larger. Not only does this provide an excellent IP to develop another MMOG, but it also gives CCP access to a creative team who has already proven their talents.
White Wolf gets another IP to base a new tabletop RPG on, a CCG, a broader market and a chance to see their premiere IP brought into the MMOG genre by a successful company with a proven track record and technical expertise.
It's a win-win for everyone involved, CCP, White Wolf, EVE players and the World of Darkness community.
kieron Community Manager, EVE Online |
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KamiCrazy
Caldari Reikoku Band of Brothers
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Posted - 2006.11.23 20:20:00 -
[135]
Originally by: kieron
Originally by: KamiCrazy I cannot understand why CCP would do this.
It certainly makes no sense to me, I have nothing against white wolf, and yes I have played some of their games a few years ago but this merger seems the most illogical thing ccp could do. It would of made more sense for ccp to get into the fast food industry.
My only question is, was White Wolf up for sale at any time before the merger? I guess I would like to know if CCP aquired white wolf on a cheap deal or was there some other reason to merge.
White Wolf was not in any sort of financial trouble that I am aware of. As for why? It is a merger that makes great sense. White Wolf holds the second largest tabletop RPG intellectual property in the world, only Dungeons and Dragons is larger. Not only does this provide an excellent IP to develop another MMOG, but it also gives CCP access to a creative team who has already proven their talents.
White Wolf gets another IP to base a new tabletop RPG on, a CCG, a broader market and a chance to see their premiere IP brought into the MMOG genre by a successful company with a proven track record and technical expertise.
It's a win-win for everyone involved, CCP, White Wolf, EVE players and the World of Darkness community.
Thank you for the answer keiron, I wish CCP success in its endeavours. I am still skeptical that this merger makes any sense, it seems almost a very extreme arrangement to just have access to each others IP.
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Skarsnik
Caldari A.W.M Ka-Tet
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Posted - 2006.11.24 14:55:00 -
[136]
Originally by: KamiCrazy
Originally by: kieron
Originally by: KamiCrazy I cannot understand why CCP would do this.
It certainly makes no sense to me, I have nothing against white wolf, and yes I have played some of their games a few years ago but this merger seems the most illogical thing ccp could do. It would of made more sense for ccp to get into the fast food industry.
My only question is, was White Wolf up for sale at any time before the merger? I guess I would like to know if CCP aquired white wolf on a cheap deal or was there some other reason to merge.
White Wolf was not in any sort of financial trouble that I am aware of. As for why? It is a merger that makes great sense. White Wolf holds the second largest tabletop RPG intellectual property in the world, only Dungeons and Dragons is larger. Not only does this provide an excellent IP to develop another MMOG, but it also gives CCP access to a creative team who has already proven their talents.
White Wolf gets another IP to base a new tabletop RPG on, a CCG, a broader market and a chance to see their premiere IP brought into the MMOG genre by a successful company with a proven track record and technical expertise.
It's a win-win for everyone involved, CCP, White Wolf, EVE players and the World of Darkness community.
Thank you for the answer keiron, I wish CCP success in its endeavours. I am still skeptical that this merger makes any sense, it seems almost a very extreme arrangement to just have access to each others IP.
IP is one of the most valuable things any company can have. Beleive me this is a sensible move by CCP. I would have done it if I were them ------------- EVE-CCG Order EVE-Ink Tattoo Project |
Lord Severenth
Caldari UNIVERSAL TECH TRADE FEDERATION
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Posted - 2006.11.24 15:33:00 -
[137]
Not to sound like a bit of a downer, and I hope it all works out, but id of thought most people would of liked more servers, more nodes, more connections, more bandwidth, more spent on staff to make less crashable, less lagable, and overall EVE better. --------------------------------------------------
Have you ever been to Uranus ?
HELP ME ! |
Helen Baque
Gallente Baque Industries
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Posted - 2006.11.24 18:55:00 -
[138]
Originally by: Lord Severenth id of thought most people would of liked more servers, more nodes, more connections, more bandwidth, more spent on staff to make less crashable, less lagable, and overall EVE better.
I don't think most players have these sorts of problems. Yes, there's the occasional crash, but just once in a while. I was in EQ back in December of 1999 and the servers would go down for days at a time.
If you think about it, the MMORPG is only seven to nine years old, depending on whether you trace it back to UO or EQ. I'd have just said UO, but I started with EQ, so I favor 1999 somewhat. (UO was influential in ways about which UO players would be better qualified to post.)
Given that this entire genre is less than a decade old, it's fair to say that any company that can keep a server up at all is doing okay. Any company that can make EVE, continue to grow three-and-a-half years after going gold and only have an occasional crash is kicking ass and taking names. The infrequency of those crashes is even more remarkable given that CCP is constantly changing things by adding new hardware and new gameplay elements like Tech 2, agents, alliances, COSMOS, new ships, et cetera.
As for more servers, nodes and connections, those are nice -- and CCP hasn't neglected those areas; there are tons of dev posts about the new hardware that went in this year -- but having entire new gameplay systems trumps fixing the occasional crash any day. No system is ever going to be perfect, but striving for that last one percent of perfection when you could be engaging in genuine growth is just ridiculous.
-- EVE pur si muove. |
Wolfmoon
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Posted - 2006.11.24 21:19:00 -
[139]
Aside from possibly running around in-station, I can see a far better use for full body avatars....PLANETARY LANDINGS!
There's a whole world that can be opened up (or world*s*) if you allow planetary landings. Jeez, it could be an mmo inside an mmo inside an mmo. The most immersive game ever. Something like that would really need 2 or more project teams hacking away at it.
Maybe I should keep this idea to myself if CCP hasn't had it already, lol. The possibilities are endless, with each world you land on having it's own politics, finances, industries, wars, then blending it with interaction between planets in other star systems it can get to be quite an intense train of thought. I'd love to see it. It would certainly make me forget about being limited to high sec space because I refuse to take part in low sec travel anymore (even to get TO 0.0, you can keep it all.)
Something like this would be SO immersive I'd have to just end my sub on other mmos, as this would have EVERYTHING I'd want to see, except maybe medievil kind of content, but who knows...
The question is, how long do we have to wait before something like this is finally implemented...and will I be able to even type or move a mouse by then due to old age? Lol...
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Miss Overlord
Gallente Ferrum Pugnus
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Posted - 2006.11.24 21:22:00 -
[140]
it has great potential - the financial and IP and technical staff combination has potential and it wil probably ensure eve survives a bit longer.
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |
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Wompus
Minmatar The Angels Fury
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Posted - 2007.02.03 17:41:00 -
[141]
Probably been asked, but any plans for a WoD (Vampire, Mainly) MMO??????
/me crosses fingers and hopes "yes" is the answer.
Better to live 1Hr as a tiger than a lifetime as a worm |
Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2007.02.03 18:07:00 -
[142]
Last I heard it was being planned. ------
Shakor Clan Information Portal http://oldforums.eveonline.com/?a=topic&threadID=3 |
Amira Silvermist
The Aegis Militia
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Posted - 2007.02.03 18:14:00 -
[143]
I wonder what is worse: Thread necromancy or asking asking a question in the retrieved thread that was actually answered already there.
Amarr racial trait: Nerfbat damage resistance 0% |
Venkul Mul
Gallente
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Posted - 2007.02.03 18:51:00 -
[144]
Probably he is a Giovanni, so necromacy is his thing .
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Conuion Meow
Forum Moderator Interstellar Services Department
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Posted - 2007.02.03 21:25:00 -
[145]
Necro = bad. *clicky*
Forum Rules | E-Mail us! (Report a bad post) | Sexeh CRC Website! aka Onion -Eldo
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