
Plutoinum
German Cyberdome Corp Veritas Immortalis
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Posted - 2006.11.16 12:35:00 -
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Edited by: Plutoinum on 16/11/2006 12:53:52
Originally by: Polinus They certainly loose a lot of players on the age of 1 2 months because they are stuck on between a no fun world and a no chance world.
Wonder, what you wanted to find in low sec. that suits your experience level and that you can't do in high sec. You get the same missions in high sec. and if you think about going into the belts, there are no sentries at all. So if pirates don't kill you at the gate, they'll get you in the belts, because you simply lack the experience to deal with it from the beginning.
Low sec. is a high risk play ground due to pvp and balanced for players, who know what they are doing. Players, who don't have a clue yet, how to stay alive, will have a hard time.
Can't be any different, because EVE is not like this: lvl. 1-20 highsec lvl. 21-40 low sec lvl. 41+ 0.0
Low sec is as much meant as a playground for experienced players as high sec and 0.0 are, low. sec. is just a different environment and offers different playstyles. So you'll have to compete with experienced players once you enter.
The good thing in EVE is that skillpoints are not the key to survive. There are two factors that are more important: Player experience and teamwork.
As a new player I'd go to low sec. with cheap ships first and explore and get some experience. Learn, what keeps you safe and learn how your opponents think !
Sorry, can't offer you more. You won't hear from me: 'Make low sec. easier !', because low sec is also meant for the experienced scum of the universe, who wants to play the pirate/outlaw. You can't play that in 0.0, because 0.0 is lawless. There are no morals to break in 0.0, it's just shooty shooty and profit. Who wins is right. If you kill everything that's not on your friend list, you are a good 0.0 citizen, so not really interesting for someone, who wants to play the bad boy. Being bad becomes interesting in the middle of the guys, who are the opposite, and that's in empire. 
cdt/con-loss vs. regular log-out. A proposal ...
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