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Author |
Thread Statistics | Show CCP posts - 25 post(s) |

Mark Yanning
Zeura Brotherhood Mordus Angels
17
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Posted - 2015.06.03 08:56:36 -
[631] - Quote
I really don't understand the need to change icons. Before they were clean enough. Now is a big mess and they are pretty ugly (exept for the frozen corpse). They look all similar.. also now the frigs have an icon of a plex "beacon". Maybe is just a matter to get used to them but really, if I could, I would be back to the old ones.
-1 to the new icons |

Steijn
Quay Industries
727
|
Posted - 2015.06.03 08:57:24 -
[632] - Quote
Arbor Wattle wrote:Why is the patch so big. I just looked at how much was download 2.4g.
Why so big? i am on metered internet after a set amount and i dont want to pay for eve and extra internet.
because you have it set to download all resources, if you uncheck that i think it goes down to 50Mb ish. |

Elise Sancta
Durance.
5
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Posted - 2015.06.03 08:59:33 -
[633] - Quote
*enables brackets*
"Hey FC, there is a wreck burning to us.....oh wait it is a Sabre bubbling us" "hey I am surrounded by tiny houses and our titan pilot is a sergeant now"
HORRID implementations of the new icons, just bring back the old niche pre-2010 UI style theme with the old font + jukebox which made the game look unique. Or at least make it a selectable option
Or better, make a way to let players mod their UI, so we can make it look the way WE want it. Some games thrive on that possibility and last longer because of it. |

Steijn
Quay Industries
727
|
Posted - 2015.06.03 09:03:30 -
[634] - Quote
anyone else having issues with PI extractor units taking 3 sometimes 4 clicks to open wheras a double click used to do it? Looks like they have implemented a delay so that it has to be 2 noticeable clicks and not 2 quick ones anymore.  |

X4m
AirGuard LowSechnaya Sholupen
84
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Posted - 2015.06.03 09:03:57 -
[635] - Quote
Attack drones icon too big, and similar like frigs. Cruiser and BC icons similar like BS icon |

Elise Sancta
Durance.
8
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Posted - 2015.06.03 09:19:11 -
[636] - Quote
If it isn't broken: don't try to fix it.
The original icons in the overview worked perfect. If you are going to mess with the UI:
-option to add original font back -option to colour your own UI again -option to scale font sizes even more -options to resize every window to the size a player wants -option to remove text from chat channels (everyone uses local chat to see who is there in the system with them....add a option to see only current players in local exc wormholes. No need for racial slurs/abusive language when I just want to see who is there, no need to minimize it or drag the text box offscreen) -option to add more tabs to the overview -colouring the icons, how does that help colourblind players? (yes, they are out there) |

Cat silth
hotdropoclock Enterprises Seraphim Alliance
5
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Posted - 2015.06.03 09:24:10 -
[637] - Quote
the criminal tags aint working or there that minute my eyes just cannot see them , how do you no it someones red or orange or nuetral now ?
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Pak Narhoo
Splinter Foundation
1671
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Posted - 2015.06.03 09:26:59 -
[638] - Quote
CCP, you know if you had added a second blog to the first icon change dev blog at least a lot more of your customers would have been warned about this change.
I can only guess that the feedback on that first icon change blog made you not create one and hide these new changes in the test server feedback forum.
And yet with all the good and helpful feedback there, basically coming down to that these icons still needed a lot of work you put them on the main server no matter what.
You guys are so incredibly inconsequent you make my head 'splode:
CCP Fozzie wrote:once we feel it meets the quality level our customers expect. Oh btw, that^ will be following you around for a long, long time now.
What happened with your new release cycle where you could postpone things till they where in optima forma?
To recap this, such a drastically change that affects *all* your customers should not, in my humble opinion, be sneaked in. But it's like the weapon icon change or inventory change all over again, (which took month's to be fixed) despite tons of hints, tips and suggestions from your customers to *not* deploy it.
Best thing you can do is remove these horrible icons, put the old ones back in and work with us to get the new ones properly fixed and updated for the second millennium.
|

Lord Makk
Trust Doesn't Rust Triumvirate.
21
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Posted - 2015.06.03 09:29:14 -
[639] - Quote
Another day, another statement. Remove these garbage icons I dont want to play monopoly. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
801
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Posted - 2015.06.03 09:34:13 -
[640] - Quote
CCP Darwin wrote:relying on color for icons to be distinguishable is a questionable UI design strategy
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Tyr Dolorem
Snuff Box Snuffed Out
90
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Posted - 2015.06.03 09:43:57 -
[641] - Quote
Here's the thing, when I'm in a fleet fight, it's a clusterfuck. There's so much going on I'm never going to be able to look at brackets in space and go oooooooo this is a battleship and this is a cruiser, I'm zoomed out so far that everything is always going to be layered on top of each other in a massive ball http://i.imgur.com/N2tufQe.jpg example.
I don't need to know if it's a frigate or a cruiser or a titan from it's bracket. All I need to know is whether it's a player ship a drone a deployable or a wreck, the rest of the information I get from my overview. The old system did this perfectly. The new one does not and assaults me with hundreds of individual icons when all I really wanna know is if it's a ship or a drone. |

FunGu Arsten
Radical Astronauts Plundering Eve WormHole Occupation and Resource Exploitation
91
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Posted - 2015.06.03 09:47:19 -
[642] - Quote
Havenard wrote:FunGu Arsten wrote: try doing pvp - hope no npc are on grid(they look so simular)
You must be colorblind.
i actualy am.... |

Meerclaw
Wise Humans Sword
11
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Posted - 2015.06.03 09:55:36 -
[643] - Quote
Nice patch, sad that the new icons initiative sabotage the good work of the other dev team who worked hard on really important issues
The news icons are just confusing and useless
In Eve a ship is (surprise) a.. target , what is really important is to know the STATUS of that target towards you
Other than that every bit of information added decrease your reactivity scheme.
Kill or be killed (or flee or do not care ofc) are so far the most important things to be able to think about.
Think but think fast.
|

Cat silth
hotdropoclock Enterprises Seraphim Alliance
5
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Posted - 2015.06.03 10:01:06 -
[644] - Quote
Cat silth wrote:the criminal tags aint working or there that minute my eyes just cannot see them , how do you no it someones red or orange or nuetral now ?
Ive worked it out in overview setting take the tick out of use small color tags and you get the old color tags back , thus knowing who to shoot who blue , who red and who nuetral at a glance.
|

Ossprey
Lucri Causa
0
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Posted - 2015.06.03 10:04:42 -
[645] - Quote
In space overview description on hover has text corruption, either that or I'm getting Russian drone areas. have manually reset language settings, occurs in several systems across multiple platforms Iconography NPCs are indistinguishable from NON NPC, this causes raiding Pilots to be shot at and concord attending in subspace pockets.
|

Heinrich Rotwang
Zentralrat deutscher Fliesentischbesitzer e.V.
74
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Posted - 2015.06.03 10:12:38 -
[646] - Quote
CCP Claymore wrote:Steijn wrote:Xen Solarus wrote:So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP!  My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution?? what UI scaling are you using? On 90% they are really bad. We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this. The issue is with UI Scaling and not the new icons.
I'm running in 90% scaling and when I catched up to my fleet last night I was like "ZOMG EVERYONE ALREADY GOT PODDED!!!1" when I saw the icons in space. You _almost_ caused me a heart attack! Icons are serious business! |

Kurt Hectic
Doped Player's Inc.
0
|
Posted - 2015.06.03 10:13:59 -
[647] - Quote
in my opinion the ship skin prices are to high by atleast 25% maybe 50% also the fact u can only use the qaufe megathron skin on normal megathrons and not on kronos, navy mega and vindi seems like a missed oportunity for ccp to prove to the player base they learned from ther past money grubbing mistakes...
even tho a few skins got added this patch i was really looking forward to the sisters of eve ship skins.. wich arent ingame yet for some reason... looking at all the skins currently availeble i have to say that a good 75% of them seem a bit boring and not THAT great... especially keeping in my mind what was possible during the glorious ship skin bugg weekend
before disapointing things like this made me wanna shoot a monument.... now i think i just wanna have a awesome summer... check back with eve in 6 months or so |

Zappity
Stay Frosty. A Band Apart.
2154
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Posted - 2015.06.03 10:15:12 -
[648] - Quote
I love the new icons - it will be much easier to distinguish ship classes when I'm used to them.
Zappity's Adventures for a taste of lowsec.
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Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
155
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Posted - 2015.06.03 10:16:27 -
[649] - Quote
Elise Sancta wrote:If it isn't broken: don't try to fix it. Very much this. If I were a manager in CCP, I'd consider firing a couple of visual designers, because they lack reasonable job tasks. Instead, I'd hire some PhD dude to make our universe feel more Sci-Fi. |

Lara Divinity
Black Scorpion Nomads
47
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Posted - 2015.06.03 10:16:40 -
[650] - Quote
Steroidastroid Ormand wrote:CCP Surge wrote:Anyone else think a custom "icon color" would be a good option to expose to aid in situational awareness? Not icon color. Just make player ships look more different than npcs. bolder maybe
just stop fuckin about n give us options to go back to the classic icons is it really that hard to add an option to a game? |
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Ailiana Blaze
Syndicate of Cydonia senseless intentions
2
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Posted - 2015.06.03 10:19:54 -
[651] - Quote
bigM wrote:Have to say im not having any of the bugs or issues others are reporting everything running fine here. only issue i have is with these awful new icons in overview as im sure its been said before "why fix what isnt broken" not a fan of them at all :(
ABSOLUTELY.
The new icons are a very bad thing. I have BIG problems to find stuff now. and they even don-Št look good.
Why? Just why?
Can we in any way get the old ones back, please? |

Marlene Dakenek
Devid Ventures
16
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Posted - 2015.06.03 10:20:27 -
[652] - Quote
I think all of the recent UI changes have been terrible. First the beautiful and colorful UI icons were changed to those flat and dull versions which I still after months have problems identifying. And now these icons make the overview look busy and distracting. Giving us the tools to customize the UI to our liking would be the solution but I am not holding my breath. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1693
|
Posted - 2015.06.03 10:23:41 -
[653] - Quote
Hey all, please stop getting so angry at the devs. There was more than sufficient feedback for them to know this was going to be a train wreck in the sisi feedback threads.
No one wants to see their second best work rolled out for others to judge, and they clearly were not allowed to make another pass to put it right.
The blame surely belongs to be directed at their managers, who decided to Ignore the feedback with a " They'll get used to it, it's worked before" attitude.
They may be surprised.
There is one EvE. Many people. Many lifestyles. WE are EvE
|

Natascha Kerenski
SUDDEN STRIKE SOCIETY
33
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Posted - 2015.06.03 10:30:07 -
[654] - Quote
just to break down what exact information i need at a glance:
Is it a celestial, structure, deployable..... or Is it a ship....if so....is it a npc or a player one....and finaly its status towards me and last but not least the ability to clearly identify its size!
everything else is unnessecary information overdose because untill you dont come up with an icon for every single hull (PLEASE DONT!) you still need the look at the shiptypes column and that means its nothing won by the information wich type beneath its class it is (example the 5 different icons for the frig class vessel)
not to mention all the new players getting confused now when trying to get information by the old youtube videos  |

kai il
Stimulus Rote Kapelle
21
|
Posted - 2015.06.03 10:32:34 -
[655] - Quote
The problem with these new icon is "At a glance" they are to detailed and vague at the same time, one of my alliance mates linked a image that shows this, a small 11v10 fight on sisi https://i.imgur.com/ighoK8j.png "at a glance" most of the icons look the same, looking again closely you can see the difference.
But this was taken during AT practice, And the entire time I was flying the new icons were nothing ore than a eye sore if I wanted to look at the range I was from another ship or object the first thing my eyes went to were these icons, it was beyond distracting. And the only time I really use the icons in a pvp setting is not looking at my overview column but looking in space to see whats near me,and my looking at that image once again its a cluster **** of whats what. This is made worse because drones frigates and wrecks are all triangles of the same size.
This is not a good change and it effects THE PRIMARY way we interact with things in eve online, This is not bitter vets being bitter at change, this is people being upset at changes that are bad. |

Elsa Hayes
Science and Trade Institute Caldari State
72
|
Posted - 2015.06.03 10:38:19 -
[656] - Quote
Dear Eve Devs are you even interested in feedback? No one asked for new icons, no one, why do you waste man hours on things that do NOT need a fix and completely ignore player feedback on other things. Is this the 1000$ in game pants all over again? Because some "geniuses" among your employees thought this was needed and important? |

Mashie Saldana
Sebiestor Tribe Minmatar Republic
1617
|
Posted - 2015.06.03 10:39:21 -
[657] - Quote
Where do I sign to get the good old icons back ?
How to win EVE
|

Caps Locked
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.06.03 10:44:18 -
[658] - Quote
New icons are really awful.
Can we please have the olds ones back. |

Lahnius
17
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Posted - 2015.06.03 10:44:57 -
[659] - Quote
i remember when eve felt like this:
WooT!
well now its increasingly feeling like this:
ZZzzzZzz |

Unezka Turigahl
Det Som Engang Var
763
|
Posted - 2015.06.03 10:45:04 -
[660] - Quote
I also found it hard to see player ships on grid with me. When I logged in I was at a highsec anomaly killing NPCs and it took me a while to realize a Tengu had landed. Then another cruiser landed, and again, it wasn't totally obvious like it was before. They don't seem to stand out as much as they did before. However I think I do like the icons. The icons themselves communicate more information and do it faster than the old ones did. They just blend in too much with everything else. Allowing us to change the color of player ship icons would be cool. I've finally gone into the overview settings and done what many people have been doing all along - give all player ships a background color. I now have all players of all standings with a bright orange background. Problem solved.
However new players will not know to do this. I am sure older players are having a hard time with these new icons in part because they are simply used to the old ones, but I don't think that is the only issue. I think they truly do blend in too much with the other icons, and there are so many different types of shapes on the overview now. CCP needs to come up with new default overview settings to counterbalance this.
I would suggest making the background of all player ships colored by default. Or implement the colored icon idea.
I also think we really need to be able to set a secondary sorting priority. Right now if I sort the overview by icons, each group is in turn sorted alphabetically. Which is useless to me. I want to sort by icon, so that all player ships land at the top over the overview, but I want each individual group to then be sorted by distance. So I get a list of player ships, sorted by distance. Then a list of NPCs, sorted by distance. Then a list of stations, sorted by distance. Then a list of gates, sorted by distance. Or whatever.
I also want the 'player ship' group to ignore the various different types of icons for player ships, when I have the overview sorted by icon type. So if there is a destroyer at 2km, and another at 20km, but a battlecruiser at 10km... then it will be arranged destroyer, battlecruiser, destroyer. Make sense? Of course there are situations when people sorting by icon would WANT the player ships sorted by icon as well. So there would need to be a way to toggle this.
In summary, I think CCP should make the default overview sorted by icon with distance as the secondary sorting criteria. Player ships should be at the top and have a colored icon or background to make them pop. And we need more control over management of the overview. We have more visual information on the overview now, which COULD be a good thing, but the overview is managed in the same way as it was when things were much more simplistic. This is causing problems. |
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