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Kojiami
Dark Empire Fleet Axiom Empire
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Posted - 2006.11.18 15:22:00 -
[1]
Burn away, i'm looking for an mining aeon setup? What about a minemoros? Looking for mining setups for both of these ships, thanks.
It's awesome being amarr, ISN'T IT? |
Mister Alt
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Posted - 2006.11.18 17:01:00 -
[2]
I wouldnt even go near both of them with mining lasers. Dreads are only good for popping other capitals/POS/Station, im sure a osprey will be able to out mine it. The aeon well ill let someone else answer for that.
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Kojiami
Dark Empire Fleet Axiom Empire
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Posted - 2006.11.18 17:08:00 -
[3]
Morros at lv 5 gets +250% to mining drone yield. Aeon can unleash a myriad of said drones.
It's awesome being amarr, ISN'T IT? |
Tunajuice
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Posted - 2006.11.18 17:23:00 -
[4]
no
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Mister Alt
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Posted - 2006.11.18 17:29:00 -
[5]
Special Abilities 5% bonus to Capital Hybrid Turret damage per level 50% bonus to drone damage and hitpoints per level 99% reduction in CPU need for Siege Module
50% bonus to drone Damage not Yeild
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Kojiami
Dark Empire Fleet Axiom Empire
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Posted - 2006.11.18 17:32:00 -
[6]
It increases overall efficiency to drones, 50% per level. The yield is not added, but has been proven it affects yield too.
It's awesome being amarr, ISN'T IT? |
Mister Alt
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Posted - 2006.11.18 17:43:00 -
[7]
Even if it did, why would you want to mine in a Dread? it would be like Cutting your grass in a tank.
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Kojiami
Dark Empire Fleet Axiom Empire
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Posted - 2006.11.18 18:32:00 -
[8]
Because one shot of the tank gets rid of the grass, while it takes a lawnmower half an hour.
It's awesome being amarr, ISN'T IT? |
Lightof God
Caldari Arcana Imperii Ltd. Sani Khal'Vecna
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Posted - 2006.11.19 04:34:00 -
[9]
Although the problem lies with the fact that there tends to be holes in you lawn when you do that.
But the real anwser to the question why can be anwsered with another question.
Why is there a 50 calliber pistol when a 38 calliber will suffice?
because overkill is FUN
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Mjnari
Empyreum
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Posted - 2006.11.19 05:36:00 -
[10]
Originally by: Kojiami Because one shot of the tank gets rid of the grass, while it takes a lawnmower half an hour.
The man makes an excellent point.
------------------------ Minmatar, It should be like going down a flight of stairs on an office chair shooting an Uzi. |
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Kojiami
Dark Empire Fleet Axiom Empire
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Posted - 2006.11.20 06:56:00 -
[11]
What about the aeon?
It's awesome being amarr, ISN'T IT? |
MrRx7
Amarr Quantum Industries Prime Orbital Systems
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Posted - 2006.11.20 12:03:00 -
[12]
let me get this right...you want to take a 25million isk mothership out mining......what kind of carebear are you?
hell even the carebears in my allaince wouldent go *that* far.
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Vincent Almasy
Gallente The Underground
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Posted - 2006.11.20 14:41:00 -
[13]
Originally by: Lightof God Although the problem lies with the fact that there tends to be holes in you lawn when you do that.
But the real anwser to the question why can be anwsered with another question.
Why is there a 50 calliber pistol when a 38 calliber will suffice?
because overkill is FUN
I think we have a winner.. Anyways if your not using it right then, why not? a few command warfare for mining and use drones to mine, if something comes up, recall all, dispatch the fighters! Kill everything, recall and continue to mine.
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Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
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Posted - 2006.11.20 15:10:00 -
[14]
I've posted one mothership mining setup earlier and I was flamed a lot because of that, so I guess I could now post similar fits for Amarr capitals. These are of course The Ultimate Setups so price is not an issue when fitting one of these. Also what should be noted is that I pulled these numbers with max skills. Oh and better yet, these all are solomining setups.
Archon: HI: 6* Modulated Deep Core Miner II (with corresponding T2 crystals MED: 1* Survey Scanner I 3* Cap Recharger II LOW: 1* Capital Armor Repairer I 3* Mining Laser Upgrade I 3* hardeners of your choice, either rat-specific or 2* Shaqil's EANM + Damage Control II Drones: As many Harvester drones you can get.
Vital stats: Everything runs nonstop, produces (238,76 * 6)/3 = 477,52m3 ore per minute. Should be able to tank just about any NPC out there.
Aeon: HI: 6* Modulated Deep Core Miner II (with corresponding T2 crystals MED: 1* Survey Scanner I 3* Cap Recharger II LOW: 1* Capital Armor Repairer I 4* Mining Laser Upgrade I 2* Shaqil's EANM + Damage Control II 1* Co-processor II Drones: As many Harvester drones you can get.
Vital stats: Once again everything runs nonstop, produces (250,698*6)/3=501,396m3 ore per minute. Should be able to tank just about any NPC out there.
Revelation: Same as Aeon but with only 4 DCMLII:s. Ask Chribba tbh, he knows everything about mining with Revelation.
Avatar: Unfortunately this ship will suck in mining. The basic scheme should be obvious though by now and it's very simple for capitals: Three slots goes for tanking, if armortanking, rest is for mining upgrades and meds for cap rechargers, if shieldtanking, lows are for mining upgrades and the row of mids...well tbh I don't know, usually there's way too many midslots for insane tanks in shieldtanking capitals.
If you're going to use any of these setups, please let me come and fraps it. Or let INNO do it.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.11.20 15:30:00 -
[15]
Originally by: Ather Ialeas TEXT TEXT TEXT
Revelation: Same as Aeon but with only 4 DCMLII:s. Ask Chribba tbh, he knows everything about mining with Revelation.
Avatar: Unfortunately this ship will suck in mining.
About the carriers, all wrong. They can't fit turrets at all so you have to drop the Mining Beams.
The Revelation, 3x MDCMII's since it only has 3 turret slots.
As for the Avatar, I'd say it would kick ass for mining with its giant cargo and 8x MDCMII's + drones(?), haven't had the chance of testing it myself tho
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Cyan007
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Posted - 2006.11.20 19:01:00 -
[16]
So this thread needs lots of clarification.
From what I'm understanding (confirm please?)
The gallante dreadnaught gets 250% bonus to mining drone yield (but you can only control 5 drones with such a ship yes?) unless you use some of the 4 highes for drone control slots.
I personally am amarr so that leves revelation archon and aeon.
the amarr dreadnaught has 4 highs. So only 4 deep core miners plus 5 drones to mine (not very good). ****Am I correct in that carriers CAN use high slot gang links but dreads can NOT yes?****
Amarr Carriers:
Archon - No turret slots so no miners can use gang laser optimization link can use drone optimization link combined with skills and link 22.5% cycle reduction 15% yield bonus for gang?
can ONLY mine with drones however - # of drones: 5 default + 1 per carrier level + 1 per drone control high slot module
maximum drones = 14 t2 drones or 14 harvesters (assuming 1 high slot using gang lasser optimzation module) all of this assumes appropriate skills
The Aeon Carrier/mothership I'm assuming this is almost impossible to buy for an individual?
But...correct me if I'm wrong? 6 high slots , no turret points so gang modules only same as previous carrier
HOWEVER: Drones - 5 + 3 per carrier level + 5 drone control highs = 25 t2 miner or harvester drones? + the gang module for lasers for gang mateS?
Can anyone confirmt his, probably ridiculous to plan for but I'm definitely going to do this in either carrier or dreadnaught verys oon.
very lame that the moros gets such a huge bonus to yield and others dont though :(
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Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
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Posted - 2006.11.20 19:07:00 -
[17]
Originally by: Chribba
Originally by: Ather Ialeas TEXT TEXT TEXT
Revelation: Same as Aeon but with only 4 DCMLII:s. Ask Chribba tbh, he knows everything about mining with Revelation.
Avatar: Unfortunately this ship will suck in mining.
About the carriers, all wrong. They can't fit turrets at all so you have to drop the Mining Beams.
The Revelation, 3x MDCMII's since it only has 3 turret slots.
As for the Avatar, I'd say it would kick ass for mining with its giant cargo and 8x MDCMII's + drones(?), haven't had the chance of testing it myself tho
Actually carriers can fit Modulated Deep Core Miner IIs since they're not classified as turrets
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Cyan007
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Posted - 2006.11.20 19:21:00 -
[18]
Hmmm that brings up the question then, is 3 more drone control units (3 more t2 mining drones or whatever) better than 3-4 dcm's. I'm betting the miners are better, but this just reinforces my belief in carrier mining!
What about the big 'aeon' mothership? Is this ship possible to get for x isk? Can it relaly control 25 mining drones and us 5-6 dcm's?
Anyway, doubt anyoen does this, just asking. I'll start with the first carrier :)
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.11.20 19:36:00 -
[19]
Originally by: Ather Ialeas Actually carriers can fit Modulated Deep Core Miner IIs since they're not classified as turrets
Is that a carrier only thing? Coz on my dread they counts as weapon turrets. But if it indeed is like you say I've been wrong, I will run to my carrier to try now.
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Cyan007
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Posted - 2006.11.20 19:47:00 -
[20]
Yeah, that doesn't make sense if dread can't and carrier can, someone pls confirm
And Chribba, I hear you mine in your amarr dreadnaught. Can you give me some information on this? what's your ore rate how's it compare etc etc? I'm assuming you can only use 5 mining drones...but amarr dread doesn't have turret hardpoints? ****...can it fit gang warfare modules like laser opt?
If not, what are you just mining with 5 t2 drones and that's it? seems awful
carrier unless im mistaken could mine with 14 drones and a laser module or 13 and 2 modules
the mothership even more...anyway any info is great, I'm fellow amarra s well
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.11.20 20:03:00 -
[21]
Fitting on a Carrier, just as I said before:
You cannot fit the Modulated Deep Core Miner II because your ship doesn't have any turret slots left for fitting, possibly because you have already filled your ship with turrets or that the ship simply can not be fitted with turrets.
Turret slots represent how many weapons of a certain type can be fitted on a ship. The current design is over a hundred years old, and is modular enough to allow for a great leeway in the fitting of various weaponry.
Originally by: Cyan007 Yeah, that doesn't make sense if dread can't and carrier can, someone pls confirm
And Chribba, I hear you mine in your amarr dreadnaught. Can you give me some information on this? what's your ore rate how's it compare etc etc? I'm assuming you can only use 5 mining drones...but amarr dread doesn't have turret hardpoints? ****...can it fit gang warfare modules like laser opt?
If not, what are you just mining with 5 t2 drones and that's it? seems awful
carrier unless im mistaken could mine with 14 drones and a laser module or 13 and 2 modules
the mothership even more...anyway any info is great, I'm fellow amarra s well
It has 3 turrets, so 3x MDCMII's+Crystals and 5 drones. It cannot fit gang modules but mining upgrades.
It isn't the speediest thing to mine in but with 8x Local Hulls you get 50K+ cargo which makes a great afk miner.
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Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
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Posted - 2006.11.20 20:11:00 -
[22]
Originally by: Chribba
Originally by: Ather Ialeas Actually carriers can fit Modulated Deep Core Miner IIs since they're not classified as turrets
Is that a carrier only thing? Coz on my dread they counts as weapon turrets. But if it indeed is like you say I've been wrong, I will run to my carrier to try now.
Well so I've heard. Only one way to find out I guess.
PS. Remember to pack the Veld Crystals.
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Cyan007
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Posted - 2006.11.20 20:22:00 -
[23]
Can anyone confirm carrier then 15 t2 mining drones or the mothership 25 t2 drones?
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.11.20 20:49:00 -
[24]
Originally by: Cyan007 Can anyone confirm carrier then 15 t2 mining drones or the mothership 25 t2 drones?
Yup should be about right.
Carrier: Drone Skill - 1+ per level = 5 Carrier Skill - 1+ per level = 5 Drone Units - 1+ per level = 5
Mothership Drone Skill - 1+ per level = 5 Carrier Skill - 3+ per level = 15 Drone Units - 1+ per level = 5
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Cyan007
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Posted - 2006.11.20 21:25:00 -
[25]
So Chribba,
Since you and I are amarr, can you tell me what your dread minining rate is? You mentioned using lows for upgrades, and I hear those stack so that might make it significant.
3 deep core miners with t2 crystals I imagine etc etc with a bunch of upgrades and 5 drones = how much m3/minute? Would be nice to see hwo that stacks up to an apoc mining for example or etc etc
I'm going to have to figure out what the #'s are on 14 t2 mining drones on a carrier with the 1 gang module...guess that'd simply be 3x what the miners would do on any other ship, curious what the m3/minute would be there, but I can figure that out myself I bet. Only reason I'm leaning carrier for this 'tank' is 1: the fighters to own any gankers, and 2: the laser optimization mdule to cut off 22.5% cycle time for all in gang that you can't do on a dread.
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Halada
Caldari STK Scientific Ascendant Frontier
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Posted - 2006.11.20 21:26:00 -
[26]
I gotta say ... I feel all funny inside.
That's a funny idea you had there !
My mining guide |
Cyan007
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Posted - 2006.11.20 21:36:00 -
[27]
What's a funny idea, using dreads and carriers for miner tanks? Just because you may be poor, or lacking vision don't take it out on us :)
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Halada
Caldari STK Scientific Ascendant Frontier
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Posted - 2006.11.20 22:01:00 -
[28]
Yeah, I'm poor and lack vision, and bring nothing good to this community !
My mining guide |
Cyan007
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Posted - 2006.11.20 22:09:00 -
[29]
The only reason not to use a carrier to tank is because you lacked the skills or are poor. It's definitely the best mining tank you can get that makes mining ez mode:)
As for lacking vision, well yes, you are in ASCN. You just lost an entire region because your alliance lacks vision.
And contribution? theonly thing you've contributed to this particular thread is trying to mock those that apaprently are more innovative than yourself.
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Cyan007
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Posted - 2006.11.20 22:42:00 -
[30]
I know mining. (apparently you don't) *** A carrier's tank will die vs one curse, a frig to tackle and 1-2 BS. NOTHING is that good. Besides, the Hulk is so much more effective and less expansive to lose. People get overconfident because they are in a carrier... *** So wait, you're telling me a carrier is going to die if 4 people with the exact setup come in and gank your mining group before you warp out? Furthermore, WTF is this carrier pilot doing with his 15 fighters while this stupid frigate 'locks him down'. Are you stupid? do you even play this game? with 15 fighters you could pop such a group so fast your head would spin. Are you sitting there assuming said carrier pilot is picking his behind doing nothing to stop this awe-inspiring offensive force you've gathered to 'gank' it? Honestly, you seem to be minng to much you dont understand the game at all. No curse/frigate/1-2 bs group is going to take a carrier that easily.
And more importantly, if yer stupid enough to let a group of 4-6+ come 'gank' you while you mine then yer an idiot. If there was that much traffic int he system I wouldn't be mining anyway I'd be at dock. And 99% of the mining gank squads are solo people, often times dual interceptors and nonsense like that. Go ahead and waste your hulk. Not to mention you miss the BIGGEST POINT of using a carrier. Coupled with the 'I know mining' you sure are making yourself look stupid. Carriers - Battlecruiser - gosh, why would you want to have 1 of these in a gang? Could it be the links? The whole point of this is, you either A: have a battlecruiser or B use the carrier which *gasp* can use the same gang warfare links. When you 'happen' to be solo, which would be silly, and didn't want to risk tanking your hulk, or use 1 hulk and 1 "tank" a BC is really poor at this, doesn't mine much at all and on and on, while a carrier can do drastically more. Especially a carrier with 25 drones mining. (granted that's an absurd use of a mothership but very effective nonetheless) I can't help but be insulting when you look at 1 aspect of things and apply your little 'I know mining' paintbrush to everything.
*** I will assume you are a BoB Alt for bringing my alliance into this thread (which has nothing to do with it)... kiddie insults and alt posting... totally lame *** You assume I'm a bob alt because I know how utterly ridiculously you're being wiped off the entire game map? Gee, and here I would have thought 99.9% of the people on this forum know that. nuff said
*** Anyway, carrier mining is wrong on many levels, and should only be done if you're a casual miner (as in rarely) or want to experience something new. A mining carrier clearly isnt the way to go. *** Casual miner? Like a casual miner is going to have 6+ months of training skills including the necessary drone skills and waht not to accomplish this? Quite the opposite, this is for the severely hard core miners, that want to help their corp mates as best they can in gangs, and still be ridiculously prepared for a gank when solo on their own accounts. Obviously Hulks are used to do the actual grunt work in these scenarios.
I mean duh
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