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DaReaper
Net 7
2163
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Posted - 2015.06.07 17:51:59 -
[91] - Quote
Miomeifeng Alduin wrote:DaReaper: That's the problem. A colorblind person can't really explain because we just dont know what's normal with some colors. A change of icons can make it less clear with certain colors used or even with most for a colorblind person. You yourself give the example of light sensitivity. You can try to explain how things are different and make your eyes hurt, but a "normal" person wont ever get that because they dont experience it themselves.
In my case colors just blend and dont stand out, if i see a green field, i'll generally know its green (if its a well defined green for me), if i see a red field, the same, if i see a blue field, again the same, but put them next to eachother and let me look at the center where they come together, and it'll blend in together and i wont be able to say: this color ends here, and the other starts there. Icons do change the defined area's for example, and can make it blend together. I had less issues before the changes too, but the issue was still there.
CCP really needs to get some colorblind persons on staff or use simulations, so they can actually design their UI so colorblind people can see things clearly. (When i started, i spent several hours tweaking the UI colors, so i could see normally, now those options are no longer there, and colorblind people are reporting more issues. This is a big problem)
Ah see this helps me understand, thank you.
So +1
OMG Comet Mining idea!!! Comet Mining!
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Celise Katelo
State War Academy Caldari State
110
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Posted - 2015.06.07 17:57:58 -
[92] - Quote
Just give us custum icons & colours & UI. Then we don't have a problem.. Wake up CCP
EVEBoard ...Just over 20million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"
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Eanok
POS Party Low-Class
16
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Posted - 2015.06.07 23:30:25 -
[93] - Quote
I see no reason at all why they couldn't have left an option to use old icons. It was change, just for the sake of change. Some filler for the feature list on the game update.... |
Syna Anima
SYNDAX CORPORATION Yulai Federation
44
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Posted - 2015.06.08 06:28:41 -
[94] - Quote
+1
CCP can never implement something properly... maybe also submit a petition in game.
Gÿà Join us today! Gÿà
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Sbrodor
Oscura Simmetria Yulai Federation
100
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Posted - 2015.06.08 08:30:55 -
[95] - Quote
the gm in petition tell me to open a topic here.
at moment a couple of csm i'm in contact.
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Verlyn
Brink's Bar Adirainia
38
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Posted - 2015.06.08 11:15:45 -
[96] - Quote
Well OP, Im glad the matter seems to be taken seriously, well done ;) |
Tippia
Sunshine and Lollipops
25276
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Posted - 2015.06.08 11:31:23 -
[97] - Quote
Kitty Bear wrote:its a downside to being a member of a small demographic within a niche game
just like scanning is largely off-limits to me
you can try to raise ccp's awareness of the problem through the csm & feedback whether they can do anything is a different matter Even with that constraint within a constraint, statistically speaking we're still looking at something on the order of 30,000 accounts affected, so it's still a sizeable bunch of people who have to suffer from CCP's move towards less options and less accessibility over the last couple of years.
GǪand the choice of GÇ£suffer fromGÇ¥ in this case is in a medical sense GÇö even those of us who aren't actively hindered by the changes could still make good use of the abilities such considerations would open up. I've lost count of how many UI options have been outright removed for no apparent reason, and while I don't exactly suffer for it, they've all become annoyances that really have no reason to exist.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Jenshae Chiroptera
1646
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Posted - 2015.06.08 15:50:48 -
[98] - Quote
Tippia wrote:... they've all become annoyances that really have no reason to exist. Probably development time and maintaining that they keep working or something like that. I feel that someone is leaping on board with the "brilliant" ideas in development planning as fast as they are put forward.
( I am surprised your post hasn't been grabbed as a load of whining and been repeatedly told that you will get used to it or you should quit. )
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Lilliana Stelles
1391
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Posted - 2015.06.08 15:59:10 -
[99] - Quote
+1
Eve has always been a very accessible game, because it doesn't require much twitchy combat. You can easily play with one hand, if deaf, etc.
I'm not a fan of that changing; the UI should continue to be developed with this in mind.
Not a forum alt.-á
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Tippia
Sunshine and Lollipops
25277
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Posted - 2015.06.08 16:42:32 -
[100] - Quote
Jenshae Chiroptera wrote:Probably development time and maintaining that they keep working or something like that. I feel that someone is leaping on board with the "brilliant" ideas in development planning as fast as they are put forward. In some cases, I might believe that, but for most of them, the explanation why it's hard to maintain would have to be spectacularly good to not come off as absolute nonsense.
How hard is it to maintain a setting for snapping distance, rather than have it not-actually-hard-coded? How hard is it to maintain a setting for cross-hairs? How hard is it to maintain a setting for spinning the ship?
I've long since held the suspicion that these tiny details, to say nothing of big ones like what would be needed for accessibility, have been unceremoniously dumped simply because the devs can't fit them on the settings screen and no other reason. The game has a fsckton of settings for UI and (especially) the overview that it will correctly read and interpret, but which are not exposed to the player GÇö some of it can be hacked into the relevant settings files by hand, others are in some incomprehensible format that would require a special utility to work. Either way, EVE has a severe and inexplicable case of settings-phobia that needs to be overcome for the benefit of everyone.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Jenshae Chiroptera
1647
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Posted - 2015.06.08 16:46:39 -
[101] - Quote
Tippia wrote:... an inexplicable case of settings-phobia that needs to be overcome for the benefit of everyone. "Hey Dave, I found this combination of settings that work on most machines." "Billy-Bob you are a genius. Now how do we force people to use them?"
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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lord xavier
Immortalis Inc. Shadow Cartel
75
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Posted - 2015.06.08 16:56:06 -
[102] - Quote
While the visually impared may be a small part of the community. It is absolutely horrible on any video game company to overlook these disabilities when dealing with such a huge change.like this.
PS: I hate the icon change personally but for different reasons. Hopefully though they do something to help with this. Such as the ability to change the icon colors themselves since the backgrounds are damn near impossible. |
Tesseya
VooDoo Warriors Legion of xXDEATHXx
5
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Posted - 2015.06.08 23:56:18 -
[103] - Quote
i'm just login for say: "black&white neocom a part big piece of ****, called UI design. I lost patience after that, last point was a "new overview". CCP, your UI designer, armless *******. for peace in the world - dismiss your UI designer! |
Ludi Burek
Combined Imperial Fleet Darwinism.
298
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Posted - 2015.06.08 23:57:25 -
[104] - Quote
Supported on all counts.
Colour blindness is a condition that occurs regularly enough that it simply should not be ignored like this.
As someone with normal eyesight I find the icon lines too thin and annoying to look at. I really hope this design will be improved soon. |
Don Pera Saissore
42
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Posted - 2015.06.09 07:56:06 -
[105] - Quote
I will never forgive them for the RGB slider. |
Fatoria Hemah
Imperial Academy Amarr Empire
5
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Posted - 2015.06.10 17:07:07 -
[106] - Quote
Would really like to see a Dev admit to reading this
Supported |
Sacu Shi
Old Spice Syndicate Intrepid Crossing
55
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Posted - 2015.06.10 17:21:27 -
[107] - Quote
But...
There are other colours available in the overview setup. If the OP has an issue seeing or differentiating between blue and red, set them to yellow and green instead, or white and black, or white and green or whatever.
It is only the centre of each icon that is faded. The outline, or edge is solid. So the same as the old icons.
While I support the idea of having options available to increase the useability for people living with visual issues, I feel that this could be a stealth 'I don't like the new icons so change them back' thread.
There are many ways ingame of making the icons useable to people who are colour-blind, as mentioned in my first sentence.
Some UI effects can be disabled (fde, transparency, theme etc). Also, ones monitor or graphics control panel can be used to reduce / increase contrast, saturation, colour, gamma etc.
Try those options first before petitioning. |
Miomeifeng Alduin
Lithonauts Inc.
88
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Posted - 2015.06.10 18:00:29 -
[108] - Quote
You dont think a colorblind person has tried all which you described yet? I doubt i'm the only one who starts a new game, and then first of all checks all the color settings in order to get something which works. CCP is making it harder and harder though. As it stands now, i can manage, but have to doublecheck everything before i do something.
Old system: you can customise all the colors. New system: here, choose from these faded colors.
This is a bad trend for colorblind persons. I suggest you look at the link provided earlier in the thread to see how a colorblind person actually see's the colors. Maybe try inputting your own screenshot there and see if you can see the difference clearly in the blink of an eye ;). It's not as easy as you make it out to be unfortunately. |
Sbrodor
Oscura Simmetria Yulai Federation
104
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Posted - 2015.06.12 05:36:26 -
[109] - Quote
bump |
Netan MalDoran
xXTheWarhammerXx
106
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Posted - 2015.06.12 21:41:22 -
[110] - Quote
I support this, being a PvP'er, this is annoying, the only thing that has helped me is that every ship class now has their own icon (Rather than shuttles/frigs/dessies all being a small box). But if it were the new or the old, I would want to revert back to old. I mean, even from a coding aspect, it wouldn't be too hard to make it a graphics setting to switch between the two. The resource packs for the old graphics still exist.
"Your security status has been lowered." - Hell yeah it was!
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Rhalina Sedai
Notice Has Been Served
15
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Posted - 2015.06.12 21:47:54 -
[111] - Quote
We like the way CCP made freighters a big fat floating target, some one at the company must have an evil sense of humour.
Regards RS
FSOP (Free Systems of Panorad)
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Varun Arthie
Lone Star Warriors Yulai Federation
7
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Posted - 2015.06.14 12:12:35 -
[112] - Quote
Many popular games have options to help people with Colour blindness, I can't see why the developers can assist with this one. I certainly agree this should be fixed. |
Deimos UK
UK Combat Operations
25
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Posted - 2015.06.14 14:54:57 -
[113] - Quote
I support this |
Kaaeliaa
Neon Incorporated 404 Alliance Not Found
78098
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Posted - 2015.06.14 16:04:28 -
[114] - Quote
Absolutely supported. Colorblindness is not a rare condition (relatively speaking). I do not suffer from it myself, but I can't sanction the icon changes if they make it more difficult for people with disabilities.
Amarr delenda est. Glory to the Khanid Kingdom!
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I turn away, fading out alone, was a lifetime worth it all?
Fading out, fading out alone, as we speak we turn to stone.
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Caviar Liberta
Moira. Villore Accords
871
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Posted - 2015.06.14 20:01:54 -
[115] - Quote
DaReaper wrote:Caviar Liberta wrote:DaReaper wrote:Wait i'm a tad confused.
If you are pvping, couldn't you just set up your overview to get rid of all green, blu and purple, and just keep orange, red and neut? then basically anything on the overview you shoot?
You wouldn't need colors to differentiate anything, cause everything on the overview is fair game.
Or can;t you just adjust your own background colors on the overveiw so it will blink red is its a viable target? or blink blue, or purple, or orange or whatever?
I'm not color blind, so don;t have this issue, and the new icons don;t really bother me, but i guess i'm saying.. i don;t get issue? The icons have changed but the settings you used before when the icons were white and red should not of changed... so.. someone mind explaining the issue? Not color blind but being in Faction Warfare I have had to setup my overview to avoid friendly fire on others that are in either Galmil or Minmatar FW that might have bad security status. The tools are there set the overview to over come most short coming in the game or visual limitations as the OP mentioned. Yea.. i just don;t understand. if you had color blind issues before the icons changed, how did you handle it? The color of the icons are the same, they just changed shape and maybe the overview blends a bit.. but red is still red, and white is still white. So.. again the issue is what exactly?
I never had color issues like that, the color differences in the game are clear cut. |
Miomeifeng Alduin
Lithonauts Inc.
96
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Posted - 2015.06.14 21:00:16 -
[116] - Quote
I suggest you look at the link which has been added in the original post. The one which simulates colorblindness. And then praise yourself lucky that you dont have that issue ;)
For a lot of people the colors aren't clear cut, because our bodies just physically can't see the colors. |
Salemgra Halcyon
Multispace Technologies Inc Yulai Federation
7
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Posted - 2015.06.15 08:26:15 -
[117] - Quote
Caviar Liberta wrote:[quote=Miomeifeng Alduin] I have Red-Green issues. What that means is when you have mixed pigments of red and green next to each other I have a hard time separating them. Of course the closer you get to their true colors (cherry red or granny apple green) I have no problem with.
Same here!
I mostly do industry to support our PvP-guys (like Sbrodor and his gang) and don't need to do the split second decision he (as a FC) has to do. But I still see the increased difficulty when looking at several fleets clustered around a Stargate for example. Greater difference between the colors (where possible) and no opacitiy as an option would probably greatly increase the fun-time in game. |
Mr Mieyli
Hedion University Amarr Empire
11
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Posted - 2015.06.15 09:47:34 -
[118] - Quote
I can't understand why CCP is so focused on "a consistent user experience". UI mods for EvE should be allowed/ made possible so that problems like these can be avoided by the community instead of CCP themselves having to try and design an interface that suits everybody (hint: it's impossible). |
Mag's
the united
19581
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Posted - 2015.06.15 12:34:56 -
[119] - Quote
There seems to be the old trend once more within CCP, to ignore feedback and run with it anyway. Tool tips, neocons, now icons and I'm sure others I have not mentioned. Change is all well and good, but when you have design over function and pride gets in the way of changing that, we have a problem.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Robert Caldera
Caldera Trading and Investment
990
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Posted - 2015.06.15 14:20:20 -
[120] - Quote
new icons arent only an issue for color blind people. For me its difficult because there is no quick way to identify ship on overview. Prior change, a rectangle bracket was always a ship, now they disappear among the mass of all other overview symbols so you easily miss a ship there.
CCP should introduce some feature which would allow us to quickly distinct ships from non-ships on overview, without having to read the type column of overview. |
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