
Majin82
Caldari g guild
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Posted - 2006.11.22 22:51:00 -
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Edited by: Majin82 on 22/11/2006 22:54:35 Edited by: Majin82 on 22/11/2006 22:52:50 Revelations BC, Community Agreed Changes Needed.
When Kail was first announced everyone saw seriously powerful ships being added to the BC tier 2. After some usage on Sisi, some obvious problems showed up.
The lack of drones on the Myrmidon The DrakeÆs insane Tank Ect.
Tuxford made some changes and the BCÆs all went from Gank to Tank. The changes he made were not the right ones in the minds of everyone. In particular, the double nerf on the Drake which really disappointed the Caldari players. There has been a lot of idea pooling going on since the changes were made and this seems to be the most agreed upon way to balance out the Tier 2 BCs. Sadly with Revelations coming up very soon, we will not see these changes made in time for release.
Drake Remove The Kinetic Bonus Remove Resists Per Level Bonus Re-Add the 7th Launcher Re-Add the ROF Bonus
Myrmidon Remove 2 Turrets Increase Drone bay to 150 m3
Hurricane Re-Add 7th Turret
Harbinger Increase Capacitor Volume to deal with Cap problems
I have taken these from a few threads and everyone seems to agree that this should be done to give the new BCÆs a purpose.
DRAKE HISTORY The DrakeÆs Resists bonus allowed for players to create insane Tanks on Sisi that had amazing resists without having to add a lot of hardeners. People were flying around with 18k shields and enough resists that the tank was very hard to break. Coupled with the impressive (and long over due) missile firepower this combo of Tank and Gank made the Drake a superior BC in even lower SP players hands.
A lot of Caldari players were very happy about the Drake was. It was a promising Solo PVP Missile Boat (something we lack), but we knew it was too powerful and it needed a small nerf to the tank. Tuxford made a needed change to the Drake, but instead of holding true to his idea that the Tier 2 BCÆs would be Offensive ships; he took away the gank and left the tank. Removing the ROF Bonus and the 7th Launcher, while giving a Kinetic Bonus instead.
This left us with a ship that is basically a Ferox with a Kinetic Bonus, and an extra launcher slot costing 20+ mil more ISK. Kinetic is great to use in PVE since it gives a HUGE advantage when fighting NPCÆs like Guristas. But in PVP one of the most protected against damages is Kinetic. Tux has pointed out to us, ôYou donÆt need to use Kinetic, you can use any **** type you want!ö While true, thatÆs like saying, ôHereÆs a bonus you WONT be using in PVP situations all of the time.ö The Drake is currently an overpriced Ferox and in the eyes of many useless. We donÆt need another Mission Own Boat.
Everyone agrees that the Drakes problem on Sisi was itÆs Defensive abilities, not the Offensive ones. Tux, please make the above changes to the Drake so it can be the ship we all thought it would be.
I am not as informed about the other 3 BCÆs since I have mainly been following the Drake, please follow suit and create a recap and why you think the changes are needed.
Thanks Majin
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