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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Vesan Terakol
Black Saints Reverberation Project
116
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Posted - 2015.07.07 16:32:07 -
[751] - Quote
Elviria Bever wrote:Just a question, what of the tempest fleet issue? is it getting the same buff as the regular version...... I would hope the TFI would still be a better then the tempest?
TFI is still vastly superior in therms of base hit points, fitting resources and the additional low slot, which could contribute to more than the 7.5% ROF difference in hull bonus at max skills (One t2 gyro would give you 10,5% ROF bonus and additional 11% damage, which, untill the 3rd stacking penalty is still more than 7.5% ROF ). As is, TFI is still a straight upgrade over the regular Tempest for 90% of cases.
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Elviria Bever
Fabeltjeskrant Industries
0
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Posted - 2015.07.07 16:59:39 -
[752] - Quote
Vesan Terakol wrote:Elviria Bever wrote:Just a question, what of the tempest fleet issue? is it getting the same buff as the regular version...... I would hope the TFI would still be a better then the tempest? TFI is still vastly superior in therms of base hit points, fitting resources and the additional low slot, which could contribute to more than the 7.5% ROF difference in hull bonus at max skills (One t2 gyro would give you 10,5% ROF bonus and additional 11% damage, which, untill the 3rd stacking penalty is still more than 7.5% ROF ). As is, TFI is still a straight upgrade over the regular Tempest for 90% of cases.
True that the third gyro, or damage mod does more, the difference is that this 10% at level 5 is on the ship skill so no stacking is applied, it is also true that you can use that low slot for something else, but the tempest now gets nearly that low slot back in damage without further stacking penalties |
Sial Harkonnen
Omni-InternOps
9
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Posted - 2015.07.07 18:06:46 -
[753] - Quote
"We are changing the Tempest's bonus to rate of fire from 5% to 7.5% per level." cool, eh but yes, whats about the fleet tempest? will it see the same bonus? would be great and at least fair.
btw, look at the typhoon/fleet typhoon... normal typhoon +5% / +5% fleet typhoon +7,5% / +7,5% and hands off the fleet typhoon! ok? dont change!
thx.
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So riya
Lost in shadow Pasta Syndicate
12
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Posted - 2015.07.07 18:42:43 -
[754] - Quote
ALL that changed its for nothing ... why the CCP have alot of time make the players hate them ?
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Frostys Virpio
KarmaFleet Goonswarm Federation
1987
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Posted - 2015.07.07 19:02:45 -
[755] - Quote
Sial Harkonnen wrote:"We are changing the Tempest's bonus to rate of fire from 5% to 7.5% per level." cool, eh but yes, whats about the fleet tempest? will it see the same bonus? would be great and at least fair.
btw, look at the typhoon/fleet typhoon... normal typhoon +5% / +5% fleet typhoon +7,5% / +7,5% and hands off the fleet typhoon! ok? dont change!
thx.
Read the thread and you will get the answer to your question. |
Sial Harkonnen
Omni-InternOps
9
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Posted - 2015.07.07 19:17:21 -
[756] - Quote
"Read the thread and you will get the answer to your question."
ccp just wants a feedback - that was my feedback. dont wont to read all 38 pages...
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Stitch Kaneland
Tribal Liberation Force Minmatar Republic
370
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Posted - 2015.07.07 19:21:33 -
[757] - Quote
CCP Rise wrote:For now the TFI will not get the same bonus change. We'll see how this shakes out and evaluate after.
Here Sial. It was on the first page of the thread. You didnt need to read all 38 pages. Just the first.
Give Battlecruisers range to fullfil their Anti-Cruiser role
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Ademaro Imre
EVE University Ivy League
0
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Posted - 2015.07.07 19:43:52 -
[758] - Quote
The problem is skill points. Most epopel enter game, and every eventually trains for the Gallente master race, if they are not already Gallente. Everyone needs to train drone skills anyway, just give eveyone skill points to catch up on their training for the Gallente race, because this game is just becoming that - Gallente Ships vs. Gallente ships. |
Harroit
Probe Patrol Low-Class
0
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Posted - 2015.07.07 20:33:24 -
[759] - Quote
http://puu.sh/iyxmt/3448c15a01.png
I don't think I have to explain why drones are capsuleers best friends with the current meta. And these damage stats doesn't completely suprice me. Most of those ships are heavy drone focused bonus wise. Not to mention that the shield fitted ships often leaves you with the option of extra drone dps for a ship that's already great at it.
I must admit I haven't tried to look up how much these stats outweigh missile/turret based dps atm.
But I'm curious if you.. CCP devs. Have also considered the amount of time people are under E-war pressure. I'm talking ECM, Damps, tracking disrupt (misses) and cap pressure that keeps cap based weapons silent. Basically all the stuff that can prevent or reduce incoming turret dps?
Some other stuff. Bait tanks often go neuts or small guns to get the PG for dual plates. Mainly leaving drones for the dps. Fast kitters that can out run your guns. Here drones are often your only chance of applying dps when using mwd. And there's alot of other situations were you often throw your drones at your opponent as first part of the *foreplay* either to test him or to see if his gangbanger buddies will come or to eat some of shields before crossing the line of no return. A battleship being attacked by frigs/destroyers that orbit close with ab makes drones a perfect option.
But yes.. Drones are awesome.. I don't think they're OP atm. But they are can be so versatile that it certainly makes up for it. Drone ships will still probably be great but I'm still a little bit saddened by this fact that the nerf bat toke this swing.
I'm not gonna touch the Ishtar subject in this post. What happens, happens.
And as a final statement... not to be too serious on the matter.
Hey CCP your Ishtar called and: https://www.youtube.com/watch?v=HGhP3p6lI3U |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
370
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Posted - 2015.07.07 20:43:14 -
[760] - Quote
Ademaro Imre wrote:The problem is skill points. Most people enter game, and eventually train for the Gallente master race if they want to do pvp, if they are not already Gallente. Everyone needs to train drone skills anyway, just give everyone skill points to catch up on their training for the Gallente master race, because this game is just becoming that - Gallente Ships vs. Gallente ships or industrials. Or just give each race some of the master Gallente pvp ships.
People fly gallente cause they cant think for themselves or make the other race's ships viable. Some of this is due to gal being overbuffed atm. The other part is just uninspiring pilots being lazy. Click button, recieve bacon mindset from nullblob doctrines doesnt help either.
I do find it amusing that short range medium blasters could still hit me at 25km though. Kinda strange.. thats ac territory.. hence why acs are useless in most roles. Blasters and rails were overbuffed. Drones overbuffed, gal ships overbuffed in speed or agility, undercutting the one advantage minmatar have.
There are definitely some balancing issues to sort out. But you can still find roles for the other races. Just need to be creative.
Give Battlecruisers range to fullfil their Anti-Cruiser role
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ISD Decoy
ISD Community Communications Liaisons
668
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Posted - 2015.07.07 20:54:59 -
[761] - Quote
I have removed a couple posts that violated our rules:
Quote:2. Be respectful toward others at all times.
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ISD Decoy
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Pj Sephorum
Sorry About Your Face Stella Nova
0
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Posted - 2015.07.07 21:03:40 -
[762] - Quote
If you give the tempest a boost, maybe the Rokh is in for a bit of treatment? Always love the feeling of flying that ship...although its practically useless. |
Brokk Witgenstein
Extreme Agony
9
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Posted - 2015.07.07 23:45:26 -
[763] - Quote
Moe Alabel wrote:You have to wonder if the Devs have ever played the game
Sure they did. BoB ring a bell? People were crying then, people are crying now. Jeez.
"MAH PROPHECY!!??" how about this: your Proph has highslots. Nobody's forcing you to stick neuts in there and DDAs; you might as well fit launchers and BCUs. It's not like they nerfed the baseline damage; only the "extra" damage. Those 2 DDA you probably have on it will still do their job, just a little less of it.
Pro tip: if you want said Prophecy to be able to actually catch up with targets, consider replacing them with two Nanos |
Launch Probe
School of Applied Knowledge Caldari State
9
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Posted - 2015.07.08 00:06:14 -
[764] - Quote
Not happy with the Ishtar changes. If you toss 300 people in ANY ship and have them attack a primary target, they are going to kill it. Then on top of that you nerf drone damage. So now your nerfing every single carrier in eve, your nerfing every single sub cap with a drone bay in eve. That's not how to balance a game, that's how to give a middle finger to every one who researched and plays with any type of drone period. If you want to have people continue to play a multitude of different ships continue to have a wide diverse field of choices. Every ship in the game, should be viable. Especially if you put 300 pilots into it. I could put 300 pilots into an ibis and nothing would be safe. Going by that logic, lets nerf the ibis its clearly over powered, because 300 of them just took out some dudes carrier. Get real, and look at things apples to apples. Forcing people to play certain ships, or fly ships only 1 way doesn't breed diversity. |
Melisa Zeal
Deaf Eaters Gatekeepers Universe
0
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Posted - 2015.07.08 00:46:33 -
[765] - Quote
I think the DDA nerf wasn't needed but I can live with it I guess, it's not a big deal. The Ishtar Sentry bonus is the thing.. as multiple people have said. |
Drizzer
Pator Tech School Minmatar Republic
1
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Posted - 2015.07.08 01:36:01 -
[766] - Quote
People will be crying about ishtars destroying them again tomorrow, once they realize the extra low is in reality a buff payed for by the mid nerf. But its still a buff guys. |
Mina Sebiestar
Minmatar Inner Space Conglomerate
910
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Posted - 2015.07.08 03:42:42 -
[767] - Quote
Mandatory drop in on tempest fleet issue.
Rate of fire it up as well.
Its a battleship too. |
Frostys Virpio
KarmaFleet Goonswarm Federation
1991
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Posted - 2015.07.08 13:37:17 -
[768] - Quote
Mina Sebiestar wrote:Mandatory drop in on tempest fleet issue.
Rate of fire it up as well.
Its a battleship too.
Alternatively nerfs every other faction battleship to a subpar dmg to their tier 1 counterpart as a new way of dealing with faction ships.
Mandatory "did you even read the second blue post" ? |
Shade Alidiana
PROSPERO Corporation MinTek Conglomerate
75
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Posted - 2015.07.08 17:26:04 -
[769] - Quote
TFI would appreciate its rof as well |
Starrakatt
Hunter Killers. Forsaken Asylum
282
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Posted - 2015.07.08 17:26:39 -
[770] - Quote
Launch Probe wrote:Not happy with the Ishtar changes. If you toss 300 people in ANY ship and have them attack a primary target, they are going to kill it. Then on top of that you nerf drone damage. So now your nerfing every single carrier in eve, your nerfing every single sub cap with a drone bay in eve. That's not how to balance a game, that's how to give a middle finger to every one who researched and plays with any type of drone period. I do play with every types of drone boats in the game, and I'm pretty happy with the changes. Maybe we'll start seeing more turret/missile based ships instead of ubiquitous drone boats everywhere...
Quote: If you want to have people continue to play a multitude of different ships continue to have a wide diverse field of choices. Every ship in the game, should be viable. Exactly, death to Drone Online, bring back lasers, autocannons and missiles CCP, please.
Quote:Especially if you put 300 pilots into it. Yet we don't see 300 of other ships, we see 300 Drone Boat again and again and again. 300 other weapon system based ships don't happen often enough.
CCP is doing what they need to do.
Yeah \o/
Sneaky bastard.
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Aplysia Vejun
The Scope Gallente Federation
29
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Posted - 2015.07.08 17:30:37 -
[771] - Quote
Starrakatt wrote: do play with every types of drone boats in the game, and I'm pretty happy with the changes. Maybe we'll start seeing more turret/missile based ships instead of ubiquitous drone boats everywhere...
You should leave your 100man gangs... there are other ships everywhere. 1:5 to 1:10 in my region (1drone ship, 10 others), especially turrets ships are everywhere. |
Starrakatt
Hunter Killers. Forsaken Asylum
282
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Posted - 2015.07.08 17:35:53 -
[772] - Quote
Aplysia Vejun wrote:Starrakatt wrote: do play with every types of drone boats in the game, and I'm pretty happy with the changes. Maybe we'll start seeing more turret/missile based ships instead of ubiquitous drone boats everywhere...
You should leave your 100man gangs... there are other ships everywhere. 1:5 to 1:10 in my region (1drone ship, 10 others), especially turrets ships are everywhere. Oh, I am not flying drone boats that much, I like diversity.
That (slight) nerf to DDA is just gonna help balance all class types, excellent work.
Sneaky bastard.
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Aidan Hawking
Marmolex Dharma Corporation
0
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Posted - 2015.07.09 05:37:37 -
[773] - Quote
I've been waiting for the Ishtar fanboys to have their ship nerfed for a long time, please give me all your tears. |
Zan Shiro
Alternative Enterprises
688
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Posted - 2015.07.09 06:21:30 -
[774] - Quote
Aidan Hawking wrote:I've been waiting for the Ishtar fanboys to have their ship nerfed for a long time, please give me all your tears.
psst....like drizzer posted above this was a disguised buff.
Mid slot loss was a debatable tank hit. You can run run and gun 2 slot tanks and not die. Key is to not get tangled up into a fight. Something Ishtar did already. Stop, drop and roll.
Stop the ship, drop the sentries....roll the hell out as fast as they can.
DPS loss covered by stacking of DDA. thanks to the....wait for it.......extra low slot. DDA was hit and the primary ship it was meant to hurt got a low slot to correct that. Yes excessive mod stacking is usually bad. When nothing else is catching your eye and you want more damage....it quickly becomes a why the hell not decision.
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Rat Scout
Federal Navy Academy Gallente Federation
24
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Posted - 2015.07.09 08:06:07 -
[775] - Quote
Again, thanks for the low slot buff on my Ishtar CCP
My isk/h is much better. |
Tim Nering
R3d Fire
97
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Posted - 2015.07.09 09:08:30 -
[776] - Quote
im breakin out the tempest! autocannons are still autocannons, but im having fun!!! we supposed to be having fun right? |
Omnathious Deninard
Novis Initiis
2955
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Posted - 2015.07.09 11:00:36 -
[777] - Quote
As I said earlier in the thread, the Ishtar needed to lose a few hundred shield HP and gain some armor HP.
Roleplaying Trinkets for Explorers and Collectors
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Laura Audier
Sudden Collapse
0
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Posted - 2015.07.09 13:06:11 -
[778] - Quote
Why don't you remove the Ishtar from the game instead of crippling it in each second patch? |
Frostys Virpio
KarmaFleet Goonswarm Federation
1994
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Posted - 2015.07.09 13:17:06 -
[779] - Quote
Laura Audier wrote:Why don't you remove the Ishtar from the game instead of crippling it in each second patch?
Because then they would have to design another drone T2 cruiser instead of just fixing the one they have issue with. |
SFM Hobb3s
Wrecking Shots Black Legion.
331
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Posted - 2015.07.09 14:17:54 -
[780] - Quote
Reduce drone bay to 25m3. Make the Ishtar a rail platform. Oddly, its still vastly superior to the muninn. Go figure. |
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