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Tykonderoga
FinFleet Northern Coalition.
52
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Posted - 2015.07.17 15:19:52 -
[1] - Quote
Too little risk versus reward for bears. It is ruining EvE. |
James Baboli
The.Primary..
1004
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Posted - 2015.07.17 15:24:51 -
[2] - Quote
Proof? Desired nerf? Content of any sort?
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
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Haatakan Reppola
Science and Trade Institute Caldari State
58
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Posted - 2015.07.17 15:25:13 -
[3] - Quote
Tykonderoga wrote:Too little risk versus reward for bears. It is ruining EvE.
Lets nerf 0.0 ratting, its just as safe if not safer than high sec PvE.
Incursion ships have to move 5-40jumps every few days, thats alot of risk with 1-5B ship (normal incursion fit, not counting officer snowflakes)
If your 0.0 ratters had to move that much to make isk this forum would be so full of whines the server would crash |
Tykonderoga
FinFleet Northern Coalition.
52
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Posted - 2015.07.17 15:27:15 -
[4] - Quote
I made 200bil in a month doing incursions with very little risk. That is stupid and you know it. And unhealthy for the game. |
Vic Jefferson
The Greater Goon Clockwork Pineapple
492
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Posted - 2015.07.17 15:32:18 -
[5] - Quote
Haatakan Reppola wrote:Tykonderoga wrote:Too little risk versus reward for bears. It is ruining EvE. Lets nerf 0.0 ratting, its just as safe if not safer than high sec PvE. Incursion ships have to move 5-40jumps every few days, thats alot of risk with 1-5B ship (normal incursion fit, not counting officer snowflakes) If your 0.0 ratters had to move that much to make isk this forum would be so full of whines the server would crash
Naw. For as bad as anomalies are, they do drive more player conflict than missions ever have or will, and they are one of the few things that actually lets null support members. Nullsec wars actually do end up creating lots of content and exploding lots of ships, but at the same time anomalies are what make null liveable for line members - the space would be even more worthless without them. Granted, they are both sub-optimal in lots of ways, but at least the anomalies supports a population in null, which ends up fuelling all sorts of player content, whereas missions/incursions do not.
Vote Vic Jefferson for CSM X
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Cidanel Afuran
Grant Village
108
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Posted - 2015.07.17 15:32:37 -
[6] - Quote
Tykonderoga wrote:I made 200bil in a month doing incursions with very little risk. That is stupid and you know it. And unhealthy for the game.
If you think it's unhealthy, why are you doing them?
Lead off this idea by example. |
James Baboli
The.Primary..
1004
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Posted - 2015.07.17 15:34:57 -
[7] - Quote
Tykonderoga wrote:I made 200bil in a month doing incursions with very little risk. That is stupid and you know it. And unhealthy for the game. So, best isk/hour I've ever seen from an incursion fleet, and this was ISN, full faction fits with max DPS, min tank and nothing but contests, is 280M. At that rate, you ran 714 character-hours of incursions in a month. Pretty sure this is either exaggerated, you box (seperate balance issue) or you are lying through your teeth.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
|
Haatakan Reppola
Science and Trade Institute Caldari State
59
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Posted - 2015.07.17 15:47:48 -
[8] - Quote
Tykonderoga wrote:I made 200bil in a month doing incursions with very little risk. That is stupid and you know it. And unhealthy for the game.
Thats either multibox or a lie.
Lets call avg incursion income 200m/hr (realistic its lower, but who cares about facts anyway)
Thats 1000 hours/month out of the 705hours in each month (30min downtime each day, 30 days)
Very little risk compared to what, ratting in a system with intel 10jumps in any direction so there is 0 chance of anyone dropping on you vs transpotring your incursion ship past 0.5 systems ? |
rsantos
TEC-NOLOGY Sorry We're In Your Space Eh
47
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Posted - 2015.07.17 15:54:55 -
[9] - Quote
Tykonderoga wrote:I made 200bil in a month doing incursions with very little risk. That is stupid and you know it. And unhealthy for the game.
I know a lot of people that do that carrier ratting in null with less risk and semi afk! NO MAD BRO! |
Haatakan Reppola
Science and Trade Institute Caldari State
59
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Posted - 2015.07.17 15:55:43 -
[10] - Quote
Vic Jefferson wrote: Naw. For as bad as anomalies are, they do drive more player conflict than missions ever have or will, and they are one of the few things that actually lets null support members. Nullsec wars actually do end up creating lots of content and exploding lots of ships, but at the same time anomalies are what make null liveable for line members - the space would be even more worthless without them. Granted, they are both sub-optimal in lots of ways, but at least the anomalies supports a population in null, which ends up fuelling all sorts of player content, whereas missions/incursions do not.
What wars have been started for Anomalies? Stupid people afk ratting and loosing a ship is not more risk or content than incursion ships being ganked on gates or someone loose their ships in an incursion after doing something stupid.
If you pay as much attention when 0.0 ratting as you need in incursions, you will not loose any ships and as a result you will not generate content for those that come to kill your ship. Whatever you do in incursions, you have to move between focuses and then your open to ganks (content), not to mention that the incursions communities are content by themself :P |
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Tykonderoga
FinFleet Northern Coalition.
55
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Posted - 2015.07.17 17:39:59 -
[11] - Quote
Most forms of isk production in the game need to be nerfed. money is what makes the game too easy. This needs to be addressed by CCP. Too much reward for too little risk. |
Leto Aramaus
Spiritus Draconis Spaceship Bebop
189
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Posted - 2015.07.17 18:00:53 -
[12] - Quote
Tykonderoga... makes his 200Bil fortune and then calls for nerfs to "most forms of ISK production" after he already has a bunch.
Classic Tykonderoga
The UI update we deserve
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
6170
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Posted - 2015.07.17 18:55:06 -
[13] - Quote
Quote:Forum rules13. Spamming is prohibited.Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words GÇ£firstGÇ¥, GÇ£go back to insert other game nameGÇ¥ and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post, or the practice of GÇ£thread necromancyGÇ¥ which involved bumping of old threads for no justifiable reason.
Closed.
ISD Dorrim Barstorlode
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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