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MotherMoon
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Posted - 2007.06.16 15:51:00 -
[121]
Originally by: rocka but sov it still outranges the tech 2 minmatar/amarr/gallantee pilots by around 100km that just isnŠt fair
really? funny My falloff as a minmatar pilot doesn't care
and my jag has an optimal range of 65 km
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Michael McNeil
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Posted - 2007.06.16 19:41:00 -
[122]
Im stumped... I am a Rokh pilot. i reach very long range, with t2 equipment, much farther then with t1 equipment. Given how i use the ship, its great for camps, so long as you have fast tacklers or bubbles.
If your crying about ballance to the other races... this is war. one side always has a better sheild, the other side has the better gun. when the rokh is consorend its the gun, so you must find a better sheild. Ill suggest speed, as snipers worst enemy is anything flying faster then a non mwd ship flying faster then 200m/s.
you just dont wish to put the time and training into getting a better sheild, so your trying to change the game to fit your view of what the game should be. please put your efforts into something like getting us a jump drive cabible freighter or something. thank you.
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Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
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Posted - 2007.06.16 21:43:00 -
[123]
Edited by: Neuromandis on 16/06/2007 21:43:56 My god, is this the thread of Necromancy itself? It is DEAD, DEAD DEAD DEAD DEAD ******* DEAD.
And someone comes and excavates it to check on the remains every two months. WHY?
If the last 2-3 posters didn't notice, the thread had been inactive for 2 months, someone said it was bull****, it was inactive for another two months, another one raised it to say it made no sense, another two months, people have realised the rokh is fine and nobody cries nerf anymore. For 6 months now in case you didn't notice, nobody cries nerf anymore.
CAN WE PLEASE LET THIS THREAD DIE? Or lock it or something?
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Incantare
Caldari Darkness Inc.
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Posted - 2007.06.16 22:12:00 -
[124]
Give it another two months .
Also: THE ROKH IS FINE.
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Ferocious FeAr
Eternity INC. Mercenary Coalition
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Posted - 2007.06.16 23:53:00 -
[125]
Edited by: Ferocious FeAr on 16/06/2007 23:52:30 This is where thousands of crybabies come to the forums to get caldari nerfed some more. Give it a damn rest, the ship doesn't do THAT much damage and its not cost effective for fleet. Megathron does more damage and its cheaper.
Don't hate me, learn to love me |
Incantare
Caldari Darkness Inc.
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Posted - 2007.06.17 00:00:00 -
[126]
Yeah but the Rokh violates one of Eve's major game design rules: Caldari ships must suck.
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.06.17 01:08:00 -
[127]
**** off with the necro.
Originally by: Benglada And whos going to tackle for them? Jesus?
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Macro Terrorist
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Posted - 2007.06.17 02:08:00 -
[128]
Edited by: Macro Terrorist on 17/06/2007 02:10:55
Some necroes are pointless and uninteresting. This one illustrates perfectly a long standing "nerf caldari" mentality in the community; hence well worth bringing back to the surface.
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l3lind Man
Caldari
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Posted - 2007.06.17 02:17:00 -
[129]
Edited by: l3lind Man on 17/06/2007 02:15:58 freaking necro, nvm
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.17 02:23:00 -
[130]
Edited by: Icome4u on 17/06/2007 02:22:52 What he^ said ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner?
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Incantare
Caldari Darkness Inc.
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Posted - 2007.06.17 02:30:00 -
[131]
Originally by: Macro Terrorist
Some necroes are pointless and uninteresting. This one illustrates perfectly a long standing "nerf caldari" mentality in the community; hence well worth bringing back to the surface.
/Tinfoil
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Ciara Daag
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Posted - 2007.06.17 02:46:00 -
[132]
Originally by: rocka but sov it still outranges the tech 2 minmatar/amarr/gallantee pilots by around 100km that just isnŠt fair
Im a rokh pilot. If you want to hit 250km with a rokh,you need bs lvl 5. Thats no small skill to train. Furthermore,those guns will have to load iron ammo. (I used faction for pvp before I had t2) I found that I really didnt do enough damage at that range. A rokh at those ranges,if thats all you can do is pretty useless,so I wouldnt worry to much about the range. Any decent tank can take hits from iron ammo all day long. Furthermore,to get that,you have to fill all your lows with tracking enhancers or your mids with tracking computers (or a combination of both) and need at least two sensor boosters (maybe three depending on your skills.) Since you get no damage bonuses from the ship,you almost are required to fit three magnetic field stabilizers of some sort. Furthermore,without fives in your engineering and electronics skills,you will need to have a reactor and or cpu fitted to mount the necessary modules. If you have all the right skills,you can mount a single t2 multispec hardner,but if you dont,your going to have to use a tracking computer to replace a tracking enhancer,to fit a cpu,and you may even have to lose a mag stabilizer,losing alot of damage to fit a reactor down there.
With top skills,the rokh is really nice,70% or more on all resists,and able to engage from 20km all the way out to 250. Without those skills,you have a problem. If you setup for that extreme range,then you will be very weak to em and thermal. You can stay out of range to protect yourself,but then you cant do signifigant damage with your iron ammo. You can get to medium range,and use plutonium or such,but then your a sitting duck to anyone using thermal or em,like those amarr ships. You will still do inferior damage to them,becuase you get no damage bonuses.
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Khyara
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Posted - 2007.06.17 05:41:00 -
[133]
Edited by: Khyara on 17/06/2007 05:42:05 I think the real problem here was hit a while ago - that being Caladri arent allowed to have a half decent ship (and I emphasize HALF DECENT - as the Rohk isnt that great and Ill get to why in a sec) - its "against the game mechanics" according to most players.
lets examine shall we?
Frigate class ships? Maybe the Kestrel you could argue is an interesting frigate, if you happen to have missile skills. Merlin stinks as its a split weapon system boat (missiles and turrets)
Cruiser class? Moa - crap. Weak little ship incapable of scratching other ships in PVP - I have used this ship extensively and its very weak, even with T2 guns. Its range is dismal at best - its no sniper. For PVE it isnt bad. Caracal - Crap - the thing is a paperweight at best - again unless you have some serious skills invested into missiles, even then its weak compared to other races cruisers (*cough* Vexor *Cough* Thorax.) Again Caracal=another PVE boat.
Battlecruiser Class? Oh wait - Ferox CRAP. Only has 5 turret slots, 2 mandatory missile slots. Its supposed to be a sniper - wow a sniper at 130 KM's? Wow thats super far! (hear the sarcasm?). When it is at any sort of range its shots are very weak, doing 50-60 damage per shot with T2 250mm Turrets. This is supposed to be the little Rokh - but its definately not a PvP boat at all, and it stinks as fleet support as its range is severly limited and dps is dismal. Drake? No complaints on this ship - its a little power house - again if you have the missile skills (you'll note that Caladari are geared towards missiles, and the Rokh is turrets - just thought I would point that out here)
Lets compare the Caldari BC's agianst the Hurricane or the Myrmidon shall we? Oh which one comes out on top and which one ends up being bits of space dust? Ya thats right - Caladri ships for the suck!
Battleships? Raven - Crap in PvP. This ship has been nerfed more than any other ship in the game. If you want to risk using slow torpedo's in PvP, go ahead. I for one wouldnt take the chance on this Tug boat - as thats all it amounts to. Great for PvE, but terrible for PvP. Oh - longest range on a Raven? 204 KM's I believe but Im not a Missiles specialist so I wouldnt know (pretty close to the 250 Rohk tho eh?)
Rohk - Mediocre at PvP at best. I have trained for this ship - I have all of my Hybrid turret skills to V, and all supporting skills to IV or V - and I refused to fly this ship until I did. Great - so I can get mine to hit at 247 KM's (because I dont have BS to V) totally fitted as a ganker, no tank. Ok...so it hits at a long range, great, what kind of DPS does it do? around 75 per shot averaged out (with spike). 75??? For months and months of training?? are you kidding me? Im tickling whatever Im shooting at - 75 is embarassing at best. Oh wait, I hear someone saying - "Ya but its a sniper ship!". Ok great - so you take this gigantic boat of a ship and try to manouever it out of range and into the 250 range in a fleet battle - Good luck - you'll be popped faster than a whuppi cushion sat on by a fat kid. Now if you had some setup time, then great - otherwise your dead! Not to mention the fact that there are several ships in the game that can hit at 180 KM's - which is not fat off 250 - and they can do significantly more DPS than the craptacular Rohk.
I for one have ditched the Caladari ships and moved on to Minamatar and Gallente after my dissapointing excercise of training up for this ship thinking it would actually be a decent PvP ship. As with most Caladari ships I was sadly mistaken (it was like the Ferox all over again...)
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Damned Force
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Posted - 2007.06.17 19:43:00 -
[134]
Every idiot who want "balance-nerf" the rokh. shut up. because idiots like u are almost every caldari ship worst than all other!!! Than nerf nega because outadame the rokh in close range. nerf Domi because can use nos and drones, nerf everything.
IDIOTS
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Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
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Posted - 2007.06.18 08:44:00 -
[135]
Edited by: Neuromandis on 18/06/2007 08:43:41 Edited by: Neuromandis on 18/06/2007 08:43:30
This have got to be the best necro ever.
Last 3 posters: Before striving to defend so vehemently the Rokh, and spending all that time to write down the aggressions, did you bother to check whether someone actually calling for a nerf to the Rokh actually has written anything in this thread for the past 6 months???? Check the dates on the previous page, check the date of the thread. You are answering to noone.
This thread is a necromancy, save your breath. STOP BUMPING IT FFS!! HINT: NOONE WANTS TO NERF THE ROKH ANYMORE!!
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Santa Anna
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Posted - 2007.06.18 09:14:00 -
[136]
Originally by: Neuromandis Edited by: Neuromandis on 18/06/2007 08:43:41 Edited by: Neuromandis on 18/06/2007 08:43:30
This have got to be the best necro ever.
Last 3 posters: Before striving to defend so vehemently the Rokh, and spending all that time to write down the aggressions, did you bother to check whether someone actually calling for a nerf to the Rokh actually has written anything in this thread for the past 6 months???? Check the dates on the previous page, check the date of the thread. You are answering to noone.
This thread is a necromancy, save your breath. STOP BUMPING IT FFS!! HINT: NOONE WANTS TO NERF THE ROKH ANYMORE!!
I find so much hilarity in the panic and idiocy the ship induced in the first place. Every other race has at least two better fleet ships, and you can't even fight where the Rokh's bonus is useful. I'd much rather have useful ECM back TBFH. Damps on Scorps = blasphemy. |
Shivamousse
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Posted - 2007.07.20 02:09:00 -
[137]
you have to be really joking man ! u are crying because caldari now has a battleships thats good with guns ! i mean the rokh will never ever be able to have the dps of a hyperion or the long range dps of a tempest. its just made for long range engagements and fleet support... this is the caldari role in this game and i can only guess that ccp was very aware of what they were doing ! you cant just call it Uber because it outranges other bs... then you would have to petition a scorpion cause it is the best ew ship... youre talking about effects in the reality of this game... you get back to reality then ! if ur flying gallente be happy with ur drones and tank and damage or skill something else man !
sry for things which have already been said ! didnt read the whole thread ^^
greetz, Shiva
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Selnix
Gallente Master Miners Aftermath Alliance
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Posted - 2007.07.20 03:11:00 -
[138]
wow... way to necro a thread from last year
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aldarrin
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Posted - 2007.07.20 04:17:00 -
[139]
A rokh fitted for sniping has no tank to speak of because its lows and mids are filled with magnetic stabs, tracking enhancers / computers, and sensor boosters. Just MWD on over there and pop 'em. Range bonus is great and all, but I'd rather fit a tank and make use it as a small scale pvp nos boat.
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Lord Loom
Loom Service
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Posted - 2007.07.20 17:03:00 -
[140]
yes I'm aware this is a necroed thread, but I'd like to point out that back when the Rokh was added some people panicked and loudly claimed how every single other BS would become useless in fleet fights - guess it didn't happen
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Talon Trueseer
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Posted - 2007.07.20 17:06:00 -
[141]
Well i got to say a range of 200k is a bit pointless if you can just warp to them from 150k. Really you only need a range of 75k otherwise if your further away it will be faster to fly away from you to then warp back.
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Incantare
Caldari Darkness Inc.
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Posted - 2007.07.21 02:01:00 -
[142]
Hey I remember this thread. The kind of behavior displayed in the first few pages is shocking.
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2007.07.21 03:22:00 -
[143]
Who necro'd the Rokh thread again?
Can one of the mods please lock this? -------------------------------------------------- ICE Blueprint Sales |
SexxxSlave
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Posted - 2007.07.21 08:24:00 -
[144]
Edited by: SexxxSlave on 21/07/2007 08:24:50
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Neuromandis
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Posted - 2007.07.21 22:49:00 -
[145]
Is it that time of the month? I had almost forgotten...
--- If someone else from my Corporation or Alliance agrees with me, he will say so. Assume nobody does :) --- WTB: Scorpion wing (left)
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KD.Fluffy
The Refugees
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Posted - 2007.07.22 00:08:00 -
[146]
this thread amazes me..... people are actually upset that the rokh might be a better sniper then others.... or shock... it could possibly be the best sniper? zomg nerf caldari, they dont need any ship good at anything other then pve. Caldari is the pve race, and shouldnt have any pvp cabiblities. A rokh shouldn't be able to out range a megathron, it certainly shouldnt be able to out tank it. The rokh should be able to die to every other races sniper 100% of the time.
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Luna Nilaya
Black-Mesa THE V I G I L
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Posted - 2007.07.22 14:41:00 -
[147]
Ships shouldn't be redesigned just because game is badly designed.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.22 16:06:00 -
[148]
Originally by: Luna Nilaya Ships shouldn't be redesigned just because game is badly designed.
leave ----------------------------------- I'm working my way through college target CCP |
Incantare
Caldari Darkness Inc.
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Posted - 2007.07.22 19:36:00 -
[149]
What I find funny is that people were *****ing Caldari got a new role with their new BS while the other races did not. They're idiots, Caldari was the only race that did not have a fleet battleship, it made sense for that role to be introduced. And the Mael provided a new role as well.
The suggestion the Rokh should lose turret hardpoints is rage inducing.
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Bryce Bolz
Gallente
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Posted - 2007.07.23 00:42:00 -
[150]
/not signed
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