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BrundleMeth
Caldari Provisions Caldari State
460
|
Posted - 2015.08.22 11:31:11 -
[961] - Quote
Kiandoshia wrote:BrundleMeth wrote:I havent undocked my Main for 3 years... And this one for awhile too. I just play to watch my SP go up...and chat at times...all my favorite ships have been nerfed into stupidity....Eventually I'll pack it in, the glory days are over... That has nothing to do with Fozziesov. That's just bittervet syndrome in a very late stage ^^ I suppose you're right...but it did just add to the problem for me somewhat... |
Kieron VonDeux
70
|
Posted - 2015.08.22 11:39:10 -
[962] - Quote
Kiandoshia wrote:Sentamon wrote:Malcanis wrote:You don't need 40 Cerberus Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling. ....They said we'll give you a sov system that's fun for everyone...
Afraid that isn't possible.
No change in this game has ever been accepted by 100% of player base, not even the skill queue. Neither will any Sov change.
Though, this one has been accepted by more than I expected, with the exception of a certain vocal player group for the most part. |
Alavaria Fera
GoonWaffe
6814
|
Posted - 2015.08.22 12:05:58 -
[963] - Quote
Kieron VonDeux wrote:Though, this one has been accepted by more than I expected, with the exception of a certain vocal player group for the most part. Do they have sov? Quick, get your interceptors ready, race ya from Jita to troll them!
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
|
Alavaria Fera
GoonWaffe
6814
|
Posted - 2015.08.22 12:06:57 -
[964] - Quote
mydingaling wrote:I dunno what more CCP can do to help you overthrow our dominance? With the jump changes and the new small footprint sov feature we gave up lots of space. The best thing is you don't even have to bother with actually taking or living in any of it. You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk. You even get to zoom around like a gangster in your uncatchable interceptor of entosigasm sticking it to the man. I can't imagine what is next in line to help you all? Maybe some wings of protection to spawn concord? Make it even faster to laser the structure and slower to defend it.
Special NPC insurance rates on ships if they die with an entosis fitted (plus they scold you for dying if it's a certain type of ship that you lost, bad player you)
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
|
Antylus Tyrell
Uedama Artisan Jams
19
|
Posted - 2015.08.22 13:02:20 -
[965] - Quote
mydingaling wrote: You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk.
I absolutely love that this is a new goon talking point. You do realize that anyone can dock in that station, even you? If you collectively whine enough you might get CCP to remove NPC stations, but then MOA would just farm you from a lowsec staging system.
You should ask CCP to make a CFC only server, so you can do what you like to do without outside annoyances. |
Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2349
|
Posted - 2015.08.22 14:06:51 -
[966] - Quote
Kieron VonDeux wrote:Kiandoshia wrote:Sentamon wrote:Malcanis wrote:You don't need 40 Cerberus Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling. ....They said we'll give you a sov system that's fun for everyone... Afraid that isn't possible. No change in this game has ever been accepted by 100% of player base, not even the skill queue. Neither will any Sov change. Though, this one has been accepted by more than I expected, with the exception of a certain vocal player group for the most part.
Yes, the people who love it are those who have nothing to do with sov :D
I too would love a change that made mining largely unnecessary but I don't mine, so I mostly shut up about it. |
Alavaria Fera
GoonWaffe
6814
|
Posted - 2015.08.22 15:07:51 -
[967] - Quote
Antylus Tyrell wrote:mydingaling wrote: You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk.
I absolutely love that this is a new goon talking point. You do realize that anyone can dock in that station, even you? If you collectively whine enough you might get CCP to remove NPC stations, but then MOA would just farm you from a lowsec staging system. You should ask CCP to make a CFC only server, so you can do what you like to do without outside annoyances. You say that as though we haven't camped them into that station and run the missions for pancake battleships
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
|
Malcanis
Vanishing Point. The Initiative.
16944
|
Posted - 2015.08.22 15:11:49 -
[968] - Quote
Kiandoshia wrote:Sentamon wrote:Malcanis wrote:You don't need 40 Cerberus Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling. That's not the point. People bring overwhelming numbers because people show up. The way a fleet like that is formed is pretty simple. Things to shoot shows up > Call goes out > People join fleet, depending on the amount of stuff and what kind of stuff needs shooting, those fleets become quite large quite quickly. If it is about shooting a bunch of interceptors that are applying sovlasers to things, there will likely be a smaller turnout than when somebody comes rolling through with a group of battlecruisers (bad example, nobody flies those anymore, but an example nonetheless) The main complaint from big evil sov holders is that the current iteration of sov warfare is more boring than what we previously had in place and this is ridiculous, considering what we previously had in place involved shooting massive hitpoint pools which is probably the most stupid and boring gameplay design in the history of grinds. Someone has managed to iterate on that and make something more boring! They said we'll give you a sov system that's fun for everyone. I am seeing none of that and I wont for one second believe that the small gang types are enjoying what is happening. They might enjoy 'us' whining about it because they have been drilled to enjoy that, just like we have been drilled to enjoy it when they mess up and get 3 cruisers killed. Oh and yes, sov 0.0 is largley full of carebears, if that's what you want to call them. They organise and they band together to keep their space home they have made for themselves from falling apart and they'll continue to do so. They/We/Whatever are actually quite good at it. In the meantime, the tiny numbers this new 'style' of warfare requires, causes one thing in particular (or that I can see anyways) People stop logging in, particularly people (or alts) that are specialised into flying larger, bigger, heavier (and largely unneeded) ships. You might argue that this is all fine and dandy and given enough time, this trend will cause the evil sov holders to lose people while nothing actually changes. So yay, now there are fewer people playing the same game as before (with less reloading and cycling guns) and nothing has really changed anything and don't get me wrong, I am not saying that dominion sov was any better but at least it brought more 'people' 'together' and made the whole thing feel more alive than it has since the dawn of the sovlaser.
So split your 40 man cerb fleet into 5-10 small squads and oh look, you can defend 5-10 systems at once!
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
mydingaling
GoonWaffe Goonswarm Federation
19
|
Posted - 2015.08.22 15:15:25 -
[969] - Quote
Antylus Tyrell wrote:mydingaling wrote: You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk.
I absolutely love that this is a new goon talking point. You do realize that anyone can dock in that station, even you? If you collectively whine enough you might get CCP to remove NPC stations, but then MOA would just farm you from a lowsec staging system. You should ask CCP to make a CFC only server, so you can do what you like to do without outside annoyances.
I'm fine for MOA to stage from lowsec though i'd rather see them have their own piece of 0.0. That was the point of the new nullsec small footprints & projection changes yeah. So have at it. Pirate mission agents should be a 0.0 reward and appear in capital stations depending on appropriate high sov levels indexes whatevs. It would provide content for a lot more people that are bored out of their minds running anons and a good incentive for peeps to come out and carve a 0.0 niche for themselves.
I have no need for CCP to make a CFC only server I want 0.0 to be less safe, risk vs reward and all that. 'Burn it all to the ground' should be the 0.0 mantra. Literally all my stuff is in a conquerable station in delk and i'm totally onboard with you all destroying it. |
Alavaria Fera
GoonWaffe
6817
|
Posted - 2015.08.22 15:52:56 -
[970] - Quote
mydingaling wrote:I'm fine for MOA to stage from lowsec though i'd rather see them have their own piece of 0.0. Well give them some sov and don't just use them to transfer the stuff.
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
|
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Malcanis
Vanishing Point. The Initiative.
16945
|
Posted - 2015.08.22 16:35:09 -
[971] - Quote
maybe CCP should make is so that sov holders who own stations can stop anyone they don't like docking there. That should give them a pretty big tactical advantage when disputing ownership of their space.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2349
|
Posted - 2015.08.22 16:59:51 -
[972] - Quote
Malcanis wrote:Kiandoshia wrote:Sentamon wrote:Malcanis wrote:You don't need 40 Cerberus Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling. That's not the point. People bring overwhelming numbers because people show up. The way a fleet like that is formed is pretty simple. Things to shoot shows up > Call goes out > People join fleet, depending on the amount of stuff and what kind of stuff needs shooting, those fleets become quite large quite quickly. If it is about shooting a bunch of interceptors that are applying sovlasers to things, there will likely be a smaller turnout than when somebody comes rolling through with a group of battlecruisers (bad example, nobody flies those anymore, but an example nonetheless) The main complaint from big evil sov holders is that the current iteration of sov warfare is more boring than what we previously had in place and this is ridiculous, considering what we previously had in place involved shooting massive hitpoint pools which is probably the most stupid and boring gameplay design in the history of grinds. Someone has managed to iterate on that and make something more boring! They said we'll give you a sov system that's fun for everyone. I am seeing none of that and I wont for one second believe that the small gang types are enjoying what is happening. They might enjoy 'us' whining about it because they have been drilled to enjoy that, just like we have been drilled to enjoy it when they mess up and get 3 cruisers killed. Oh and yes, sov 0.0 is largley full of carebears, if that's what you want to call them. They organise and they band together to keep their space home they have made for themselves from falling apart and they'll continue to do so. They/We/Whatever are actually quite good at it. In the meantime, the tiny numbers this new 'style' of warfare requires, causes one thing in particular (or that I can see anyways) People stop logging in, particularly people (or alts) that are specialised into flying larger, bigger, heavier (and largely unneeded) ships. You might argue that this is all fine and dandy and given enough time, this trend will cause the evil sov holders to lose people while nothing actually changes. So yay, now there are fewer people playing the same game as before (with less reloading and cycling guns) and nothing has really changed anything and don't get me wrong, I am not saying that dominion sov was any better but at least it brought more 'people' 'together' and made the whole thing feel more alive than it has since the dawn of the sovlaser. So split your 40 man cerb fleet into 5-10 small squads and oh look, you can defend 5-10 systems at once! EDIT: look, ask some people to bring Inties. 1 Tackle-focused interceptor (Keres are good too) per squad: all that guy has to do is land point on a speed-capped, self-tackled ship. Then split RLML cerbs up equally between the interceptor squads (If you have 8 ceptors in a 40 man fleet, then create 8 squads and assign 3 RLML cerbs to each one.) Even if the troll has half a dozen friends in frigates waiting to surprise you, 3 RLML cerbs will mince them easily. Look at this; gets to warp in 3.6 seconds, goes at 3km/s overheated (only 1km/s slower than the entosis troll can possibly move now), shoots CN Scourge Light to 113Km, locks out to 130km. [Cerberus, Troll-away] Ballistic Control System II Ballistic Control System II Nanofiber Internal Structure II Nanofiber Internal Structure II 50MN Cold-Gas Enduring Microwarpdrive Large Shield Extender II Adaptive Invulnerability Field II EM Ward Field II Warp Disruptor II Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Medium Warhead Rigor Catalyst II Medium Hydraulic Bay Thrusters II
The problem really isn't defending the systems but that argument seems to be lost on everyone in this thread.
The problem is that fozziesov is literally more boring than shooting HP pools.
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Jenn aSide
Ascendent. Test Alliance Please Ignore
12174
|
Posted - 2015.08.22 17:29:18 -
[973] - Quote
Kiandoshia wrote:
The problem really isn't defending the systems but that argument seems to be lost on everyone in this thread.
The problem is that fozziesov is literally more boring than shooting HP pools.
Not 'everyone'
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Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2350
|
Posted - 2015.08.22 17:47:15 -
[974] - Quote
Well, they wanted my experience with it. |
Seven Koskanaiken
FinFleet Northern Coalition.
1627
|
Posted - 2015.08.22 18:30:37 -
[975] - Quote
Kieron VonDeux wrote:And since there was so many complaining about the amount of space players owned, but not used, it made sense they would make the new Sov some form of occupancy based, which they did.
And that is all they really did. If you actually live in the space you claim, it is not hard to maintain it.
"Occupancy" was codeword for "let me kill a couple of belt rats and double the EHP on my ihub".
If anyone thought CCP would take the meaning of "occupancy" literally they would have kept their rmouth shut about it.
|
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
1144
|
Posted - 2015.08.22 21:50:04 -
[976] - Quote
Seven Koskanaiken wrote:Kieron VonDeux wrote:And since there was so many complaining about the amount of space players owned, but not used, it made sense they would make the new Sov some form of occupancy based, which they did.
And that is all they really did. If you actually live in the space you claim, it is not hard to maintain it.
"Occupancy" was codeword for "let me kill a couple of belt rats and double the EHP on my ihub". If anyone thought CCP would take the meaning of "occupancy" literally they would have kept their rmouth shut about it. It's not so much that. My only problem with the current occupancy model, is that it only takes a few minor factors into account. Time held, rats killed, rocks mined. That's it. They really need to roll PI, jobs in build, and perhaps reactions (I'm a little more leery of this one) into the industry index. The military index could be tweaked to include completion of scanned sites as well. The issue is that under this current iteration, "occupancy" means, "rats and mines here", and nothing else. |
Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2351
|
Posted - 2015.08.22 22:26:56 -
[977] - Quote
Gallowmere Rorschach wrote:Seven Koskanaiken wrote:Kieron VonDeux wrote:And since there was so many complaining about the amount of space players owned, but not used, it made sense they would make the new Sov some form of occupancy based, which they did.
And that is all they really did. If you actually live in the space you claim, it is not hard to maintain it.
"Occupancy" was codeword for "let me kill a couple of belt rats and double the EHP on my ihub". If anyone thought CCP would take the meaning of "occupancy" literally they would have kept their rmouth shut about it. It's not so much that. My only problem with the current occupancy model, is that it only takes a few minor factors into account. Time held, rats killed, rocks mined. That's it. They really need to roll PI, jobs in build, and perhaps reactions (I'm a little more leery of this one) into the industry index. The military index could be tweaked to include completion of scanned sites as well. The issue is that under this current iteration, "occupancy" means, "rats and mines here", and nothing else.
Yes, it is all a little half arsed but meh. If you look at it that way, you could come up with an endless list of things that needs looking at. |
Kieron VonDeux
70
|
Posted - 2015.08.23 04:51:00 -
[978] - Quote
I do believe they plan on expanding what applies to occupancy significantly in the future(Soon). Yes, I know.
But I can't remember where I read that. I think it was a reply in one of the earlier Sov feedback threads.
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Alavaria Fera
GoonWaffe
6817
|
Posted - 2015.08.23 09:27:23 -
[979] - Quote
Kieron VonDeux wrote:I do believe they plan on expanding what applies to occupancy significantly in the future(Soon). Yes, I know.
But I can't remember where I read that. I think it was a reply in one of the earlier Sov feedback threads. This sort of assurance is reminiscent of my experiences with Fozziesov!
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
|
Buhhdust Princess
Mind Games. Suddenly Spaceships.
9142
|
Posted - 2015.08.23 09:49:37 -
[980] - Quote
We like fozziesov. Provided us with a decent amount of content so far, so as a small-med gang warfare alliance we have been smashing it.
Also... indexes are hard to grind? Lol get out indexes are a piece of **** to grind. |
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Darus Thorn
Hells Bunnies Curatores Veritatis Alliance
0
|
Posted - 2015.08.23 22:31:05 -
[981] - Quote
Really, really boring!
Would much rather shoot a structure.
Will not be fitting a link to any ship now or in the future and will not be participating in this ridiculous sov system.
Hope they change it back soon.
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Carrie-Anne Moss
The Scope Gallente Federation
477
|
Posted - 2015.10.16 10:29:54 -
[982] - Quote
Hey guys. I'm trying to buy Recon amd HAC skillbooks. They are like 35mill each. Can someone help me out please and bum be a small bit of isk to help afford these skillboaks so I can start their long trains to 5? Thank you very much |
Rod Blaine
Gilded Goose Brokerage
15
|
Posted - 2015.10.16 18:07:44 -
[983] - Quote
Haha, sov. I remember having sov, Delve, Fountain, Querious. ******* boring. Never will improve, since stationary life sucks. Hence: quit trying to make sov the endgame and aim for an endgame that has depth over mass. Quality over quantity, and in more than just skill training or bling fits: aim for a balance that favours the smart and intelligent over the just organised and dedicated |
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