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Bester Lamont
Sanford and Drones Mining Ltd.
12
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Posted - 2015.08.16 12:09:26 -
[1] - Quote
I was mopping up my first level 4 mission and got disconnected but it wasn't obvious at first. The game still pretended like it was playing. So I log out and back in and my ship is smoking wreck! Shouldn't it pause the game or something if that happens? The risk vs reward of trying to make 8 million ISK by risking a 200 million ISK battleship that may be slagged from some stupid communication glitch seems not really worth it. |
Azda Ja
Green Skull LLC
4248
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Posted - 2015.08.16 12:12:58 -
[2] - Quote
Here.
Because sometimes you die. And sometimes we are why. GSLLC is Recruiting.
Grrr I tell you. Grrr.
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Zeus Cronus
Brutor Tribe Minmatar Republic
8
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Posted - 2015.08.16 12:19:13 -
[3] - Quote
Bester Lamont wrote:I was mopping up my first level 4 mission and got disconnected but it wasn't obvious at first. The game still pretended like it was playing. So I log out and back in and my ship is smoking wreck! Shouldn't it pause the game or something if that happens? **** when it happens, but i can promise you that if ccp made i so that the mission etc would pause when a dc happens, then someone would just as fast find a way to abuse it.
Losses are a part of eve in a nutshell, and it probably wont be your last loss in this game either. |
Webvan
All Kill No Skill
12570
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Posted - 2015.08.16 12:30:23 -
[4] - Quote
hows ti uze teh paws buttin
I'm in it for the money
Ctrl+Alt+Shift+F12
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Jonah Gravenstein
Machiavellian Space Bastards
24782
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Posted - 2015.08.16 12:53:28 -
[5] - Quote
Bester Lamont wrote:I was mopping up my first level 4 mission and got disconnected but it wasn't obvious at first. The game still pretended like it was playing. So I log out and back in and my ship is smoking wreck! Shouldn't it pause the game or something if that happens? The risk vs reward of trying to make 8 million ISK by risking a 200 million ISK battleship that may be slagged from some stupid communication glitch seems not really worth it. Raise a reimbursement ticket, if the fault is due to server connectivity at their end they'll generally sort you out. The worst they can say is that the logs show nothing.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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handige harrie
Hedion University Amarr Empire
328
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Posted - 2015.08.16 13:28:38 -
[6] - Quote
Did you just ask CCP to pause an online game?
i really think you did
Baddest poster ever
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Bester Lamont
Sanford and Drones Mining Ltd.
12
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Posted - 2015.08.16 14:55:30 -
[7] - Quote
Okay, maybe not pause but maybe the ship could warp off. Anything but sit there and die. I don't see how to abuse that. Not anything you couldn't do if you were at the controls and things went sour.
Anyways, didn't mean to come off whiny. I just don't have a good enough internet connection for that kind of business. |
Keras Authion
Science and Trade Institute Caldari State
197
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Posted - 2015.08.16 15:01:56 -
[8] - Quote
Your ship will warp off if it isn't pointed or in bastion. Only one try though, if your bastion cycle ends or the rat releases the point after the e-warp attempt you will stay in the area.
This post was rated "C" for capsuleer.
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Amateratsu
The Pegasus Project
77
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Posted - 2015.08.16 17:26:33 -
[9] - Quote
As long as your ship is not warp scrambled (or in lock down as pointed out above) it will carry out an emergency warp 1,000,000 km in a random direction.
Problem is it can sometimes take more than a minute for the server / client to timeout and realise that the connection has been lost. In the meantime the server / client will blissfully carry on regardless, however it will not respond to any commands, module activation for example.
Unfortunately there is very little you can do other than training skills and fitting your ship so that it can survive the rats long enough for the disconnect to be registered with the server at which point the ewarp will be activated.
I would suggest running mission with friends which can draw the rats fire and give you more time to survive a disconnection. |
Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2339
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Posted - 2015.08.16 19:46:32 -
[10] - Quote
Hehehe, pause button.
Don't they reimburse those kinds of losses? Just make a petition and wait 3 day/weeks/months. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11259
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Posted - 2015.08.16 21:14:30 -
[11] - Quote
Kiandoshia wrote:Hehehe, pause button.
Don't they reimburse those kinds of losses? Just make a petition and wait 3 day/weeks/months. Sometimes, they're known for replacing marauder losses due to dc's (upon polite request) largely because bastion module and a crappie connection means certain death unless you're cap stable.
LoL pause button.
"lads someone just dc'd , quick EVERY ONE DO THE FLOP!"
"God damn it" * does the flop*
=]|[=
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Herzog Wolfhammer
Sigma Special Tactics Group
6992
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Posted - 2015.08.16 23:11:28 -
[12] - Quote
This is why you kill all the tacklers first.
Bring back DEEEEP Space!
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Rawketsled
Generic Corp Name
249
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Posted - 2015.08.16 23:43:13 -
[13] - Quote
Also, don't bump into objects.
I believe that will also prevent an e-warp. |
Unsuccessful At Everything
The Troll Bridge
22780
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Posted - 2015.08.17 01:02:44 -
[14] - Quote
Yes, can the other 33K player please wait for a moment while Dinkle McBadconnection gets his **** together?
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Bienator II
madmen of the skies
3366
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Posted - 2015.08.17 01:10:03 -
[15] - Quote
if you are in a marauder in bastion mode you are usually dead if you can't log in right away. Your ship will never leave the mission grid.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Lfod Shi
Lfod's Ratting and Salvage
282
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Posted - 2015.08.17 01:11:28 -
[16] - Quote
Been disconnected several times during missions but have not lost a ship because of it. But then, my ship never stops moving. I think there's a connection.
GÖ¬ They'll always be bloodclaws to me GÖ˝
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1429
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Posted - 2015.08.17 03:00:43 -
[17] - Quote
Ralph King-Griffin wrote:Sometimes, they're known for replacing marauder losses due to dc's (upon polite request) largely because bastion module and a crappie connection means certain death unless you're cap stable. That is why I run a medium rep on my marauders, I hope to never find out about the Bastion DC reimbursement policy. An extended disconnect might be an issue but thankfully haven't had a problem yet.
and yea, if there are ships that web/point I usually try to kill them first.
@ChainsawPlankto
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Khan Wrenth
Hedion University Amarr Empire
200
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Posted - 2015.08.17 03:17:45 -
[18] - Quote
Chainsaw Plankton wrote:That is why I run a medium rep on my marauders, I hope to never find out about the Bastion DC reimbursement policy. An extended disconnect might be an issue but thankfully haven't had a problem yet.
and yea, if there are ships that web/point I usually try to kill them first.
Also, I try to advise players new to marauders that bastion should be a last resort. ONLY when incoming damage is too severe for the repper to handle normally. And ONLY when enemy EWAR is preventing you from proceeding in the mission. That's it. The range bonus from bastion? Forget it and just pretend it isn't there.
If you can fly your maurader like a battleship without bastion, you become that much safer from disconnects. It's not perfect, but it does mitigate a lot of the risk.
Let's discuss overhauling the way we get intel in EvE.
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Vincent Athena
V.I.C.E.
3626
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Posted - 2015.08.17 03:55:48 -
[19] - Quote
Fit a tank that can run forever. Active that is cap stable, or a really good passive shield tank. Its the only way to be sure. Once I had a tank that was just barely not cap stable. I would cycle the repper as needed. Then my computer crashed during a mission, right when the repper was off. It took awhile to get back on, and when I did, one navy Domi was dead. CCP could not tell the difference between me having an honest computer issue, or me trying to troll them for a free refund for losing my ship via poor play, so: No replacement ship. Moral: Have a tank that can run forever, just in case. That may nerf your DPS, but doing a mission a little slower is better than exploding.
Know a Frozen fan? Check this out
Frozen fanfiction
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DaReaper
Net 7
2485
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Posted - 2015.08.17 04:35:32 -
[20] - Quote
file a ticket, you have about a 50/50 shot of getting it back
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Primary This Rifter
4S Corporation Goonswarm Federation
913
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Posted - 2015.08.17 05:19:30 -
[21] - Quote
The netcode should really deal with this sort of thing better. Ideally I'd want it to kill the client as soon as it detects that the connection was lost. Instead you get these scenarios where it just goes unresponsive for 30+ seconds, and you can't even quit from within the client because part of that involves sending the logoff signal to the server and receiving the acknowledgment... which doesn't happen because, again, disconnected. |
Rawketsled
Generic Corp Name
249
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Posted - 2015.08.17 05:24:02 -
[22] - Quote
Primary This Rifter wrote:The netcode should really deal with this sort of thing better. Ideally I'd want it to kill the client as soon as it detects that the connection was lost. Instead you get these scenarios where it just goes unresponsive for 30+ seconds, and you can't even quit from within the client because part of that involves sending the logoff signal to the server and receiving the acknowledgment... which doesn't happen because, again, disconnected. As a work-around (one that we shouldn't need to do), I believe you can just open Eve again without the launcher and log in. |
Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2340
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Posted - 2015.08.17 05:33:34 -
[23] - Quote
Yeah just open the client again/another client and log in as the character that has had the dc. If the connection is back at that point, it'll throw out the other client. |
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