Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 146 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Markus Reese
Deep Core Mining Inc. Caldari State
625
|
Posted - 2015.09.24 23:00:44 -
[2191] - Quote
Quote:Why fight the game? Just start doing the high sec ganking yourself and teach new players how to do it if it is so much easier. Do what you decide is the best way to accomplish your goals.
The following was originally an edit to my previous post, but such a heartfelt rant, it needed it's own post.
Other game example
This still rates as one of the best pirate style moments of any game I played. Not the most lasting, but best experience.
That good ol game of freelancer. I played on a huge server. I got in with a group of honorable pirates. Pay the fee, pass on by. Don't pay, and we kill you. Want in? Fight or go around.
I would be able to take on three-four people who were on par in ship fitment at a time and win that fight while also keeping others from getting by. It was extreme, and it was intense.
So who had the better result of that investment in time. The Four fighting me who lost, or the one me who won? Which probably was more work?
that is eve. Here, if you are one on four, it is difficult to win, instead, I find more excitement in evading it. So go ahead, go for the easy thing. Show newbs ganking.
After a month, they are bored and they are cowards because they never got to learning skilled combat. They end up like certain big alliances which lose even when they have numbers because people lack the skill and mental fortitude to risk it in a fight. That mentality has spread throughout eve coupled by blob fighting rock paper scissors meta game that really renders skill useless in any bigger fight.
I am a solo character! I AM PROUD OF THE FACT I HAVE NO ALTS!
The best times in eve for me were fighting the losing fights.
End of White Noise
Fail of Cascade Imminent
My first pvp ship loss with that awesome tackle griffin that still resonates with me the power that newbs have when along side high SP veterans.
That one time we all jumped in basic fit hurricanes and counter raided a wormhole with a fleet that formed in like two minutes. We collapsed the wormhole behind us going in, tore a top WH corp a new one and got out!
Leading fleets of hundreds of people vs the initial Sansha Incursion live events!!!
Gonna touch on that one for a bit.... We lauded when over an entire game day a few thou people got in a pvp fight. You know what? With Sansha incursions, I got a Maxed fleet in minutes which was a fight to get close to those numbers with a big alliance CTA. We got thousands of people to band together randomly with extremely short warning. Numbers that typically rivaled many of the large alliance fights with all their planning and organization.
What is the point? Eve will NEVER be able to compete with a concept of casual. Even RvB with it's no objective fighting is still not casual. People are part of a group, something big. There is a long term anticipation, like waiting for the next in a series.
You really think that sneaking in and ganking a miner who is listening to some tunes and only half watching a screen can compete to any of those experiences? To this day there is not a single thing that instills the memories and emotions for me and those that were there as those Sansha live events. Deltole VI still gives me shivers as to how much of an experience that was.
The fact that years later, I still encounter people who when new flew in my fleets see and remember me. That says a lot. The fact so many people still remember me and contact me for showing them how to maximize the complexity of this game. To fight for the challenge and how to fight back.
Note, years later....
So people who really hadn't gotten into the game stuck around for years after because they got an experience that other games could not compete with.
So I ask you, what does casual ganking actually bring of value compared to MY EVE?
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
|
Hasikan Miallok
Republic University Minmatar Republic
1529
|
Posted - 2015.09.24 23:44:45 -
[2192] - Quote
Indahmawar Fazmarai wrote:
Then, failing that, it's going to be a rough Xmas 2016 at CCP and many will wonder what went wrong and where.
But but ... presents.
|
Markus Reese
Deep Core Mining Inc. Caldari State
627
|
Posted - 2015.09.25 00:37:48 -
[2193] - Quote
Hasikan Miallok wrote:Indahmawar Fazmarai wrote:
Then, failing that, it's going to be a rough Xmas 2016 at CCP and many will wonder what went wrong and where.
But but ... presents.
No presents this christmas, they did not have the developer time to spend. We just get recycled fireworks...
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
|
Nevyn Auscent
Broke Sauce
2529
|
Posted - 2015.09.25 00:55:20 -
[2194] - Quote
Otso Bakarti wrote:You can have your own opinion. You can't have your own facts. They are stubborn things, no?
Such a pity their facts are so wrong, with a 21k average being the actual monthly average, hitting 33/34k every weekend. Obviously this is down from EVE's highest peaks, but then again, so is every single MMO on the market (that hasn't just launched) showing player drops. WOW has dropped to under 50% of their 2010 subscription numbers, while we know EVE's Subscription numbers actually were rising despite concurrent logins dropping slightly. Meaning even if we have shed some subscriptions we have not had a drop anywhere near on the region of WOW, which is considered the Gold standard traditionally, and quite a few other MMO's are entering obvious holding patterns and shrinking servers showing obvious signs of failing player bases also.
But hey, all this was said right back at the start of the thread by people anyway, so anyone still ranting at this point isn't interested in facts. |
Kaarous Aldurald
Black Hydra Consortium.
14473
|
Posted - 2015.09.25 01:58:49 -
[2195] - Quote
Markus Reese wrote: Should eve not be the Beaches of Normandy? People fighting for cause and not a plastic trophy?
No.
When you start demanding "cause" and "reasons" for PvP to exist, that's just another snide justification to nerf other people's player freedom.
They can do what they want, whether you like it or not. In fact, especially if you don't like it. If you want "beaches of Normandy", go play Wing Commander or X-Wing or some other game that has a story. You can get your "cause" there.
EVE is about player freedom.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|
Webvan
All Kill No Skill
14018
|
Posted - 2015.09.25 02:25:05 -
[2196] - Quote
posting on page 110. PCU still holding thru summer season, and still no signs of "starting to turn into RAPID". cluck cluck begok this thread deserves an axe.
I'm in it for the money
Ctrl+Alt+Shift+F12
|
baltec1
Bat Country Goonswarm Federation
16661
|
Posted - 2015.09.25 02:31:53 -
[2197] - Quote
Markus Reese wrote:What can they do? Say F you vets and focus on people who are not playing eve first. The existing player basd will decline no matter how solid it is. MUST get new players in and wanting to stay. As much as many people seem to believe, tears are not a valid currency to pay the bills. It should be just as difficult to be a bully as it is to be a carebear. Everything should require risk and be a struggle to be on top. The bigger the ship, the more special, not standard, it should be in a combat situation.
******* over vets and going for the mythical new players is what SWG did. The game flat lined in a month and never recovered.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|
Kaarous Aldurald
Black Hydra Consortium.
14474
|
Posted - 2015.09.25 02:43:43 -
[2198] - Quote
baltec1 wrote:Markus Reese wrote:What can they do? Say F you vets and focus on people who are not playing eve first. The existing player basd will decline no matter how solid it is. MUST get new players in and wanting to stay. As much as many people seem to believe, tears are not a valid currency to pay the bills. It should be just as difficult to be a bully as it is to be a carebear. Everything should require risk and be a struggle to be on top. The bigger the ship, the more special, not standard, it should be in a combat situation. ******* over vets and going for the mythical new players is what SWG did. The game flat lined in a month and never recovered.
More specifically, deliberately pissing off your core playerbase in order to chase purely theoretical subscribers is the kind of folly normally only seen in things like New Coke.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|
Webvan
All Kill No Skill
14021
|
Posted - 2015.09.25 03:16:24 -
[2199] - Quote
baltec1 wrote:******* over vets and going for the mythical new players is what SWG did. The game flat lined in a month and never recovered.
Kaarous Aldurald wrote:More specifically, deliberately pissing off your core playerbase in order to chase purely theoretical subscribers is the kind of folly normally only seen in things like New Coke. SWG refugee here, totally confirming the above as spot on. SWG, the best example of what not to do to a game nor to your existing vets.
I'm in it for the money
Ctrl+Alt+Shift+F12
|
Rain6637
GoonWaffe Goonswarm Federation
32355
|
Posted - 2015.09.25 03:17:14 -
[2200] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Markus Reese wrote:What can they do? Say F you vets and focus on people who are not playing eve first. The existing player basd will decline no matter how solid it is. MUST get new players in and wanting to stay. As much as many people seem to believe, tears are not a valid currency to pay the bills. It should be just as difficult to be a bully as it is to be a carebear. Everything should require risk and be a struggle to be on top. The bigger the ship, the more special, not standard, it should be in a combat situation. ******* over vets and going for the mythical new players is what SWG did. The game flat lined in a month and never recovered. More specifically, deliberately pissing off your core playerbase in order to chase purely theoretical subscribers is the kind of folly normally only seen in things like New Coke. Who's mad about the new Coke?
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
|
|
Cancel Align NOW
Maas Industries
595
|
Posted - 2015.09.25 03:32:53 -
[2201] - Quote
Markus Reese wrote: Yes, I was part of a group that got a 43 plex freighter gank. Will find the killmail if I get time.
Please do. Eve-kill, zkillboard and battleclinic do not seem to show any ganking by you. |
Webvan
All Kill No Skill
14021
|
Posted - 2015.09.25 03:34:19 -
[2202] - Quote
Rain6637 wrote:Kaarous Aldurald wrote:baltec1 wrote:Markus Reese wrote:What can they do? Say F you vets and focus on people who are not playing eve first. The existing player basd will decline no matter how solid it is. MUST get new players in and wanting to stay. As much as many people seem to believe, tears are not a valid currency to pay the bills. It should be just as difficult to be a bully as it is to be a carebear. Everything should require risk and be a struggle to be on top. The bigger the ship, the more special, not standard, it should be in a combat situation. ******* over vets and going for the mythical new players is what SWG did. The game flat lined in a month and never recovered. More specifically, deliberately pissing off your core playerbase in order to chase purely theoretical subscribers is the kind of folly normally only seen in things like New Coke. Who's mad about the new Coke? Primarily Boba Fett. If John Smedley hadn't spiked Boba's rocket pack with New Coke, he might have never fallen into the Sarlacc pit. Took Boba quite a bit of time and effort to escape from that Sarlacc pit. Thanks Smedley
I'm in it for the money
Ctrl+Alt+Shift+F12
|
Markus Reese
Deep Core Mining Inc. Caldari State
628
|
Posted - 2015.09.25 03:50:19 -
[2203] - Quote
baltec1 wrote:Markus Reese wrote:What can they do? Say F you vets and focus on people who are not playing eve first. The existing player basd will decline no matter how solid it is. MUST get new players in and wanting to stay. As much as many people seem to believe, tears are not a valid currency to pay the bills. It should be just as difficult to be a bully as it is to be a carebear. Everything should require risk and be a struggle to be on top. The bigger the ship, the more special, not standard, it should be in a combat situation. ******* over vets and going for the mythical new players is what SWG did. The game flat lined in a month and never recovered.
It is what they did to anger the player base. Dumbed down the game. I am saying make mechanics that are solid. Eve vs Galaxies... they are reverse roles right now. Eve is simplistic and am saying make it complex even if those that want to be trolls get mad. Galaxies was we have a veteran player base and dumb it down to try and get newbs to endgame from the start.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
|
Hasikan Miallok
Republic University Minmatar Republic
1532
|
Posted - 2015.09.25 03:59:11 -
[2204] - Quote
Markus Reese wrote:
It is what they did to anger the player base. Dumbed down the game. I am saying make mechanics that are solid. Eve vs Galaxies... they are reverse roles right now. Eve is simplistic and am saying make it complex even if those that want to be trolls get mad. Galaxies was we have a veteran player base and dumb it down to try and get newbs to endgame from the start.
It is also what Wizards/Hasbro did with 4th Edition D&D and dropped teh ball completely.
The problem with spoonfeeding and dumbng down is the new players it attracts are just looking for something new and shiney and disappear again as fast as they turn up.
If a game is relying on churning through new players (WoW does to some extent, so do FtP but PtW games) the turnover needs to be huge. |
Markus Reese
Deep Core Mining Inc. Caldari State
628
|
Posted - 2015.09.25 04:18:58 -
[2205] - Quote
Hasikan Miallok wrote:Markus Reese wrote:
It is what they did to anger the player base. Dumbed down the game. I am saying make mechanics that are solid. Eve vs Galaxies... they are reverse roles right now. Eve is simplistic and am saying make it complex even if those that want to be trolls get mad. Galaxies was we have a veteran player base and dumb it down to try and get newbs to endgame from the start.
It is also what Wizards/Hasbro did with 4th Edition D&D and dropped teh ball completely. The problem with spoonfeeding and dumbng down is the new players it attracts are just looking for something new and shiney and disappear again as fast as they turn up. If a game is relying on churning through new players (WoW does to some extent, so do FtP but PtW games) the turnover needs to be huge.
Said it on last page but in case missed:
I am saying go the exact opposite route. Right now we are spoon feeding the "Pirate" aspect of eve. If I was to pick one, and only one thing in eve, it would be damage application. Eve combat is so simplistic and meta, everything is a huge spoonfeed. I am saying bring complexity, interconnectivity and depth to everything. I am saying that if people want to gank and pirate, introduce mechanics to make it so you can do more of it in highsec, but it is an investment of time to get that far.
Carebears and such? Well their end is just the same. Make it so that the things that do earn isk require player time investment, not afk and watch youtube. Random AI, fleet requiring pve, non static mission running that then lead into ones specialized for operating in low and null. Let them adjust while at the same time gaining that eve mentality.
Wardecs? Well if you want to trolldec a corp, pic a region to drive em out. If they are unawares, they roll right into you, but what point is a wardec globally? People who don't know how to or don't want to fight wont. They will disband corp or just not log in. So now what has that done for eve? Well it drove off some newbs who might have become future pirates, or cost CCP a few months of subs from players who probably would have left anyways, but still cost the game for absolutely no gain.
I would absolutely love to be a full on piracy style player in eve. If the mechanics were such that if you were in piracy, you were full on piracy, I would join in an instant. But for now, there is nothing, no point. It is just a Moba that has hours or days between matches and after every fight lost, need to farm.
People could still play casual, but much like all other things in eve, you cannot casually sov, or run a pos, etc and expect to maintain it. For full on hardcore, eve should need some investment, but the rewards of play would just blow the rest out of the water.
Sandbox and content do not have to be inversely proportional. Bait the hook. All things have a large new player turnover, but a 10% retention is better than 2%, even if it costs us 3% of the current players.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
|
baltec1
Bat Country Goonswarm Federation
16666
|
Posted - 2015.09.25 04:24:02 -
[2206] - Quote
Markus Reese wrote:
Said it on last page but in case missed:
I am saying go the exact opposite route. .
The end result is the same.
The moment you abandon the vets your game dies. The players who play for 3-6 months and then move on will continue to play for 3-6 months then move on to whatever the new thing is.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|
Webvan
All Kill No Skill
14021
|
Posted - 2015.09.25 04:33:54 -
[2207] - Quote
Markus Reese wrote:It is what they did to anger the player base. Dumbed down the game. No, they changed the core game into some other game, a different game, in a complete and utter surprise to the existing players, no heads up what so ever, no discussion at all.
During the riots, one that over shadow the jita riots by a long shot, in forums they said it was to get new players. Complete disregard for the existing playerbase, for some other players they wanted to get (many claimed console players as it turned into twitch based button mashing). The way I could best compare it directly to EVE, think as if all of the sudden a patch was published, and lowsec and Null was ripped from the game leaving only highsec. All POS deleted, no pvp allowed period, and every time you shot your guns you had to keep tapping keys for them to keep firing as well as point your ship at the target. Aw well, skills here are removed, and replaced with a pre defined class like in WoW.
That was a sudden change. I've seen others like SWG change to that over time, same results, it is only the death of the game.
I'm in it for the money
Ctrl+Alt+Shift+F12
|
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6846
|
Posted - 2015.09.25 06:35:47 -
[2208] - Quote
Webvan wrote:posting on page 110. PCU still holding thru summer season, and still no signs of "starting to turn into RAPID". cluck cluck begok this thread deserves an axe. lol? Stop looking at serenity figures.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|
Boom Laison
University of Caille Gallente Federation
26
|
Posted - 2015.09.25 07:40:00 -
[2209] - Quote
According to eve offline graphs game now has same amount of active players as in year 2007 - 2008. |
Xaros IX
Imperial Academy Amarr Empire
2
|
Posted - 2015.09.25 08:06:10 -
[2210] - Quote
Well eve has become another routine. Nothing to explore anymore. SoV is consolidated 100% and no1 invades other regions. Even if that happens today, usually is a staged event from leadership (nothing wrong with that, just the way it is).
Lowsec is consolidated too. Big pirate allies grab lvl5 hubs and use it as sov. Try to move in a lvl5 system and see what i mean. And they got serious firepwer, dozens of titans and supers.(nothing wrong with that either).
Expanding the map through wh like mechanics would help. Also large portion of the game is isk grinding, which is boring. Not all players can afford multiple accounts.
Then you got plex prices. From 300mil to 1.3bil? Unless ccp provides an incentive for ppl to get plex's, ppl will terminate accounts. Or make plex the only commodity ccp will be in control of. 12mil lps use to get you 10bil isk, now it 5-6bil at best. This inflation on isk is tiresome.
Eve economy is too liberal - monetaristic. A health dose of Keynesian economics wouldnt hurt. Private decisions to fix prices, like PLEX will lead to bad macroeconomic outcomes ( or better macro-population outcomes). All other commodities (like POS-they used to be seeded on the market for a fixed price) have found their balance because they are subject to productivity, cost and abundance. Plex is not directrly related to the game, you use foreign currency, foreign to the game, and convert it to isk. Im sure ccp could fix prices on that. Plus that would eliminate RMT :)
My 2 cents
|
|
Webvan
All Kill No Skill
14021
|
Posted - 2015.09.25 08:36:27 -
[2211] - Quote
Lucas Kell wrote:Webvan wrote:posting on page 110. PCU still holding thru summer season, and still no signs of "starting to turn into RAPID". cluck cluck begok this thread deserves an axe. lol? Stop looking at serenity figures. Don't understand the word 'beginning' and 'RAPID'? It didn't happen, was just more shiptosting. Worthless thread. Beginning - RAPID, gallons of kool-aid drank.
I'm in it for the money
Ctrl+Alt+Shift+F12
|
Avvy
Republic University Minmatar Republic
183
|
Posted - 2015.09.25 09:29:41 -
[2212] - Quote
baltec1 wrote:Markus Reese wrote:
Said it on last page but in case missed:
I am saying go the exact opposite route. .
The end result is the same. The moment you abandon the vets your game dies. The players who play for 3-6 months and then move on will continue to play for 3-6 months then move on to whatever the new thing is.
All well and good, but there's a reason those players move on and don't become veterans. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6847
|
Posted - 2015.09.25 09:37:28 -
[2213] - Quote
Webvan wrote:Lucas Kell wrote:Webvan wrote:posting on page 110. PCU still holding thru summer season, and still no signs of "starting to turn into RAPID". cluck cluck begok this thread deserves an axe. lol? Stop looking at serenity figures. Don't understand the word 'beginning' and 'RAPID'? It didn't happen, was just more shiptosting. Worthless thread. Beginning - RAPID, gallons of kool-aid drank. Actually it was "starting" as your quote shows.
But while the phrasing of the OP is less than perfect, the point is sound. The stats clearly show that there's been a ridiculously big drop in players recently, and CCPs dev blog begging people to play shows CCP know this too. Suggesting "summer season" is the reason for the PCU practically halving is wishful thinking at best.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|
Divine Entervention
Legion's Knights Of The Round Intrepid Crossing
630
|
Posted - 2015.09.25 09:59:16 -
[2214] - Quote
EvE is a very slow game.
Everything about society is going faster.
While I like this game because of it's slow pace, others dislike it for that very reason.
EvE seems to be more of a social experience with a game attached to it than a game first.
You log into eve, remain docked, be on voice comms, and you alt tab and play league of legends or watch Netflix until "something" happens.
Sadly, most people no longer have the patience to sit around and wait, which seems to be largely what EvE is. 99% waiting for that really amazing 1%. |
Avvy
Republic University Minmatar Republic
184
|
Posted - 2015.09.25 10:07:19 -
[2215] - Quote
Divine Entervention wrote:EvE is a very slow game.
Everything about society is going faster.
While I like this game because of it's slow pace, others dislike it for that very reason.
EvE seems to be more of a social experience with a game attached to it than a game first.
You log into eve, remain docked, be on voice comms, and you alt tab and play league of legends or watch Netflix until "something" happens.
Sadly, most people no longer have the patience to sit around and wait, which seems to be largely what EvE is. 99% waiting for that really amazing 1%.
99% wasting time, just on the hope that you will get 1% that is really amazing, doesn't seem like a really good game design to me.
|
Cancel Align NOW
Maas Industries
596
|
Posted - 2015.09.25 10:45:35 -
[2216] - Quote
Avvy wrote:Divine Entervention wrote:EvE is a very slow game.
Everything about society is going faster.
While I like this game because of it's slow pace, others dislike it for that very reason.
EvE seems to be more of a social experience with a game attached to it than a game first.
You log into eve, remain docked, be on voice comms, and you alt tab and play league of legends or watch Netflix until "something" happens.
Sadly, most people no longer have the patience to sit around and wait, which seems to be largely what EvE is. 99% waiting for that really amazing 1%. 99% wasting time, just on the hope that you will get 1% that is really amazing, doesn't seem like a really good game design to me.
Seems like life to me. Of course what you call wasting time I call preparation. |
Avvy
Republic University Minmatar Republic
184
|
Posted - 2015.09.25 10:52:20 -
[2217] - Quote
Cancel Align NOW wrote:Avvy wrote:Divine Entervention wrote:EvE is a very slow game.
Everything about society is going faster.
While I like this game because of it's slow pace, others dislike it for that very reason.
EvE seems to be more of a social experience with a game attached to it than a game first.
You log into eve, remain docked, be on voice comms, and you alt tab and play league of legends or watch Netflix until "something" happens.
Sadly, most people no longer have the patience to sit around and wait, which seems to be largely what EvE is. 99% waiting for that really amazing 1%. 99% wasting time, just on the hope that you will get 1% that is really amazing, doesn't seem like a really good game design to me. Seems like life to me. Of course what you call wasting time I call preparation.
Except it's not real life.
Preparation, this must be one of the few games that people do other activities, like watching Netflix or read a book whilst playing (logged on). |
Salvos Rhoska
1502
|
Posted - 2015.09.25 10:55:07 -
[2218] - Quote
I think its fairly clear to everyone that there has been a significant shift in videogame demographics and preferences in the last 5 years or so (also from 10 years ago).
EVE should focus on the strengths of its niche.
Even though it cant compete for mass popular interest, it can still shave off its own share, as essentially the only game of its kind that does what this game does.
I think the demographic/preference that this game would appeal to still exists, and probably has even grown abit, even though the overwhelming majority of potential customers with other demographics/preferences has grown explosively.
The kind of player who would enjoy EVE, remains somewhat of a constant, in proportion, I think.
Advertising/marketing would help.
These guys/gals are out there, they just dont yet know that EVE exists, and is actually the "different" kind of game they didnt even know they were looking for.
PvE v PvP
|
Mr Mieyli
Hedion University Amarr Empire
48
|
Posted - 2015.09.25 11:04:19 -
[2219] - Quote
Cancel Align NOW wrote:Avvy wrote:Divine Entervention wrote:EvE is a very slow game.
Everything about society is going faster.
While I like this game because of it's slow pace, others dislike it for that very reason.
EvE seems to be more of a social experience with a game attached to it than a game first.
You log into eve, remain docked, be on voice comms, and you alt tab and play league of legends or watch Netflix until "something" happens.
Sadly, most people no longer have the patience to sit around and wait, which seems to be largely what EvE is. 99% waiting for that really amazing 1%. 99% wasting time, just on the hope that you will get 1% that is really amazing, doesn't seem like a really good game design to me. Seems like life to me. Of course what you call wasting time I call preparation.
Yeah League of Legends is a great way to prepare... No game should consist of 99% waiting and EvEs playerbase size shows how unpopular this style is. Be honest, how many of the "vets" are still logging in every day purely to talk to friends and because they already have so much time invested?
The solution to this is to create more (fun) PvE content to eliminate some of that down-time. Even better would be to make this pve content doable in PvP fit ships; as the current method means that if you are doing some pve content you will know you can't beat a pvp fit ship leaving your only sensible option being to bail.
A case for more AoE in EvE
|
Salvos Rhoska
1503
|
Posted - 2015.09.25 11:09:47 -
[2220] - Quote
Mr Mieyli wrote:
Yeah League of Legends is a great way to prepare... No game should consist of 99% waiting and EvEs playerbase size shows how unpopular this style is. Be honest, how many of the "vets" are still logging in every day purely to talk to friends and because they already have so much time invested?
The solution to this is to create more (fun) PvE content to eliminate some of that down-time. Even better would be to make this pve content doable in PvP fit ships; as the current method means that if you are doing some pve content you will know you can't beat a pvp fit ship leaving your only sensible option being to bail.
I disagree extremely strongly with everything in this (except perhaps logging in for social activity, which really isnt an argument against EVE as you falsely present it, but rather, again, a strength of EVE, that vets actually do that. If you can get people to want to log in just so they can chat with each other, that is a huge achievement for a game.).
PvE v PvP
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 146 :: one page |
First page | Previous page | Next page | Last page |