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OmniBlivion
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Posted - 2006.12.12 20:27:00 -
[1]
This 30 minute wait to log in is bull****.
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Pesadel0
Vagabundos THE H0RDE
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Posted - 2006.12.12 20:30:00 -
[2]
No.
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OmniBlivion
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Posted - 2006.12.12 20:50:00 -
[3]
Wow I went to togos and got lunch, then as I come home I'm still second in line... lol.
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Tarron Sarek
Gallente Solid Industries Inc.
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Posted - 2006.12.12 21:09:00 -
[4]
I guess there are far better solutions to this.
________________________ - Posting on forums can be more arduous than sign language for a blind man - |

Redbad
Minmatar Gingerbread Reapers Inc.
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Posted - 2006.12.12 21:22:00 -
[5]
I log in every day and I have never experienced any delay in logging in. Don't always think that your problem is everybody's problem.
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Chaimera
Grumpy Old Farts
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Posted - 2006.12.12 21:24:00 -
[6]
No
Beware of the killer grumpies! |

TomParad0x
Caldari adeptus gattacus Lotka Volterra
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Posted - 2006.12.12 21:24:00 -
[7]
Edited by: TomParad0x on 12/12/2006 21:25:19 /not signed.
This would ruin what EVE is in my opinion.
Originally by: Redbad I log in every day and I have never experienced any delay in logging in. Don't always think that your problem is everybody's problem.
Same, i have yet to have login problems..
Do you log off in systems like Jita? That will cause you to have login delays. The problem is not solved by starting new servers, the problem needs to be fixed by fixing / improving load balancing. --Sig-- Anything posted by me is my opinion and not that of my corp or alliance. |

Shiruki
Caldari ORIGIN SYSTEMS
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Posted - 2006.12.12 21:26:00 -
[8]
Edited by: Shiruki on 12/12/2006 21:27:04 Depends on where you log in chaps, don't be hard, he's a customer as well as you are. If he says he's having problem he's having problems and it's none other than ccp's responsibility to fix whatever is his problem.
It's tuesday night, there are 30k people, i can't log in to jita, oh don't give me that look, was passing through because i've got stuff in a system north of jita... my character disconnected when trying to enter the system, now, i can't even log into my character, the screen just goes black with "entering game". I was able to take a shower and come back to notice that i could see my ship but i couldn't do anything else.
It's reached a point where it's so bad that i don't even get the login queue text...
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2006.12.12 23:50:00 -
[9]
No.
Originally by: Shiruki jita
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TomParad0x
Caldari adeptus gattacus Lotka Volterra
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Posted - 2006.12.13 00:48:00 -
[10]
Originally by: Shiruki Edited by: Shiruki on 12/12/2006 21:27:04 Depends on where you log in chaps, don't be hard, he's a customer as well as you are. If he says he's having problem he's having problems and it's none other than ccp's responsibility to fix whatever is his problem.
It's tuesday night, there are 30k people, i can't log in to jita, oh don't give me that look, was passing through because i've got stuff in a system north of jita... my character disconnected when trying to enter the system, now, i can't even log into my character, the screen just goes black with "entering game". I was able to take a shower and come back to notice that i could see my ship but i couldn't do anything else.
It's reached a point where it's so bad that i don't even get the login queue text...
Aye, and the fact that you cant view all region's contracts, Jita has also become a sort of center for trade, if you will. This is not helping the fact that that entire area is getting bogged down. People need to spread out, and load balancing needs to be fixed and improved. --Sig-- Anything posted by me is my opinion and not that of my corp or alliance. |

codepic
Mithril Inc
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Posted - 2006.12.13 01:04:00 -
[11]
Originally by: OmniBlivion This 30 minute wait to log in is bull****.
Live in a metropolis? Be ready for traffic jams! If you don't like traffic jams, then move out where there's less traffic. Simple as that!
Free Eve Wallpaper | Corporate Bookmarks |

GravityMaster
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Posted - 2006.12.13 02:28:00 -
[12]
i had a mistake of logging off while in Jita just now - that'll teach me :) second server /not signed
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Redart
Pirates of Destruction Union
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Posted - 2006.12.13 04:44:00 -
[13]
You know what they say?
Stay out of Jita.
Matt @ GorgeousGamers.com
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Ulair Memmet
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Posted - 2006.12.13 10:08:00 -
[14]
No
I never used Ctrl + Q and im PROUD OF IT |

Valandril
Caldari Resurrection R i s e
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Posted - 2006.12.13 10:41:00 -
[15]
Learn chinesee and play on evec :P
/not signed My english bad, F1, F2, F3, F4...
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James Duar
Merch Industrial
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Posted - 2006.12.13 10:56:00 -
[16]
STOP PLAYING IN FRAKKING JITA!!!
This is your ENTIRE problem summarized and solved.
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Lunarra
Paradox v2.0 Tactical Narcotics Team
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Posted - 2006.12.13 13:42:00 -
[17]
New sever????? HERESY!!!!!!
1 server is what makes eve what it is! We all are in the same univers! new server would mean, goodbye politics, economy, wars, real sens of corporations, alliances.... everything!
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Shass Steirg
Caldari British Space Corporation
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Posted - 2006.12.13 13:46:00 -
[18]
/not signed.
One Galaxy, one Eve, one Server, one life!
... ok, lots of lives. Do NOT wanna start training again. |

Dendrin Koljn
Minmatar Elite United Corp
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Posted - 2006.12.13 13:54:00 -
[19]
Just wainted to add my..
NO!
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Shiruki
Caldari ORIGIN SYSTEMS
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Posted - 2006.12.13 14:04:00 -
[20]
I agree, eve is what is eve because it's one universe.
But, there's nothing prohibiting two separate servers from communicating with each other and syncing giving off the feel of "one" universe when it's split up between two servers.
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Xelphior
Caldari Constructive Influence
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Posted - 2006.12.13 16:01:00 -
[21]
a serious cap is needed in jita, zomg i never go jita anymore cos of the lagg and CTD, so maybe a market like jita somewhere else aswel might be good to relieve some tension
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Jinx Barker
GFB Scientific
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Posted - 2006.12.13 16:05:00 -
[22]
I thought I would add my voice to the chorus of "NO" - so NO. EVE is not WOW or any other run of the mill MMO, it is unique and problems will hbe solved, they always are.
Again, NO to new Server. (unless you mean add more blades to the existing one, then big YES).
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Aion Amarra
Minmatar Sebiestor tribe
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Posted - 2006.12.13 16:09:00 -
[23]
Edited by: Aion Amarra on 13/12/2006 16:09:41
Originally by: Shiruki I agree, eve is what is eve because it's one universe.
But, there's nothing prohibiting two separate servers from communicating with each other and syncing giving off the feel of "one" universe when it's split up between two servers.
What exactly do you mean when you talk about servers 'communicating with each other and syncing'?
Market orders (I can sell stuff to another guy, but never meet him ingame o.o)? Mirror your character on both servers doing exactly the same thing at the same time (lol?)? Two seperate dimensions that you can switch between as well (Yay, now we have to camp the same gate on TWO servers)?
Or do you mean something that the Eve servercluster already does, namely you switching between nodes when changing to different solar systems?
EDIT: Big NO! at a second server. ________ Capitalization is the difference between "I helped my uncle Jack off his horse." and "I helped my uncle jack off his horse."
Help the horses, make proper use of that shift button. |

Shiruki
Caldari ORIGIN SYSTEMS
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Posted - 2006.12.13 16:22:00 -
[24]
Edited by: Shiruki on 13/12/2006 16:27:55
Originally by: Aion Amarra
Or do you mean something that the Eve servercluster already does, namely you switching between nodes when changing to different solar systems?
Ignoring your sarcasm you got it right with your last guess. Same thing with the nodes just that the nodes in this case will be servers spread out geographically lessening the bandwith load to the main server cluster as it is now. It would even be possible to connect to one of the servers that's got less people on it in order to gain more performance (that is if the server is somewhat close to you).
Sure, there are possible drawbacks to this. What if the servers lose contact with each other and such. One thing that can be done to reduce this is to have the northern parts of the galaxy on one server cluster and so on. In the case that one cluster goes down it will only be one part of the galaxy and the rest will be able to function without it untill it returns.
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theRaptor
Caldari Caldari Provisions
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Posted - 2006.12.13 16:57:00 -
[25]
Originally by: Shiruki But, there's nothing prohibiting two separate servers from communicating with each other and syncing giving off the feel of "one" universe when it's split up between two servers.
You are confusing "cluster" and "server". The Tranquillity cluster contains some 150 odd servers (IIRC). What you describe is already happening. AFAIK there are hard limits that just prevent them say, having a server node for each major system, such as it takes longer to "jump" between nodes then it does to jump between systems on the same server (and all other region data has to be sent between servers, which slows it down).
But people crying about queues? Go play on a popular WoW servers with 600 player queues from 3pm to 11pm. It is fairly rare to be locked out of EVE for over an hour, and most of the time that is due to downtime issues. I don't think you trust, in, my, self-righteous suicide. |

theRaptor
Caldari Caldari Provisions
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Posted - 2006.12.13 17:08:00 -
[26]
Originally by: Shiruki Sure, there are possible drawbacks to this. What if the servers lose contact with each other and such. One thing that can be done to reduce this is to have the northern parts of the galaxy on one server cluster and so on. In the case that one cluster goes down it will only be one part of the galaxy and the rest will be able to function without it untill it returns.
You mean exactly what happens now? When node deaths rarely cause the failure of the cluster. Hell you can even have functions like the market go out and not affect the rest of the game. The only difference is that 0.0 and empire regions are put on the same node for balance reasons. So a node failure can take out a seemingly random bunch of systems. You know all those "travel advisories"? They are generally indications of high node load approaching failure.
What causes cluster death is either router/load balancing issues, or weird cascade failures (which don't appear until several thousand people hammer the cluster at the same time). Neither of which would be solved via your methods. I don't think you trust, in, my, self-righteous suicide. |
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