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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Goliath
C C P C C P Alliance
2716
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Posted - 2015.09.04 11:13:48 -
[1] - Quote
Hi all,
Singularity is now updated to include features for the Vanguard release. This thread is for general feedback, so please use feature-specific threads linked below where applicable.
Mass Tests: To be scheduled
Features: Please note that features will come in over time and that the list does not necessarily comprise the entire content of the release.
Team Tri Lambda
- Station graphics updated to V5++
- Legion (not quite doneGǪseveral subsystems yet unfinished) and Loki textures updated to use V5 tech
Team Klang
- Impact sounds now affected by level of Shield/Armor on active ship (Player feedback greatly desired)
Team Size Matters
- Jump Invulnerability cloak timer
- Wormhole polarization timer
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Rivr Luzade
Exclusion Cartel The Kadeshi
1853
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Posted - 2015.09.04 12:47:35 -
[2] - Quote
Is this sound feature actually on Sisi? I do not really hear any difference with the impact sounds on different shield/armor levels.
Station Tab :: UI Improvement Collective
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Rapscallion Jones
Omnibus Solutions
83
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Posted - 2015.09.04 13:55:23 -
[3] - Quote
CCP Goliath wrote:Team Size Matters
- Jump Invulnerability cloak timer
Can't get online to check it out right now, just curious what is this one? |
Ezekiel Marr
The Real OC ROC.
15
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Posted - 2015.09.04 14:23:47 -
[4] - Quote
Rapscallion Jones wrote:CCP Goliath wrote:Team Size Matters
- Jump Invulnerability cloak timer
Can't get online to check it out right now, just curious what is this one?
When you jump through a gate or WH, you are invisible and invulnurable for 60 seconds. This change adds timer that counts these 60 seconds down. |
Rapscallion Jones
Omnibus Solutions
83
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Posted - 2015.09.04 14:31:44 -
[5] - Quote
Ezekiel Marr wrote:Rapscallion Jones wrote:CCP Goliath wrote:Team Size Matters
- Jump Invulnerability cloak timer
Can't get online to check it out right now, just curious what is this one? When you jump through a gate or WH, you are invisible and invulnurable for 60 seconds. This change adds timer that counts these 60 seconds down. Cool, Thanks! |
Yadaryon Vondawn
Alius Itineris Virtus
22
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Posted - 2015.09.04 15:02:36 -
[6] - Quote
Rapscallion Jones wrote:Ezekiel Marr wrote:Rapscallion Jones wrote:CCP Goliath wrote:Team Size Matters
- Jump Invulnerability cloak timer
Can't get online to check it out right now, just curious what is this one? When you jump through a gate or WH, you are invisible and invulnurable for 60 seconds. This change adds timer that counts these 60 seconds down. Cool, Thanks!
Here is a GIF of it: https://gyazo.com/50e571929a6014dcd675c0a64ac54a5b
And a comparison of the new and old Legion: http://imgur.com/a/3KU6E |
Bienator II
madmen of the skies
3383
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Posted - 2015.09.05 03:36:16 -
[7] - Quote
i think they mean the station exterior textures, not the interior (however the CQ seems to be buggy atm)
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Masao Kurata
Perkone Caldari State
269
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Posted - 2015.09.05 13:48:56 -
[8] - Quote
The gate cloak and polarization timers are really cool! Down with invisible timers! There are two more that I can immediately think of: undock invulnerability (30 seconds) and warp landing invulnerability (10 seconds), timers for those would be fantastic. |
Mr Mac
Dark Goliath
81
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Posted - 2015.09.05 19:38:33 -
[9] - Quote
Jump Cloak Timer is really really nice! |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11642
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Posted - 2015.09.07 21:18:09 -
[10] - Quote
Masao Kurata wrote:The gate cloak and polarization timers are really cool! Down with invisible timers! There are two more that I can immediately think of: undock invulnerability (30 seconds) and warp landing invulnerability (10 seconds), timers for those would be fantastic. Both of those would be fantastic
Better the Devil you know.
=]|[=
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Luscius Uta
155
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Posted - 2015.09.08 11:36:14 -
[11] - Quote
CCP Goliath wrote:
- Jump Invulnerability cloak timer
- Wormhole polarization timer
People should learn what a stopwatch is, stop with those dumbifying "QoL" changes CCP /s
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Rivr Luzade
Exclusion Cartel The Kadeshi
1872
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Posted - 2015.09.10 16:14:52 -
[12] - Quote
In my opinion, V5++ on Stations is again a step into reduction of detail. Take Tash-Murkon stations for instance: TQ vs Sisi
On TQ, the gray base color is darker, more pronounced and looks more like matte metal. Besides the 1 accent color red, it also has a second accent color resembling the colors of the actual family crest, gold. What you also notice on the TQ version are different shades of gray as well as the edges and recesses are more pronounced. This level of detail is all but gone with V5++. On Sisi with Vanguard however, the grey base color reflects light like a super-polished mirror, gives the impression of plastic and in general looks washed out in comparison to the current TQ status. The red, which is now this metalic orange, which I came to like a lot, is now the only accept color. Removed is the 3rd accent color, gold, which makes the red-orange part look less detailed and less royal than it used to.
This should be reverted so that TMF stations have 3 accent colors again and to preserve level of detail in the new system. With regards to the gray base color, it should be darkened on the stations as well as on the ships.
If, however, making things look more plasticy was the goal of this V5 round, you certainly achieved what you wanted to achieve. Chinese plastic toy makers will be overjoyed to see that.
Station Tab :: UI Improvement Collective
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elitatwo
Eve Minions Poopstain Removal Team
836
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Posted - 2015.09.12 00:28:22 -
[13] - Quote
*Cough* Battlecruisers *cough*
Sorry, frog in my throat..
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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Raphendyr Nardieu
Unpublished Chapter Chapters.
50
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Posted - 2015.09.13 13:03:04 -
[14] - Quote
CCP Goliath wrote:Team Size Matters
- Jump Invulnerability cloak timer
- Wormhole polarization timer
Jump cloak timer is really cool. I like it :)
Also thanks for the polarization timer. I though like to point out that it still has that modal dialog (I don't see need for it has the information is on grid). It could be changed just to status notification. Similar like what happens when you try to change ships from SMA when you have session change timer.
Also I created bug report from the sounds that the polarization timer does. I don't think it needs the "deploy" sound as when you come to the grid, it already is there (also, should check if mobile depot creates launch sound when you enter the grid and the timer is half way through). When the timer is up, it can create the current or some other sound. For active combat it could be silent and require players to check the timer. Sound could make it too easy to know when you can jump.
Thanks any case. You are cool team too :) |
Darkblad
Hilf Dir selbst in EVE
2273
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Posted - 2015.09.17 16:57:39 -
[15] - Quote
Probe Scanning Map somehow slipped through here https://forums.eveonline.com/default.aspx?g=posts&t=445065
EVE Infolinks GÇó Mining Guide GÇó Missions
(EN & DE)
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Kuronaga
Fatal Absolution
415
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Posted - 2015.09.18 12:02:30 -
[16] - Quote
No new explosions?
Meh. |
Masao Kurata
Perkone Caldari State
275
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Posted - 2015.09.21 15:51:52 -
[17] - Quote
There appears to have been an unannounced change to brackets regarding your own ship wherein the bracket automatically shows when you are sufficiently zoomed out, I am fine with this part. But when you click on your own hull on tranquility, a circle is displayed where the your ship's bracket would be in addition to the label for your ship, which is in my opinion a useful feature for close quarters manual piloting; this is absent on sisi.
Additionally there is a bug, the label (without the circle) does not update its position in window coordinates with your bracket position when you move the camera until you press alt to display your own bracket. Reported as EBR-48830. |
Tipa Riot
Federal Navy Academy Gallente Federation
1464
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Posted - 2015.09.22 19:19:55 -
[18] - Quote
I sincerely hope this is not going to replace the old scanning window/classic map in its immature current state.
I'm my own NPC alt.
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CCP Goliath
C C P C C P Alliance
2728
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Posted - 2015.09.23 10:07:08 -
[19] - Quote
Tipa Riot wrote:I sincerely hope this is not going to replace the old scanning window/classic map in its immature current state.
The reason it isn't on the list is that we have not committed to releasing it in the next update. We want to get it right before we ship it, hence the lengthy feedback threads.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Apoq Surrat
Amarritus Patriotus
4
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Posted - 2015.09.23 14:16:37 -
[20] - Quote
Wow, the new station exterior graphics look amazing !
Hell of a nice job by the art dept !
Apple MacPro dual 6-core Xeon 3.06ghz, 32gig ecc ram, SSD, 4x HD, EVGA GTX 680 Mac Edition.
Running OS X Yosemite and Windows 10 Pro.
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Darkblad
Hilf Dir selbst in EVE
2299
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Posted - 2015.09.23 17:01:17 -
[21] - Quote
CCP Goliath wrote:The reason it isn't on the list is that we have not committed to releasing it in the next update. We want to get it right before we ship it, hence the lengthy feedback threads. So this is subject to change as well? (Currently in Vanguard). Probably Without notice on that site like in other cases, I guess.
EVE Infolinks GÇó Mining Guide GÇó Missions
(EN & DE)
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Shadowace Evi
CroGi
1
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Posted - 2015.09.23 19:49:44 -
[22] - Quote
so no proteus or tengu love? |
helana Tsero
Science and Trade Institute Caldari State
174
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Posted - 2015.09.23 22:49:23 -
[23] - Quote
CCP Goliath wrote:Hi all,
In-space bracket for own ship added, if you zoom out far enough.
Yay ! More UI clutter added
Here is a tip.. Why not work on providing some ui on/off toggles instead of hiding more and more of this beautiful game behind ugly UI.
CCP... spending time and money updating graphic/art assets only to then hide it behind more icons/brackets..
Even your own marketing guys know the UI looks horrible and doesn't sell eve. Hence why your homepage shows no ingame screenshots and the only ingame visuals on the page are the video with the UI turned off.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Uriel Paradisi Anteovnuecci
Jovian Labs Jovian Enterprises
18945
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Posted - 2015.09.24 17:12:37 -
[24] - Quote
helana Tsero wrote:CCP Goliath wrote:Hi all,
In-space bracket for own ship added, if you zoom out far enough.
Yay ! More UI clutter added Here is a tip.. Why not work on providing some ui on/off toggles instead of hiding more and more of this beautiful game behind ugly UI. CCP... spending time and money updating graphic/art assets only to then hide it behind more icons/brackets.. Even your own marketing guys know the UI looks horrible and doesn't sell eve. Hence why your homepage shows no ingame screenshots and the only ingame visuals on the page are the video with the UI turned off. You're being a little pessimistic here; sure, the UI will eventually need neatening up and changing (though I'm totally good with the way it is now), but this is a welcome addition. I LIKE to see where my ship is when I'm zoomed out - it gives me a better idea of where I am without having to hold down alt.
"A City made of Dreams...is built in heaven" - GÖâ-
GPƒ U-Ç+¬ß¦ç-ƒ's Sߦ¢ß¦Å-Ç-Å
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