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Thread Statistics | Show CCP posts - 0 post(s) |
shai hallud
SUNDERING Goonswarm Federation
3
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Posted - 2015.09.10 10:47:50 -
[1] - Quote
I think new players should start in sol system, the area could be 1 big tutorial where civilian moduals are the best you can get .
to escape players would need to scan down a 1 way wormhole and arive in new eden, if they die they will respawn back in the sol system unless they reset their home station.
for lore reasons sol system might be tricky but i think it would be cool
By sealing the starter area it gives dev's more power craft the initial eve experience. IE its impossible to die, civilian weapons might only do enough damage to disable a ship for a time etc
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Zepheros Naeonis
TinklePee
48
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Posted - 2015.09.10 10:53:47 -
[2] - Quote
There is no logical reason for this. |
Edwin McAlister
Interstellar Engineering and Electronics INC
49
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Posted - 2015.09.10 11:45:30 -
[3] - Quote
so you want a totaly seperate solar system that new players start in, that older veteran players can not get to and new players are totaly unable to interact with veteran players (for good or ill )???
does this not go aginst the spirit of EVE in general?? |
Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1828
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Posted - 2015.09.10 12:34:25 -
[4] - Quote
Nope
Akrasjel Lanate
Member of Black Thorne Corporation
Black Thorne Alliance
Citizen of Solitude
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shai hallud
SUNDERING Goonswarm Federation
3
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Posted - 2015.09.10 12:38:45 -
[5] - Quote
i guess wormholes would not have to be 1 way, spliting players from vets is a valid concern . Ive just seen a few times ccp are not happy with the tutorial system, i thought it might be a good idea to actual have a dedicated starting area with terain that encorages players to learn differrent aspects of eve. The rules in that place can be diffrent without effecting the rest of the game. Also id love to see earth or whats left of it, in eve. |
Rivr Luzade
Exclusion Cartel The Kadeshi
1870
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Posted - 2015.09.10 12:39:40 -
[6] - Quote
It is not surprising that this particular kind of daft "idea" comes from a CFC member. It has so many defects and flaws even in this few lines of text, calling it redundant or trolling does these two words injustice.
Station Tab :: UI Improvement Collective
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shai hallud
SUNDERING Goonswarm Federation
3
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Posted - 2015.09.10 12:41:17 -
[7] - Quote
hey its the ideas section im just spitballing. |
Owen Levanth
Sagittarius Unlimited Exploration
409
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Posted - 2015.09.10 12:44:42 -
[8] - Quote
shai hallud wrote:hey its the ideas section im just spitballing.
Spitballing only works if you actually understand the underlying game. Your idea just ignores literally everything about EVE.
That's like me "spitballing" the idea of implementing pink cow avatars for new characters. It's a complete nonsequitur. |
Leto Aramaus
Spiritus Draconis Spaceship Bebop
225
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Posted - 2015.09.10 12:54:09 -
[9] - Quote
Bless the maker and his water
Bless his coming and his going
May his passage cleanse the world
The UI update we deserve
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Arya Ikahrus
4
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Posted - 2015.09.10 14:05:24 -
[10] - Quote
shai hallud wrote:hey its the ideas section im just spitballing.
The ideas forum exists solely for shooting down ideas. Makes me feel like a big man. |
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Amber Starview
Federal Navy Academy Gallente Federation
6
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Posted - 2015.09.10 14:26:11 -
[11] - Quote
The idea of a system filled with 100s of new players in noobships ...all learning , chatting and shooting each other sounds fun to me ,why do new players need contact with vets If the starter tutorials are well thought out and interesting/fun and promote grouping up with fellow close by pilots
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Thron Legacy
White Zulu Scorpion Federation
7
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Posted - 2015.09.10 14:45:57 -
[12] - Quote
maybe not sol system, but the idea of an COMPLETELY isolated system is something I like |
Daichi Yamato
Xero Security and Technologies
2684
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Posted - 2015.09.10 14:47:04 -
[13] - Quote
Or why is segregating New players from the best teachers and content in the game until they learn to probe a good idea?
What promotes group play better than any tutorial could? Playing with existing corps What teaches new players about the game better than any tutorial could? Playing with existing corps.
We have noob systems at the moment which put hundreds of New players together already with the added bonus that new players (and alts) dont have to jump through arbitrary loops to get to the greater community and ontop of that older players looking for new blood can goto noob systems and advertise their Corp recruitment.
Once a new player has had some time to familiarise themselves with the ui we should be handing them over to the players.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Kenrailae
Mind Games. Suddenly Spaceships.
461
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Posted - 2015.09.10 16:00:01 -
[14] - Quote
Lore wise isn't the Sol system cut off by the collapse of the Eve gate? I never really paid much attention to Eve Lore, but isn't that the... basic premise....of Eve from a lore perspective, the collapse of the Eve gate and building of the Empires?
https://www.youtube.com/watch?v=FZPCiqBLPM8
The Law is a point of View
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
497
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Posted - 2015.09.10 16:53:52 -
[15] - Quote
shai hallud wrote:I think new players should start in sol system, the area could be 1 big tutorial where civilian moduals are the best you can get .
to escape players would need to scan down a 1 way wormhole and arive in new eden, if they die they will respawn back in the sol system unless they reset their home station.
for lore reasons sol system might be tricky but i think it would be cool
By sealing the starter area it gives dev's more power craft the initial eve experience. IE its impossible to die, civilian weapons might only do enough damage to disable a ship for a time etc
One of yet so many threads that try to fix what isnt broken. Eve is badly designed which does make it a tougher new player experience than some games but EVEs noob and normal help channels are some of the best in the entirety of gamimg and more than make up for EVEs poor design and coding.
Of course, if you dont use the EVE help channels and you quit out of frustration at least we got rid of the problem.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Unsuccessful At Everything
The Troll Bridge
23010
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Posted - 2015.09.10 17:37:17 -
[16] - Quote
WoW.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Nou Mene
Out of Focus Odin's Call
8
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Posted - 2015.09.10 18:15:33 -
[17] - Quote
shai hallud wrote: Also id love to see earth or whats left of it, in eve.
EVE is in new Eden, very distant from planet earth. Humans got here trough a WH, the wormhole then collapsed, thousand of years came after that to the point where 4 distinct cultures evolved (5 if Jove), to the present day. So, no, newbros can not all born in the Solar system and be in new Eden at the same time. |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
441
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Posted - 2015.09.10 18:17:11 -
[18] - Quote
shai hallud wrote:
for lore reasons sol system might be tricky
That alone is why I am saying absolutely no.
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Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
285
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Posted - 2015.09.10 19:45:34 -
[19] - Quote
Owen Levanth wrote:shai hallud wrote:hey its the ideas section im just spitballing. Spitballing only works if you actually understand the underlying game. Your idea just ignores literally everything about EVE. That's like me "spitballing" the idea of implementing pink cow avatars for new characters. It's a complete nonsequitur. So very true.
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
234
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Posted - 2015.09.10 20:48:08 -
[20] - Quote
Hey guys, let's ignore 10+ years of lore, 10+ years of game mechanic and heck lets make civi modules the best there is in a place where civilization is thousands of years more advance than in New Eden.
How about no OP, just no.
Been around since the beginning.
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