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Anize Oramara
The Arch Dashing Dashers
394
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Posted - 2015.09.18 07:33:35 -
[1] - Quote
I blitz generally, cherry picking missions. My fit for example will no be able to do blood/sansha blockade(might be able to do angel blockade tho). Use the MWD to burn away from frigs or spawns while killing them (serp assault, Thief) or burn towards gates/spawns (scarlet, pirate invasion). I don't change the fit except for the two hardeners as normal, even for missions where I don't fly around at all (attack of the drones). Tend to swap drones out, either sentries for the most part or sometimes heavies, depending on the mission again. It's an armor fit with warp speed rigs and 3 TCs. Fit either cap booster or sensor booster. |
Anize Oramara
The Arch Dashing Dashers
394
|
Posted - 2015.09.18 15:29:53 -
[2] - Quote
Altair Taurus wrote:Thanks!
So at first it is necessary to destroy webbing frigates from longer range but fortunately 800 mm autocannons are good at it. Then it depends:
- flying Mach with MWD one should use MWD to quickly get close to each NPCs cluster, then stop the boat and start firing at rats.
- flying Mach with AB one should also close quickly and it is possible to orbit BC, BS rats at 20 km because of good speed/signature tank of Mach and 800 mm autocannons being able to hit rats because their tracking is still good at AB speed.
I simply think about give Mach a try because it looks to me like "strange platform": not a sniper but also not a blaster Vindicator...
Anyway as for its tank. I prefer to use rat specific hardeners. After checking my possible Mach fit in EFT I got about 400 DPS sustained tank against Guristas. Is it enough for level 4 missions in this boat? Also my gunnery skills allow my autocannons Mach to reach 920 DPS at point blank range and about 800 DPS at 30 km. Is it also enough?
BTW: Is fitting Heavy Nosferatu in Mach viable option in level 4 missions? You should be fine against guristas, just don't full room aggro The Assault. The jams will be a bit of a PITA, use sentries (faction or T2 wardens) to help clear jam ships.
Use 3 tracking computers with range scripts if armor tank or 3 tracking enhancers if shield tanked for range. You want to try and get around 70km end of falloff with short range faction ammo. Use Hail against angels. Use barrage against EOM and either against guristas. TCs are better and make it easier to get good range. |
Anize Oramara
The Arch Dashing Dashers
402
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Posted - 2015.09.21 13:12:21 -
[3] - Quote
Ginger Longrun wrote:Altair Taurus wrote:I am curious about proper Mach usage in PvE. Mainly I wonder if AB fit is better than MWD fit. Anyway what is basic autocannon Machariel's combat tactics? Is it just burning AB/MWD to reach rats as quickly as possible and then orbit targets at say 20 km with AB/MWD on and fire autocannons at them one after another? Of course webbing frigates and jammer boats must be destroyed first during approach. Try this fit you will thank me latter 8xPolarized 800 2xTracking Comps T2 Pith x shield boost amp Pith x x-large shield booster Gist x 500mn 2xTracking enhancer t2 4xGyrostabilizer faction Co-processor ii 2xCCC T1 / 1x CCCT2 rigs Just out of curiosity, how much is that fit worth? Also, no warp speed rigs? Where do you mission?
Oh, and 8 turrets on a Mach? Impressive... |
Anize Oramara
The Arch Dashing Dashers
402
|
Posted - 2015.09.21 13:29:54 -
[4] - Quote
Ginger Longrun wrote:Anize Oramara wrote: Just out of curiosity, how much is that fit worth? Also, no warp speed rigs? Where do you mission?
Oh, and 8 turrets on a Mach? Impressive...
7 turrets indeed my mystake machariel warps at 3AU - look at role bonus With that fit and my skills: minmatar BS 4 - auto specc 4 it puts out 1410 dps just from turrets Check market for prices There isnt a single L4 in minmatar (i reject missions against empires) I cant fly wtih ease solo - some require some care with piloting, ranges and agro but its easy once you get the hang of it. It's a gank magnet, and an easy one at that. at least a marauder can get away with it because it only needs T2. If you're not running warp speed rigs on a mach you're losing a LOT of mission time. Since the base warp speed is higher on the mach, warp speed rigs do a lot more for it than on other BS.
I probably wouldn't recommend that fit as a marauder does it better, safer and the fit isn't really working towards the Machs strengths. Just feels like it needs too many tank and cap modules to make it work. |
Anize Oramara
The Arch Dashing Dashers
402
|
Posted - 2015.09.21 14:11:16 -
[5] - Quote
Ginger Longrun wrote:Anize Oramara wrote: I probably wouldn't recommend that fit as a marauder does it better, safer and the fit isn't really working towards the Machs strengths.
You are wrong - mach does it better and this fit uses machs streghts to the max Factually, no, I am not wrong as one of the Machs strengths(a role bonus in fact) is it's increased base warp speed. This means warp speed rigs increase its warp speed by more than what these rigs would increase on another BS hull. Additionally warp speed implants will also have a bigger effect.
Since your time in warp is in fact the majority of time you will spend blitzing lv4s, this has a far greater effect on how good the ship is for lv4s than DPS so it's probably one of the biggest strengths of the hull. Since the ship is using Polarized it (apparently?) needs the cap rigs to keep the repper running or else it dies due to no resists.
Thus the fit does not work towards the Mach's strengths. |
Anize Oramara
The Arch Dashing Dashers
402
|
Posted - 2015.09.21 14:23:03 -
[6] - Quote
Ginger Longrun wrote:Anize Oramara wrote:Ginger Longrun wrote:Anize Oramara wrote: I probably wouldn't recommend that fit as a marauder does it better, safer and the fit isn't really working towards the Machs strengths.
You are wrong - mach does it better and this fit uses machs streghts to the max Factually, no I am not wrong as one of the Machs strengths (A role bonus in fact) is it's increased base warp speed. This means warp speed rigs increase its warp speed by more than what these rigs would increase on another BS hull. Additionally warp speed implants will also have a bigger effect. Since your time in warp is in fact the majority of time you will spend blitzing lv4s, this has a far greater effect on how good the ship is for lv4s than DPS so it's probably one of the biggest strengths of the hull. Since the ship is using Polarized it (apparently?) needs the cap rigs to keep the repper running or else it dies due to no resists. Thus the fit does not work towards the Mach's strengths. It warps faster than a marauder with warp implants, does way more dps what are you talking about? it can beat any ship in mission completion time overall I agree with you on warp rigs - I think I could swap a rig for a t2 warp rig and see how that goes - never tought of that The problem with only quoting part of a post :)
While yes, the Mach is better than marauders for running (specifically blitzing) lv4 missions due to a combination of warp speed, MWD speed and range/application with ACs, my point was that marauders are a better platform to use if you want to use Polarized weapons.
The Mach is not as well suited for Polarized weapons as Marauders specifically because of the bling you have to run and the lack of resists amplifying it as a gank magnet and the loss of warp speed rigs (either go all 3 or don't bother).
Basically a marauder will out do a Mach in something like say, Blockade. But then Blockade is not normally on the list of blitzable missions. A blitzing Mach will still make more isk than a ship doing 1500 of the correct type of dps running Blockade. The reason for that is warp speed, mostly. Once you understand that you will understand why PvE Machariels are fit the way they are and flown the way they are. Just up to you if you like that sort fo thing or not.
Besides, it's just as easy tog et over 1500 dps on a vargur as it is on a Mach |
Anize Oramara
The Arch Dashing Dashers
402
|
Posted - 2015.09.22 00:14:48 -
[7] - Quote
Used he vargur for quite a few years actually, currently using the Machariel to get over 200m/h. There should be dozens of posts about how I ran the vargur and the numbers I used to get with it prior to the warp changes, polarized and the drop off in loot value. |
Anize Oramara
The Arch Dashing Dashers
402
|
Posted - 2015.09.22 00:27:56 -
[8] - Quote
Ginger Longrun wrote:Garrett Osinov wrote:
Have you ever used Machariel and Vargur ?
Or you are an EFT warrior ?
Dont think that question is for me since you quoted him. Only thing that vargur can deliver better than machariel is close to double tracking but a machariel flown corectly needs no more tracking. As I mentioned before, this fit is not for cassual mission running with cap stability and some over kill tank. Its meant for maximum damage aplication, fast warp speed, good align and 1500+ sub warp speed for positioning. Tho I will agree that swapping one T1 CCC rigs with a T2 hyperspatial looks like a very nice upgrade. Again I advise against using the fit without at least mid-grade crystals. Hahah you're not even using Ascendancies?
Good lord. |
Anize Oramara
The Arch Dashing Dashers
414
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Posted - 2015.09.27 12:24:39 -
[9] - Quote
Ginger Longrun wrote:We where arguing about 2 different scenarios and we where both right. My POV at that time with that fit was running missions with declining all burners so for that purpose that machariel is best with that fit considering tank/gank. After starting on burners I found that fit was lacking in some areas so I replaced all rigs with T2 hyperspatial, dropped a Tcomp for a MJD, serpentis inertial stab and plugged in an assortment of ascendancyes with WS-618. I only run scarlet, the assault and pirate invasion and the fit i find is just perfect. Mach warps at 7.9 Cheers - do you have a fit for the next super burner? Nah I'm eager to see what chainsaw comes up with and um, borrow the fit
Also theres a couple of other lv4 missions that have good isk/m thats comparable to assault and invation. attack of the drones comes to mind (you can use sentries there) and recon 1 of course. Stop the thief and gone bezerk are also very good.
Doing those missions help keep agent standing high enough so you dont ever have to use a pulling alt. |
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