Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
James Saumerez
|
Posted - 2006.12.19 19:19:00 -
[1]
Edited by: James Saumerez on 19/12/2006 19:32:43
Eve pilots were once regular pilots who sat in a *****pit?
Is that correct?
That system for some reason was not optimal? Perhaps there were enormous G forces associated with warp drive initiation or something to that affect.
So someone invented a capsule and this allowed the pilots to more effectively pilot space craft?
I picture an egg shaped capsule filled with fluid of some type. The pilot is inside. What interface does the pilot use to manipulate ship controls?
Since pilots have neural implants I am assuming that he has "jacks" implanted in his skull and that he is actually wired directly into the ship. Ships sensors and systems relay information durectly to his brain the way his 5 human sensees would normally relay them.
Am I far off?
I am really not in love with this idea. I much prefer the idea of a pilot in a*****pit with a viewscreen and controls and readouts etc.
Nuke it from orbit. It's the only way to be sure. |
Falcione
Mortis Angelus
|
Posted - 2006.12.19 19:35:00 -
[2]
I suggest reading the background stories in the Backstory section of the site. It explains a lot.
IIRC the 4 empires generally used manned vessels (cockpit/pilot for small fighters and crews/bridges for larger ships) until the Caldari purchased capsule technology from the Jovians and began to mass produce it.
|
James Saumerez
|
Posted - 2006.12.19 19:45:00 -
[3]
I read a bunch of that stuff but I must have missed the part that explained what a capsule actually does, or how it supposedly operates, how the pilot interfaces with it etc.
Perhaps the fluid is the actual connection/interface between man and machine. Nuke it from orbit. It's the only way to be sure. |
Sadayiel
Caldari Black Lance Against ALL Authorities
|
Posted - 2006.12.19 21:38:00 -
[4]
only on part.
The first Capsule technology seeded from jovians to caldari, made the 1st Pod pilots, those men and women where the captain and main crews of ships. (notice that right now our frigates are as big or even more than a boeing 747)
Right now capsuleer pilots, are just trained up to that.
The capsule works as a protective wall 1st and 2nd eliminate all distraction from the pod pilot , the control it's mentally the pilot just think on do it and the ship do the action, and all pilots wear a kind of helmet that cover his entire head.
Banana's 4tw - Xorus
|
Falcione
Mortis Angelus
|
Posted - 2006.12.19 21:38:00 -
[5]
From what I've pieced together: The pod "goo" acts as a form of nourishment for the pilot, as well as (possibly) serving as a conductor for brainwaves that the pod uses as information for various functions.
The various tubes connect to the pilot's skull and spine, thus linking the pilot's neural/nervous system with the ship's. The pilot is enabled to "feel" the ship and move it like he would his own body.
|
Yoshito Sanders
Amarr Yazata Spenta Aegis Militia
|
Posted - 2006.12.19 22:27:00 -
[6]
Pods replace the bridge/command crew of a ship. In other words, they let one person do the job of dozens, if not more.
It doesn't matter if you don't like the idea, it's what's true.
|
Rick Thwaites
Elite Storm Enterprises Storm Armada
|
Posted - 2006.12.19 23:58:00 -
[7]
It also allows the pilot to have even more control over the ship. Reducing the need for larger crews, so that when a ship is lost fewer lives are lost with it. And it gives the pilot in the capsule a better chance of escaping and surviving, as if he didn't all the time corporations spent training him will have gone to waste. -- Max sig dimensions are 400W x 120H - Cathath ([email protected])
Purple matches your eyes a little better, Cathath. = )!
Not the first time I have been told I am too big... |
Bastogne
Caldari Merch Industrial
|
Posted - 2006.12.20 01:00:00 -
[8]
Capsules replace mainly nothing but bridge crew. There are still people tending to the reactors, loading your weaponry, performing maintenance on your modules, managing the drone and cargo bays, then of course support crew for all of those people, cooks, medics, administration.
|
Viktor Fyretracker
Caldari Worms Corp
|
Posted - 2006.12.20 02:50:00 -
[9]
the biggest thing the capsule allowed was single crewed frigates, outside of one or two of the frigates its just the pilot on board in the pod. infact if you read up on the war chronicles it states that the Caldari basicly invented the modern pod flown frigate to counter the gallente drone progress.
now fighters from carriers have a normal pilot, yet can in theory pull manuvers even a pod flown ship cant.
|
Nachshon
Caldari Tyrfing Securities
|
Posted - 2006.12.20 04:40:00 -
[10]
Actually, from what I have understood, capsule-piloted ships (at least frigates and the like) are manned solely by a capsuleer. Ship maintainence is probably carried out by robots with the capsuleer directing such operations - why else would a capsuleer need detailed knowledge of his ship's electronics and engineering systems?
Some people claim that larger ships do have small crews. I prefer to play as if I am the only person on my ship, no matter how big that ship is.
One thing to note is, only a tiny percentage of the population has the right mental characteristics to safely use capsule technology. Anyone else who did this would suffer mind-lock, similar to a coma - read 'The Jovian Wetgrave' for details. We are those few. There are still pilots who use traditional control systems - they are in fact the majority. The NPC pirates you fight in asteroid belts are not capsuleers.
|
|
Yoshito Sanders
Amarr Yazata Spenta Aegis Militia
|
Posted - 2006.12.20 06:27:00 -
[11]
Well, you're playing it wrong. Read the "Hands of a Killer" Chronicle. Frigates don't have crews, but the larger ships definitely do. You need knowledge of your ship's electronics because you're plugged into the electronics of the ship and need to know how to send the signals through to turn your modules on and stuff.
|
Alex maximillian
|
Posted - 2006.12.20 10:58:00 -
[12]
Edited by: Alex maximillian on 20/12/2006 10:58:23 capsule dont give mindlock those were the first experiments of an capsule they devolped it so now anyone can get it
mind lock doesnt happen because those were jovians capsule now we have modern capsule(dont know why the joves didnt think of devoping it)
|
Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2006.12.20 12:59:00 -
[13]
http://www.eve-online.com/races/wetgrave/?pp=background,stories
Jovian wet grave describes the process pretty well if I remember correctly (haven't read it in a while).
Almost all ships have crew, the only exception are small (tier 1 and 2) frigates.
Battleships still have thousands of crew members, the pod only replaces a bridge crew of about 20 or so. Just because a pilot is in a pod doesn't mean they can suddenly do any more tasks than they could if they weren't in a pod. He just relays very vague commands (such as 'shoot that' or 'move that way') and then the actual command is performed by the crew who receive it.
Oh and AFAIK EVE doesn't have very advanced robots. Drones are about as advanced as it gets, and we all know how stupid they are. Rogue drones would've been the attempt to create robots capable of things like replacing crew members, but they decided to kill people and use their corpses to spawn in (as you do). ___
The world isn't going to end; we're not that lucky... |
Viktor Fyretracker
Caldari Worms Corp
|
Posted - 2006.12.20 20:18:00 -
[14]
some people claim though the Kestrel is the rare exception to the rule and has a small 2-3 man crew while the rest are just the pod.
|
Bastogne
Caldari Merch Industrial
|
Posted - 2006.12.20 20:33:00 -
[15]
From the capsule science article-
Added to this, the mere thought of hooking wires and tubes into oneÆs body and stepping into something as seemingly alien as a hydrostatic pod, filled with fluid intended to nurture the body through a state of what is essentially suspended animation, didnÆt (and still doesnÆt) appeal to the vast majority of pilots. For decades horror stories abounded as to the hideous things that could happen to a person inside a capsule (most of which, unsettlingly enough, were true).
There is the reason we don't all have atrophied muscles and superpale skin.
|
Yoshito Sanders
Amarr Yazata Spenta Aegis Militia
|
Posted - 2006.12.20 21:47:00 -
[16]
Originally by: Alex maximillian Edited by: Alex maximillian on 20/12/2006 10:58:23 capsule dont give mindlock those were the first experiments of an capsule they devolped it so now anyone can get it
mind lock doesnt happen because those were jovians capsule now we have modern capsule(dont know why the joves didnt think of devoping it)
Incorrect. Capsules still give mindlock. Only a select few are genetically capable of using a pod without experiencing mindlock. All Jove can use a capsule because they've altered their own biology enough to use it. But for everyone else, there's only a small number of people who are capable of using a pod.
|
Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2006.12.21 00:33:00 -
[17]
Originally by: Bastogne There is the reason we don't all have atrophied muscles and superpale skin.
Oh that kind of sucks because I've been saying from an RP perspective that my character has atrophied muscles and eyes.
I'll just say he's lazy and never moves outside of his pod too. :o ___
The world isn't going to end; we're not that lucky... |
Uuve Savisaalo
Umbra Congregatio
|
Posted - 2006.12.21 06:47:00 -
[18]
Edited by: Uuve Savisaalo on 21/12/2006 06:51:28
|
Uuve Savisaalo
Umbra Congregatio
|
Posted - 2006.12.21 06:51:00 -
[19]
Edited by: Uuve Savisaalo on 21/12/2006 06:56:58
The capsuleer technology is a fairly new thing (it has only existed as something available within the past generation, and for the most part of that time was limited to the major empire players because it is a rigorous, expensive and lengthy process for the capsuleer, not counting the implantation itself) The training takes years, and many second-generation capsuleers begin their training at an extremely early age to acquire licences in their early 20's. The first generation saw many early adopters disastrously fail in their training due to both advanced age and imperfect technology.
Its the economy, stupid - and if you look at commodity prices, you'll roughly get an idea of where the capsuleer stands next to your average joe consumer. Suffice to say, the billions earned and spent are out of reach not only for the average man, but entire planetary governments as well. At one point a massive slave uprising on an amarr world caused - this is planet-wide chaos, violence, blowing **** up left and right - roughly 18 billion damage. Capsuleer groups regularly weild more cash than entire regional authorities. Freshly made newbie out in a newbie corp, you're still a pimp-daddy.
In all, there are only 300000-400000 capsuleers per untold billions of population in new eden. They frequently occupy positions of high standing in popular culture, religion, science and government - kind of like independent knights and noble houses of medieval europe. The governments try and keep them happy, but they are free agents to a great extent.
So what is a pod and why is it so important? The pod is an advanced neural interface of jovian design that links the pilot's awareness and will to the ship and its crew directly. As such, it greatly decreases the number of people necessary to operate the ship at full capacity - which is still a great number of people, by the way. A vexor cruiser, for example, requires a full complement of 580 crew members WITH a capsuleer, though I imagine the crews of cruisers in the pre-capsuleer era were more in line with what we now have for crews of battleships (which in the case of a megathron rounds out at about 7000 souls) Crews of titans and motherships likely number in the hundreds of thousands, which means someone must've felt a real disturbance in the force when ASCN's 'steve' kicked the bucket. If you run through a quick estimate of human casualties in your average blob fleet battle, you'll see that most conclude with millions on lives lost. The world of eve is a pretty brutal place to live in.
There is also the fact that the jovian pod technology isn't the only type of neural interfacing that has come about. Most of the crew members on regular pod-commandeered ships are plugged into their stations to receive the, uhh, will of that ship's pilot. The pilot's whole shtik is issuing very quick, complex instructions for thousands of people to act upon - instructions so detailed, they're perfectly understood by the crew on the fly.
And then there are just bizarre approaches that borrow, steal and patch together a piecemeal of different technologies to achieve a similar result at varying costs. Sansha's true slave armada research started off with caldari neural chair implantation protocols as well as capsule prototypes that survived from the later part of the gallente-caldari war. The eventual product performed at least as well as anything we have on the market today - so well, in fact, that it took all four empires to lay the smack down on him. The price there, of course, is that his true slaves are permanently transformed into organic ship components.
Other pirate factions rely on neural chairs, traditional crews, rogue, empire-trained capsuleers and their home-brewed variety, if a bit inferior to those produced by the empire training programmes. But in all, i'd say it would be fair to number active capsuleers within a few hundred thousand at most
|
Bastogne
Caldari Merch Industrial
|
Posted - 2006.12.21 16:36:00 -
[20]
I've been tinkering around with a story idea where a small T2 frigate manages to pull up next to a small breach in the hull of a mothership during a fleet battle and deploy teams of marines & techs in to sever the pilots link with the ship and capture his pod while the attacking fleet just keeps the mothership neutralized(nos'd, scrammed etc.). The point of capturing the pod would be to permadeath the pilot by hacking the pod controls open and killing the pilot outside of his clone interface.
|
|
Kronos Null
|
Posted - 2006.12.22 01:17:00 -
[21]
Edited by: Kronos Null on 22/12/2006 01:18:44
Originally by: Nachshon Actually, from what I have understood, capsule-piloted ships (at least frigates and the like) are manned solely by a capsuleer. Ship maintainence is probably carried out by robots with the capsuleer directing such operations - why else would a capsuleer need detailed knowledge of his ship's electronics and engineering systems?
Most disagree with this. There are numerous mentions of crew in the official fiction, as well in some of the mission descriptions. Its clear that the pod pilot acts as the captain of the ship, and due to the neural interface is a one man bridge crew, but there are certainly others on board. Back in beta there were concept art drawings of the battleships released that included crew level numbers, some in the thousands. Pod pilots are the elite of the elite, but lots of people go into space.
EDIT: accidentaly posted under an alt. Post by Zin Rathbone.
|
Viktor Fyretracker
Caldari Worms Corp
|
Posted - 2006.12.22 01:28:00 -
[22]
the pod makes things more efficent but id say one shouldnt underestimate the well trained BS crews of the navies. keeping in mind how the enemy ships act in game is a limit of the game's software AI, barring that factor from a storyline perspective odds are a well trained crew of one of the big navies would be quite the challenge to even the best pod ship.
|
Bastogne
Caldari Merch Industrial
|
Posted - 2006.12.22 17:37:00 -
[23]
Originally by: Viktor Fyretracker the pod makes things more efficent but id say one shouldnt underestimate the well trained BS crews of the navies. keeping in mind how the enemy ships act in game is a limit of the game's software AI, barring that factor from a storyline perspective odds are a well trained crew of one of the big navies would be quite the challenge to even the best pod ship.
Just look at Concord as an example.
|
James Duar
Merch Industrial
|
Posted - 2006.12.23 11:15:00 -
[24]
Originally by: Bastogne
Originally by: Viktor Fyretracker the pod makes things more efficent but id say one shouldnt underestimate the well trained BS crews of the navies. keeping in mind how the enemy ships act in game is a limit of the game's software AI, barring that factor from a storyline perspective odds are a well trained crew of one of the big navies would be quite the challenge to even the best pod ship.
Just look at Concord as an example.
In one of the short stories it is mentioned that at least some of the CONCORD pilots are in fact pod pilots. However seeing as CONCORD's preferred method is just an overwhelming response, I would suspect that a CONCORD fleet might only have 1 pod pilot amongst it to coordinate and the rest are slaved to his commands.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |