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Fonzzy Belvar
Outside the Wire 7th Circle Ascension
0
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Posted - 2015.09.19 07:50:33 -
[1] - Quote
Hello,
I am brand new to the game after just taking over my friends old account. I am about to make a character but am at loss with which faction to choose. I like fast, stealthy, possibly long range fighting. Any suggestions please? Thank you for your time!
New Guy |
Tiberius Heth
Say No to Features
127
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Posted - 2015.09.19 08:20:02 -
[2] - Quote
You're not allowed to do this, you're probably best off to edit your post and remove that bit. Onto your question it all depends on what,where and how you'll be fighting. PVE, PVP and if so what kind of pvp. Generally "long range" pretty much equates to Caldari as they tend to get the most range bonuses but in and of itself that might not be enough to make a decision on. |
Tipa Riot
Federal Navy Academy Gallente Federation
1448
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Posted - 2015.09.19 08:45:22 -
[3] - Quote
Beside roleplay, your character's race does not affect it's capabilities in game. The choice is just a visual thing. There is a current thread right here, where this is discussed https://forums.eveonline.com/default.aspx?g=posts&t=446369&find=unread
BTW, remember to let you invite by your friend and share the reward when you make your account.
I'm my own NPC alt.
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Tiberius Heth
Say No to Features
127
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Posted - 2015.09.19 09:14:24 -
[4] - Quote
Adding to the mail I replied to there's also the option of stealth bombers. They're cloaky, sneaky frigates that fire torpedoes up to ~60km. They're not for general use and certainly can't handle most targets but if you like the super sneaky "ssshhhh, I'm hunting wabbits" waiting for the right target to come along and then pounce them then that might be a nice goal to have. They're also very useful in larger bomber fleets so it would even be an option would you join a large alliance.
All 4 factions have a stealth bomber and they're largely the same with just some small differences. Go here to get an idea. |
Tipa Riot
Federal Navy Academy Gallente Federation
1448
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Posted - 2015.09.19 11:31:04 -
[5] - Quote
Tiberius Heth wrote:All 4 factions have a stealth bomber and they're largely the same with just some small differences. Go here to get an idea. There are differences, not all are suited same for solo ... but back to OPs point, it does not matter what race your character is, you can skill for every ship in the game. An Amarr character won't get any advantage flying the Amarr bomber (Purifer), for example. This is different to other games, where the initial choice of character determines the skill-tree and profession.
I'm my own NPC alt.
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Sabriz Adoudel
Black Hydra Consortium.
5357
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Posted - 2015.09.19 11:45:01 -
[6] - Quote
The only difference between the races is where you start in the universe and which skills you start with.
If you start Amarr, but want to change to the start location of a Gallente player and train the Gallente skills, it will only take you ~20 minutes to move, and ~6 hours (not necessarily logged in) and a small amount of ISK to train the skills.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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ergherhdfgh
Imperial Academy Amarr Empire
791
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Posted - 2015.09.19 13:08:42 -
[7] - Quote
aside from role playing reasons it makes no difference which race you choose.
You literally could create an Amarr character and then train it up on Caldari ships and then go join Minmatar faction warfare as an Amarr character flying Caldari ships. |
Sabriz Adoudel
Black Hydra Consortium.
5358
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Posted - 2015.09.19 14:22:37 -
[8] - Quote
ergherhdfgh wrote:aside from role playing reasons it makes no difference which race you choose.
You literally could create an Amarr character and then train it up on Caldari ships and then go join Minmatar faction warfare as an Amarr character flying Caldari ships.
Even then, an Amarr character can, for roleplay reasons, become fiercely loyal to the Gallente Federation, if that is your wish.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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Donnachadh
United Allegiance of Undesirables
528
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Posted - 2015.09.19 14:23:04 -
[9] - Quote
OP as the others have stated when it comes to what you can fly or what you can do in fact the only difference is what system you start in and what rookie ship you will get. If either of these is important then let them guide your choice.
Role play is impportant to some in character creation if that is true for you then read the stories of each race and choose that one you like best.
Tiberius Heth wrote:It all depends on what, where and how you'll be fighting. PVE, PVP and if so what kind of pvp. Generally "long range" pretty much equates to Caldari as they tend to get the most range bonuses but in and of itself that might not be enough to make a decision on.
Tiberius Heth wrote:Adding to the mail I replied to there's also the option of stealth bombers. They're cloaky, sneaky frigates that fire torpedoes up to ~60km. They're not for general use and certainly can't handle most targets but if you like the super sneaky "ssshhhh, I'm hunting wabbits" waiting for the right target to come along and then pounce them then that might be a nice goal to have. They're also very useful in larger bomber fleets so it would even be an option would you join a large alliance. All 4 factions have a stealth bomber and they're largely the same with just some small differences. Go here to get an idea. Are you daft, or simply not able to read or comprehend English. The OP has specifically asked about advantages / disadvantages for a characters race. Since all races can fly all ships your comments while useful information serve no purpose in answering the question asked. |
ergherhdfgh
Imperial Academy Amarr Empire
793
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Posted - 2015.09.20 02:49:28 -
[10] - Quote
Donnachadh wrote: Are you daft, or simply not able to read or comprehend English. The OP has specifically asked about advantages / disadvantages for a characters race. Since all races can fly all ships your comments while useful information serve no purpose in answering the question asked.
To be fair if you reread the OP he does ask about racial advantages just like you say but then immediately after that goes on to talk about piloting style. I myself read it a few times and scratched my head and could not figure out which side of it to answer. It seems the OP was a little confused about the fact that your character's race does not lock you into a racial ship line up.
IMHO you could have answered it either way, addressing the racial thing or the ship lines, and been answering the OP directly. |
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ergherhdfgh
Imperial Academy Amarr Empire
793
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Posted - 2015.09.20 02:53:36 -
[11] - Quote
Sabriz Adoudel wrote:ergherhdfgh wrote:aside from role playing reasons it makes no difference which race you choose.
You literally could create an Amarr character and then train it up on Caldari ships and then go join Minmatar faction warfare as an Amarr character flying Caldari ships. Even then, an Amarr character can, for roleplay reasons, become fiercely loyal to the Gallente Federation, if that is your wish. Come on now, "for roleplay reasons"?! we all know a woman was involved! No real Amarrian would become "fiercely loyal to the Gallente Federation" if there weren't a manipulative piece of tail involved. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3204
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Posted - 2015.09.20 02:56:46 -
[12] - Quote
Amarr is the best for everything because of reasons. |
DeMichael Crimson
Republic University Minmatar Republic
51973
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Posted - 2015.09.20 03:03:17 -
[13] - Quote
Donnachadh wrote: Are you daft, or simply not able to read or comprehend English. The OP has specifically asked about advantages / disadvantages for a characters race. Since all races can fly all ships your comments while useful information serve no purpose in answering the question asked.
Definitely no reason to get all uppity and irate.
Regardless if the answer is vaguely or directly related to the question, any and all information pertaining to it is important, even if the answer is straightforward or just generalized.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Tiberius Heth
Say No to Features
135
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Posted - 2015.09.20 05:55:51 -
[14] - Quote
Donnachadh wrote:Are you daft, or simply not able to read or comprehend English. The OP has specifically asked about advantages / disadvantages for a characters race. Since all races can fly all ships your comments while useful information serve no purpose in answering the question asked.
It had been explained already by another post. If you enjoy rereading the same explanation 17 times over then that's fine, I find a bit unnecessary.
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Webvan
All Kill No Skill
13980
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Posted - 2015.09.20 07:52:05 -
[15] - Quote
Fonzzy Belvar wrote: I like fast, stealthy, possibly long range fighting. Yeah I'm going to say bombers, too. Only thing is it's not fast mobility, but fast dps against the right targets. Though most of those targets are going to be either other players or FW missions targets. Also, for good skills, it's a long train, including primary skills and supporting skills. Such as you would likely want both specialized torps as well as rockets. You might even likely spend time x-training other bombers, and I'm sure you would at some point. So yeah I'd say bombers, but with the emphasis on stealth. Not so much fast and not so much long range, but if any ship had all three it'd be OP.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Memphis Baas
568
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Posted - 2015.09.20 14:06:38 -
[16] - Quote
Fonzzy Belvar wrote:I am about to make a character but am at loss with which faction to choose. I like fast, stealthy, possibly long range fighting. Any suggestions please? Thank you for your time!
To re-direct a bit:
As it's been said, there are no penalties for being any race and training for any other race's ships. The skills to train are available everywhere, and the ships are available everywhere including in low and null sec because players manufacture everything and traders move everything to everywhere for best profits.
That said, you like fast, stealthy, long range. Why?
Fast can be accomplished by installing propulsion modules (afterburner, microwarpdrive), and they are very commonly used. They have penalties to where you want to be a lightweight ship (smaller ship, not as much armor) for best speed, and so the speedy tend to be scouts and warp-out interdiction tacklers. The Minmatar ships are the fastest, by a tiny margin, if you want to be a total min-maxer.
Stealthy is accomplished by a cloaking device, which turns your ship invisible. You can't use your guns when your ship is cloaked, and only the special purpose covert-ops ships can warp around with the cloak on. But every race has a lineup of covert-ops frigates, cruisers, and even battleships. These ships are balanced towards scouting or electronic jamming, so you won't have the crit-based high burst DPS that rogues have in other games. You can still kill other ships because the jamming disables them somewhat, but it depends.
Long range: each race has its ships specced to use certain weapons, the Amarr like lasers, the Minmatar like projectile weapons. Every single weapon system has long range weapons (beam lasers, artillery cannon) and short range weapons (pulse lasers, autocannons). So you can make the choice to fit your ship for long range or short range. In either case, having the propulsion to be able to stay faster than the enemy and maintain your range is good, and you can avoid damage by either staying outside the enemy's range, or by being so close and orbiting so fast that his guns just can't track you. Or, you can tank up, shields OR armor, and just sit there and laugh.
PVP is a group-based affair where any of the above combinations are used to their best effect. You can have sniper fleets, cloaked incursions into enemy territory, fast hit-and-run skirmishes, or knife-range brawls between tanked up battleships, gate camps specifically set up to catch cloaked ships, and huge fleets deployed around a station or structure to defend it.
PVE is a bit different because a lot of the NPC's have dumb AI; they're set to approach you at microwarpdrive speeds, and then just orbit you slowly and shoot you, ignoring everything you do to them. And you get waves and waves of them. So, ships that are tanked up and have the energy endurance to deal with wave after wave are preferred.
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Donnachadh
United Allegiance of Undesirables
532
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Posted - 2015.09.20 14:08:15 -
[17] - Quote
In retrospect I will admit that the use of the word "daft" was not the best choice as it's use here was based on a regional slang variant of the definition that may not be known to everyone.
Tiberius Heth I apologize for the use of the word "daft" in response to your post..
Fonzzy Belvar wrote:Hello,
I am about to make a character but am at loss with which faction to choose. Sorry folks but you are all wrong, he is clearly asking which FACTION is best all one has to do is read this first sentance. The second sentence simply defines his preference for play style so that we can help him choose which would be best based on his preferences. Since the only "factions" offered as part of character creation are in reality sub groups within each race, one cannot choose a faction without choosing a race first.
Going back to Tiberius Heth's response since all races have a stealth bomber how does talking about stealth bombers help to answer the OP question about which race or faction within a race is best?
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11902
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Posted - 2015.09.20 16:53:39 -
[18] - Quote
Vimsy Vortis wrote:Amarr is the best for everything because of reasons. ^^ bad at marketing , Obviously its minmitar
Better the Devil you know.
=]|[=
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Tiberius Heth
Say No to Features
139
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Posted - 2015.09.20 17:14:03 -
[19] - Quote
Donnachadh wrote:I'm a clown
You realise that this has been explained in the second reply, right? And that any and all repeating of what is stated is pretty much useless as it's a simple fact. So people with working brain cells moved on and are now discussing what he's ACTUALLY ASKING: the difference in play style between the different factions of ships.
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3207
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Posted - 2015.09.20 21:17:13 -
[20] - Quote
Ralph King-Griffin wrote:Vimsy Vortis wrote:Amarr is the best for everything because of reasons. ^^ bad at marketing , Obviously its minmitar Sure, if you want your homeland to look like the inside of a butthole filled with rusted surgical tools. |
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ShahFluffers
Ice Fire Warriors Snuffed Out
8697
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Posted - 2015.09.20 21:19:56 -
[21] - Quote
Vimsy Vortis wrote:Ralph King-Griffin wrote:Vimsy Vortis wrote:Amarr is the best for everything because of reasons. ^^ bad at marketing , Obviously its minmitar Sure, if you want your homeland to look like the inside of a butthole filled with rusted surgical tools. But Surgeon Simulator was so much FUN!
How did you Veterans start?
The Skillpoint System and You
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Zihao
Garoun Investment Bank Gallente Federation
112
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Posted - 2015.09.20 21:39:25 -
[22] - Quote
I'm rather fond of the old rust-bucket look. It's like the ships were designed by a committee of minimalists and hipsters, using only the contents of the local junk-yard. |
Donnachadh
United Allegiance of Undesirables
534
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Posted - 2015.09.21 03:00:19 -
[23] - Quote
Tiberius Heth wrote:Donnachadh wrote:I'm a clown When and where did I post this here is this topic? Would like to know since I cannot find it anywhere.
If you want to call me a clown that is your prerogative, to post something as if it was a quote from me is another matter entirely they call that lying. |
DeMichael Crimson
Republic University Minmatar Republic
51982
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Posted - 2015.09.21 11:36:29 -
[24] - Quote
Donnachadh wrote:Tiberius Heth wrote:Donnachadh wrote:I'm a clown When and where did I post this here is this topic? Would like to know since I cannot find it anywhere. If you want to call me a clown that is your prerogative, to post something as if it was a quote from me is another matter entirely they call that lying. Yeah, I agree. That fake quote is nothing more than a troll reply. No need to escalate it here, just report it and be done with it.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3208
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Posted - 2015.09.21 12:17:22 -
[25] - Quote
Zihao wrote:I'm rather fond of the old rust-bucket look. It's like the ships were designed by a committee of minimalists and hipsters, using only the contents of the local junk-yard. 100% sure the hipsters of New Eden are Gallente in origin. Though they probably love T1 Amarr hulls because that's basically the most anachronistic thing there is and you know how hipsters are about that.
So next time you see a Gallente character in an Apocalypse you know exactly what's up. |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2490
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Posted - 2015.09.21 13:08:34 -
[26] - Quote
A key difference is the ability for Amarr to wear hooded cloaks. Everything else is inconsequential, for reals. I've been chewing jealousy grizzle for years now because no one told me in the beginning only Amarr toons got hoods.
F
Would you like to know more?
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Webvan
All Kill No Skill
13987
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Posted - 2015.09.21 13:14:18 -
[27] - Quote
you guys you guys you know how it works. You are suppose to use "ftfy" when editing other peoples quoties. Here, let me demonstrate:
DeMichael Crimson wrote:Yeah, I agree. That fake quote is nothing more than a troll reply. No need to escalate it here, just report it and be done with it.
DMC
ftfy
-\ so lets just keep that in mind next time so we don't tie up our hard working ISD's with a bunch of silly button pushing.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Zihao
Garoun Investment Bank Gallente Federation
121
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Posted - 2015.09.21 18:33:04 -
[28] - Quote
Vimsy Vortis wrote:Zihao wrote:I'm rather fond of the old rust-bucket look. It's like the ships were designed by a committee of minimalists and hipsters, using only the contents of the local junk-yard. 100% sure the hipsters of New Eden are Gallente in origin. Though they probably love T1 Amarr hulls because that's basically the most anachronistic thing there is and you know how hipsters are about that. So next time you see a Gallente character in an Apocalypse you know exactly what's up.
"I'm flying this phallic symbol of patriarchal religious oppression ironically." |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3209
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Posted - 2015.09.21 18:38:50 -
[29] - Quote
TBH since jamyl sarum (the least legitimate ruler in fictional history) it can't really be described as patriarchal. But all the other stuff still applies. |
Tau Cabalander
Retirement Retreat Working Stiffs
5376
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Posted - 2015.09.21 19:03:48 -
[30] - Quote
ShahFluffers wrote:Vimsy Vortis wrote:Ralph King-Griffin wrote:Vimsy Vortis wrote:Amarr is the best for everything because of reasons. ^^ bad at marketing , Obviously its minmitar Sure, if you want your homeland to look like the inside of a butthole filled with rusted surgical tools. But Surgeon Simulator was so much FUN! Shouldn't that be Butt? |
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