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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
MidnightWyvern
Night Theifs
110
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Posted - 2015.11.03 14:20:44 -
[61] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! **** yeah I want to see more!
You think you guys could build these into 3D models we could look at via ISIS?
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
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Vol Arm'OOO
Bagel and Lox
757
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Posted - 2015.11.03 17:43:20 -
[62] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
Nope. Dont care and will not buy.
I don't play, I just fourm warrior.
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Koniss
Advanced Technology
6
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Posted - 2015.11.04 11:09:10 -
[63] - Quote
there is a typo on the FTL systems description |
solrac lara
The Soul Society DeepSpace.
32
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Posted - 2015.11.12 23:16:28 -
[64] - Quote
Its that thing cannon because thats one of the coolest pictures i ever saw :o
Also i love it an eve book with all the technnical aspects of ships and other stuff would be awsome and that gallente cosmet picture its lovely have to ask how much energy does a caldari grav ball stadium spends
But anyway 11/10 would buy. |
Lara Sunji
State War Academy Caldari State
18
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Posted - 2015.11.24 20:30:50 -
[65] - Quote
Doesn't really give me any useful information. In-game it's an icon that I need to blow up. I couldn't care less about what's inside. |
Dermeisen
27
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Posted - 2015.11.24 22:44:20 -
[66] - Quote
Very exciting, yes mate more!
"Not the Boreworms!"
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PantrashMoFo
Bruggen Raiders
32
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Posted - 2015.11.27 05:20:29 -
[67] - Quote
Is there any chance you could make them a bit more like a Haynes manual? The starter on my Rifter keeps sticking and i dont know where to hit with the tyre iron to free it off.
Also some wiring diagrams would be nice as the police lights on my comet have stopped working meaning i have to shout "WOOP WOOP" in local instead. |
Sobaan Tali
Caldari Quick Reaction Force
686
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Posted - 2015.12.06 01:21:42 -
[68] - Quote
Estella Osoka wrote:CCP Falcon wrote:Indahmawar Fazmarai wrote:
Why draw things that are not ingame? Yes it would be cool if our ships had a fusion reactor and a magnetometric sensor suite and whatever... but they don't.
Actually, they do... Check out the build requirements for Tech II hulls when you get some time REKT by CCP.
And to think people claim CCP doesn't play their own game. WHAT A TWIST!
Also, +1 for going further with this! Yes, pliss, can I haz some more?
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Sim Cognito
Cognito Consortium
11
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Posted - 2015.12.13 16:32:00 -
[69] - Quote
Make it happen CCP. |
Remiel Pollard
Shock Treatment Ministries
7122
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Posted - 2015.12.24 16:19:54 -
[70] - Quote
I would pay money for this. ALL TEH SHIPS!
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Kiandoshia
Applied Anarchy ChaosTheory.
2391
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Posted - 2015.12.28 11:53:35 -
[71] - Quote
Great idea and it looks good but it doesn't have a drone bay. Also, I was always under the impression that ships fitted for capsuleers just have a lot of empty space, where the crew areas usually are but there is no space for any crew area on this cutaway, unless you put it where the drone control stuff goes and just say that non capsuleer Comets have no drones. |
Riot Girl
You'll Cowards Don't Even Smoke Crack
3876
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Posted - 2015.12.30 03:44:36 -
[72] - Quote
That's so cool
Oh god.
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Bobby Vicious
House of Sisyphus
0
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Posted - 2015.12.30 09:54:54 -
[73] - Quote
Love it. I'd jump on a detailed book, or posters or whatever. |
SoapyTits
Imperial Academy Amarr Empire
24
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Posted - 2016.01.09 23:23:02 -
[74] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
So very big ships with no crew in it? That seems dumb...
Someone once told me the ships in eve have crewmembers, also, what of the clear skies videos? |
Nana Skalski
Poseidaon
6930
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Posted - 2016.01.20 21:34:24 -
[75] - Quote
SoapyTits wrote:CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! So very big ships with no crew in it? That seems dumb... Someone once told me the ships in eve have crewmembers, also, what of the clear skies videos? They have. Frigates that are modified to accomodate capsuleers are automated, have only few crew members. Gallente frigates are very automated so I dont see a need to have more than 1 crewmember. He can be hiding beside the capsule, in the front of it, hiding under the armor plate seen. Automation means replacing much of crew members with information processing systems and internal drones, as you can see in the picture. I suspect a full descriptions of the vessels would be needed to avoid confusion.
And the Clear Skies heroes did not use capsule to affect the ship. It was a crew, and their ship was crewed conventionally. But nothing like with full crew.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Assassin126
Pandemic Horde Inc. Pandemic Horde
5
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Posted - 2016.01.24 22:41:52 -
[76] - Quote
No images of the Rifter? |
Anyura
Dark-Rising
172
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Posted - 2016.01.31 14:40:53 -
[77] - Quote
Zsha wrote:CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! And this improves gameplay how...??
It helps to contribute to a sense of immersion. I look at art, flavour text, details and the next time I pilot that ship, I find myself imagining all those components working as I fly through space. In short, it encourages use of imagination and makes people *feel* they're flying a spaceship, rather than a 3D sprite that generates a collection of numbers. |
Zebrox Zanjoahir
Vault of The Void Nerfed Alliance Go Away
0
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Posted - 2016.02.08 13:25:29 -
[78] - Quote
Aldrith Shutaq wrote:This is a capsuleer version of a Gallente frigate, which do not need much crew anyway because of the extensive use of drones. It makes perfect sense for a capsuleer frigate, which is not much bigger than a modern-day airliner, to have no crew besides the pilot.
So, in a modern Airliner you are telling me the Flight Attendants, Co-Pilot and Navigator are not necessary. That everything beyond the locked door should operate just fine with vending machines and good old common sense?
Personally, I'd like to see all ships with cargo capacity have a crew capacity as well. And when they do you should be allowed to pick up players that want shuttle from one area to another. However, that brings in the gnarly mechanic of what to do when you log off as the pilot and bunch of other issues.
Bah humbug, when is Christmas so I can be properly grumpy!
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Neuntausend
GoonWaffe Goonswarm Federation
807
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Posted - 2016.02.21 00:26:03 -
[79] - Quote
Ships in Eve definitely have crew, even the capsule-fit ones. Now - that doesn't mean you have a co-pilot and flight attendands. The latter you'd need mainly for passengers, which you don't usually have, and the former would only be needed if you weren't a demigod directly wired to the ships core controls.
I can live with that picture there. Have a look into a WW2 submarine - there's not a lot of space for crew either. Most of the ship by far is engines, batteries, pressure tanks, torpedoes... - people don't need a lot of space. If they can crawl (or drift, due to the lack of gravity) around to reach what they need to reach in order to do their work, that's enough space for crew. Also keep in mind, that "crew" refers to common mortals. Barely more than cattle to a capsuleer. (yeah, that might give a "good aligned" white knight roleplayer something to think about).
Anyway - I have to agree with the few who don't care much for this. It's a nice piece of art and such, but as long as it doesn't contribute anything to the game, I'd rather see the time required to create it spent otherwise. If you want to create lore and art, I'm all for that, but put it in the game for crying out loud! |
Arkarli
Red Federation RvB - RED Federation
2
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Posted - 2016.02.27 11:16:15 -
[80] - Quote
I really do like these; the artwork's great (especially the technical 'cut-outs') and the information on the ships is well worth a read.
I'd love to see more of these - provided in-game development remains CCP's top priority!
The quieter you become, the more you are able to hear.
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Dak Hakin
Frogly Technologies
4
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Posted - 2016.03.08 02:32:35 -
[81] - Quote
I love it! I often look at my ships in space and try to imagine what is inside, where the capsule is, where the crew works. I would love to see this on bigger ships, that might be a few pages in a book. |
Ozymandias Hamalia
Wraithguard. The Wraithguard.
6
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Posted - 2016.03.09 03:30:31 -
[82] - Quote
Its almost as if CCP has ADHD or something. Oooh look at this project. Wow that project! Ooh over here, check this out!!
EVELOPEDIA......."crickets chirping"......... |
elitatwo
Eve Minions The-Company
1125
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Posted - 2016.03.20 13:06:37 -
[83] - Quote
I was just asking myself what ship to solo into lowsec next and all of a sudden I have a feeling of flying a Comet. Can't explain the sudden urge..
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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Odin Wreckx
Rapid Withdrawal
0
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Posted - 2016.03.22 07:10:34 -
[84] - Quote
Personally if you want to give us graphical content like this, why don't incorporate it into the flying window that by "zumming" into a ship on grid we can have a pop up screan that can advise what mod's or mechanical adaptations have been applied to the ship. Imagine that i have just scanned the ship to get ship intel. Since ccp is all about making it easier for the newbs why not provide th em the option and they can see the gunnery type fitted to the ship? Now thats content in the ui. |
Nana Skalski
Poseidaon
7033
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Posted - 2016.03.22 12:48:32 -
[85] - Quote
Odin Wreckx wrote:Personally if you want to give us graphical content like this, why don't incorporate it into the flying window that by "zumming" into a ship on grid we can have a pop up screan that can advise what mod's or mechanical adaptations have been applied to the ship. Imagine that i have just scanned the ship to get ship intel. Since ccp is all about making it easier for the newbs why not provide th em the option and they can see the gunnery type fitted to the ship? Now thats content in the ui. Since they have 3d models, 3d wireframe plus highlighting of additional areas and displaying list would do that thing ok. Problem is with implementation of such feature. Scanner would need visual overhaul to make it 3d window, additional areas would need to be highlighted, and also list would need to be displayed. So from that standpoint it is all a very visual update with zero additional functionality.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Lulu Lunette
ThinkTank Phoenix TOG - The Older Gamers Alliance
334
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Posted - 2016.03.24 12:24:33 -
[86] - Quote
LOVE THIS KIND OF STUFF!!!!
Looking forward to the final project!
@lunettelulu7
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Jade Blackwind
922
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Posted - 2016.03.29 11:33:38 -
[87] - Quote
Pretty. It would be really interesting to see the larger, especially capital, ships.
Hope that the final result will be available as a pdf and not as a physical book to be shipped from Iceland for a ridiculous price :P |
Aralez
Brutor Tribe Minmatar Republic
49
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Posted - 2016.03.30 14:17:16 -
[88] - Quote
Im glad that for once they actually show where the pod goes |
Moonacre Parmala
Caldari Provisions Caldari State
4
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Posted - 2016.04.30 12:14:02 -
[89] - Quote
How about putting the images in game into the Ship Tree? (Previously ISIS) instead of the plain outline and 3d model (which are nice btw)...... but cross sections of the ship and although i don't expect them to be super clear and hyper detailed (to stop/protect Copywrite) they would possibly show a more in-depth look into the world of EVE....... a bit like a final polish if you like. |
Kenneth Endashi
Signal Cartel EvE-Scout Enclave
99
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Posted - 2016.05.05 12:47:34 -
[90] - Quote
Where are the crew? |
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