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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Falcon
12386
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Posted - 2015.09.23 21:51:12 -
[1] - Quote
So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects.
We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more?
Discuss!
CCP Falcon || EVE Universe Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Frenjo Borkstar
Viziam
129
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Posted - 2015.09.23 21:53:12 -
[2] - Quote
I'd definitely like to see more! It reminds me of the old Star Wars and Star Trek technical manuals which had the little cutaway pictures like that.
Awesome work!
Viriel,
Borkstar Laboratories,
The Borkstar Initiative.
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Dersen Lowery
Scanners Live in Vain
1758
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Posted - 2015.09.23 21:56:15 -
[3] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
YES and YES.
I've wanted this for as long as I've known about EVE.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Aldrith Shutaq
PIE Inc. Praetoria Imperialis Excubitoris
1113
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Posted - 2015.09.23 22:00:16 -
[4] - Quote
All of my yes as well. Great idea, and can't wait to see cross-sections of larger ships too :D |
Marsha Mallow
2539
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Posted - 2015.09.23 22:04:07 -
[5] - Quote
Books are nice but my house might fall down if I buy any more. Digital access would be awesome, even if it's something you sell. Or posters, the last batch were stunning, but some might like techie style images like this with all the bits labelled.
Unsuccessful At Everything wrote: TO THE PITCHFORKMOBILE!
Benny Ohu wrote: fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
Jenn aSide wrote: does anyone have any assless chaps I could borrow?
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Nissui
Ancestors Circle
178
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Posted - 2015.09.23 22:09:57 -
[6] - Quote
The art is excellent; the flavor text may even surpass it, IMO. If these are to be books, I'm in agreement that a digital version would be nice to see (eventually) on offer. |
helana Tsero
Science and Trade Institute Caldari State
173
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Posted - 2015.09.23 22:12:57 -
[7] - Quote
I would like the ability to toggle off selected elements of the UI so I can actually see the beauty of EvEs ships.
EvE looks amazing but its hidden behind a bloated UI. You have the beta program.. why not give us a minimal UI option ?
It occurred to me while I was looking at the EvE website.. You have 0 screenshots of the game, in fact the only gameplay shots you have is the ''This is EvE'' video which is shown with the UI off.
You want new player retention... fix the UI.
Then new players can actually see the beauty of EVE and not spreadsheets and red xs. And they might not leave after 1 week.
Eve should be playable with just the overview and a nice picture in picture showing what you are firing at. Everything else should be toggle able..
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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helana Tsero
Science and Trade Institute Caldari State
174
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Posted - 2015.09.23 22:28:47 -
[8] - Quote
Also Re the picture. http://i.imgur.com/Jz3sj9a.jpg
You forgot the crew space.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Bagrat Skalski
Poseidaon
9805
|
Posted - 2015.09.23 22:52:12 -
[9] - Quote
I dont like it, I love it.
Custom ship skins, character creator style "repaint". Bring it!
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Aldrith Shutaq
PIE Inc. Praetoria Imperialis Excubitoris
1113
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Posted - 2015.09.23 23:03:21 -
[10] - Quote
This is a capsuleer version of a Gallente frigate, which do not need much crew anyway because of the extensive use of drones. It makes perfect sense for a capsuleer frigate, which is not much bigger than a modern-day airliner, to have no crew besides the pilot. |
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Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
2390
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Posted - 2015.09.23 23:26:52 -
[11] - Quote
That is awesome! I'm curious that it seems the capsuleer can decant, but there doesn't seem to be much or any walkable-areas inside.
Crew of One on the statistics refers to the capsuleer? Or is there one baseliner too?
And what about the comet's two drones?
Really though, I love these. More please!
Yonis Ardishapur for Emperor
"Reclaim our Empire"
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Aldrith Shutaq
PIE Inc. Praetoria Imperialis Excubitoris
1113
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Posted - 2015.09.23 23:43:11 -
[12] - Quote
I'm thinking the Comet's drones would be externally mounted. Seems a pretty tight configuration in there. |
Nyu Kaminari
Ministry of War Amarr Empire
11
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Posted - 2015.09.24 06:53:12 -
[13] - Quote
You forgot the muffler, air filter, aftermarket turbo and spoiler... Jeez.
Does CCP accept blood as currency? I'm ready to sign. |
Indahmawar Fazmarai
3978
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Posted - 2015.09.24 09:30:12 -
[14] - Quote
Awesome artwork!
But... (there's always a but...)
I am divided about adding fantasy stuff to EVE. Already was with the first Art of New Eden book.
Why draw things that are not ingame? Yes it would be cool if our ships had a fusion reactor and a magnetometric sensor suite and whatever... but they don't.
They are three life bars and a few values in a table. They are regularly and magically updated in all of New Eden by just writing different amounts in the table.
Can't put my finger on why I feel it, but it doesn't seems right to make fantasy drawings on what they are not...
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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CCP Falcon
12397
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Posted - 2015.09.24 10:02:02 -
[15] - Quote
Indahmawar Fazmarai wrote:
Why draw things that are not ingame? Yes it would be cool if our ships had a fusion reactor and a magnetometric sensor suite and whatever... but they don't.
Actually, they do...
Check out the build requirements for Tech II hulls when you get some time
CCP Falcon || EVE Universe Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Vollhov
Senators of Eridan Red Alliance
256
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Posted - 2015.09.24 10:17:08 -
[16] - Quote
Hurricane MYRMIDON http://oeg-home.ru/blog/2009/07/28/dreams-come-true/ Far in 2009 http://cdn1.eveonline.com/www/newssystem/media/65216/1/crosssection.jpg 2013.
P.s It is better to fix it "drifter". And the new content does not smell. And do not forget to change your mind it the new Emperor. First steps. Emancipation of the slaves "to show that I was good" The second action. We are proud to say that he would continue the policies of Heideran VII. "that would be even more love it" Make it soft and fluffy.
Thanks you -í-íP Falcon"that helped to quit EVE"
Jamyl the Great
CCP can never come up with such a character as Jamyl Sarum.
No love of the the project and imagination.
They can only cross out all.
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Janeway84
Def Squadron Pride Before Fall
177
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Posted - 2015.09.24 11:39:32 -
[17] - Quote
Nice stuff! |
Elyia Suze Nagala
Republic Military School Minmatar Republic
32
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Posted - 2015.09.24 13:24:06 -
[18] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
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Soldarius
Naliao Inc. Test Alliance Please Ignore
1379
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Posted - 2015.09.24 14:00:08 -
[19] - Quote
Cool imagery. But why are Gallente ships using Caldari sensor naming schemes? BZ-12 follows the Caldari ECM module naming scheme. https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronic_Warfare:Electronic_Counter_Measures:Gravimetric_Jammers
http://youtu.be/YVkUvmDQ3HY
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Kynric
Sky Fighters
351
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Posted - 2015.09.24 16:52:08 -
[20] - Quote
Yes, I would like to see more. Much more. More understanding of how tge ship is engineered, constructed, interacted with by the humans. A bridge or cockpit is far more captuvating than a pod but ill take it as the lore is. More details please. What is a typical thukker caravan like? How many ships, how do they interact? Paint, insignia, organizations (is a rebel patrol 3 ships or 20), modules (what does a wzrp scrambler look like), colonies and stations. Details are fuel for the imagination. |
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Archibald Lorstani
Naked Women Drink Vodka
0
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Posted - 2015.09.24 18:13:59 -
[21] - Quote
10/10 guys. How can I preorder one of the book ?
Must contain nerdgasm. |
Ilany
Nightingale Enterprises
30
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Posted - 2015.09.24 22:00:17 -
[22] - Quote
I would buy this.
But the big question for me is... would it explain what all the Raven's pointy blinky bits do? Why are they exist? |
Circumstantial Evidence
230
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Posted - 2015.09.25 00:04:36 -
[23] - Quote
EVE books are seen mainly by die-hard fans; consider a co-production of computer game spaceship art, with other game publishers, in order to get wider distribution and more exposure. |
Mr Mieyli
Hedion University Amarr Empire
48
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Posted - 2015.09.25 06:41:09 -
[24] - Quote
Not to be negative but there's a typo in the bow turret section...
"A fill 270 degree arc of fire" surely it's meant to be "full".
A case for more AoE in EvE
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Zsha
Imperial Academy Amarr Empire
8
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Posted - 2015.09.25 11:49:20 -
[25] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
And this improves gameplay how...?? |
Cheggers TrouserCough
EVE University Ivy League
1
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Posted - 2015.09.25 17:59:53 -
[26] - Quote
This artwork is lovely stuff that will help enrich the game.
But please, no crew. Certainly not in anything smaller than a capital ship, and even then crew should only have a minimal presence. The notion of 'ship crew' in Eve has always been a debatable 'feature' that has no in game manifestation (otherwise you would see them in the market). Eve ships are fully automated vessels that tap into a capsuleer's subconscious functions via capsule technology. That's what those holes in the back of a capsuleer's neck are for (as well as skill training). This enables a capsuleer's ship to run an maintain itself (with the help of full automation). This direct link between the capsuleer's trained mind and the ship enables a minimal latency between pilot command and ship response, despite capsuleer ships being so large. This, combined with the lack of a need for any cumbersome life support systems (for crew), defines the superiority of capsuleer vessels over any other and is the primary reason for the rise of the capsuleer.
The ship communicates all this into the capsuleer's brain in the form of spreadsheets. Who'd have thought? |
Servjen
Giant Industrials
49
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Posted - 2015.09.25 18:07:57 -
[27] - Quote
I love to see more of this great art.
This is where I put my signature, right?
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Benny Ohu
Chaotic Tranquility Lethal Intent.
4468
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Posted - 2015.09.25 19:17:12 -
[28] - Quote
i love it
Cheggers TrouserCough wrote:Eve ships are fully automated vessels that tap into a capsuleer's subconscious functions via capsule technology. That's what those holes in the back of a capsuleer's neck are for (as well as skill training). This enables a capsuleer's ship to run an maintain itself (with the help of full automation).
a capsuleer significantly reduces the number of crew required and increases performance for a spaceship, but ships larger than a frigate do require mundane crew in addition to the capsuleer
https://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines
i'd like to see the internal difference between capsuleer and normal spaceships
e: there's a chronicle somewhere where a person's being hired to join a capsuleer's battleship crew, but i can't find it :(
Zsha wrote:And this improves gameplay how...??
'cos |
Cheggers TrouserCough
EVE University Ivy League
1
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Posted - 2015.09.25 19:37:30 -
[29] - Quote
I'm just saying crew is wrong. I can't take the guilt when I get my workforce blown up just for lulz. |
Benny Ohu
Chaotic Tranquility Lethal Intent.
4468
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Posted - 2015.09.25 19:58:37 -
[30] - Quote
currently using ms paint to doodle little corpses on my comet cutaway |
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Cheggers TrouserCough
EVE University Ivy League
1
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Posted - 2015.09.25 20:40:56 -
[31] - Quote
Benny Ohu wrote:currently using ms paint to doodle little corpses on my comet cutaway
Lol. I'm just not cut out to be an eve player.
I know there's the Eve lore stuff but I just don't think it's any good. I took my ideas from two Star Trek episodes. The first is 'The Ultimate Computer' , where the Enterprise goes fully automated except for the bridge:
The Ultimate Computer
and the second is 'Spock's Brain' where Spock's Brain is stolen and used as a central processor for an advanced underground facility:
Spock's Brain
Having a massive fully automated ship with one brain as a central processor sounds cool to me. A bunch of guys in red outfits cluttering the corridors of my shiny ship before they die is less cool.
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Lykouleon
Future Corps Sleeper Social Club
1639
|
Posted - 2015.09.25 21:04:47 -
[32] - Quote
CCP Falcon wrote:Discuss!
The lack of charts and graphs leaves me feeling a little hollow on the inside. At least there's a table!
Lykouleon > CYNO ME CLOSER so I can hit them with my sword
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Nicen Jehr
Brave Newbies Inc. Brave Collective
416
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Posted - 2015.09.25 21:17:14 -
[33] - Quote
-1 for the implication that repair drones work on one's own ship, until such time as they do
Little Things to improve GëíGïüGëí-á| My Little Things posts
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
12034
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Posted - 2015.09.25 21:19:25 -
[34] - Quote
He'll yes this is fantastic, absolutely love this kind of thing. More please.
Give the artist a cookie if you haven't already fed him.
Better the Devil you know.
=]|[=
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Elyia Suze Nagala
Republic Military School Minmatar Republic
32
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Posted - 2015.09.25 22:53:24 -
[35] - Quote
INCREDIBLE CROSS-SECTIONS OF EVE!!! |
Nyu Kaminari
Ministry of War Amarr Empire
13
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Posted - 2015.09.25 23:52:09 -
[36] - Quote
Nicen Jehr wrote:-1 for the implication that repair drones work on one's own ship, until such time as they do
They are internal rail mounted drones (autonomous). Not external, controllable drones. It is explaining how repair modules work.
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Esrevid Nekkeg
Justified and Ancient
461
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Posted - 2015.09.27 00:13:04 -
[37] - Quote
helana Tsero wrote:I would like the ability to toggle off selected elements of the UI so I can actually see the beauty of EvEs ships.
EvE looks amazing but its hidden behind a bloated UI. You have the beta program.. why not give us a minimal UI option ?
It occurred to me while I was looking at the EvE website.. You have 0 screenshots of the game, in fact the only gameplay shots you have is the ''This is EvE'' video which is shown with the UI off.
You want new player retention... fix the UI.
Then new players can actually see the beauty of EVE and not spreadsheets and red xs. And they might not leave after 1 week.
Eve should be playable with just the overview and a nice picture in picture showing what you are firing at. Everything else should be toggle on/off. Ctrl/F9 toggles the entire UI on or off in-game. Eve is beautiful without the UI..
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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Benny Ohu
Chaotic Tranquility Lethal Intent.
4468
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Posted - 2015.09.27 23:57:01 -
[38] - Quote
Cheggers TrouserCough wrote:Star Trek you don't think the eve lore's any good compared to spock's brain D: what a poor opinion you have of eve's lore!
i can see where you're coming from though, you like the idea of the capsuleer controlling everything, cool bananas |
Silvox Lunae
EVE University Ivy League
46
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Posted - 2015.09.28 17:42:06 -
[39] - Quote
I would be very interested in a digital compendium following this format of ship deconstruction. It would answer numerous questions I have about ship layout, especially with larger ships and ships with unusual appearances. |
Markus Reese
Deep Core Mining Inc. Caldari State
674
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Posted - 2015.09.30 19:47:21 -
[40] - Quote
Marsha Mallow wrote:Books are nice but my house might fall down if I buy any more. Digital access would be awesome, even if it's something you sell. Or posters, the last batch were stunning, but some might like techie style images like this with all the bits labelled.
ed. and postcard sized too. Not plastering EvE posters on my walls without a proper frame (which is pricey), and the card collection stuff doesn't appeal. But medium sized (maybe tablet level) in good quality finish would be nice.
Oooh.... Interactive.... Art book, but bring in game to the attributes window!!!
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Ian Morbius
276
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Posted - 2015.10.02 17:34:00 -
[41] - Quote
Hmmmm, needs more chrome...
I keed. It looks great. Neat project.
Reality has always been too small for the human imagination. We're always trying to transcend.
Brenda Laurel
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Lelira Cirim
The Graduates Get Off My Lawn
229
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Posted - 2015.10.05 00:03:51 -
[42] - Quote
I think "woop woop" is an appropriate mark of appreciation for this. *draws police lights on overlay sheet*
Also +1 for paying attention to Crew Guidelines in the future. Or have Falcon delete that wiki page entirely if it's too antiquated and we can just stop linking to it like it matters.
Do not actively tank my patience.
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Azda Ja
Green Skull LLC Bad Intention
4442
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Posted - 2015.10.06 03:35:56 -
[43] - Quote
This is ******* awesome.
More please!
Because sometimes you die. And sometimes we are why. GSLLC is Recruiting.
Grrr I tell you. Grrr.
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Ryac Sampaio
Gladiators of Rage RAZOR Alliance
13
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Posted - 2015.10.06 07:25:30 -
[44] - Quote
Looks awesome!! |
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
248
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Posted - 2015.10.07 01:16:34 -
[45] - Quote
Cheggers TrouserCough wrote:This artwork is lovely stuff that will help enrich the game.
But please, no crew. Certainly not in anything smaller than a capital ship, and even then crew should only have a minimal presence. The notion of 'ship crew' in Eve has always been a debatable 'feature' that has no in game manifestation (otherwise you would see them in the market). Eve ships are fully automated vessels that tap into a capsuleer's subconscious functions via capsule technology. That's what those holes in the back of a capsuleer's neck are for (as well as skill training). This enables a capsuleer's ship to run an maintain itself (with the help of full automation). This direct link between the capsuleer's trained mind and the ship enables a minimal latency between pilot command and ship response, despite capsuleer ships being so large. This, combined with the lack of a need for any cumbersome life support systems (for crew), defines the superiority of capsuleer vessels over any other and is the primary reason for the rise of the capsuleer.
The ship communicates all this into the capsuleer's brain in the form of spreadsheets. Who'd have thought?
Actually way back before your time, EVE had info about crew. Go google it, you'll find all the information from years ago about crew.
There's no debate, most ships have crew.
Been around since the beginning.
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Estella Osoka
Perkone Caldari State
809
|
Posted - 2015.10.07 23:43:30 -
[46] - Quote
CCP Falcon wrote:Indahmawar Fazmarai wrote:
Why draw things that are not ingame? Yes it would be cool if our ships had a fusion reactor and a magnetometric sensor suite and whatever... but they don't.
Actually, they do... Check out the build requirements for Tech II hulls when you get some time
REKT by CCP. |
Zirashi
State Protectorate Caldari State
10
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Posted - 2015.10.11 13:27:15 -
[47] - Quote
Cheggers TrouserCough wrote:This artwork is lovely stuff that will help enrich the game.
But please, no crew. Certainly not in anything smaller than a capital ship, and even then crew should only have a minimal presence. The notion of 'ship crew' in Eve has always been a debatable 'feature' that has no in game manifestation (otherwise you would see them in the market). Eve ships are fully automated vessels that tap into a capsuleer's subconscious functions via capsule technology. That's what those holes in the back of a capsuleer's neck are for (as well as skill training). This enables a capsuleer's ship to run an maintain itself (with the help of full automation). This direct link between the capsuleer's trained mind and the ship enables a minimal latency between pilot command and ship response, despite capsuleer ships being so large. This, combined with the lack of a need for any cumbersome life support systems (for crew), defines the superiority of capsuleer vessels over any other and is the primary reason for the rise of the capsuleer.
The ship communicates all this into the capsuleer's brain in the form of spreadsheets. Who'd have thought? https://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines Posted by CCP and ISD. Many capsuleer ships DO have crew. A capsuleer just reduces the amount required.
And capsuleer superiority comes from the fact that we are effectively immortal, not just because of ship/pilot interfacing. I'd say being able to respawn and learn after making a mistake in combat is the primary reason for capsuleer superiority. It's also the reason why DUST514 mercs are so powerful in comparison to regular soldiers. See the movie "Edge of Tomorrow" for a Hollywood example. |
Minoo Raholan
The North Remembers I N F A M O U S
0
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Posted - 2015.10.16 15:46:18 -
[48] - Quote
I would like to know what is under the skin of those unfinished texture cubes on the merlin's wingtips. |
Cheggers TrouserCough
EVE University Ivy League
3
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Posted - 2015.10.18 23:32:11 -
[49] - Quote
d0cTeR9 wrote: I like crew.
Zirashi wrote: I like crew.
I know the Eve lore stuff regarding crew is there - I simply don't like it. Given there is barely any evidence of crew in the game itself I'm suggesting another way of looking at this aspect of the fiction of Eve using examples from the wider world of sci-fi. |
Hasikan Miallok
Republic University Minmatar Republic
1572
|
Posted - 2015.10.19 06:01:04 -
[50] - Quote
Cheggers TrouserCough wrote:d0cTeR9 wrote: I like crew. Zirashi wrote: I like crew. I know the Eve lore stuff regarding crew is there - I simply don't like it. Given there is barely any evidence of crew in the game itself, I'm suggesting another way of looking at this aspect of the fiction of Eve, using examples. Feel free to ignore.
The lore explains the intense hatred of capsuleers by normal humans and the reason why SOE for example regard capsuleers as insane psychopaths with no concern for human life.
Without the millions of deaths of normal crew every time we blow up a ship, capsuleers would instead be seen as heroic godlike figures of legend not just "Legends in their own mind".
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Azazel The Misanthrope
Proioxis Assault Force Exodus.
109
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Posted - 2015.10.19 06:20:05 -
[51] - Quote
The Vengeance. |
Facedesk Eternal
The Price Of Freedom
0
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Posted - 2015.10.21 17:43:37 -
[52] - Quote
This is awesome. I'm sure everybody wonders what is hidden under the hull while ship spinning. |
Memphis Baas
711
|
Posted - 2015.10.23 19:54:35 -
[53] - Quote
Considering the current trends in hot rod cars, how about you guys create that Comet model in-game and either:
1. Give us a skin that has transparent panels where we can see the innards, perhaps with some cool neon lighting, a la hot rod style, or
2. We spin a lot of ships in-station, how about model the innards for all of them, and let us pay ISK to enter "maintenance mode" in-station, and be treated to a view of the ship with its innards exposed and some maintenance drones buzzing about doing whatever repairs. That way the in-station ship spinning can get a bit less boring (and we spend some ISKs). |
Elinara Yamamoto
Latex Entosis
2
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Posted - 2015.10.24 08:48:02 -
[54] - Quote
CCP Falcon help me please I can not find the button to give you money for more of this to buy the book to get shiny prints of these etc...
Also wishlist Abaddon Thanatos Nidhoggur Ashimmu Damnation Confessor need it all please! Take my money! |
Zerinia
Alliance of Free Stars
14
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Posted - 2015.10.25 15:43:12 -
[55] - Quote
I love and want these. Please make it so I can purchase with plex, I'm a poor :P |
Dsparil
Einstein-Rosen Frontier Holdings Hell's Pirates
18
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Posted - 2015.10.27 19:57:26 -
[56] - Quote
Cool picture. I am a bit curious though but aren't the ships piloted by capsuleers supposed able to be piloted by normal pilots as well in New Eden? I noticed there was no bridge. I ask because you can clearly see bridges on the atron, rift er and crusader hulls. |
Jarod Garamonde
Jolly Codgers Get Off My Lawn
2600
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Posted - 2015.10.28 01:41:39 -
[57] - Quote
I thought shuttles were the only ships capable of being crewed by only one person? Don't frigates need a crew compliment of 50 to 100?
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
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Herzog Wolfhammer
Sigma Special Tactics Group
7192
|
Posted - 2015.10.28 07:32:21 -
[58] - Quote
Are there going to be "under the skin" posters or other Eve swag? I'd pay $$ for it.
Bring back DEEEEP Space!
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Zahara Cody
Imperial Corrections Service.
207
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Posted - 2015.10.31 03:48:42 -
[59] - Quote
Silver Magnate: Under the skin - lies @ccpfalcon
CCP wins. RIP 650 billion isk.
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Dsparil
Einstein-Rosen Frontier Holdings Hell's Pirates
19
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Posted - 2015.10.31 18:29:26 -
[60] - Quote
I mean unless the comet was designed JUST for capsuleers. It doesn't make much sense. |
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MidnightWyvern
Night Theifs
110
|
Posted - 2015.11.03 14:20:44 -
[61] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! **** yeah I want to see more!
You think you guys could build these into 3D models we could look at via ISIS?
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
|
Vol Arm'OOO
Bagel and Lox
757
|
Posted - 2015.11.03 17:43:20 -
[62] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
Nope. Dont care and will not buy.
I don't play, I just fourm warrior.
|
Koniss
Advanced Technology
6
|
Posted - 2015.11.04 11:09:10 -
[63] - Quote
there is a typo on the FTL systems description |
solrac lara
The Soul Society DeepSpace.
32
|
Posted - 2015.11.12 23:16:28 -
[64] - Quote
Its that thing cannon because thats one of the coolest pictures i ever saw :o
Also i love it an eve book with all the technnical aspects of ships and other stuff would be awsome and that gallente cosmet picture its lovely have to ask how much energy does a caldari grav ball stadium spends
But anyway 11/10 would buy. |
Lara Sunji
State War Academy Caldari State
18
|
Posted - 2015.11.24 20:30:50 -
[65] - Quote
Doesn't really give me any useful information. In-game it's an icon that I need to blow up. I couldn't care less about what's inside. |
Dermeisen
27
|
Posted - 2015.11.24 22:44:20 -
[66] - Quote
Very exciting, yes mate more!
"Not the Boreworms!"
|
PantrashMoFo
Bruggen Raiders
32
|
Posted - 2015.11.27 05:20:29 -
[67] - Quote
Is there any chance you could make them a bit more like a Haynes manual? The starter on my Rifter keeps sticking and i dont know where to hit with the tyre iron to free it off.
Also some wiring diagrams would be nice as the police lights on my comet have stopped working meaning i have to shout "WOOP WOOP" in local instead. |
Sobaan Tali
Caldari Quick Reaction Force
686
|
Posted - 2015.12.06 01:21:42 -
[68] - Quote
Estella Osoka wrote:CCP Falcon wrote:Indahmawar Fazmarai wrote:
Why draw things that are not ingame? Yes it would be cool if our ships had a fusion reactor and a magnetometric sensor suite and whatever... but they don't.
Actually, they do... Check out the build requirements for Tech II hulls when you get some time REKT by CCP.
And to think people claim CCP doesn't play their own game. WHAT A TWIST!
Also, +1 for going further with this! Yes, pliss, can I haz some more?
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
|
Sim Cognito
Cognito Consortium
11
|
Posted - 2015.12.13 16:32:00 -
[69] - Quote
Make it happen CCP. |
Remiel Pollard
Shock Treatment Ministries
7122
|
Posted - 2015.12.24 16:19:54 -
[70] - Quote
I would pay money for this. ALL TEH SHIPS!
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|
|
Kiandoshia
Applied Anarchy ChaosTheory.
2391
|
Posted - 2015.12.28 11:53:35 -
[71] - Quote
Great idea and it looks good but it doesn't have a drone bay. Also, I was always under the impression that ships fitted for capsuleers just have a lot of empty space, where the crew areas usually are but there is no space for any crew area on this cutaway, unless you put it where the drone control stuff goes and just say that non capsuleer Comets have no drones. |
Riot Girl
You'll Cowards Don't Even Smoke Crack
3876
|
Posted - 2015.12.30 03:44:36 -
[72] - Quote
That's so cool
Oh god.
|
Bobby Vicious
House of Sisyphus
0
|
Posted - 2015.12.30 09:54:54 -
[73] - Quote
Love it. I'd jump on a detailed book, or posters or whatever. |
SoapyTits
Imperial Academy Amarr Empire
24
|
Posted - 2016.01.09 23:23:02 -
[74] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
So very big ships with no crew in it? That seems dumb...
Someone once told me the ships in eve have crewmembers, also, what of the clear skies videos? |
Nana Skalski
Poseidaon
6930
|
Posted - 2016.01.20 21:34:24 -
[75] - Quote
SoapyTits wrote:CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! So very big ships with no crew in it? That seems dumb... Someone once told me the ships in eve have crewmembers, also, what of the clear skies videos? They have. Frigates that are modified to accomodate capsuleers are automated, have only few crew members. Gallente frigates are very automated so I dont see a need to have more than 1 crewmember. He can be hiding beside the capsule, in the front of it, hiding under the armor plate seen. Automation means replacing much of crew members with information processing systems and internal drones, as you can see in the picture. I suspect a full descriptions of the vessels would be needed to avoid confusion.
And the Clear Skies heroes did not use capsule to affect the ship. It was a crew, and their ship was crewed conventionally. But nothing like with full crew.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|
Assassin126
Pandemic Horde Inc. Pandemic Horde
5
|
Posted - 2016.01.24 22:41:52 -
[76] - Quote
No images of the Rifter? |
Anyura
Dark-Rising
172
|
Posted - 2016.01.31 14:40:53 -
[77] - Quote
Zsha wrote:CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! And this improves gameplay how...??
It helps to contribute to a sense of immersion. I look at art, flavour text, details and the next time I pilot that ship, I find myself imagining all those components working as I fly through space. In short, it encourages use of imagination and makes people *feel* they're flying a spaceship, rather than a 3D sprite that generates a collection of numbers. |
Zebrox Zanjoahir
Vault of The Void Nerfed Alliance Go Away
0
|
Posted - 2016.02.08 13:25:29 -
[78] - Quote
Aldrith Shutaq wrote:This is a capsuleer version of a Gallente frigate, which do not need much crew anyway because of the extensive use of drones. It makes perfect sense for a capsuleer frigate, which is not much bigger than a modern-day airliner, to have no crew besides the pilot.
So, in a modern Airliner you are telling me the Flight Attendants, Co-Pilot and Navigator are not necessary. That everything beyond the locked door should operate just fine with vending machines and good old common sense?
Personally, I'd like to see all ships with cargo capacity have a crew capacity as well. And when they do you should be allowed to pick up players that want shuttle from one area to another. However, that brings in the gnarly mechanic of what to do when you log off as the pilot and bunch of other issues.
Bah humbug, when is Christmas so I can be properly grumpy!
|
Neuntausend
GoonWaffe Goonswarm Federation
807
|
Posted - 2016.02.21 00:26:03 -
[79] - Quote
Ships in Eve definitely have crew, even the capsule-fit ones. Now - that doesn't mean you have a co-pilot and flight attendands. The latter you'd need mainly for passengers, which you don't usually have, and the former would only be needed if you weren't a demigod directly wired to the ships core controls.
I can live with that picture there. Have a look into a WW2 submarine - there's not a lot of space for crew either. Most of the ship by far is engines, batteries, pressure tanks, torpedoes... - people don't need a lot of space. If they can crawl (or drift, due to the lack of gravity) around to reach what they need to reach in order to do their work, that's enough space for crew. Also keep in mind, that "crew" refers to common mortals. Barely more than cattle to a capsuleer. (yeah, that might give a "good aligned" white knight roleplayer something to think about).
Anyway - I have to agree with the few who don't care much for this. It's a nice piece of art and such, but as long as it doesn't contribute anything to the game, I'd rather see the time required to create it spent otherwise. If you want to create lore and art, I'm all for that, but put it in the game for crying out loud! |
Arkarli
Red Federation RvB - RED Federation
2
|
Posted - 2016.02.27 11:16:15 -
[80] - Quote
I really do like these; the artwork's great (especially the technical 'cut-outs') and the information on the ships is well worth a read.
I'd love to see more of these - provided in-game development remains CCP's top priority!
The quieter you become, the more you are able to hear.
|
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Dak Hakin
Frogly Technologies
4
|
Posted - 2016.03.08 02:32:35 -
[81] - Quote
I love it! I often look at my ships in space and try to imagine what is inside, where the capsule is, where the crew works. I would love to see this on bigger ships, that might be a few pages in a book. |
Ozymandias Hamalia
Wraithguard. The Wraithguard.
6
|
Posted - 2016.03.09 03:30:31 -
[82] - Quote
Its almost as if CCP has ADHD or something. Oooh look at this project. Wow that project! Ooh over here, check this out!!
EVELOPEDIA......."crickets chirping"......... |
elitatwo
Eve Minions The-Company
1125
|
Posted - 2016.03.20 13:06:37 -
[83] - Quote
I was just asking myself what ship to solo into lowsec next and all of a sudden I have a feeling of flying a Comet. Can't explain the sudden urge..
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
|
Odin Wreckx
Rapid Withdrawal
0
|
Posted - 2016.03.22 07:10:34 -
[84] - Quote
Personally if you want to give us graphical content like this, why don't incorporate it into the flying window that by "zumming" into a ship on grid we can have a pop up screan that can advise what mod's or mechanical adaptations have been applied to the ship. Imagine that i have just scanned the ship to get ship intel. Since ccp is all about making it easier for the newbs why not provide th em the option and they can see the gunnery type fitted to the ship? Now thats content in the ui. |
Nana Skalski
Poseidaon
7033
|
Posted - 2016.03.22 12:48:32 -
[85] - Quote
Odin Wreckx wrote:Personally if you want to give us graphical content like this, why don't incorporate it into the flying window that by "zumming" into a ship on grid we can have a pop up screan that can advise what mod's or mechanical adaptations have been applied to the ship. Imagine that i have just scanned the ship to get ship intel. Since ccp is all about making it easier for the newbs why not provide th em the option and they can see the gunnery type fitted to the ship? Now thats content in the ui. Since they have 3d models, 3d wireframe plus highlighting of additional areas and displaying list would do that thing ok. Problem is with implementation of such feature. Scanner would need visual overhaul to make it 3d window, additional areas would need to be highlighted, and also list would need to be displayed. So from that standpoint it is all a very visual update with zero additional functionality.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|
Lulu Lunette
ThinkTank Phoenix TOG - The Older Gamers Alliance
334
|
Posted - 2016.03.24 12:24:33 -
[86] - Quote
LOVE THIS KIND OF STUFF!!!!
Looking forward to the final project!
@lunettelulu7
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Jade Blackwind
922
|
Posted - 2016.03.29 11:33:38 -
[87] - Quote
Pretty. It would be really interesting to see the larger, especially capital, ships.
Hope that the final result will be available as a pdf and not as a physical book to be shipped from Iceland for a ridiculous price :P |
Aralez
Brutor Tribe Minmatar Republic
49
|
Posted - 2016.03.30 14:17:16 -
[88] - Quote
Im glad that for once they actually show where the pod goes |
Moonacre Parmala
Caldari Provisions Caldari State
4
|
Posted - 2016.04.30 12:14:02 -
[89] - Quote
How about putting the images in game into the Ship Tree? (Previously ISIS) instead of the plain outline and 3d model (which are nice btw)...... but cross sections of the ship and although i don't expect them to be super clear and hyper detailed (to stop/protect Copywrite) they would possibly show a more in-depth look into the world of EVE....... a bit like a final polish if you like. |
Kenneth Endashi
Signal Cartel EvE-Scout Enclave
99
|
Posted - 2016.05.05 12:47:34 -
[90] - Quote
Where are the crew? |
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kardjaval
Curtana Joyeuse and Durendal Security
29
|
Posted - 2016.05.16 17:12:10 -
[91] - Quote
You'd know what would be pretty cool to see? a cg documentary-like video that shows a ship being manufactured...similer to the first minute or so of this oldie
https://www.youtube.com/watch?v=SyOAdrxlPVs
|
PhatController
Waking Dreams
58
|
Posted - 2016.05.18 23:15:50 -
[92] - Quote
Shut up and take my money! Wait...is there even an EVE store anymore? |
Matt Faithbringer
Tax Services
31
|
Posted - 2016.05.25 14:18:45 -
[93] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
Please do firetail :) and don't forget to describe all the ducktape |
Elenahina
agony unleashed Agony Empire
884
|
Posted - 2016.05.31 23:48:52 -
[94] - Quote
Damnit CCP, just shutup and take my money.
Eve is like an addiction; you can't quit it until it quits you.
|
Demica Diaz
SE-1
363
|
Posted - 2016.06.15 20:27:57 -
[95] - Quote
My Cheetah looks like Serenity Firefly inside and you cant take that dream away!
|
Moonacre Parmala
Non-Hostile Target
53
|
Posted - 2016.06.22 04:22:25 -
[96] - Quote
Matt Faithbringer wrote:CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! Please do firetail :) and don't forget to describe all the ducktape
Isn't a firetail just an extra sticky ducktape strip that you then use to attach your modules to your pod?
Law Number III: There are no lazy veteran lion hunters.
Law Number VI: A hungry dog hunts best. A hungrier dog hunts even better.
Law Number XXXVIII: The early bird gets the worm. The early worm....gets eaten.
If in doubt , SHOOT !
|
Moonacre Parmala
Non-Hostile Target
53
|
Posted - 2016.06.22 04:27:36 -
[97] - Quote
Demica Diaz wrote:My Cheetah looks like Serenity Firefly inside and you cant take that dream away!
Lol, I would have thought the Moa/ Gila is a closer representation to the firefly, although that's based purely on the outsides of the ships and their approximate dimensions.
(Edit) Although in hindsight when Kaylee Frye (Jewel Strait) starts hitting the engine with a spanner and hammer.........well that just screams Minmatar to me especially since the whole ship is held together with ducktape and paint.
The cheeter reminds me of a super sized speeder bike from starwars, or am I getting confused with the stabber.......
" Those mini ships look all alike to me "
Law Number III: There are no lazy veteran lion hunters.
Law Number VI: A hungry dog hunts best. A hungrier dog hunts even better.
Law Number XXXVIII: The early bird gets the worm. The early worm....gets eaten.
If in doubt , SHOOT !
|
Elinara Yamamoto
Latex Entosis Insignificant Others
35
|
Posted - 2016.06.26 00:36:11 -
[98] - Quote
This has subconsciously influenced me I think. I find myself flying the Comet and I have purchased about 4-6 more of them recently as well. This is obviously a great thing! :) |
McAwesomeFace
Federal Navy Academy Gallente Federation
0
|
Posted - 2016.06.26 07:51:31 -
[99] - Quote
CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss!
Did we do the shut up and take my money bit yet? YES. Love it. Do more, would love another book about Eve, especially one detailing the "technical" details of the ships. Should start making technical details of stations, citadels, POS's, etc too. |
Moonacre Parmala
Non-Hostile Target
53
|
Posted - 2016.06.27 10:57:04 -
[100] - Quote
Elinara Yamamoto wrote:This has subconsciously influenced me I think. I find myself flying the Comet and I have purchased about 4-6 more of them recently as well. This is obviously a great thing! :)
I went and bought a navy comet and then outfitted it with the police skin all because of this......... My clone mother-droid would be so disappointed in me
Law Number III: There are no lazy veteran lion hunters.
Law Number VI: A hungry dog hunts best. A hungrier dog hunts even better.
Law Number XXXVIII: The early bird gets the worm. The early worm....gets eaten.
If in doubt , SHOOT !
|
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Moonacre Parmala
Non-Hostile Target
60
|
Posted - 2016.07.04 04:34:14 -
[101] - Quote
McAwesomeFace wrote:CCP Falcon wrote:So this is one of a couple of images we've been working on with the awesome artist Will Burns, who's worked with us previously on many projects. We're currently exploring different ideas to show off EVE's ships and give more intricate detail about them, such as putting together books based on images like this. Do you guys like it, and would you like to see more? Discuss! Did we do the shut up and take my money bit yet? YES. Love it. Do more, would love another book about Eve, especially one detailing the "technical" details of the ships. Should start making technical details of stations, citadels, POS's, etc too.
Ooo, Ooo, OOO.
With fold out expansions to the larger ships........although I've now got visions of 15+ sheets of paper joined together for one Dreadnought... Nevermind a titan or a Citadel..........
Law Number III: There are no lazy veteran lion hunters.
Law Number VI: A hungry dog hunts best. A hungrier dog hunts even better.
Law Number XXXVIII: The early bird gets the worm. The early worm....gets eaten.
If in doubt , SHOOT !
|
Komodo Askold
Sebiestor Tribe Minmatar Republic
340
|
Posted - 2016.07.10 23:20:12 -
[102] - Quote
Yes please. All of my yes. I've always been fascinated by starship tech in EVE; I need this kind of books/ebooks/posters on my life. |
Alicia Dnari
Dnari Mining and Manufacturing
5
|
Posted - 2016.07.30 14:39:01 -
[103] - Quote
This is a Good ThingGäó.
There is one thing that's always bothered me: in many of our ships, particularly the larger ones, there's all these little squares of white light all over the hull. Folks (including me) have called them windows, which implies people walking around behind them (never mind the fact that they'd be weak points in the hull GÇö a lot of weak points). If capsuleer ships have no crew, either these things are not windows, or nobody bothered to get rid of them and the corridors and other crew oriented spaces behind them when the ship was converted for capsuleer use. The latter makes no sense, but if they aren't windows, what are they? |
Noroswen
The Scope Gallente Federation
18
|
Posted - 2016.08.09 12:14:54 -
[104] - Quote
Nerd fluff +1 |
Drazz Caylen
Team-Pyro Industries
18
|
Posted - 2016.08.26 09:06:54 -
[105] - Quote
Aldrith Shutaq wrote:This is a capsuleer version of a Gallente frigate, which do not need much crew anyway because of the extensive use of drones. It makes perfect sense for a capsuleer frigate, which is not much bigger than a modern-day airliner, to have no crew besides the pilot.
While it is true what you say, that pod-retrofitted frigates need less crew (in case of frigates, usually one), the most important aspect of the ship (DRONE BAY) has been completely left out. And this is why I don't care how pretty a picture is, and don't drool over artistic skill, if it makes no sense at all. People are way too easily swayed by pretty visuals.
Basically, all ships are retrofitted to house capsules, meaning that there is plenty of maintenance and personnel space which should be otherwise covered. To my knowledge the only ship type that has been "designed for capsuleers" were T3 ships.
So in order to make a fitting, proper, plausible cross-section of ANY ship other than T3, you have to first create the regular crew version of it, and then slap the capsuleer parts on top of it, including possibly more gear to fill some of the areas which are meant to be used by crew. Not all of that space. Because else it's becoming a nightmare for maintenance.
It's not about realism. It's about plausibility in the given setting. I appreciate the artwork and the artist's skillful hand at delivering cross-sections... but it's not really representative of how the ship with the capsule came to be. |
Drazz Caylen
Team-Pyro Industries
18
|
Posted - 2016.08.26 10:11:07 -
[106] - Quote
Alicia Dnari wrote:If capsuleer ships have no crew, either these things are not windows, or nobody bothered to get rid of them and the corridors and other crew oriented spaces behind them when the ship was converted for capsuleer use. The latter makes no sense, but if they aren't windows, what are they? Kind of a suspension of disbelief. You know, sometimes the artistic scope on the outside is more important than it's actual use to sell a game of "pretty space ships". Sure, the omnipresent reason of "more light means less accidents" could always be brought but that's about it. As I mentioned in my previous post, almost all ships have not been designed for capsuleers but retrofitted to work that way. That means the exterior is largely untouched.
To answer another part of your question, capsuleer ships DO have crews. While CCP tried their damnedest to kill the wiki, with all the lore (and the discrepancy in it), the internet simply does not forget.
Eve online ship crews |
Warzi zouille
The Scope Gallente Federation
0
|
Posted - 2016.09.05 14:06:01 -
[107] - Quote
y... y... Y'all got anymore of dem artwerks?? |
Shallanna Yassavi
Imperial Academy Amarr Empire
436
|
Posted - 2016.10.20 13:18:57 -
[108] - Quote
Shiny.
When I was a kid, I got one of those books with all the Star Wars ships in cutaway views with parts labeled. I wonder if the EVE version of such a thing would sell.
A signature :o
|
PopeUrban
El Expedicion Flames of Exile
194
|
Posted - 2016.11.04 21:07:06 -
[109] - Quote
MOAR
I would like a package in book form (bonus points if the books are lore-titled I.E. "roden shipyards general systems guide") and also individual posters of various ship models.
Come on CCP, posters of these are way cheaper than actual ship models for my desk. |
DeMichael Crimson
Republic University Minmatar Republic
57759
|
Posted - 2016.12.09 00:14:13 -
[110] - Quote
This thread was started over a year ago. Now I know there's a lot of ships in Eve but come on man, it shouldn't take that long to make this book.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
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Cutter Isaacson
wiggle Tech. Pandamimic Legion
3124
|
Posted - 2016.12.09 06:07:07 -
[111] - Quote
DeMichael Crimson wrote:This thread was started over a year ago. Now I know there's a lot of ships in Eve but come on man, it shouldn't take that long to make this book.
DMC
Agreed. I would dearly love to see this brought to life. Heck, just some posters would be nice.
"The truth is usually just an excuse for a lack of imagination." Elim Garak.
|
Tremaine Holden
Federal Navy Academy Gallente Federation
34
|
Posted - 2016.12.13 17:33:16 -
[112] - Quote
I favor the idea of our ships having crew. It makes space feel a bit less lonely.
Eve isn't about flying the biggest ship, or having the biggest guns. It's about finding something you love to do and doing it better. Gallente born. Guristas driven.
Gila "Amadeus"
Next in line: Rattlesnake
|
Remiel Pollard
Shock Treatment Ministries
8474
|
Posted - 2016.12.20 14:18:53 -
[113] - Quote
Tremaine Holden wrote: I favor the idea of our ships having crew. It makes space feel a bit less lonely.
The idea behind capsuleers is to significantly reduce the requirement for ship crews and subsequently reduce the number of lives lost in warfare as a result. When you push F1 to fire your guns, you're not relaying an order to a weapons officer to open fire, you are activating them with 'your mind' in the game, as if the ship itself were your body and the guns your limbs. This way, there is no delay between the command to fire, and the actual firing of the guns, making capsuleer-commanded ships so much more superior to crewed ships. You should really read into the lore about it. If I knew where to look I'd point you at it but you might have to Google a bit yourself.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2998
|
Posted - 2016.12.26 07:36:59 -
[114] - Quote
I'll look at it more later but I'm happy to see development resources spent on this stuff. As gameplay becomes more balanced, perhaps we can begin a wave of immersion development by making more stuff to expand on the lore. I'd like to eventually open that door to exit my CQ, provided the station interiors is done right. It's not spaceship barbies, it's pirates online but I feel you guys are understanding that now. =)
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Galaxy Duck
Galaxy Farm Carebear Repurposing
265
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Posted - 2017.01.09 16:59:12 -
[115] - Quote
I love this kind of crap and have been wanting more of it since forever. |
Nana Skalski
Taisaanat Kotei
24099
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Posted - 2017.01.13 07:32:17 -
[116] - Quote
Reaver Glitterstim wrote:I'll look at it more later but I'm happy to see development resources spent on this stuff. As gameplay becomes more balanced, perhaps we can begin a wave of immersion development by making more stuff to expand on the lore. I'd like to eventually open that door to exit my CQ, provided the station interiors is done right. It's not spaceship barbies, it's pirates online but I feel you guys are understanding that now. =) Spacepirates dont have to look like crooked teeth in a homeless persons mouth. I would like to see gorgeous space pirates like this (Kei Yuki). Or this (Lady Armaroid). Or like this. Or like this.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3020
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Posted - 2017.01.14 03:45:07 -
[117] - Quote
Nana Skalski wrote:Spacepirates dont have to look like crooked teeth in a homeless persons mouth. Why of course. Action figures are dolls, too.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Nana Skalski
Taisaanat Kotei
25844
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Posted - 2017.02.15 18:17:30 -
[118] - Quote
http://www.forbiddenplanet.co.uk/frigates-of-eve-online-cross-sections-hardcover
Its coming! \o/
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Dior Ambraelle
University of Caille Gallente Federation
43
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Posted - 2017.02.16 09:58:42 -
[119] - Quote
Nana Skalski wrote:http://www.forbiddenplanet.co.uk/frigates-of-eve-online-cross-sections-hardcover
Its coming! \o/ Only 28 of the frigates though, I hope the Astero will be included! It must be!
If you want an intelligent argument, please do, I'm up for it!
But if you want a trolling contest, I will win it by simply not participating.
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Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
405
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Posted - 2017.04.02 09:33:08 -
[120] - Quote
Remiel Pollard wrote:Tremaine Holden wrote: I favor the idea of our ships having crew. It makes space feel a bit less lonely. The idea behind capsuleers is to significantly reduce the requirement for ship crews and subsequently reduce the number of lives lost in warfare as a result. When you push F1 to fire your guns, you're not relaying an order to a weapons officer to open fire, you are activating them with 'your mind' in the game, as if the ship itself were your body and the guns your limbs. This way, there is no delay between the command to fire, and the actual firing of the guns, making capsuleer-commanded ships so much more superior to crewed ships. You should really read into the lore about it. If I knew where to look I'd point you at it but you might have to Google a bit yourself. Only the small ships are solely capsuleer-controlled. Larger ships have crews. Look up a Chronicle called "All these lives fit to ruin", if you haven't already. |
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IWolfMasterI
Wolfen Gang
28
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Posted - 2017.04.06 19:16:43 -
[121] - Quote
More please! |
Tessa Sage
Legion of the Wicked Way Advent of Fate
0
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Posted - 2017.04.12 21:39:47 -
[122] - Quote
Yes to this. Not just printed but as a supplement in-game (for example as in station d+¬cor). Dock in a NPC Faction station and be treated to holographic placards of their most esteemed ships of the line. |
Kalahira Sarlain
Republic Military School Minmatar Republic
2
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Posted - 2017.06.09 08:19:26 -
[123] - Quote
More of this, please ! |
Skipper Riddles
Ivory Vanguard
50
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Posted - 2017.07.16 19:33:36 -
[124] - Quote
How long will these depictions be accurate?
It seems there is constant ship redesign going on while past issues and bugs remain. This troubles me some. |
Skipper Riddles
Ivory Vanguard
50
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Posted - 2017.07.16 19:38:59 -
[125] - Quote
helana Tsero wrote:I would like the ability to toggle off selected elements of the UI so I can actually see the beauty of EvEs ships.
EvE looks amazing but its hidden behind a bloated UI. You have the beta program.. why not give us a minimal UI option ?
It occurred to me while I was looking at the EvE website.. You have 0 screenshots of the game, in fact the only gameplay shots you have is the ''This is EvE'' video which is shown with the UI off.
You want new player retention... fix the UI.
Then new players can actually see the beauty of EVE and not spreadsheets and red xs. And they might not leave after 1 week.
Eve should be playable with just the overview and a nice picture in picture showing what you are firing at. Everything else should be toggle on/off.
Very nice! I so much agree with everything stated right here.
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