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Thread Statistics | Show CCP posts - 4 post(s) |
Zakks
School of Applied Knowledge Caldari State
6
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Posted - 2015.10.06 04:31:49 -
[1] - Quote
I'm glad I only trained 1.6M sp in missiles so far. Switching to drones, ftw... |
Zakks
School of Applied Knowledge Caldari State
7
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Posted - 2015.10.15 01:18:14 -
[2] - Quote
RL missiles are countered in a number of different ways. From stealth (unable to lock or 'home' the missile), to chaff and flares, or to various intercepting techniques. Understandably Eve cannot have that level of complexity, but I do like that this is an active module and offers some form of electronic counter to the missile weapon systems.
That said I think it goes a little too far and will make missiles virtually useless. Invariably it can also be seen as a buff to drones at a time that they were being reigned in. The defender missiles would have made an excellent anti-drone weapons choice.
Oh well, I'm still early in my training and can choose where to put my ISK. Drones seem the best choice for my money. |
Zakks
School of Applied Knowledge Caldari State
8
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Posted - 2015.10.16 05:44:52 -
[3] - Quote
Rowells wrote:Resinball wrote:need to buff their damage if your going to make them target disrupt-able.
not powerful enough due to the fact it's the only system that requires time to hit the target..... *looks at drones*
Sentries?
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Zakks
Zakks Shop
13
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Posted - 2015.11.09 06:47:01 -
[4] - Quote
Bloodmyst Ranwar wrote:Bloodmyst Ranwar wrote:Nafensoriel wrote:Ewar in utility highs? That won't totally imbalance EWAR hulls and make for hilarious situations where you completely lockdown literally everything you run into.
Seriously though the midslot limitation is part of balance. They generally contain things that lock down an enemy either by stabbing them, webbing them, or preventing them from dictating the fight the way they might otherwise choose to. If you take any of these items and expand them outside of the midslot with exclusivity you will automatically grant whatever that item is an insane buff via power creep. The choice to fit that item suddenly becomes very easy and thus the risk associated with NOT having said item along goes away as well.
I'm sorry but highslot EWAR without making literally everything highslot would just make a balance nightmare. Because the current T3D/Garmur/Orthrus/Rapid Missile Systems meta isn't already a "balance nightmare." And if the point you are trying to make is in fact true, is it really that hard to prevent EWAR hulls from fitting these in their high slots? Take a moment, take EWAR hulls out of the equation. Now do you really think it will be that much of a problem?
I think Drone-boats would become massively OP with your idea of ewar in the highslots. That's just one hull meta. I can think of other OP fittings with highslot ewar too, none of which are natural ewar ships. Your idea might work for your limited use, but will unbalance too many other ships. |
Zakks
Zakks Shop
20
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Posted - 2015.12.08 01:59:57 -
[5] - Quote
The command destroyers will also pull missiles with the Micro Jump Field generator. https://forums.eveonline.com/default.aspx?g=posts&m=6172053#post6172053
Missiles/rockets getting whacked bigtime. With no missile rebalance or friendly tracking module announced they will be in a sorry state for a while.
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