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Majin82
Caldari g guild
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Posted - 2006.12.27 23:15:00 -
[1]
After reading a few too many ôHelp me fit xxxxö threads and seeing a repeating theme of æshouldnÆt be flying the ship yetÆ problems I figured I would put this out there.
Here is an easy to understand flow chat of when you should fly the next big ship. Too many people seem to think bigger is better and getting the minimal skills to fly a ship equals ready to fly it. This info is in My Own Opinion.
Ship Class - Minimal SP - Recomended SP
Frigate- 800k - 2m Hint: Get Frigate to Level 5
Destroyer - 1.5m - 2.5m Hint: Cap Injectors, Medium Guns,Tracking computers, Destroyer 4, Engineering 4, Afterburner
Cruiser- 3m - 4m Hint: Heavy Missiles, Mediums Guns, BCU, DCU, level 4 on Guns, Medium Nos, MWD, Drones 5. All Defensive items and fitting Items should be T2.
Battle Cruiser - 4m - 7m Hint: T2 Offensive, T2 Defensive, Drone Interfacing 5, Spaceship Command 5, Target painter, Jammer, Damp, Sensor Booster. Should be able to Solo Level 3 Missions with ease.
Battleship - 6m - 10m Hint: Full T2 lay out, no fitting issues. Jump Clones, fit all Rigs. Should be able to afford to replace the ship and jump right into the next fully fitted one. Get BS to Level 5
Tech 2 Ship Hint: Tech 2 Ships are skill intensive, to use one you must have the minimal Requirements. But you need to have all the Support skills behind them. There shouldnÆt be a job you canÆt do for your team.
Factions BS Hint: Unlike Regular BS, the use of a Faction comes down to ISK. If you can afford to use one, you Can afford to replace one. If you CanÆt afford to fit a Faction BS with Faction Gear, donÆt use it yet. These ships are Status symbols and Toys, not really cost effective in PVP but 1 vs 1 you should come out on top! ------------------------------------- Proud member of G Guild! |
Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2006.12.27 23:21:00 -
[2]
There isn't a single L3 that can't be easily done by a ~2m SP pilot in a BC, with the only T2 fitting being a T2 repper and mostly mid-range named T1 parts (i.e. what new pilots can actually afford). If you're trying to provide a guideline for PvP supremacy, your numbers may be more accurate, but for the average Empire noob, there is zero reason to imply they need 4m+ SP and a fully T2 BC to do L3s, they simply aren't anywhere near that difficult.
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Ihar Enda
Caldari
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Posted - 2006.12.27 23:28:00 -
[3]
Edited by: Ihar Enda on 27/12/2006 23:29:08
BS lv5 at 6-10 mil SP level is a waste of time, unless that's the only thing you fly. And fitting 3 rigs is probably a waste of isk right now if you don't have hundreds of milions to throw away.
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Galactic Magi
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Posted - 2006.12.27 23:30:00 -
[4]
Originally by: Majin82
Destroyer - 1.5m - 2.5m Hint: Cap Injectors, Medium Guns,Tracking computers, Destroyer 4, Engineering 4, Afterburner
How do u fit med guns on destroyer?
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Keshi Linegod
Amarr Space Turtle Services
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Posted - 2006.12.27 23:39:00 -
[5]
Originally by: Galactic Magi
Originally by: Majin82
Destroyer - 1.5m - 2.5m Hint: Cap Injectors, Medium Guns,Tracking computers, Destroyer 4, Engineering 4, Afterburner
How do u fit med guns on destroyer?
Good question. Maybe you do if you only want to have to guns and no tank.
You dont need frigit 5 for any mission. I can solo level 3 missions in my T2 rep + other T1 fittings with no proublem. I dont even see a need to train for T2 guns yet.
OP: Your list is over kill. -------------------------------------------------- EvE is a sand box. Build a sand castle and beg someone to come destroy it just so you can have the fun of building it up again.
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Marcathonas
The Splinter Syndicate SMASH Alliance
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Posted - 2006.12.27 23:43:00 -
[6]
Edited by: Marcathonas on 27/12/2006 23:47:14 Hints: destroyers dont use med guns and really shouldn't be fitted with cap injectors. I really cannot think of a reason to use either.
I have 2.4mil SP total, and can comfortably fly a cruiser. My guns aren't t2 and nor is my tank, but it kills interceptors happily.
the BC "hints" were just crap tbh. As said before, 2 mil SP will work. I happen to be uncomfortable in a cyclone, but that's because my armor skills are all 4 and my shield skills are all 2.
BS depends on the person. Some people dont feel comfortable with 10mil SP. Some can hop in with 4 mil fully BS specced and actually make it work.
T2 ships yes, you should be able to fulfill your own role fully.
Faction BS are, indeed, about the isk.
Sorry, but that was a rather poor job of a "min spec" list.
EDIT: Problem is, most low SP characters have limited experience. I was lucky enough to jump in with more experienced pilots, and with their help/experience can make the most out of my fitting skills, and have trained specifically to do well in the ships I am flying most. Newbies who are still learning the ropes/have little guidance don't really know how to do that, EG mixed guns/double tank setups, etc
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Magnus Card
Caldari
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Posted - 2006.12.27 23:48:00 -
[7]
Originally by: Galactic Magi
Originally by: Majin82
Destroyer - 1.5m - 2.5m Hint: Cap Injectors, Medium Guns,Tracking computers, Destroyer 4, Engineering 4, Afterburner
How do u fit med guns on destroyer?
WTB mod that boosts grid by a multiple of 10
Still rockin as a ! |
Byzan Zwyth
Dark Centuri Inc. Firmus Ixion
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Posted - 2006.12.28 00:14:00 -
[8]
load of rubbish, people can do some lvl4's with a raven <1m SP's I was in an APOC with 1.2m SP's so I could easily do lvl3 missions and was tanking & killing tripple 1.8mil BS spawns in 0.0 with <6mil SP's ---------------------- Pointless forum slowing bandwidth hogging signature pic inc? |
Shayla Sh'inlux
Gallente
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Posted - 2006.12.28 00:15:00 -
[9]
Edited by: Shayla Sh''inlux on 28/12/2006 00:17:12 Your guide is way off tbh.
You can hop in a destroyer at 1mil, a cruiser at around 1.7-1.8 depending on your chosen skillpath and a BC anywhere between 2,5 and 3mil again depending on your skillpath.
BS should be possible around 5-6mil with decent-ish fittings and most common rank 1/2's at lvl 5. Then from BS it's simply a while of training skills to lvl 5 and getting requirements for tech II ships. You're at 20mil by the time you're "done".
Then it's another 10mil leap before you're Capital ship ready and another 5-ish before you can properly pilot Carriers and CC's.
Of course you can perfectly fly a top of the line Interceptor without touching the cruiser or medium turret skill. Most common skillpath would be something like:
Frig -> Destroyer -> Cruiser -> Assault Frig -> Tech II small turrets -> working on fitting skills -> Battlecruiser -> working on gunnery and drone skills -> working on cap and navigation skills -> Interceptor -> Battleship -> working on Gunnery skills -> Tech II Cruiser -> tech II medium turrets etc.
Originally by: "Cy4n1d3"
You can't PVP with 4 mids.
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vr0p
Gallente Hatori Mining Services
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Posted - 2006.12.28 00:36:00 -
[10]
This list doesn't make sense to me. Minimal SP to fly a frigate = 800k? I was in a frigate after my 3rd or so tutorial mission and never managed to blow it up. By 800k I was in an Arbitrator starting to get into level 3 missions.
Skipped destroyer and battlecruiser and went straight for an Apoc around 2M. I've since lost about 5 BS, but how else are you going to find out what sucks and what doesn't? Arbitrary skillpoint thresholds don't really have any bearing on how YOU handle and adapt with your choice of ship. Just insure your ship and train your weaknesses in it...
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Arushia
Nova Inc.
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Posted - 2006.12.28 02:14:00 -
[11]
Originally by: vr0p This list doesn't make sense to me. Minimal SP to fly a frigate = 800k? I was in a frigate after my 3rd or so tutorial mission and never managed to blow it up. By 800k I was in an Arbitrator starting to get into level 3 missions.
Well, 800k is the new start SP ammount. You're right about the guide being rubbish though. ---- I accept that this post reflects upon my corp, even if I claim it does not. |
Masta Killa
BURN EDEN Terra Incognita.
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Posted - 2006.12.28 03:49:00 -
[12]
This skill point "guide" is incredibly dumb.
Do people need to have max skills to "get" to fly ships?
You sir need a massive dose of l2p ;|
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Aries Acheron
Caldari The Valour United Confederation of Corporations
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Posted - 2006.12.28 04:54:00 -
[13]
This is a useless guide. Nobody needs frigate 5 unless they're going to be flying an inty or AF very soon.
Destroyers are a totally optional (and in my opinion, should be skipped) step. The best thing a new player can do after mastering level 1 missions is to jump into one of their race's two primary combat cruisers. At 1.5 mil skillpoints, that's more than enough to literally own the hell out of any carebare mission, even with learning skills included in that.
If you're talking about PVP, you can do it with less than 3 mil in a battlecruiser. The key is to be smart. It's not like a 5 percent increase in your blaster damage is going to make up for not knowing when to shut off your MWD, or fitting utter garbage.
There's no guide for every situation. You could rat and gang PVP just fine in 0.0 with 2 mil SP and a smartly (not expensively, that's quite different) fit cruiser or battlecruiser. ~~~ Action! Suspense! Jita!
http://survive-eve.blogspot.com/ |
Shandling
Minmatar
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Posted - 2006.12.28 05:08:00 -
[14]
It's NOT a good idea to look at your SP and say 'hey, I have 8 million, I'll fly a BS!'
That's NO GOOD if the bulk of your 8 mil is spent on learning skills and other non-BS skills.. ie. small ships, industry, etc.
Plus, if you go DIRECTLY towards whatever class you want to fly, you might have considerably less than what this guide lists.
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Slayton Ford
Caldari Ill Tempered Bus Drivers
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Posted - 2006.12.28 07:06:00 -
[15]
I was in a cruiser at 1 mill and a BC at 1.5 mill (ferox). Now I'm in a drake which is very forgiving for low sp players, as long as they put sp in the right areas (such as engineering, shields, etc).
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Brue Gauzer
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Posted - 2006.12.28 07:30:00 -
[16]
I am sorry to say Majin, but this guide is useless, i would agree to this guide if you mean "Fly a ship with best possible results for PvP" but minimal SP for battleship 6m SP? heh, i and just like many other pilots jumped into BS around 2-3mil SP because BS are money makers, even if i cant fit all the best guns on it, it is enough with minimum req to start making a profit and the battleship's raw firepower and raw tank holds its own:
my "minimum" req for BS would be:
- Use of Active Hardeners + xl Shield Booster + Torps/Cruise or Large Guns/Heavy Drones count up the skills to use these Mods and you have a minimum SP for Battleship
and frigate to level 5? that only useful if you are going spec small ships
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.12.28 07:32:00 -
[17]
Sp means nothing, There's no "guidelines" on what people spent their Sp on.
A 10mill Sp pilot may well have lolerskates gunnery/engineering/drone skills and loads of industry/poinltess skills. Their's no way i'd want him flying in my gang.
On the other hand a 6mill Sp pilot with 4mill focussed Sp in amarr gunnery stick the chap in a Geddon and he serves a purpose.
Alliaanna DNC Treasure Hunt !!
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Jehovah Cooper
Convergent Firmus Ixion
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Posted - 2006.12.28 07:36:00 -
[18]
I was able to do every level 3 mission in a Ferox with 850k SP, and at least 250k of that was in learning. At 1.5m SP I was killing battleships in 0.0 in a Raven.
Frigate 5?! Yes, that extra 5% is worth the 9 days training when you could be getting far more by focusing on tanking, gunnery and drone skills and flying a much better ship. Frigate 5 is for flying inties and AF.
This is really amusing though glad I read it.
I do tend to agree for PvP it is easy to get ahead of yourself. I am still a n00b and have only flown a BS for PvP in a few specific occasions where I knew exactly why I was flying it and how I was fitting it for that purpose. I think when focusing on PvP it is a good idea to try and max-out relevant support skills for the class of ship. I have not much had the patience to do this but have kind of spread myself thin and then started filling things in as I understand better which types of ship and style of PvP I like the most and want to focus on.
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franny
Phoenix Knights
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Posted - 2006.12.28 07:54:00 -
[19]
I want to see what you say for Dreads, Carriers, etc
40m minimum SP?, 60m recomended?
this has to be one of the best joke posts i've seen in ages, it is a joke, right? RIGHT??
CEO - PKKP Recruitment |
Thor Ba'aleron
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Posted - 2006.12.28 08:52:00 -
[20]
Poor Guide.
I ran level 3's in a Raven (before level 4's) with 1.5m sp. If yer caldari you could easily handle level 3 missions in a Ferox with barely more than starting skills. (hint - shield upgraqdes 1, tactical shield manipulation 4, heavy missiles 1)
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Shandling
Minmatar
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Posted - 2006.12.28 08:56:00 -
[21]
ALERT to new players! Do NOT listen to the original post on this thread! Those guidelines are craptastical!
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.12.28 08:57:00 -
[22]
Originally by: Thor Ba'aleron Poor Guide.
I ran level 3's in a Raven (before level 4's) with 1.5m sp. If yer caldari you could easily handle level 3 missions in a Ferox with barely more than starting skills. (hint - shield upgraqdes 1, tactical shield manipulation 4, heavy missiles 1)
Thier IS a reason Caldari is called the Easy Mode race ya know
Alliaanna DNC Treasure Hunt !!
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.28 08:58:00 -
[23]
Originally by: Alliaanna Dalaii Sp means nothing, There's no "guidelines" on what people spent their Sp on.
A 10mill Sp pilot may well have lolerskates gunnery/engineering/drone skills and loads of industry/poinltess skills. Their's no way i'd want him flying in my gang.
On the other hand a 6mill Sp pilot with 4mill focussed Sp in amarr gunnery stick the chap in a Geddon and he serves a purpose.
Alliaanna
yup totally right. i had an alt that i sold who was an awesome zealot pilot with 9mil sp but this character (main) wasn't hac ready until over 20mil sp. not really a good guide i'm sorry to say.
DE
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2006.12.28 09:31:00 -
[24]
That is the worst post ever. If you had to wait 3 mil to get into a cruiser. 9 in 10 players would quit the game of boredom before that.
I was able to fly my Battleship when i was 2 mil SP and had ZERo problems with it with 2 M SP you can have a pretty specialized BC pilot. People must get over the idea you need tech 2 guns and specialization on weapon type to use a ship. If brute force doesn't solve your problem.. then you are not using enough!! |
Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.12.28 09:39:00 -
[25]
sp only matters so much. Infact the only fights that are decided by sp alone are the ones against an identical setup with an identical playstyle, which pretty much never happens.
So why worry about it? Just learn to use what you can the best you can and the sp will come in time.
~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |
Cesar Costa
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Posted - 2006.12.28 11:24:00 -
[26]
Originally by: Shandling ALERT to new players! Do NOT listen to the original post on this thread! Those guidelines are craptastical!
Yeah im pretty newbie but even a sucky pvp¦er like me knows that this thread is.... weird... Twice the pride, double the fall. |
Ogdru Jahad
Amarr Dark Entropy
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Posted - 2006.12.28 11:29:00 -
[27]
crap utter crap..
if your wondering why I say crap...
My chr whom earns around 2b a week in a hac.
there you go. I have been able to fly a hac since i was 5m sp. mind you wasnt very well at all but could do so. I didnt how ever fly one regularly till 4 weeks ago.
I am nearing 8m sp. I am by no means complete with hacs. wont be for a while. -
Originally by: Fire Hawk Jesus! Hey get back the alliance zealot bpos to the hangars, you homo
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Barbicane
The Gun Club
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Posted - 2006.12.28 11:44:00 -
[28]
@OP: Don't bother trying to help people in this channel. You will just get flamed by morons who think they know everything about the game, yet won't bother to come up with an alternative solution after sabling down yours.
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Leo Balthur
Interstellar Starbase Syndicate
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Posted - 2006.12.28 11:46:00 -
[29]
player skill > skill points
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.12.28 11:53:00 -
[30]
Originally by: Ogdru Jahad crap utter crap..
if your wondering why I say crap...
My chr whom earns around 2b a week in a hac.
there you go. I have been able to fly a hac since i was 5m sp. mind you wasnt very well at all but could do so. I didnt how ever fly one regularly till 4 weeks ago.
I am nearing 8m sp. I am by no means complete with hacs. wont be for a while.
And for NPC'ing thats fine
Must annoy you that a 3mill Sp nubbin in a Raven can NPC faster/better than you though **I hate Caldari btw**
Alliaanna
DNC Treasure Hunt !!
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Ogdru Jahad
Amarr Dark Entropy
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Posted - 2006.12.28 12:02:00 -
[31]
Edited by: Ogdru Jahad on 28/12/2006 12:04:47
Originally by: Alliaanna Dalaii
Originally by: Ogdru Jahad crap utter crap..
if your wondering why I say crap...
My chr whom earns around 2b a week in a hac.
there you go. I have been able to fly a hac since i was 5m sp. mind you wasnt very well at all but could do so. I didnt how ever fly one regularly till 4 weeks ago.
I am nearing 8m sp. I am by no means complete with hacs. wont be for a while.
And for NPC'ing thats fine
Must annoy you that a 3mill Sp nubbin in a Raven can NPC faster/better than you though **I hate Caldari btw**
Alliaanna
lol my ex ceo would always run out of ammo and beg me to fetch him some 23 jumps away in 0.0... my name is Willy Hunt Not Silly **** ... So as an amarr pilot. I dont run out of ammo ever! unless t2. and i cant use t2 ammo
but yes my chr whom i thought was gonna still be struggling for months to come has been given a boost with the new regions.
i admit i cant farm a whole system like some do. -
Originally by: Fire Hawk Jesus! Hey get back the alliance zealot bpos to the hangars, you homo
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Jacob Holland
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.28 12:19:00 -
[32]
Originally by: Galactic Magi
Originally by: Majin82
Destroyer - 1.5m - 2.5m Hint: Cap Injectors, Medium Guns,Tracking computers, Destroyer 4, Engineering 4, Afterburner
How do u fit med guns on destroyer?
I'm guessing that the OP is referring to middle tier guns, 125mm Rails, dual light beams/pulses, 150mm Autocannon...etc. as opposed to cruiser weight weapons. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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TerrorWOLF
J.H.E.N.R Pure.
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Posted - 2006.12.28 13:35:00 -
[33]
Ship Class - Minimal SP - Recomended SP
Frigate Hint: Get Frigate to Level 5 (only if you want to T2 ships, what you want in the long run, but for a new player itst a wast of time so early there is a lot more neede skills)
Destroyer Hint: Medium Guns ??
Battle Cruiser Hint: Drone Interfacing 5 (its a rank 5 skill if you dont go for carrier or Domi a waist of time), Target painter (???), Jammer(???), Damp(???). Should be able to Solo Level 3 Missions with ease.(YOu can do lvl3 missinons in a BC at lower skill, true that you will have to warp out in some of them)
Battleship - 6m - 10m Hint: (No coment i dont fly BS) May Your Death Be Slow And Painful
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Marcathonas
The Splinter Syndicate SMASH Alliance
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Posted - 2006.12.28 13:41:00 -
[34]
Originally by: Barbicane @OP: Don't bother trying to help people in this channel. You will just get flamed by morons who think they know everything about the game, yet won't bother to come up with an alternative solution after sabling down yours.
And here is a moron who flames other "morons" and shows an awesome example of a constructive comment by critiquing the OPs statements and providing his own.
Oh... wait...
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Lars Intarestum
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Posted - 2006.12.28 14:49:00 -
[35]
Ship Class - Minimal SP - Recomended SP
In response to the one poster about the morons, you've got a bit of a point. Soo, let's rework this thing to make it appropriate. I'm not gonna bother noting that you should have the skills to FLY the ship you're aiming for. Also, this assumes the "Classic" path. You can easily stick to an Interceptor and never fly anything bigger than it.
Frigate While you're in a basic frigate, your first stop should be getting your basic learning skills up and picking a weapon and defense to stick with. Since Caldari is pretty well known, lets go with it. If you're gonna do missiles and shields, you should get your missile skills into the level 2-3 range, get enough shield skills to use some resists and enough ship command skills to fly a good fighter (Kestral or Merlin are good choicse). An afterburner can certainly help as well.
Destroyer By now you should have some decent skills but are probably having trouble with Cap/Grid/CPU. Getting some Electronics, Engineering and Energy skills would probably do you well. Also make sure you've got your small turret/missile skills up to a point where you can swap to bigger weapons into your new cruiser...
Cruiser It gets more fun here. Your offense skills should be shaping up. No need for specialization yet but things like Sharp Shooter or Missile Barrage should be up in the 4s generally. They help across the board. You should start looking into shaping up your tank as well at this point. There's a couple of good tanking guides about so take a look. You should also start looking into the Midslot Junk that is common. Webbers, Warp Disruptors, etc. Pick a few that you think would help (Webbers are excellent if you're going with Med Rails/Arts/Lasers) and get some skills into them. Also, your fitting skills should be 4s by this point.
Battle Cruiser Here we start getting more into specialization. Don't neccessarily need T2 at this point, but I won't discourage it. However, you don't need EVERYTHING T2. However, here's where you'll really be practicing for those big tanks, big guns and lots of different stuff. You should probably branch out to include Drones at this point. A BS can really find Drones useful for those fast frigates. Webbers, Warp Disruptors, ECM, ECCM, fitting skills, etc. should all be there though we don't need T2 at this point.
Battleship Its big, its powerful and it makes your E-Peen HUUGE. At this point you should easily be using the best T1s. From here, it's picking a specialty and working towards it. The traditional fleet ship, the command ship, going back into a HAC, or whatever. You should be working towards T2 weapons/defenses/fittings getting the best ship and what not. At this point, the wealth of strategic choices opens up to you more. The world of T2 is at your finger tips.
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Kagura Nikon
Minmatar The Black Dawn Gang
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Posted - 2006.12.28 15:35:00 -
[36]
that last one is a real guide... If brute force doesn't solve your problem.. then you are not using enough!! |
Jehovah Cooper
Convergent Firmus Ixion
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Posted - 2006.12.28 16:06:00 -
[37]
Yes that later post is a decent guide for PvE. If you plan to PvP *at all*, you need MWD and propulsion jamming at the frigate stage. Frigate pilots are always needed as tacklers regardless of skills.
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Angus McLean
Gallente Divinity Trials
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Posted - 2006.12.28 16:13:00 -
[38]
I stopped reading the replies after the 20'th but this is in defense of the op lol, when he said Medium guns on the destroyer, he didnt mean to use them. He probably meant "while your in a destroyer, train for the gun youll be using in your next ship."
By the time you hit dessy you should already have decent frigate gun skills. Or be like me and most others who skipped them all together.
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Nimitz Alexander
Golden Goose Logistics Astral Wolves
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Posted - 2006.12.28 21:36:00 -
[39]
Edited by: Nimitz Alexander on 28/12/2006 21:37:22
Originally by: Ogdru Jahad crap utter crap..
if your wondering why I say crap...
My chr whom earns around 2b a week in a hac.
there you go. I have been able to fly a hac since i was 5m sp. mind you wasnt very well at all but could do so. I didnt how ever fly one regularly till 4 weeks ago.
I am nearing 8m sp. I am by no means complete with hacs. wont be for a while.
ok i have to ask.... why the hell did you train advance Charisma to 3 and then train only 18000 sp of charimsa based skills
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Majin82
Caldari g guild
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Posted - 2006.12.28 22:06:00 -
[40]
Okay.. much as I expected from this community. Almost 2 full pages of bashing and only about 4 posts of addition.
Any ways...
This was not ment to be exact, I am not a fool I know that you can have 2mil SP in Learning and not even have touched Frigate 2 yet. But too many people play the game the way I did, with-in 2 weeks of playing I was in a Cruiser, 3 weeks I was in a BC, 1 month I had a BS and hadn't broke 1 mil SPs yet. I lost most of these ships cause I figured that as soon as I had the skills to fly the ship I was ready for it.
While I admit my first post may have been off, the point is still true. Bigger doesn't mean better, people need to get their skills up befor moving on to the next level.
What good are you in PVP to anyone if you have not touched your navigation skills and can't use an AB let along align for warp in under 2 mins. You know what I mean, just cause you can use the ship doesn't mean you are ready too.
I also was doing level 4 missions by the time I had 2.5 mil SP. You know what that got me, a couple of lost Ravens with full Top named gear.
Would you fly a Dred if you had the bare minimum skills to fly it? If you say yes, you should get use to loss!
A skilled Frigate Pilot will own a noob cruiser pilot!
Ignor my first post if you want, I will agree, it's a bit off, but don't ignor the fact that a ship with out the proper gear and skills behind it is just for show (e-peen growth).
------------------------------------- Proud member of G Guild! |
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Tdaan Sczow
Minmatar Templar Securities and Holdings Lupus Caerulus
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Posted - 2006.12.28 22:26:00 -
[41]
Originally by: Majin82 Okay.. much as I expected from this community. Almost 2 full pages of bashing and only about 4 posts of addition.
Any ways...
This was not ment to be exact, I am not a fool I know that you can have 2mil SP in Learning and not even have touched Frigate 2 yet. But too many people play the game the way I did, with-in 2 weeks of playing I was in a Cruiser, 3 weeks I was in a BC, 1 month I had a BS and hadn't broke 1 mil SPs yet. I lost most of these ships cause I figured that as soon as I had the skills to fly the ship I was ready for it.
While I admit my first post may have been off, the point is still true. Bigger doesn't mean better, people need to get their skills up befor moving on to the next level.
What good are you in PVP to anyone if you have not touched your navigation skills and can't use an AB let along align for warp in under 2 mins. You know what I mean, just cause you can use the ship doesn't mean you are ready too.
I also was doing level 4 missions by the time I had 2.5 mil SP. You know what that got me, a couple of lost Ravens with full Top named gear.
Would you fly a Dred if you had the bare minimum skills to fly it? If you say yes, you should get use to loss!
A skilled Frigate Pilot will own a noob cruiser pilot!
Ignor my first post if you want, I will agree, it's a bit off, but don't ignor the fact that a ship with out the proper gear and skills behind it is just for show (e-peen growth).
You were wrong. Stop bashing the people who had legitimate claims against your original post, stop claiming that you were "a bit off" - you were MONTHS off; just admit you were wrong and leave.
BTW, you didn't even consider PLAYER skill instead of your characters' skills. I had a Cruiser within ONE week of playing and months later I haven't lost it yet. So yes, if you are horrible at Eve like the OP, then go ahead and follow his plan.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.12.29 01:42:00 -
[42]
frigate 5 is for that extra dps to kill an intie in a throwaway kessy. using no name tech I stuff, you can die a lot of times before you start losing isk.
TBH, a lot of very specialized sp simply lets you get away with subpar fittings/setups.
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Jovialmadness
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Posted - 2006.12.29 02:29:00 -
[43]
the poster may have been wrong in essence but i whole heartedly agree with his point. WAIT, better yet, ignore his post so i can see more nooblets pop in ships they can't fly yet
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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Hakiro Murasame
Caldari
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Posted - 2006.12.29 18:38:00 -
[44]
Originally by: Majin82 Okay.. much as I expected from this community. Almost 2 full pages of bashing and only about 4 posts of addition.
...
Yeah, get used to it. Also, expect your faith in the community to slowly erode as you read one knee-jerk flame after another in response to any idea(s) that contradict the herd's deeply entrenched beliefs. Granted, there are a few rational folks who will actually give constructive criticism and are actually worthy of your attention but few is the key word here. Now, I agree with some of your original post but your SP numbers are way too high. Perhaps it would be better if you specified skill levels and distributions instead of SP numbers? That way you eliminate any ambiguity that referring to SP numbers brings, like the point someone made about people specializing in industry or science instead of combat skills. Oh, and you're stupid and your ideas suck.
Ganj is proof that God loves us and wants us to be happy. |
Rayvonuk
Privateers
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Posted - 2006.12.29 19:15:00 -
[45]
Quote: Drone Interfacing 5
lol no getting in a BC unless you have that lads....
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Nightfish
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Posted - 2006.12.29 19:21:00 -
[46]
As a new player (Amarr-focus) all I can add is that learning Destroyers, and flaying a Coercer, was the best decision I could have made.
At just over the base 800K sp's, I was able to Belt Rat down to 0.4 (so far) and do any Level 1 Mission almost AFK, and with a salvager, I made very good money (fo r a noob) too. Time spent on the skill was definitely worth the effort for me, gave me time to learn while not really being in any danger at all.
The only risk of course is players in sectors below 0.5. A Destroyer may crush NPC's, but it's cannon fodder for almost ANY Player flaying anything bigger than a Frig.
Still, I highly reccommend them to other Noobs.
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Buzzmong
Gallente Raptus Regaliter Pride - Honor - Duty
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Posted - 2006.12.29 20:36:00 -
[47]
It's a bit off...just a tad.
The one posted by Lars is much better.
But there IS no minimun SP guide, it's down to player experience and skill, if I went to train up an alt now, I could quite easily be as effective in cruisers as this character, at about 1.5 mil sp, mainly because I'd specialise and I know what to fit on certain ships.
Likewise, I might have over 12 mil sp, however, I'm just getting upto par for bs skills (granted, across two races for gunnery), so by that guide, I'm way out as I cant field a full T2 fit (not that I would, too expensive when some of the t2 mods are no better than best named, and use more grid/cpu, or are just far too overpriced vs effectivness.)
I commend you for trying, but it's a futile effort. Although, I do like "In My Own Opinion" at the top.
--------------------------------- Member of Raptus Regaliter
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Brianna Turner
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Posted - 2006.12.29 21:15:00 -
[48]
I am completely at a loss here. I have almost 9 mil SP(about 1.8 in learning) and to be honest I can only fly an Amarr Assault Frigate. Not even that well. Plus there are at least 1 or 2 mill more SP that I would really like before moving on to anything else. (I've already tried to move up to Cruisers and was completely dissappointed in that class of ships performance).
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