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Arthur Aihaken
CODE.d
4730
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Posted - 2015.11.12 01:28:03 -
[1] - Quote
I was finally able to break the 200m ISK/hour barrier running standard L4 missions. Here's how I did it. First and foremost, I used 3 characters. The main reasons were expediency and salvage capacity, but it was also to minimize the number of missions I would have to decline to get the "juicy" ones. With 3 characters, you can achieve this 2 times out of 3. A tertiary reason for 3 characters is to offset standings losses, since no one character need decline the majority of the missions - and sharing mission rewards means rebuilding standings is a relatively easy process. A precursor: You have the potential to destroy opposing Empire standings. As this may be something that comes to pass with future PvE changes, I choose to slowly destroy them and reap the rewards now.
The first set of missions I ran were the infamous "Enemies Within" series (I was able to get 2/3 of these in under 40s, destroying my standings with the 3rd character in the attempt). It should be noted that typically 3/5 of these missions occur in the same system, and that was not the case here - as these were all over the place. While Ascendancy implants and Hyperspacial rigs helped offset this to some extent, a considerable amount of time was lost simply due to transit. It should be noted that the 5th mission in the Enemies series is not only the most tedious but the most time consuming, as there is no way to trigger waves early.
I was able to complete 1/5 in 00:18:00m, 2/5 in 00:06:30m, 3/5 in 00:32:00m, 4/5 in 00:28:00m and 5/5 in 00:30:00m. In addition to the higher than normal transit times, I made quite a few mistakes on this initial run, including but not limited to: Looting the 1st room in 3/5 (waste of time), undocking without ammunition, forgetting to reload or swap ammunition, forgetting to gate jump (the Mac client typically glitches when multi-gate jumping), bouncing off warp gates and (rarely) forgetting to fire or fire in a timely fashion (more common). Most of these are associated with micromanaging 3 clients at once (no easy task in of itself without something like ISBoxer). I also didn't fully optimize my fits, but I'll address this in subsequent updates.
Total Rewards and Bounties: 31.06m ISK Total LP: 76.8m (64,000 LP @1200 ISK/LP) Total Salvage: 349m ISK Grand total: 456.86m ISK / 116.5 minutes = 235.3m ISK/hour
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
4730
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Posted - 2015.11.12 01:51:15 -
[2] - Quote
Pirate Invasion: 19.9m total ::: 1.45m ISK reward, 3.97m salvage, 5.03m ISK LP (4191 LP), 9.45m bounties. 00:10:00 completion = 119.4m ISK/hour.
I am currently away, traveling through time and will be returning last week.
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Anize Oramara
The Arch Dashing Dashers
549
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Posted - 2015.11.12 08:38:01 -
[3] - Quote
That is very impressive. Makes me almost tempted enough to tank my Amarr standing but all my stuff is in Amarr space and just the thought of moving it all has me dieing a little inside. Interesting thing is that this has absolutely nothing to do with abusing or min/maxing the system but all about the tag market. This is I guess the most 'legit' way of making over 200mill/h as there is a 'cost' to it, aka hefty faction standings drop.
Maybe I'll do a one time marauder run through of Enemies Within one day and see what's possible solo.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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erg cz
Eleutherian Guard Villore Accords
360
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Posted - 2015.11.12 08:47:51 -
[4] - Quote
Arthur Aihaken wrote: Total Rewards and Bounties: 31.06m ISK Total LP: 76.8m (64,000 LP @1200 ISK/LP) Total Salvage: 349m ISK Grand total: 456.86m ISK / 116.5 minutes = 235.3m ISK/hour
350 m from salvage? Well, thats the key, it seems. 107 m in two hours without salvage is good for solo. You used 3 chars, so it is 35 m per char. Or less then 20 m per hour.
No idea, what did you salvage after you blitz missions (so not so many wrecks) but you did it right. 235 m per hour per 3 chars means almost 80 m per 1 char and that is a very good result for L4 mission running.
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Arean Proktor
Eternal Darkness. Blades of Grass
19
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Posted - 2015.11.12 09:02:02 -
[5] - Quote
Just to be clear: did you include the time for looting and salvaging in your calculations? |
Endecroix
Es and Whizz Hedonistic Imperative
28
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Posted - 2015.11.12 09:39:37 -
[6] - Quote
With the greatest and respect you used 3 characters here. It's great that you've written up how you did this but that ISK per hr is divided across 3 accounts it's not quite the same at the of the day.
Thank you though for the write up it's good to see different methodologies that people are using to fine tune stuff and see what they can do. |
Ion Kirst
KIRSTONE ALLIANCE
163
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Posted - 2015.11.12 14:58:04 -
[7] - Quote
Arthur Aihaken wrote:::: Reserved :::
I did read your #2 post before you deleted it all.
It was not impressive.
Taking 10 m in. to run one mission and then multiplying everything by 6 to make it equal an hour.
Good thing you deleted it.
-Kirst
Always remember Tovil-Toba, and what was done there.
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Cidanel Afuran
Static-Noise Upholders
407
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Posted - 2015.11.12 16:12:26 -
[8] - Quote
Arean Proktor wrote:Just to be clear: did you include the time for looting and salvaging in your calculations?
As well as the time to cash in/sell LPs, then divide it all by 3, given three accounts... |
Arthur Aihaken
CODE.d
4732
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Posted - 2015.11.13 02:44:13 -
[9] - Quote
erg cz wrote:350 m from salvage? Well, thats the key, it seems. 107 m in two hours without salvage is good for solo. You used 3 chars, so it is 35 m per char. Or less then 20 m per hour.
No idea, what did you salvage after you blitz missions (so not so many wrecks) but you did it right. 235 m per hour per 3 chars means almost 80 m per 1 char and that is a very good result for L4 mission running. It's definitely a lot, no question. I actually salvaged during, but I suspect I can get an even faster mission turn-around dropping MTUs and coming back for them later in a fast industrial - I'll update this to see if that holds true.
Arean Proktor wrote:Just to be clear: did you include the time for looting and salvaging in your calculations? Yes, but I only looted - there was no salvaging.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
4732
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Posted - 2015.11.13 05:07:40 -
[10] - Quote
Mission List: Smuggler, Duo of Death, Angels, Damsel. Total mission time: 00:36:00m Total salvage time: 00:08:00m
Mission rewards/bounties: 42.5m ISK LP rewards: 23.9m ISK (19,893 @1200 ISK/LP) Salvage: 37.4m ISK Grand Total: 103.8m ISK / 00:44:00m
I am currently away, traveling through time and will be returning last week.
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Hasikan Miallok
Republic University Minmatar Republic
1640
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Posted - 2015.11.13 05:21:25 -
[11] - Quote
So 1.84 mill ISK per minute missioning and 4.68 ISK per minute salvaging.
Your salvage returns are much higher than I usually get.
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Anize Oramara
The Arch Dashing Dashers
554
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Posted - 2015.11.13 06:41:32 -
[12] - Quote
Hasikan Miallok wrote:So 1.84 mill ISK per minute missioning and 4.68 ISK per minute salvaging.
Your salvage returns are much higher than I usually get.
If you're talking about his first post, that's because of tags.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Arthur Aihaken
CODE.d
4732
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Posted - 2015.11.13 06:53:07 -
[13] - Quote
Anize Oramara wrote:If you're talking about his first post, that's because of tags. I only wish I could get more missions with tags and bury my Gallente standings in the process.
I am currently away, traveling through time and will be returning last week.
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erg cz
Eleutherian Guard Villore Accords
361
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Posted - 2015.11.13 08:12:02 -
[14] - Quote
Arthur Aihaken wrote: Yes, but I only looted - there was no salvaging.
Ok, situation is clear now. Just FYI, most people do not confuse loot and salvage. 350 m from loot is ok, 350 m from salvage is a mirracle. ;)
Basically it is like exploration - you got your lucky day, data site will give you almost a bilion in loot. You have bad week - and your loot is crap like few milions ISK after several hours of jumping and scanning, every day.
Absolutely free trial extension. Just click the link and get your extra 2 weeks of Eve for free!
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Sobaan Tali
Caldari Quick Reaction Force
650
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Posted - 2015.11.13 09:56:24 -
[15] - Quote
"Enemies Within"?
I think that should be "Enemies Abound" actually. Been farming the absolute unholy crap out of that set of missions for over 4 years. Out of all the L4's I've done, nothing else comes close to the isk/hr for me. Dread Pirate Scarlet's another good one, if you can pop Anita before the final room.
Now, if only I can convince my agents to start handing something other than the same scant dozen or so missions and start handing me missions I haven't ran, that would be a very awesome day. There are L4's I have never even heard of and variants of one's I ran that I have never been offered. Out of all the Blood Raider Blockades (personally my favorite out of all of them), would like an agent to offer the Sansha version at least once in a while, or A Case of Kidnapping and the likes. Lord knows I get Damsel in Distress, Gone Berserk, Sansha's The Score, Sansha's Pirate Invasion, and even Gurista's Assault. I'm in Amarr space and I get Gurista's Assault and Enemies Abound more times than I care to remember, but not once do I get the Minmatar Assault?
Btw, good pick of missions. And, no, he's not lying even a little bit on the numbers. Tags make the loot from that set like winning the isk lottery.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Arthur Aihaken
CODE.d
4733
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Posted - 2015.11.13 10:21:58 -
[16] - Quote
Sobaan Tali wrote:"Enemies Within"?
I think that should be "Enemies Abound" actually. Been farming the absolute unholy crap out of that set of missions for over 4 years. Out of all the L4's I've done, nothing else comes close to the isk/hr for me. Dread Pirate Scarlet's another good one, if you can pop Anita before the final room.
Now, if only I can convince my agents to start handing something other than the same scant dozen or so missions and start handing me missions I haven't ran, that would be a very awesome day. There are L4's I have never even heard of and variants of one's I ran that I have never been offered. Out of all the Blood Raider Blockades (personally my favorite out of all of them), would like an agent to offer the Sansha version at least once in a while, or A Case of Kidnapping and the likes. Lord knows I get Damsel in Distress, Gone Berserk, Sansha's The Score, Sansha's Pirate Invasion, and even Gurista's Assault. I'm in Amarr space and I get Gurista's Assault and Enemies Abound more times than I care to remember, but not once do I get the Minmatar Assault?
Btw, good pick of missions. And, no, he's not lying even a little bit on the numbers. Tags make the loot from that set like winning the isk lottery. Yes, 'Abound' - thanks for catching that. With LP and full loot (including salvage) it can be upwards of 250m ISK just for the series.
I am currently away, traveling through time and will be returning last week.
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vr0p
Moonshine Industries
7
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Posted - 2015.11.13 13:13:38 -
[17] - Quote
If you extend this to isk/month, then you have to consider the ~4 billion sunk into plex to keep the operation going haha |
Arthur Aihaken
CODE.d
4733
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Posted - 2015.11.13 13:22:28 -
[18] - Quote
vr0p wrote:If you extend this to isk/month, then you have to consider the ~4 billion sunk into plex to keep the operation going haha 2.4b ISK, as I'm only utilizing PLEX for 2 of the accounts (the 3rd was prepaid for a year). So basically I only need to run this setup for 10-12 hours a month (or 2-3 hours every week, basically on a night when there's crappy television programming or nothing new on Netflix). Personally I find this a lot more enjoyable and satisfying than tediously grinding and looting Lv4s or running Burner missions.
I am currently away, traveling through time and will be returning last week.
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vr0p
Moonshine Industries
7
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Posted - 2015.11.13 13:37:50 -
[19] - Quote
What I mean is, not ignore it in the calculations, since it is massive (2-3 hours missioning per week would be a lot of people's entire time available for Eve). Ships and fittings can sortof be ignored since it's a one time cost, but plex is recurring oh and ammo/charges.
Otherwise these kind of posts just seem like f luffing feathers, cherry picking theoretical maximums without considering real, major factors. |
Arthur Aihaken
CODE.d
4733
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Posted - 2015.11.13 14:00:31 -
[20] - Quote
vr0p wrote:What I mean is, not ignore it in the calculations, since it is massive (2-3 hours missioning per week would be a lot of people's entire time available for Eve). Ships and fittings can sortof be ignored since it's a one time cost, but plex is recurring oh and ammo/charges.
Otherwise these kind of posts just seem like f luffing feathers, cherry picking theoretical maximums without considering real, major factors. I wouldn't necessarily say a commitment of 2-3 hours a week is "a lot". And while PLEX is a recurring cost - I always have the option of shelling out cash to simply extend game time for between 1-3 months (or simply letting a character lapse if I'm too busy). As previously indicated, I manufacture my own ammunition which keeps the cost to a minimum (I pay for any material costs through Storyline missions, which I haven't included in any of the totals).
I can consistently achieve 125-150m ISK/hour just blitzing and shooting Lv4s and looting the occasional worthwhile mission. If I'm more selective with missions, 200m ISK/hour is definitely achievable. And if I'm really (really) picky and get a string of the "Enemy" missions, I can bank 250m+ ISK/hour if I really focus and pay attention.
You can make more ISK running Burners or Incursions in high-sec, L5 missions or Faction Warfare in low-sec, quite a bit in null-sec and obscene amounts in wormhole space. There are many other posts that delve into these avenues and since they aren't my area of expertise I'll leave it to those more experienced to comment.
This isn't a guide per say, merely some observations on what can be achieved if one is properly motivated. YMMV.
I am currently away, traveling through time and will be returning last week.
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Morgan Agrivar
Happy Endings Massage Parlor
165
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Posted - 2015.11.13 21:51:22 -
[21] - Quote
I don't know, I am a bit skeptical about the loot/salvage returns being claimed. The most I have ever salvaged in one mission is 8.5m and in one night of mission running was around 24m. You are getting way better results than I have been getting but I haven't missioned in a while since I am highsec wardeccing at this time.
Just something about me...
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Anize Oramara
The Arch Dashing Dashers
554
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Posted - 2015.11.13 22:53:31 -
[22] - Quote
Morgan Agrivar wrote:I don't know, I am a bit skeptical about the loot/salvage returns being claimed. The most I have ever salvaged in one mission is 8.5m and in one night of mission running was around 24m. You are getting way better results than I have been getting but I haven't missioned in a while since I am highsec wardeccing at this time. It's the tags, as in the faction tags dropping from the faction ships that is sued to buy faction modules in the LP store.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Sobaan Tali
Caldari Quick Reaction Force
650
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Posted - 2015.11.14 03:34:54 -
[23] - Quote
Indeed, tags from Faction Missions are pretty good for the time and energy needed to kill the ships that carry them. Some of the tags in EA4 can be at times worth over 2 million a pop. Even if you just loot the battleships for the tags alone you typically walk away with more than most anti-pirate missions in bounty. The only true downside is the standings hits and the fact that technically the prices of tags are not set in stone guaranteed profit since the prices could always shift up or down. For now and for the foreseeable future, it's worth it for those who either have arranged to counter their standings drops or those who could care less about loosing said standings.
Be warned though, even with skills (Diplomacy V) maxed, you can still get as low as -6.00 with the target faction. At -5.00 or worse, the host Navy will attempt to intercept and pursue you within their borders. They are not the same as CONCORD, so E&E is not an exploit or unintended player ability with them and can safely be evaded, though, so you can safely pass through in a pod or fast mover like a frig or dessy, as long as you're not on AP.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Arthur Aihaken
CODE.d
4735
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Posted - 2015.11.14 04:33:06 -
[24] - Quote
Ran the following missions over a 02:11:00h timespan: Gurista Spies (2), Informant, Attack of the Drones (2), Unauthorized Military, Worlds Collide, Assault, Wildcat Strike, Vengeance, Guristas Extravaganza (2). There were also two Storyline missions: Forgotten Outpost and Operation Doorstop.
I pulled in the following: Mission rewards/bounties: 208.5m ISK Salvage: 3.2m ISK (basically nothing) LP rewards: 108.0m ISK (90,000 LP approximate) Grand Total: 319.7m ISK / 02:11:00h = 146m ISK/hour
The LP estimate is on the low side as I wasn't keeping an accurate count. I also wasn't "in the zone" as I was trying to get SiSi running in the background and following the various Reddit threads on the upcoming December features. Still, not bad for a few hours work...
I am currently away, traveling through time and will be returning last week.
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Klapen
AQUILA INC Verge of Collapse
466
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Posted - 2015.11.14 15:35:05 -
[25] - Quote
@Arthur Aihaken
I praise your lvl 4 might
Your research findings on lvl 4 krabbing are appreciated and I applaud your efforts
lvl 4 missioning only true form of PVE
Do not fall ill to the haters, you are strong independent pilot
Also, what fit did you use?
Klapen.com
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Arthur Aihaken
CODE.d
4736
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Posted - 2015.11.14 16:02:34 -
[26] - Quote
I'm running a passive RHML Barghest fit for the three characters (mid-grade Ascendancy set with +5 missile implants). All V missile, shield, navigation and engineering skills.
7x Rapid Heavy Missile Launcher II Auto-Targeting/T2 Fury Heavy missiles
1x Drone Link Augmentor II 5x Vespa II medium drones 5x Warrior II light drones
1x 500MN Quad LiF Restrained MWD 3x Pithum C-Type EM, Thermal and Kinetic amplifiers 1x Large Shield Extender II 1x Phased Weapon Navigation Array
1x Nanofiber Internal Structure II 2x Dread Guristas Ballistic Control System 1x Ballistic Control System II 2x Missile Guidance Enhancer II
1x Large Hydraulic Bay Thrusters II 2x Large Hyperspacial Velocity Optimizer II
I am currently away, traveling through time and will be returning last week.
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Klapen
AQUILA INC Verge of Collapse
466
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Posted - 2015.11.14 16:40:43 -
[27] - Quote
based arthur, do you spend the isk on faction missile or use t2
Klapen.com
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Arthur Aihaken
CODE.d
4736
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Posted - 2015.11.14 16:46:18 -
[28] - Quote
Klapen wrote:based arthur, do you spend the isk on faction missile or use t2 I manufacture my own auto-targeting missiles and just buy the token amount of Fury missiles that I need from market, although occasionally you find insane deals on auto-targeting missiles too.
I am currently away, traveling through time and will be returning last week.
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Daniela Doran
Ministry of War Amarr Empire
234
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Posted - 2015.11.14 17:18:32 -
[29] - Quote
Arthur Aihaken wrote:I'm running a passive RHML Barghest fit for the three characters (mid-grade Ascendancy set with +5 missile implants). All V missile, shield, navigation and engineering skills. After the Barghest change I'll most likely add an Auto Targeting System II to the new high slot.
7x Rapid Heavy Missile Launcher II 1x Drone Link Augmentor II Auto-Targeting/Fury Heavy missiles
5x Vespa II medium drones, 5x Warrior II light drones
1x 500MN Quad LiF Restrained MWD 3x Pithum C-Type EM, Thermal and Kinetic amplifiers 1x Large Shield Extender II 1x Phased Weapon Navigation Array
1x Nanofiber Internal Structure II 2x Dread Guristas Ballistic Control System 1x Ballistic Control System II 2x Missile Guidance Enhancer II
1x Large Hydraulic Bay Thrusters II 2x Large Hyperspacial Velocity Optimizer II
Interesting fit you got there. My alts can fly Cruise/Sentry Rattlers now so I may ticker a bit into the Barghest after it receives it's very nice buff next month. RHML have insane reload times, is it really that much better than Cruise and Torps?
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Arthur Aihaken
CODE.d
4738
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Posted - 2015.11.14 17:50:47 -
[30] - Quote
Daniela Doran wrote:Interesting fit you got there. My alts can fly Cruise/Sentry Rattlers now so I may ticker a bit into the Barghest after it receives it's very nice buff next month. RHML have insane reload times, is it really that much better than Cruise and Torps?
Heavy missiles have fairly decent damage application (100% against anything cruiser sized or larger), and this is further enhanced with a pair of MGEs (basically the equivalent of a T2 rigor or flare). Even elite frigates disappear in 2-3 volleys (especially with target painters). Missile velocity is in excess of 28k m/sec, so with a rate of fire of around 2.5 seconds anything inside a 70km radius just melts. As distance increases you'll start to see the occasional lost volley, but the MWD is used to maneuver to keep range under 100km (the 140km range is just incidental, as I'm primarily after missile velocity).
Paper missile damage is just shy of 900 DPS, so with drones this is around 3000 applied DPS (nearly 100%), and it clears most mission rooms in a single volley. I rarely (if ever) have to reload more than twice per room in multi-room missions (exceptions are Damsel, the second room in Assault and fourth room in Scarlet). As for the lengthy reload time, yes - 35 seconds seems like an eternity, but it's really an illusion. It's equivalent to 4 cruise volleys, so I'm basically giving up an NPC battleship to reload at which point anything left gets removed in short order. And you can often reload while you're jumping to the next gate, system or mission.
And this is with auto-targeting missiles. For tougher missions like Assault or Guristas Extravaganza where you're facing lots of NPC battleships, simply switch out to Fury ammunition.
I've tried an auto-targeting setup with cruise missiles and it takes twice as long. You lose way to many volleys in-transit and NPCs have a nasty habit of swapping positions to mitigate damage.
I am currently away, traveling through time and will be returning last week.
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