
Sobaan Tali
Caldari Quick Reaction Force
692
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Posted - 2015.12.08 04:17:17 -
[1] - Quote
As you near better and better standings with someone, it get's progressively harder to continue to increase positively. However, in turn it simultaneously gets easier and easier to loose said standings. The same will be true in the reverse. For instance, having poor standings than the default neutral, 0, means that actions that cause the standings to deteriorate further will have increasingly less impact on your final standings, while positive gains will feel far more impacting than they normally would. The opposite occurs when your standings are above 0, and that effect continues to amplify as your standings near +10.
While actions you take that affect standings with others are often static numbers, they will differ from one another in severity depending on what you did and with whom. Also, the way that affects your standings in multiplicative, not additive, so the same action will not elevate or lower standings by the same amount every time you cause them to occur.
Think of it as a hidden multiplier being added to the equation every time you incur a standings change. If your standings are under 0, they increase gains and decrease losses. Above 0, and the multiplier increases losses and decreases gains. The multiplier also raises and lowers it's own amount separately, increasing as you either get closer to -10 or +10, then begins to return to a smaller amount as it nears the middle, again the neutral which is 0. It's almost similar in a way to how stacking penalties work. Diminishing returns, in complicated sort of way.
DMC's "Plan" is probably the absolutely best and fastest-to-run how-to on getting better standings with a host faction that you're going to find out there. I highly recommend you take a look at it, as others have suggested. I've been (slowly, lazily) repairing my standings with Gal/Min myself and it's still surprisingly faster than I thought it would be (think the Maker for -10 raw cap, or even that couldn't save me).
Several Social skills, like Social, Diplomacy, and Connections can not only help raise your "effective" standings with factions that you are in the negative with, but help increase positive gains to make it somewhat easier to get back to being neutral and even friendly.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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