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Avery Cane
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Posted - 2007.01.16 14:10:00 -
[61]
I would love to see crews input into the game and mean something. It could possible give life to planets. Maybe ccp can tie in the heat where crews are need to regulate heat and manage systems. they gain experiance the longer live and the more action they see, in turn become better at what they do.
I am never going to be against making the game better and more realistic.
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Ascrethy
Gallente CRICE Corporation Lotka Volterra
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Posted - 2007.01.16 14:13:00 -
[62]
Actually say NO to crews....
Never mind chaf shuttles ! IMAGINE THE CORPSES!
Suddenly a moros becomes a giant pinata, crak it open and oooooooooooo instead of sweets freshly frozen corpses, frozen at the moment of realisation on "OMG", each ones face more comedy than the last.
As I walked through the valley of the shadow of death, I did fear no evil, as I carried a big stick, and was the meanest mofo in the valley |
Araxmas
Black Lance Against ALL Authorities
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Posted - 2007.01.16 14:13:00 -
[63]
Okay will people stop saying that the ships are controlled by a single capsuleer. There a few things that point to the fact that there are crews...
1, The shortstory "Forsaken ruins" talks about how the capsualeers don't talk to their crew as it is informal. He mentions that the crews are fighting the fires in his ship and thus showing that there is indeed crew.
2, In EON #6 there is a story about a salvager captain who pilots his ship to a megathron wreck and manages to scoop the remains of the crew with the wreckage. "He had almost forgotten when it happened, that ships often come with crews" - Garbage man story
3, The ships have windows with lights on (if there is only one man than why is there lights on inside.
4, Those old schematics show the crew capacity of ships.
5, In the Blood raiders backstory it tells of the blooding ritual.. "The same fate had befallen the rest of the crew, even the captain in his capsule was now only a dry huskąĘ" Thus showing that capsule pilots have crew in their ships.
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Mrs Amadeus
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Posted - 2007.02.25 00:31:00 -
[64]
Edited by: Mrs Amadeus on 25/02/2007 00:30:14
Originally by: Nicocat
Originally by: Menkaure
Originally by: Ce'lestis
Originally by: Marcus TheMartin
Originally by: Ce'lestis
That and the idea of a ship roughly 15km long being crewed by a single person is beyond ridiculous.
Its actually around 40km
Someone on the Something Awful forums added the Avatar to this image after calculating its size using the two available reference pictures (RMR picture with all ships included and the previous ship size image which only went up to Dreadnaughts)...12-15km seems about right.
Starship Size Comparison
**** me, the avatar is bigger than babylon 5?
There was actually another version of eve ships+that chart somewhere. Didnt have the titan (or possibly capships) attached to it though.
Babylon 5 was a noobship compared to the awesome might of our Titans!
This here(click on the -100x to see) shows that it would be in between the Lexx and the super-star destroyer...
Oh and a vorlon planet killer would pwn our junk :) 45km!!
P.S. Sorry for the necro but this is a cool topic.
Oh and the Babylon 5 which was a bit smaller held 250,000 people
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Evenfall Phoenix
Drones of Annihilation GoonSwarm
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Posted - 2007.02.25 00:42:00 -
[65]
Originally by: Gabriel Karade
Originally by: Strel Samodelkin They were manned in the old days, but now they're piloted by single capsule pilots. Being a capsule pilot is like a privilage of the few elite, essentially.
no they aren't... read the back story ('hands of a killer' for one).
All the capsule does is remove the bridge crew.
Hence why it is a backstory and not a... uhh.... current story? From what I have read the ships were piloted by crews... before the jovians came along with their capsules. So I "think" that the only crew is the capsuleer. Which explains why the armor repair is done by nanites instead of the crew. In fact nanits do alot of the work according to item descriptions.
I could be wrong though. Just my opinion.
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coldplasma
Killson Corp Interstellar Alcohol Conglomerate
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Posted - 2007.02.25 00:43:00 -
[66]
Originally by: Dumus How many crew does a Titan have on board? How many crew does a Mothership have on board? How many crew does a Carrier have on board? How many crew does a Dreadnought have on board? Quote: null
IT'S OVER NINE THOUSAAAAAAAAAAAAND!! _________________
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.25 00:57:00 -
[67]
I'm sure Titans have a Death Star sized crew, most assuredly well over 9000 british actors running about the hallways and gang plank cat walk... thingies. Probably have a proper Death Star canteen in there as well.
------------------- Charisma |
Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.02.25 01:57:00 -
[68]
Cool, the Avatar comes in just Shy of the "Executor" class super star destroyer... if my guess is right, the Ragnarok is actually longer.
Neat, EVE has some of the biggest functioning starships ever created. go CCP!
and then, of course, there are those drone structures - the really fething huge ones. ***
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Taevin
Stormriders Fimbulwinter
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Posted - 2007.02.25 02:19:00 -
[69]
As long as we're calling up backstory, how about this one:
"Stories are told of pod pilot heroes flying on the side of the Caldari during the twilight years of the Gallente-Caldari war, executing maneuvers unthinkable to those encumbered with a full crew complement and the bothersome necessity of using vocal commands and hand-eye coordination to steer their vessels."
More importantly, and which has already been pointed out or alluded to, it's daft to think that a full crew would be necessary. We have all this advanced technology, including nanobots which can rebuild the ship on the fly, but it's necessary to have anonymous henchmen turning knobs and pushing buttons at various places around the ship? Why does the ship cease to function the moment the pod is ejected? Surely the crew could at least navigate the ship out of harms way (and if they can't even do that, what possible function could they serve?).
So, in the absence of an official dev response, I would say that it's up to the pilot. Some may prefer to have a living, breathing crew. Maybe they don't trust machines. On the other hand, perhaps some pilots don't trust humans to get it right the first time or simply don't want to risk thousands of lives on a suicide run.
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Gustav Kreed
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Posted - 2007.02.25 02:49:00 -
[70]
This is kinda of off topic, but if the ships are piloted by multiple crew members (as it has been pretty much established) why would anybody want to sign up to serve on a ship where they are never given any credit AND if the ship were to explode, the only person to survive would be the only person you never talked to during your service (the capsuleer). I mean, id be pretty ****ed if i had to serve under some guy who was the only who could survive if the ship exploded. I mean what if he was a moron? *cough* ASCN titan pilot *cough* think of all the lives lost! the humanity!
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Soporo
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Posted - 2007.02.25 02:58:00 -
[71]
Not only that, but whole tribes of people die when a capital ship goes pop. Where are all these damn people coming from, eventually you will reach a level that the population cant susatain any more mass combat. |
Gustav Kreed
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Posted - 2007.02.25 03:00:00 -
[72]
Im curious about the cloning process, can anybody be cloned? or only capsuleers? And to answer the population problem, why not just make a bajillion clones of everybody? Youd have never ending wars for all eternity, so long as the cloning stations kept working.
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Taedrin
Gallente Mercatoris Technologies
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Posted - 2007.02.25 03:12:00 -
[73]
Originally by: Gustav Kreed Im curious about the cloning process, can anybody be cloned? or only capsuleers? And to answer the population problem, why not just make a bajillion clones of everybody? Youd have never ending wars for all eternity, so long as the cloning stations kept working.
From what I understand, only capsuleers have clones, because the capsule contains the Transneural burning scan interface, or something like that. The device that takes a snapshot of your brain when the pod ruptures and sends it to your clone. Normal people who had clones would need that device to actually be able to utilize the clone.
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.02.25 03:17:00 -
[74]
Originally by: Taevin "Stories are told of pod pilot heroes flying on the side of the Caldari during the twilight years of the Gallente-Caldari war, executing maneuvers unthinkable to those encumbered with a full crew complement and the bothersome necessity of using vocal commands and hand-eye coordination to steer their vessels."
Surely that only really applies to frigates and maybe destroyers?
I think we can safely assume that the crew are probably given an escape method (Unless they're slave labourers on an amarrian vessel, perhaps)
But what do this crew do?
Easy - routine maintenance. Cleaning. System checks. mechanical engineering on scales generally deemed too miniscule for the ship's self-repair systems (assuming they're installed) to need to be activated for, loading and unloading items from and to the cargo hold, monitoring the capsule systems, refuelling drones, assisting fighter pilots with launch and docking, monitoring internal communications and other ship data that would normally be beneath the captain's notice...
And, of course, all those work teams are going to need medical and catering staff, and probably a security contingent, and then a series of officers to interface between them, the captain and other crew members, and of course bigger ships need more maintenance and cleaning staff, with consequentially larger demands for medicine, catering and security...
As evidenced by the descriptions of the boosters, piloting a ship is not an autonomic or easy process. Presumably, as ships get bigger and more complicated, increasingly large subordinate crews are necessary in order to effectively operate it.
Human lives are expensive, possibly even more so than ships. It makes sense that capsuleers would look to protect their investments with crew escape mechanisms... ***
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Noumena
the Organ Grinder and Company Tactical Narcotics Team
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Posted - 2007.02.25 03:24:00 -
[75]
been playing since just before launch...i seem to remember that the attributes tab on a ships show info had the crew amounts listed...
any other old-timers remember that?
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Zeno Kang
Amarr Ministry of War
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Posted - 2007.02.25 04:21:00 -
[76]
The two titans killed by BoB each had a crew of zero. --
Originally by: Blue Pixie
Not wanting to get wardec'd = n00b
Not wanting to get Concord'd = 1337
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Jason Marshall
Emerald Empire
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Posted - 2007.02.25 04:25:00 -
[77]
Originally by: Tigolbiddies Edited by: Tigolbiddies on 24/02/2007 06:35:54
Poor guy got shot down
Id imagine alot, and like i mean population of earth alot :P
ok maybe not that much.
Tacky lens flares in sigs 4tw! |
DaveW
Caldari South Park Development
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Posted - 2007.02.25 04:41:00 -
[78]
I just wish there was one person on the Crew who could turn off the Boost when the Shields are full.... ---------------------------------------------------
"If you can't stand the heat..., stay out of the Kitchen." |
Soporo
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Posted - 2007.02.25 06:27:00 -
[79]
Edited by: Soporo on 25/02/2007 06:29:37
Quote: And, of course, all those work teams are going to need medical and catering staff, and probably a security contingent, and then a series of officers to interface between them, the captain and other crew members, and of course bigger ships need more maintenance and cleaning staff, with consequentially larger demands for medicine, catering and security...
And the plumbing, just imagine the plumbng! Wherever large fleets congregate, there would be trillions of tons of jetted waste. I mean, they might eventually clump together and form roids. Just imagine, a whole belt full of sh*t, you know, sorta like Empire.
As for a titans crew, it's 1111eleventyoneone, because, you know, it can. |
Some Bit
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Posted - 2007.02.25 06:34:00 -
[80]
0.
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Maria Ravenwind
Garoun Investment Bank
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Posted - 2007.02.25 06:41:00 -
[81]
Originally by: Taevin As long as we're calling up backstory, how about this one:
"Stories are told of pod pilot heroes flying on the side of the Caldari during the twilight years of the Gallente-Caldari war, executing maneuvers unthinkable to those encumbered with a full crew complement and the bothersome necessity of using vocal commands and hand-eye coordination to steer their vessels."
More importantly, and which has already been pointed out or alluded to, it's daft to think that a full crew would be necessary. We have all this advanced technology, including nanobots which can rebuild the ship on the fly, but it's necessary to have anonymous henchmen turning knobs and pushing buttons at various places around the ship? Why does the ship cease to function the moment the pod is ejected? Surely the crew could at least navigate the ship out of harms way (and if they can't even do that, what possible function could they serve?).
So, in the absence of an official dev response, I would say that it's up to the pilot. Some may prefer to have a living, breathing crew. Maybe they don't trust machines. On the other hand, perhaps some pilots don't trust humans to get it right the first time or simply don't want to risk thousands of lives on a suicide run.
I'd have to say, in light of no official response, this is the most likely answer.
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Yoshito Sanders
Amarr The Aegis Militia
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Posted - 2007.02.25 06:53:00 -
[82]
Originally by: Maria Ravenwind I'd have to say, in light of no official response, this is the most likely answer.
Luckily, we do have an official response which says that is the wrong answer: http://oldforums.eveonline.com/?a=topic&threadID=450564&page=2
Read Ginger's post.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.25 07:30:00 -
[83]
Edited by: Crumplecorn on 25/02/2007 07:28:14 SHIPS HAVE CREWS I argued this to death months ago, for once and for all, and the simple fact is I was wrong, ships have crews.
There's a load of EON chronicles about them too. If you read them you'll find that the crews are essentially biomass, just there to run the very most basic functions, hence the quality of your crew has no effect on the performance of your ship, there are no escape pods (yes, they all die), and your skills affect the ship because of the degree of control you have over it. --------------------
Verone for President of EVE |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.25 08:08:00 -
[84]
Edited by: Crumplecorn on 25/02/2007 08:06:33 EON #1: Exchange Rate: Mentions the crew of a Megathron numbers around 6000
EON #2: The Eighth Plague: An Anathema class covops frigate carries 12 passengers Counting Stones: One of the family members of a Caldari family ended up being crew on a pod pilot Blackbird as they are not qualified to be a pod pilot themselves, another becomes a pod pilot but gives it up, another becomes crew on a Scorpion (see 'Biomass' below) Anima Obscura: A pod piloted Thorax whose crew cuts the pod's interface with the ship. (Incidentally also touches on the somewhat psychotic behavior of pod pilots)
EON #3: Procession: Set partially on board an Amarrian BS which has been converted to pod piloting. The bridge was ripped out and replaced with the pod, the bridge crew no longer necessary.
EON #4: Biomass: Adds to the 'Counting Stones' story. Specifically about the life of crew members on a doomed Scorpion, which is lost with 6000 crew. States that the crew always die, and are slaves to the will of the pod pilot.
EON #6: Garbage Man: Remains of crew are brought aboard a salvage ship salvaging a wreck --------------------
Verone for President of EVE |
Lord XSiV
Amarr The Nine Gates
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Posted - 2007.02.25 08:36:00 -
[85]
Originally by: Marcus TheMartin
Originally by: Ce'lestis
That and the idea of a ship roughly 15km long being crewed by a single person is beyond ridiculous.
Its actually around 40km
Two words for you Red and Dwarf :)
I think everyone in Eve should be forced to watch it, then they would understand why our ships perform the way they do :)
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