Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2007.01.19 19:57:00 -
[1]
Ok, so 3rd times a charm. Here's my idea...
I would like to know where I am in space just by looking at the background. Notice how we're always in some big blobby nebula thing where ever we are? Well, I'd like to see that only in empire.
Maybe colour code the nebula - red for minmatar, blue for caldari, green for gallente and yellow for amarrians. That way you know what empire you're in.
0.0 would have the cold blackness of space with only the twinkling stars to keep you company.
Ok, so it's just a cosmetic change but I think it would add a highly needed sense of belonging and identification to eve. People will read a lot into just a simple colour, as well as giving empire a more cluttered feel with the nebula being everywhere.
How to do it? A skybox. Just load the 3D F10 map into Maya (or whatever it is CCP uses now if they gave up on Maya), create a starfield for the background and add a 3d nebula encompassing all of empire. Then when you load a system the game finds the systems coordinates within the skybox and takes a 360 degree screenshot and uses that as the background. Nice and easy.
Added bonus is that you could see empire (or empires nebula anyway) from 0.0. Want to know where you are in 0.0? Well look over that-a-way and you can see see empire! When you got deeper into 0.0, empire would shrink and grow into the distance until it was just a tiny blob, leaving you feeling alone in a desolate wasteland on the fringes of the universe. Pretty cool, eh?
So, what do you think? A practical addition or a waste of programmers time? ___
The world isn't going to end; we're not that lucky... |
Aksen
|
Posted - 2007.01.19 20:18:00 -
[2]
You know what, I think the game is excessively beautiful but unrealistic. I don't like the fact that EVERY system is in a crazy nebula, i just don't think reality works that way.
I would like it if they used a computer to calculate star fields realisticaly. So if you're on tash Murkon Prime, you see the blackness of space and some of the 5,000 stars in the Eve Galaxy. You'd see the brightest ones, the nearest ones, and maybe other things as well. Let's say that some areas are in nebulae... perhaps 20 systems in an area of orange nebulae.
In short, I agree. there is a lack of continuity between systems. I don't like lookin out and seeing distant blue landscapes in one system, when a neighboring system shows a red landscape. I know they wont change this but I wish they would.
When I arrive at a stargate, I want to be able to see the star it's aimed at. A spec that's a little brighter than the rest.
|
Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2007.01.19 20:28:00 -
[3]
EVE isn't very realistic at all though. CCP treats space as though it's filled with water.
I like the idea of empire being all nebula, it makes it look cluttered and maybe a little claustrophobic. But at this point I'd be happy for any change that made EVE's space have a little continuity. ___
The world isn't going to end; we're not that lucky... |
Vincent Almasy
Gallente The Underground
|
Posted - 2007.01.19 21:12:00 -
[4]
graphics is near the top of the things players think needs to be worked on tbh. start at the top then work down
|
Aksen
|
Posted - 2007.01.19 21:12:00 -
[5]
Oh, another thought... in real life you see more than just the stars in your galaxy, you can see other galaxies and such, far off in the distance. When they render the skyboxes with the F10 map, they should have a skybox around THAT as well.
At least give me an option to have a generic black starfied for my background. I love eye candy but it's a bit distracting.
|
Igor Pumpernickel
Amarr
|
Posted - 2007.01.19 22:43:00 -
[6]
yeah just like stargates dont face towards there designated systems. 2B ISK LOTTERY
|
Maya Rkell
Forsaken Empire The Forsaken Empire
|
Posted - 2007.01.19 23:55:00 -
[7]
"Well, I'd like to see that only in empire."
Well, welcome to stellar astrogrophy 101. Eve's space isn't THAT big.
"That way you know what empire you're in."
Cheesy...
And if Eve's in a "dense" stellar cluster, then yea its quite "realistic" each system has colour gas streamers...they'll be in the nearby space (within ~0.1LY approx).
//Maya |
Tzenn
|
Posted - 2007.01.20 01:30:00 -
[8]
Regarding EVE space being like water and every system having a Nebula: I think the two are related. Perhaps this is a very young galaxy and the gases haven't fully coalesced; this would mean that as your ship flies through space it must push the (light) gases to the side. And if all the systems are in a relatively small cluster of stars - I seem to recall hearing that the "EVE Galaxy" is about 1/1000 to 1/1000000 the size of the Milky Way - then it would make sense for there to be material that has not yet been drawn into the stars.
That's my excuse and I'm sticking to it. javascript:insertsmilie('','WebPost','text'); Laughing
|
Spoon Thumb
Crystaline Green Order of the Khanid Crown
|
Posted - 2007.01.20 01:40:00 -
[9]
Edited by: Spoon Thumb on 20/01/2007 01:40:24
i had the idea of kinda re-writing eve's story to say it was inside some big nebula or on the edge of it, and that it is in a set direction (say other side of Jove space) and the further from it, the less bright it gets, the different patterns you get etc.
Or do the same thing but from Black Rise or Divinity's edge or whatever
I agree that right at the farthest flung corners of 0.0 you get really black backgrounds and the EvE nebulae is just a slightly bright glow.
Also those lame single pixel dots for the rest of the galaxy's stars don't cut it well IMO, although they are a start
(edit: you can tell i wrote this late at night)
-----
|
Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2007.01.20 11:14:00 -
[10]
Buh... EVE isn't even remotely realistic. Only Star Wars ranks lower on the big sci-fi list of nonsense IMO, so saying that this idea wouldn't work because it isn't realistic doesn't make sense. If you think the idea sucks fair enough, but if you want to remove features because they aren't realistic say bye-bye to over half of EVE.
And Maya - what's wrong with empire colour coding? I don't mean anything as bland as just a single colour, but a little recognition when you look out into space would be nice, so you could go 'oh, I'm in Amarr space now?' That would be cool. ___
The world isn't going to end; we're not that lucky... |
|
Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
|
Posted - 2007.01.20 14:08:00 -
[11]
I agree with the op. I hate how everything in eve looks the same. -----
[Coreli Corporation Mainframe] |
Za Po
Caldari
|
Posted - 2007.01.20 15:19:00 -
[12]
Edited by: Za Po on 20/01/2007 15:17:03
Originally by: Aksen You know what, I think the game is excessively beautiful but unrealistic.
Originally by: Nero Scuro EVE isn't very realistic at all though. CCP treats space as though it's filled with water.
Gameplay >> beauty >> realism.
edit: mind ya, I'm not putting down Nero in any way. In fact, I kinda like his idea. I'm just stating a game design principle which some realism-crazed forum posters tend to miss.
|
Aksen
|
Posted - 2007.01.20 17:42:00 -
[13]
Oh yeah, this isn't excessivle important. it would make the game insanely more immersive though, and fun to talk about. I doubt they'd ever do this anyway ;) maybe some other game, in the future.
They've got almost everything else right though! I LOVE the scale, it makes me really feel like I'm in a huuuge ship that's still tiny in the scheme of things.
|
emepror
Gallente Magners Marauders
|
Posted - 2007.01.21 02:34:00 -
[14]
200 - 300 billion stars in this galaxy 5000 in eve galaxy
|
Szprinkoth Sponsz
ISS Navy Task Force Interstellar Starbase Syndicate
|
Posted - 2007.01.21 03:56:00 -
[15]
Originally by: emepror 200 - 300 billion stars in this galaxy 5000 in eve galaxy
In the tip of one of the arms in this Eve galaxy, more likely
|
Jukela
|
Posted - 2007.01.21 07:30:00 -
[16]
Well IMHO, I find system skyboxes the trademark of eve.I just can't imagine EVE without them...I dont care if its real or not as long as it is beutyfull... keep up the good work CCP
|
Nero Scuro
Caldari Murder of Crows E N I G M A
|
Posted - 2007.01.21 09:24:00 -
[17]
Originally by: Jukela Well IMHO, I find system skyboxes the trademark of eve.I just can't imagine EVE without them...I dont care if its real or not as long as it is beutyfull... keep up the good work CCP
Yeah, but those skyboxes aren't unique. With this method you'd be assured every system would have its own individual background (if only by a little).
If they can manage to make a 3d skybox that looks as awesome and detailed as the current 2d one then all the better. ___
The world isn't going to end; we're not that lucky... |
Scrapyard Bob
|
Posted - 2007.01.21 19:49:00 -
[18]
I realize that Eve isn't terribly realistic, but yes, I'd like to see a slow push towards more realistic skybox backgrounds. I think it would help players keep their orientation within a system better.
The galactic background could be left as a painted background (in whatever direction the main galaxy is) while maybe the nearest stars would be applied as far away entities of the appropriate size, intensity and color. It would be nice to be able to point at a star and say "There's Jita" while in Perimeter or New Caldari. The stargates already point in the proper direction (I think).
(I'd also like to see ships that don't automatically "right" themselves to a particular orientation. If I want to look at things upside down, let me! Yeah, it would probably be a bit confusing...)
|
Spoon Thumb
Crystaline Green Order of the Khanid Crown
|
Posted - 2007.01.22 01:09:00 -
[19]
Originally by: Scrapyard Bob
(I'd also like to see ships that don't automatically "right" themselves to a particular orientation. If I want to look at things upside down, let me! Yeah, it would probably be a bit confusing...)
Yeah, then there is treacle physics of ships, collision detection and proper orbiting stars and stations. Whilst we're at it, being able to warp around system to anywhere i like so I can go out of plane if I want would be nice?
But not gonna happen. However, skyboxes isn't that hard to fix
-----
|
FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
|
Posted - 2007.02.01 11:59:00 -
[20]
More 'immersion' like the station in insanamo.
What I do the rest of the time - Vote for a Jita bypass! |
|
Sargeant HAmmer
Caldari Star Enterprises
|
Posted - 2007.02.01 12:50:00 -
[21]
ok, well heres the thing, i see eve as more of a galaxy, not a universe. its not structured like a galaxy but (heres the but) the way you think of space has to be changed. If every single star in space is/was a solar system then eve is miles off but hey, consider it another way. if every solar system had a stargate thatd be alot of star gates. now what i reckon is that there are millions of stars in this "galaxy" called eve but have not been explored and therefore not got a stargate.
what i would like to see is that the solar systems were taken out of their "box" style environment and some jumps into a solar system also gave you the option to warp to a solar system within that jump area
ok example:
new caldari, jump in from josameto, you can go around new caldari as normal, belts, stations etc. no extra menu items. heres the new bit. you can see a star or 2 or even 3 within a warpable distance, call it 900 au. once you cross that barrier halfway there or beyond the solar systems boundary you would then be in a new solar system "BUT" can only jump out by going back to new caldari etc
|
Sargeant HAmmer
Caldari Star Enterprises
|
Posted - 2007.02.01 12:50:00 -
[22]
ok, well heres the thing, i see eve as more of a galaxy, not a universe. its not structured like a galaxy but (heres the but) the way you think of space has to be changed. If every single star in space is/was a solar system then eve is miles off but hey, consider it another way. if every solar system had a stargate thatd be alot of star gates. now what i reckon is that there are millions of stars in this "galaxy" called eve but have not been explored and therefore not got a stargate.
what i would like to see is that the solar systems were taken out of their "box" style environment and some jumps into a solar system also gave you the option to warp to a solar system within that jump area
ok example:
new caldari, jump in from josameto, you can go around new caldari as normal, belts, stations etc. no extra menu items. heres the new bit. you can see a star or 2 or even 3 within a warpable distance, call it 900 au. once you cross that barrier halfway there or beyond the solar systems boundary you would then be in a new solar system "BUT" can only jump out by going back to new caldari etc
|
J'Mkarr Soban
Amarr Viziam
|
Posted - 2007.02.08 22:27:00 -
[23]
O.O
I'm I the only one that's noticed?
It already does that Nero, to a certain extent. Each region/constellation (I can't remember which) uses the same skyboxes, not the whole universe. Which is realistic. The jump between stars is very unlikely to take you out of the nebula, not by a long shot. It would be nice if they actually modelled the whole galaxy, mapped the stars position to each position in that galaxy, and used that as the star map. Then, whenever you're in a system, it can use the same mapping thingy that places the real stars in the game on the skybox to put the nebula up there too. That way the skybox is unique in every system, because the perspective view from within that nebula would change. It would also mean a few systems outside any nebulae, which would be pretty in itself, and also systems with a gradual shift from one nebula to another - not the hard cut it is just now. -J --------------------------------- "He who 'hah hahs' last, 'hah hahs' best." - Nelson
Balanced != Nerfed |
Danh
|
Posted - 2007.02.08 23:05:00 -
[24]
Originally by: J'Mkarr Soban O.O
I'm I the only one that's noticed?
It already does that Nero, to a certain extent. Each region/constellation (I can't remember which) uses the same skyboxes, not the whole universe. Which is realistic. The jump between stars is very unlikely to take you out of the nebula, not by a long shot. It would be nice if they actually modelled the whole galaxy, mapped the stars position to each position in that galaxy, and used that as the star map. Then, whenever you're in a system, it can use the same mapping thingy that places the real stars in the game on the skybox to put the nebula up there too. That way the skybox is unique in every system, because the perspective view from within that nebula would change. It would also mean a few systems outside any nebulae, which would be pretty in itself, and also systems with a gradual shift from one nebula to another - not the hard cut it is just now.
Well, I'd hope they'd draw in the rest of the galaxy and a few neighboring ones instead (as well as all the unlinked stars that don't have jumpgates). The use of nebula the way they've used it is pretty immersion breaking.
|
Ilor Prophet
|
Posted - 2007.02.08 23:22:00 -
[25]
I fail to understand the point. Systems in EVE do look different. Look, if you'er a mission ***** who sepnds 100% of your time in Kaunokka, then yes, that ugly red color is going to get old. Pop over to Hatakani/Kassigainen (IMHO some of the most beautifully rendered systems in the game) some time. They look totally different. Some systems have no nebula effects at all, just the projection of the solar color. Isanamo comes to mind. Unless you're looking into the sun, it's pretty much black. When you are looking into the sun, it's kind of blue.
Seriously, if you travel around you'll see tons of different views. Yes, some are recycled, and yes systems within the same constellation tend to have the same skies. But you know what? I'm okay with that, because those systems are supposed to be close together (and thus seeing the same general celestial objects).
Like I said, I fail to see a problem.
|
Garonis
Caldari Templars of Space CORE.
|
Posted - 2007.02.09 06:19:00 -
[26]
I could go for some simulated skybox realizm... If we went total realizm we would have delta V and all the ships would be insamely fast and all combat would be chase/approach type stuff not to mention you would rarely run into annother player, since space is so vast. Course.. that might be fun.... haveing to track down peeps with sensors and such. Hmmmmm gotta think on this a minute This is my sig ^^ |
BigWhale
Gallente
|
Posted - 2007.02.09 13:08:00 -
[27]
If EVE galaxy is so young and still so dense that you can actually see those nebula colors, then there is very little possibility that could support life. At least not in earth like hospitable planets kind of way. Young galaxies are very active and violent environments.
I just want all space to be black! :)
I don't need pretty colors to tell me who has soveregnity over the system, it says so right there on the screen, top left corner. :)
|
Tarron Sarek
Gallente Solid Industries Inc.
|
Posted - 2007.02.09 13:27:00 -
[28]
I bet if EVE space was all black, players would also complain and start to demand more colours and stuff to make it.. less black.
Therefore let's please aim for the goldem mean.
___________________________________ _/_/ Game balance isn't just a luxury \_\_ |
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2007.02.09 14:15:00 -
[29]
I almost love the background in Aramachi... there is color, but the brightest and most annoying spot is only the sun (and that's how it's supposed to be). Now, if only we could filter out the sun too, make it much smaller, now that would be great. _ MySkills | Module/Rig stacknerfing explained |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |