Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vulgar Nebuchadnezzar
|
Posted - 2007.01.24 23:13:00 -
[1]
So I recently upgraded to a cruiser (Omen) for doing lvl II missions. Things are pretty hit and miss. Some missions I am completely unstoppable and I kill everyone before they even start shooting. Others, the NPCs get up on me pretty fast and I have a hard time blowing people away. I am fairly underimpressed with the performance of the medium lasers. My destroyer was much better at killing all sorts of ships, but obviously had much less tanking ability. The cruiser, while it is very tough, often has a *very* hard time killing certain things.
I know about turret tracking speed and about the resolution of the gun vs the ship. I installed a webifier to slow down ships, but that only works within 10km, which is much closer than I would prefer any enemy gets. I suppose my question is this:
Do people just kite everything normally? I can usually kill 3 or 4 fairly tough enemies before the group gets up on me, but after that my DPS goes down the tubes. I assume it is because of tracking time and such. The Blockade is a mission where this is a serious problem. I can't do anything in that mission
Or do people install a couple smaller weapons to handle the enemies that get closer? I did put in 3 light scout drones (the bay is only 15). And they seem hit or miss, sometimes they contribute greatly, other times they don't seem to do anything.
Anyways, I am just looking for some advice for what experienced mission runners do in these circumstances. Constantly kiting seems sketchy and annoying (because of loot distance when salvaging, etc). Any advice is appreciated!
|
GC13
Caldari Derelik Trading Company
|
Posted - 2007.01.24 23:41:00 -
[2]
Putting small weapons onto your cruiser for level two missions is a very common practice, and it works very well in my experience.
Do still try to kite, however. Well, you'll probably be able to tell when you should kite and when you don't really need to bother.
--
Science and Industry guide plus A Newbie's Guide to Caldari Ships Eve and RPG blog |
Billy Sastard
Amarr Zephyr Enterprises Inc. Astral Wolves
|
Posted - 2007.01.24 23:46:00 -
[3]
Its not called kiting in EVE, its called 'keeping at range', and yes that is a common tactic. The other would be to switch to pulse lasers and go for a setup that is specifically designed for being able to blast the ships inside 10km, this is actually a very common technique and should not be frowned upon. The only problem I can see is that a maller would be better for this than the omen, as the maller has a much better tank. You will find that when it comes to running missions, 9 out of 10 amarr pilots will tell you to use a maller, it is just the better mission runner overall. The ship does come at a higher price tag, but you pay more for better tools .
A decent setup would be as follows:
HI 4x medium pulse lasers 2x med NOS
MED 1x webber 1x cap recharger 1x 10mn AB
LOW 1x med armor repper 1x damage control 1x rat specific hardener for main dmg 1x rat specific hardener for secondary dmg 1x adaptive nano 1x heatsink
I am not sure this would fit with the skills you have, but this is what I would go with. I suggest the passive hardeners, as you shouldnt need crazy resists for L2 missions.
So I guess in short, an experienced ratter would use a ship that is better suited to ratting and leave the omen to play with in PVP -=^=-
|
Vulgar Nebuchadnezzar
|
Posted - 2007.01.25 00:05:00 -
[4]
Well, I bought the Omen because someone else recommended that I use Drones for inside 10km. But the drones are only OK and not exactly spectacular (at least the ones i can afford). I will probably try increasing my range and just keeping them at a distance and see how painful that is before I decide to overhaul my entire setup. But I will definitely keep your suggestions in mind.
|
Billy Sastard
Amarr Zephyr Enterprises Inc. Astral Wolves
|
Posted - 2007.01.25 00:09:00 -
[5]
Originally by: Vulgar Nebuchadnezzar Well, I bought the Omen because someone else recommended that I use Drones for inside 10km. But the drones are only OK and not exactly spectacular (at least the ones i can afford). I will probably try increasing my range and just keeping them at a distance and see how painful that is before I decide to overhaul my entire setup. But I will definitely keep your suggestions in mind.
Well, if you want to play with drones use the arbitrator, however it doesnt tank any better than the omen. For overall best performance in lv 2's the maller is the winner. You will want to carry a selection of crystals, probably microwave and multifrequency at the very least, maybe some xray and UV, hard for me to say, its been a long time since I was running lv 2's in my maller ;) -=^=-
|
Simon Jax
Gallente Freelancing Corp
|
Posted - 2007.01.25 00:13:00 -
[6]
Without fairly decent drone skills you'll likely have a hard time killing the small, fast ships quickly enough to be of benefit. 3x Light Drones could indeed help, but maybe not as much as they'd need to.
--Wherever you go, there you are. |
Monde
Gallente Praetorian Corporation
|
Posted - 2007.01.25 03:08:00 -
[7]
If you get your Drone's skills up they can be unstoppable in missions.
I don't even bother shooting anymore. I fly around till they target me and then send out the Drones, Tank and wait for all the Rats to go POP.
|
Zankoku Tenshi
Amarr Black Dragon Crime Syndicate
|
Posted - 2007.01.25 03:30:00 -
[8]
Edited by: Zankoku Tenshi on 25/01/2007 03:29:21 Edited by: Zankoku Tenshi on 25/01/2007 03:26:50 Here's my Omen setup I use on my L2 missions:
High: Heavy Afocal Maser (Radio M) Focused Medium Beam Laser (Radio M) 2x Medium Afocal Maser (Microwave S) SV-2000 Assault Misile Launcher (Flameburst or Piranha)
Mids: 10MN AB 2x Barton Reactor Cap Recharger
Lows: Mark 1 Generator Refitting: diagnostic System Power Diagnostic system (had 2 of these before I got the Mark 1) Energized Adaptive Nano Membrane 800mm Reinforced Crystalline Carbonide Plates
Drones: 1 Hobgoblin, 1 Hornet, 1 Warrior
I do somewhat kite though. I'll pull discrete groups by coming in, hitting them with my 2 med turrets and missiles, then pull away to get them to follow. Then I sic my drones and the rest of my weapons on them, and armor tank once they get in range. I have my 2 cap chargers for the long haul battles to run my AB and armor repper. I also sometimes jump out if needed, or jump across the field of battle it it's a huge landscape like the Blockade. For that one on L2 once I had wrecks 150k from the furthest object on the map so I was warping back and forth as more reinforcements arrived, to give myself time to heal armor.
I did focus a lot of time and skilling into misiles once I got an Omen to up my effectiveness with my launcher. I also trained in drones quite a bit (paid off once I got an Arbitrator).
The combination of my 2 small turrets, the misile launcher, and my triple drone screen, it tends to help on frigates. I don't often find myself wishing I'd slotted my X5 webber.
Sometimes I don't bother pulling the NPCs though and just kind of charge in, guns and drones blazing and just sit in the middle of them picking them off. I sort of do this after I'll pulled a group of them out of range of others in my kiting battles.
Quote: Thou Shalt "Pew Pew" -- Goumindong
|
Atalius Vinelgo
|
Posted - 2007.01.25 04:42:00 -
[9]
Originally by: Vulgar Nebuchadnezzar
Or do people install a couple smaller weapons to handle the enemies that get closer? I did put in 3 light scout drones (the bay is only 15). And they seem hit or miss, sometimes they contribute greatly, other times they don't seem to do anything.
Why do people install small weapons to handle up close enemies? Why do his larger weapons not handle them just as good as they handle further away enemies?
|
Zankoku Tenshi
Amarr Black Dragon Crime Syndicate
|
Posted - 2007.01.25 05:10:00 -
[10]
Originally by: Atalius Vinelgo
Originally by: Vulgar Nebuchadnezzar
Or do people install a couple smaller weapons to handle the enemies that get closer? I did put in 3 light scout drones (the bay is only 15). And they seem hit or miss, sometimes they contribute greatly, other times they don't seem to do anything.
Why do people install small weapons to handle up close enemies? Why do his larger weapons not handle them just as good as they handle further away enemies?
Tracking Speed mainly. Usually the ones that swarm you are fast frigates which will mean you need turrets with a fast tracking speed to hit them. The larger guns have a worse tracking speed. At long range, the tracking speed isn't as much an issue. Or for a slow moving target or virtualy stopped target (i.e. webbed a frigate).
The EVE Tracking Guide might help: http://www.eve-online.com/guide/en/g26.asp
Quote: Thou Shalt "Pew Pew" -- Goumindong
|
|
Thaddeus Brutor
Minmatar Republic Military School
|
Posted - 2007.01.25 06:10:00 -
[11]
Originally by: Atalius Vinelgo
Originally by: Vulgar Nebuchadnezzar
Or do people install a couple smaller weapons to handle the enemies that get closer? I did put in 3 light scout drones (the bay is only 15). And they seem hit or miss, sometimes they contribute greatly, other times they don't seem to do anything.
Why do people install small weapons to handle up close enemies? Why do his larger weapons not handle them just as good as they handle further away enemies?
Not just tracking speed of the turret, but the signature radius. A cruiser sized gun's targeting computer is designed to hit cruiser sized targets. So what it considers a bullseye is 125 meters across. A frigate is about 40 meters across, so even though if the gun is tracking to hit that 125m bullseye, it's more likely to be shooting empty space than scoring a hit.
These two factors combined can make for a difficult time hitting frigs in a cruiser. There's several options... target painters (increase enemy sig radius), webbers (slow their movement so you can easily track), or drones (and the Maller has no drone bay), or fitting smaller weapons (frigate guns hit frigate much easier).
My own Maller goes with the webber method. Though just slapping on small beams would almost certainly be more effective for L2s. If 95% of your targets will be frigs, then arm for killing frigs, right? Still, with a webber those medium beams hit just fine. I fit my Maller as such:
HI: 5x Medium Beam (Multi M), 1x Medium Nos MID: 1x 10MN AB, 1x Webber, 1x Cap Recharger LO: 1x MAR, 2x EANM, 2x CPR, 1x PDS
Upgrade modules to named/T2 as available. Has a monstrous, sustainable tank, without the Nos (and good cap skills). It's a beast of a ship, though as soon as I finish Drones V it will be a quick upgrade to a Harbinger for me (and some more money, yowch it's expensive).
|
Nash Leigth
Children of Azathoth Brotherhood Of Steel
|
Posted - 2007.01.25 07:32:00 -
[12]
no idea on the Omen *shrug* i fly Gallente and all the small things within about 50 km of my ship pop from drones
|
demalayne
|
Posted - 2007.01.25 10:16:00 -
[13]
ok nowhere near that level of flying or expereince, tho iv found it successful t fit a couple ov fast firing short range weapons backed by a smart bomb for those small fast ships that insist on getting in close an mobbing u.
|
mjolnir feaw
Gallente
|
Posted - 2007.01.25 14:24:00 -
[14]
On lvl II missions 95% of your enemies will be frigates. So wonder what weapon are the best to shoot down frigates. The best answer depends heavily on your skills. For me it was either drone (arbitrator, vexor...) or assault missile (Caracal, mainly) It is obvious that when you use a longrange weapon you're dead if they come close. that's the idea of a tackler after all. If your skills are heavily energy turret oriented I suggest a swap to short range (with nos to sustain the tank) ----- " There's no brave in a 5-to-1 fight. Just 5 cowards and a fool. - Perhaps. But it worked didn't it?" |
Sakura Nihil
Tabula Rasa Systems The Star Fraction
|
Posted - 2007.01.25 19:38:00 -
[15]
Assuming the DB is up to date and its a 5-3-5 slot layout...and just assuming a passive omnitank:
4 Focused Medium Pulse 1 Med Nos
10MN AB Web Cap Recharger
Medium Armor Rep Energized Adaptive Nano Energized Adaptive Nano Energized Adaptive Nano Heat Sink
This is just a back of the hand fit, one I used to 0.0 rat. Its not optimized by any means, but as long as you web and watch your transversal, you'll be alright - to be honest though, if you're doing L2s, go with Medium Pulse Lasers, preferably T2, and fit a large tank; you'll have better tracking, tanking ability, and it'll fit easier.
Mufasa! |
Strel Samodelkin
Caldari Nationalist Party
|
Posted - 2007.01.25 22:40:00 -
[16]
You don't really need drones. Not this early on.
Webbers slow down enemy frigates significantly and make them much easier to hit. But like the fella above said, with small guns it doesen't matter as much. It also depends what you specialize in. As a Caldari I got hardcore on missiles.
|
Vulgar Nebuchadnezzar
|
Posted - 2007.01.25 23:29:00 -
[17]
Just to update, I tried just constantly flying in one direction and randomly turning on Afterburners to stay between 15 and 20km away from the enemies I was shooting at and that worked pretty good. Now the only problem is that these Centii guys keep using Turret Disruption things on me so I can't hit anything. So now I am gonna get a passive targeting computer and an active one for when they use that ability.
|
Galaki
|
Posted - 2007.01.26 09:36:00 -
[18]
I am noobie, too. I find it, you either go extreme range or up close and personal. I only started roughtly 2 months, so, the second option isn't viable.
I fly Thorax, so, it could be different if you try setup similar to mine. I could get my optimal range to 46km max. Sacrifice the 6km and i upped my ammo to do a bit more damage.
I find it easier to keep-at-range with that gap and not worry about some random pack that has long range and hit me at 20km.
I think 30km would do, however.
Drones aren't much helpful other than helping speeding up the kill a bit.
|
Flitz Farseeker
Gallente Eve guardians
|
Posted - 2007.01.26 10:01:00 -
[19]
Edited by: Flitz Farseeker on 26/01/2007 09:58:29 I usually put a pair of 150 mm rails and a webber on my cruiser/BC mission runners to deal with those pesky little NPC frigs and intys that like to get up close and personal. Especially as you just can't rely on the damn drones to deal with them.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |