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Thread Statistics | Show CCP posts - 1 post(s) |

Zixxa
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Posted - 2007.01.27 11:33:00 -
[1]
DPS is higher than cruise Raven's one.(more than 600-700) 11(eleven) low and mid slots - as BS and more than any BC in the game. And Myrmidon really do not need so much high slots, 6 is MORE than enough. Only with heavy drone t2 it has more dps than Drake. And it has 6 free high slots to fit anything from blasters to nosferatus. Close setup: high 2 blasters, neutralizer, 3 nosferatus med MWD, scrambler, web, capbooster, one free utility slot(sensor booster or dampener or second web). Or MWD, scrambler, web + 2xdampeners. low 2 adaptive nano, 2 MAR t2, 1 Damage control, 1 explosive hardener. drones Med t2 drones. Try to kill this with BS.
Decrease drone bay to 100m2, remove one med slot. --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber fleet BS. R.I.P. <Torpedo Raven> R.I.P. <Eagle> R.I.P. <ECM> R.I.P. <Drake>
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Pharos Dei
Amarr
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Posted - 2007.01.27 11:41:00 -
[2]
im not a whiner her, and i dont want to nerf a perfectly good ship (yes the myrm is the best bc, by far...) but how about just boosting the other bcs?
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.01.27 11:42:00 -
[3]
700dps on myrmi ? proof or stfu ----------------- Flamedrone II belonging to Valandril perfectly strikes you, wrecking your topic.
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Pharos Dei
Amarr
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Posted - 2007.01.27 11:46:00 -
[4]
Originally by: Valandril 700dps on myrmi ? proof or stfu
6x Heavy Ions II, void (3x mfsII) = 495 dps 5 ogre II 475 dps
rsults in easy 970 dps
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Lord Boxxer
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Posted - 2007.01.27 11:47:00 -
[5]
I agree, even though I'm really specced in gallente ships and fly their commandships a lot. The myrmidon is very overpowered, it has a very strong tank, and does insane damage for it's size. It's about as good as my commandships 
Something has to be done about this ship, decrease it's bay back to 100m3 and take off a medium and high slot, or maybe giving it a slight reduction in grid so it won't beable to fit all medium nosferatu's in it's highs.
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X99 Z990
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Posted - 2007.01.27 11:55:00 -
[6]
Hey cool my harbinger can get higer DPS than a cruise raven!
It needs nerfing too!
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.01.27 11:56:00 -
[7]
Originally by: Pharos Dei
Originally by: Valandril 700dps on myrmi ? proof or stfu
6x Heavy Ions II, void (3x mfsII) = 495 dps 5 ogre II 475 dps
rsults in easy 970 dps
/me sets all skills to 5 Average DPS : 779.986 And u got: 320pg, 252.5 cpu left i wanna see that myrmi not getting poped before u say "wopee". ----------------- Flamedrone II belonging to Valandril perfectly strikes you, wrecking your topic.
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El Torrent
Gallente Paxton Industries
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Posted - 2007.01.27 11:57:00 -
[8]
Don't cruise missles make enough volley damage to insta pop a drone? Maybe, you should learn how to fight drone ships..
But I kind of agree it might do a bit to much damage... just remove 2-3 turret hardpoints (not highslots)
But thats only me :) -- Paxton Industries Recruiting. Paxtonian Forums. |

Marcathonas
The Splinter Syndicate SMASH Alliance
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Posted - 2007.01.27 12:25:00 -
[9]
The setup you posted dies to BS because 2 blasters + med drones = crap dps.
And the dps to beat a cruise raven requires you to use heavy drones, which if you aren't a moron who likes to lose drones, limits you to fighting in web range.
And to kill your setup with a bs:
Snipe it outside web/nos range. Ohnoez, his tank dies. OR OR OR OR nos it. Ohnoez, his tank dies.
Basically, it kills things that get into web range. Your point? Most gallente ships do that. They're designed to do that. If a myrmidon uses heavies, I can kite him in a stabber, of all things. Takes a veeeeeeeeerry long time to break his tank, during which often friends show up, but then it becomes a gank. With the myrm doing nothing.
And if he's using medium drones, he's not hitting very hard.
Just because you, zixxa, have the mental capacity of a retarded pigeon, doesn't mean other people can't kill a myrmidon in a battleship. It's a good ship, but not godmodepwnmobile.
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slothe
Caldari Forsaken Empire The Forsaken Empire
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Posted - 2007.01.27 12:29:00 -
[10]
erm...no.
its fine as it is tbh. its a 1 trick pony and easy to counetr if you half half a brain.
Before complaining about any ship try flying Minmatar |
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Zixxa
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Posted - 2007.01.27 13:49:00 -
[11]
Myrmidon is absolutely overpowered. With only heavy drones it can reach up to 480 dps. And you can add either blasters to get dps 600-700 and more and nosferatus to kill closecombat enemy tank and run your MAR t2 as long as required.
For example, nighthawk dps is about 400 with t2 missiles. And it is BC tech2. And it is with 2(TWO!!!) damage modes. I.e. nighthawk will have only three low slots. Compare with SIX low slots of Myrmidon.
What are you doing, CCP? Is it true that you are all playing Gallente and hate Caldari because of roleplay? --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber fleet BS. R.I.P. <Torpedo Raven> R.I.P. <Eagle> R.I.P. <ECM> R.I.P. <Drake>
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Lucus Ranger
Gallente The Collective Against ALL Authorities
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Posted - 2007.01.27 14:00:00 -
[12]
Just
Myrm is easy to kill if you use the lovely thing in your head called a brain!
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Taipan Gedscho
Taipan Industries
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Posted - 2007.01.27 14:09:00 -
[13]
Originally by: Lucus Ranger Myrm is easy to kill if you use the lovely thing in your head called a brain!
this is the eve-o forums.. you prolly ask too much 
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Terrak2
E.V.I.L
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Posted - 2007.01.27 14:11:00 -
[14]
I have no idea if it should be nerfed or not, but comparing the Myrm to Caldari ships is stupid. Caldari have low dps and awesome range and tank, Gallente have high dps. and horrible range.
I'm hard to come by like a straight guy workin' at Starbucks.
E.V.I.L Corp Recruiting |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.27 14:12:00 -
[15]
I do agree that the myrmidon (and the drake, too) are overpowered compared to the other battlecruisers...some balancing would be in-place.
Basilisk Fitting Link |

Bazman
Caldari Shinra Lotka Volterra
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Posted - 2007.01.27 14:16:00 -
[16]
Soooo... you want it nerfed because it does the only thing that Gallente are good at (Deal out damage) and that damage is only achieved when you sacrafice anything resembling a tank.
Tell you what, how about you spend the 3 months skilling for T2 Ogres, another 5 Weeks to get the BC skill to 5, 2 or 3 Months to get the gunnery needed for that setup to a decent level, 2 Weeks to get Dampners to the level required to make them effective on a non-bonused ship. 2 Weeks for hull upgrades 5 to use the EANM II. And god knows whatever other skills you need to fly the ship at the overpowered level your describing.
Wait, you don't want to and would rather see it nerfed? YOU SHOULD WORK FOR CCP, YOUR SUGGESTIONS ARE LEGENDARY -----
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Perry
Amarr The X-Trading Company Dusk and Dawn
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Posted - 2007.01.27 14:19:00 -
[17]
Just compare the Eos to the other Fleet Command Ships. Better in every aspect and very good solo/gang capability, has no weak points. Its obvius which race is flavor of the year.
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Marcathonas
The Splinter Syndicate SMASH Alliance
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Posted - 2007.01.27 14:21:00 -
[18]
Originally by: Zixxa Myrmidon is absolutely overpowered. With only heavy drones it can reach up to 480 dps. And you can add either blasters to get dps 600-700 and more and nosferatus to kill closecombat enemy tank and run your MAR t2 as long as required.
For example, nighthawk dps is about 400 with t2 missiles. And it is BC tech2. And it is with 2(TWO!!!) damage modes. I.e. nighthawk will have only three low slots. Compare with SIX low slots of Myrmidon.
What are you doing, CCP? Is it true that you are all playing Gallente and hate Caldari because of roleplay?
A) The nighthawk doesn't need lowslots. They shield tank.
B) The nighthawk is not an OMG GANK DAMAGE ship. The myrmidon is.
Do you get either of those points? Not holding out hope here.
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Ice Conch
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Posted - 2007.01.27 14:24:00 -
[19]
baz > OP
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Vallista
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Posted - 2007.01.27 14:34:00 -
[20]
Originally by: Lord Boxxer I agree, even though I'm really specced in gallente ships and fly their commandships a lot. The myrmidon is very overpowered, it has a very strong tank, and does insane damage for it's size. It's about as good as my commandships 
Something has to be done about this ship, decrease it's bay back to 100m3 and take off a medium and high slot, or maybe giving it a slight reduction in grid so it won't beable to fit all medium nosferatu's in it's highs.
What can I say here? The whole point of the Myrmidon is that it's a drone boat. Reducing the drone bay is absolutely silly. Take out high slots, and I'm fine with that, mostly people only use them for nosferatu's or salvagers, but leave the bay alone, please.
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Majin82
Caldari g guild
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Posted - 2007.01.27 14:40:00 -
[21]
Originally by: Bazman
Tell you what, how about you spend the 3 months skilling for T2 Ogres, another 5 Weeks to get the BC skill to 5, 2 or 3 Months to get the gunnery needed for that setup to a decent level, 2 Weeks to get Dampners to the level required to make them effective on a non-bonused ship. 2 Weeks for hull upgrades 5 to use the EANM II. And god knows whatever other skills you need to fly the ship at the overpowered level your describing.
Most of that training can be done in shorter amounts of time then what you listed. But I agree, when you full T2 fit a ship, you should be able to Own with it.
The only problem I see with the Myrmidon is that fact it can use Heavy Drones and fit a full T2 blaster/rail setup. While the Drake can out tank the Myrm, it can't deal anywhere near the dps. But then again, lets see the Myrm do a Level 4 as easy as the Drake can.
Sun rise, sun set.
------------------------------------- The difference between a Pirate and an Anti-Pirate is that an Anti-Pirate fights ships fitted with guns!
Passive Drake For The Win |

mematar
The Raven Warriors
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Posted - 2007.01.27 14:43:00 -
[22]
Originally by: Taipan Gedscho
Originally by: Lucus Ranger Myrm is easy to kill if you use the lovely thing in your head called a brain!
this is the eve-o forums.. you prolly ask too much 
QFT
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Private Iron
Coreli Corporation Corelum Syndicate
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Posted - 2007.01.27 14:45:00 -
[23]
How hard is it to kill the drones? -----
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Deschenus Maximus
Amarr In Articulo Mortis
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Posted - 2007.01.27 14:47:00 -
[24]
I own and fly all of the new BCs, and the Myrm EASILY outdoes all the other ones for PvP (yes, the Drake is better for missions, but who gives a fack?). Its basically a more efficient nosdomi (more efficient because the tanking bonus is better than a damage bonus if you use all nos) and we all know how balanced the nodsdom is, right? 
Originally by: Glenntwo You should be an anti pirate because you enjoy giving a player who is looking for an unfair fight an extremely unfair fight
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El Torrent
Gallente Paxton Industries
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Posted - 2007.01.27 15:05:00 -
[25]
The myrm has one thing going for it. Finally a top Tier Drone ship. So first one, that can easily actually fit thr right sized turrets ;)
Actually I would be happy with only 3 turret hardpoints on it. I don't think its drones are doing to much damage, if you use 5 heavy drones on it, you better know how to keep them alive, or you will lose vs any opponent, who knows what he is doing!
Testfights vs a corp mate show, that his drake can close to insta pop heavy drones... and I got drone durability quite high.. -- Paxton Industries Recruiting. Paxtonian Forums. |

ookke
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Posted - 2007.01.27 15:06:00 -
[26]
a Drake can kill a berserker II(and probably ogre II) in two heavy missile volleys... with decent skills that means the myrmi pilot has 7 seconds time to find the right drone, tell it to return and hope it returns to drone bay instead of going retarded and just sitting there.
That means a drake can disable 75-100% of the myrmis dps in less than two minutes.. that's hardly omgoverpowered? :o
Hurricane can do similar thing with ACs and higher base speed, lure the drones out a bit from the myrmi and gank them with web and AC:s before they can return to drone bay.
Harbinger will have great trouble with a nosmyrmi.. nos+tracking disr is poison for amarr... but that's amarr :)
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Deschenus Maximus
Amarr In Articulo Mortis
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Posted - 2007.01.27 15:26:00 -
[27]
For crying out loud! If you're using alll heavies, you're a damn noob! Use one or two, then meds with some spares. DPS isn't as high but DoT is much better.
Originally by: Glenntwo You should be an anti pirate because you enjoy giving a player who is looking for an unfair fight an extremely unfair fight
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Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.01.27 15:29:00 -
[28]
I honestly somewhat agree with the OP however my opinion does not just stop at the Myrmidon it extends to all of the tier 2 BCs. Take a look at the new BCs and compare their slot layout to that of thier tier 1 counterparts. Other than the cyclone there is a two slot difference. Now compare this to the slot difference between tiers on Battleships. Other than the scorpion and the Dominix (brings me to my next point) they all have 19 slots. I'm sure many people have also noticed that many of the Gallente ships gain this increased drone bay at the loss of a slot compared to their counterparts (vexor, thorax, ishkur, and Dominix for example).
Now some people may have no problem with the way things are as it really does not hinder anyones gameplay. However I like to see variety in ships used across all classes, and I feel that the new BCs are really just overshadowed their tier1 counterparts. I'd much rather ALL classes of tier1 ships be more like the Battleship class of ships where almost all the ships are effective in a given role w/o there being a drastic difference in performance when going from tier to tier(number of slots is the key). Essentially the point of my entire post comes down to this, give all tier 1 BCs +1 slot or remove 1 slot from all tier2 BCs.
my .2 isk
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Vincent Almasy
Gallente The Underground
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Posted - 2007.01.27 16:01:00 -
[29]
Originally by: Pharos Dei
Originally by: Valandril 700dps on myrmi ? proof or stfu
6x Heavy Ions II, void (3x mfsII) = 495 dps 5 ogre II 475 dps
rsults in easy 970 dps
...FYI the brutix out damages the myrm. Each drone is about 70+dps. The real catcher would be the 14km webber as it is out of nos range. Both would typically use a mwd, to move but then it depends on the pilots. The worry is dual mar II tanks with 800-injectors from the bonus. then it's a injector race but from this the mart brutix pilot would lock all drones even if just to over work the mrym pilot, if a drone of left a quick web, onto a drone and alpha would pop one, lessing the need of the tank. The chance of a nos mrym is the same as a nos domi, so high. While a brutix would use lights as drone dps is 2ed and would use it for frig hunts. If a mrym draws the drones back in to save them it will be so often the dps will be scattered if not lost overall
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DiuxDium
Casting Shadows
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Posted - 2007.01.27 16:06:00 -
[30]
Myrm is unbeatable 1v non-drone ship. Anyone who argues that has never fought a decent myrm pilot. Heavy II's should ONLY be a battleship weapon. Giving heavy II's to a battlecruiser is like allowing my drake to fit a rack of cruise missiles. Simple as that.
Other than that, I fly the Myrm as well, I absolutly love it. For missions it does less overall damage due to flight time of my heavy drone II's. Its base dps from drones is only about 100 more than my missiles, so meh. Either way, myrm is a damn strong ship. With damps and 6 nos, it's pretty much a god. --------------- PvP in EvE is not consentual.
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