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Emily Dugann
Caldari Provisions Caldari State
0
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Posted - 2016.01.31 14:12:53 -
[1] - Quote
I'm at an impasse concerning my training and this decision will need to last for over at least a month. I've used Evemon to set 3 separate skill plans for 3 different focus areas that I like equally.
- Exploration for scanned Data and Relic
- Incursions and L4 missions (Faction Battleship)
- T2 or Navy Cruiser for Site running (combat including green sites)
My primary question is this, besides the obvious reasons for training anything to level 5, would it be best to train Frigate (#1), Battleship (#2), or Cruiser (#3) to level 5 or would level 4 be enough for awhile? If I can safely get away with Level 4 then I can actually use said ships sooner but I don't want to hop in a more advanced ship only to lose it due to a lack of skills.
Level 5 for each of those adds a lot of training time, but if it is advised then I will do so and that will help me to decide which area to train for first. Thank you for any assistance!
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Memphis Baas
1010
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Posted - 2016.01.31 14:23:42 -
[2] - Quote
IMO, PVE isn't balanced to be difficult. It depends on your support skills (access to T2 modules) and weapon skills (T2 weapons), but basically the content is tuned for T1 ships. You're already making it "easy mode" by using the faction/navy ships; I really doubt you need to go to 5 on the ship skills.
For most PVE situations, the NPCs will let you warp away, so it's often more important to have DPS than to have supertank, so that you can chip away at the blob, killing a few ships at a time and warping away to recharge. If you're looking at skills to take to 5, do the prerequisites for T2 weapons (including drones) before you do the ship skills.
I would also recommend, before you start using the faction ships, to try to do it with the regular ships. You can always repackage and sell them back to the market when you're done "testing." Will give you some appreciation for the faction ships, which are more expensive and you don't want to lose to mistakes. |
Tipa Riot
Federal Navy Academy Gallente Federation
2145
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Posted - 2016.01.31 14:24:19 -
[3] - Quote
As long as level 5 is not a prerequisite for a ship/module/skill, level 4 is more than sufficient. Hence don't train to level 5 if you don't have to. Then once you fly the ships you trained for regularly you will quickly figure out which skills are worth training to 5 and give the most bang for the SP, like T2 tank/weapons.
I'm my own NPC alt.
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Emily Dugann
Caldari Provisions Caldari State
0
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Posted - 2016.01.31 14:33:39 -
[4] - Quote
Thank you both, I was thinking that myself concerning taking them to 5. I'll consider it only if the ship I want requires 5 to access it. Again, ty! |
J'Poll
Perkone Caldari State
6274
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Posted - 2016.01.31 14:55:19 -
[5] - Quote
Yeah, level 4 is in 99% enough. The bonus for that last level is usually something in the range of 2 - 5% to a stat (and occasional additional skills unlocked).
HOWEVER:
For scanning, I would do Frigate V ASAP. For 1 reason, cloaky scanner. They are faster, better and more secure.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Emily Dugann
Caldari Provisions Caldari State
0
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Posted - 2016.01.31 15:03:25 -
[6] - Quote
J'Poll wrote:Yeah, level 4 is in 99% enough. The bonus for that last level is usually something in the range of 2 - 5% to a stat (and occasional additional skills unlocked).
HOWEVER:
For scanning, I would do Frigate V ASAP. For 1 reason, cloaky scanner. They are faster, better and more secure.
Agreed. I will train for all eventually but the last of my base core will be at 5 in less than a day. That said, I probably should have excluded #1 as Frigate 5 is a must due to the need for cloak, whether for my Astero or for a Cov-Ops. TY! |
ergherhdfgh
Imperial Academy Amarr Empire
1117
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Posted - 2016.01.31 15:09:38 -
[7] - Quote
I think that you are getting way too far ahead of yourself. IMHO this should not even be a question that you need to ask. The reason for that is that you should be trying stuff out at much lower levels. Then you will know what it is that you are doing and be able to decide what to train next based on what you use most.
In other words if you don't know that you need a level 5 skill for something specifically then do not train it.
My best advice to you is try everything that you want to try at entry level skills. Don't be waiting for level 4 or 5 skills to try something. Train up to level one or two and try something then if you like it and wind up doing it a lot then train it further.
I'd like to point out here that you've asked us which of 3 different skill plans that you should train with absolutely no context. You've told us nothing about what it is that you have tried so far or what you've enjoyed about the game so far yet some how we should be able to advise you on which path to take?
The above being said I can give some of my generic default skill training advice:
Avoid level 5 skills unless they unlock something. There will come a time when you run out of short skills to train and just start training level 5's because there is nothing left but those but that will be probably 2 years into the game or so. Weapons upgrades 5 is needed for advanced weapons upgrades, AWUG is one of the first level 5's that you will train that don't unlock something and that will likely happen in your first year maybe first 6 months.
I typically recommend that new players avoid large ships ( battleships ) for the first year. Large ships and their weapons take much longer to train than small and medium. Further you have a lot of support skills to train in the first year and once you get those trained you will be able to more quickly train into a battleship.
If you are worried about loosing a battleship because you only have BS 4 trained that won't happen. Not even having only BS 2 is likely to cause that. What can cause that however is lack of support skills and lack of understand as to how to fit and fly ships. Take your loses with much cheaper ships.
So in general I say don't focus this early on train everything that you are using and train based on what skill has the shortest training time. Make up and Evemon skill plan with all of the: SS command and gunnery and CPU and Powergrid / capacitor stuff as well as tanking and what ever else you will use. Then sort those skills by training time putting shortest first. You should be able to easily come up with a 6 month skill queue doing that. This skill plan can change as your interests change.
Just some points about skills specifically:
Frig is a 2X skill and BS is 8X. Meaning that frig takes twice as long to train as the shortest training skills in the game and BS takes 8 times as long or four times as long as frig. Small racial gun skill is 1X skill and large is 5X.
Each level of a skill takes 5 times longer to train than the previous level. So 2 is 5X that of one and 3 is 25X that of level 1 and 4 is 125 X and 5 is 625 times longer to train. Exponential growth is a *****.
Frig 5 and cruiser 5 both unlock a lot of T2 ships that expand your options. BS 5 changes nothing unless you want to sit somewhere and bridge bombers into a cov ops BlOps drop. |
ergherhdfgh
Imperial Academy Amarr Empire
1117
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Posted - 2016.01.31 15:25:56 -
[8] - Quote
Emily Dugann wrote: Agreed. I will train for all eventually but the last of my base core will be at 5 in less than a day. That said, I probably should have excluded #1 as Frigate 5 is a must due to the need for cloak, whether for my Astero or for a Cov-Ops. TY!
Answers like this lead me to believe that you are putting way too much emphasis on character skill points and not enough on player skills. Eve is very different from other games with level caps and heavily balanced gameplay. It sounds to me like you are waiting to max out your skills or come close to doing so before you even try something out and that is most certainly not the case.
Aside from cyno jumping there is really nothing in this game that you can not do with entry level skills very early on.
Player skill is far more important than character skill and there is nothing that you can do to train character skills faster ( than 2700 SP/Hr. ) but you can increase your player skills faster by constantly challenging yourself and experimenting. Reading and watching videos can only get you so far. You need experience to actually learn something.
I link this video all the time:
https://www.youtube.com/watch?v=de1hwoFYA_k
It is a video of a vet on an alt that was between 10 and 17 days old during the filming of the videos. He is roaming around and pwning characters that are years old and in T2 ships sometimes taking on more than one at a time. I believe that video proves that player skill is about 10 or more times more important than character skill and that you should never ever be waiting for skills to train. |
Emily Dugann
Caldari Provisions Caldari State
0
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Posted - 2016.01.31 15:39:45 -
[9] - Quote
ergherhdfgh wrote:Emily Dugann wrote: Agreed. I will train for all eventually but the last of my base core will be at 5 in less than a day. That said, I probably should have excluded #1 as Frigate 5 is a must due to the need for cloak, whether for my Astero or for a Cov-Ops. TY!
Answers like this lead me to believe that you are putting way too much emphasis on character skill points and not enough on player skills. Eve is very different from other games with level caps and heavily balanced gameplay. It sounds to me like you are waiting to max out your skills or come close to doing so before you even try something out and that is most certainly not the case. Aside from cyno jumping there is really nothing in this game that you can not do with entry level skills very early on. Player skill is far more important than character skill and there is nothing that you can do to train character skills faster ( than 2700 SP/Hr. ) but you can increase your player skills faster by constantly challenging yourself and experimenting. Reading and watching videos can only get you so far. You need experience to actually learn something. I link this video all the time: https://www.youtube.com/watch?v=de1hwoFYA_kIt is a video of a vet on an alt that was between 10 and 17 days old during the filming of the videos. He is roaming around and pwning characters that are years old and in T2 ships sometimes taking on more than one at a time. I believe that video proves that player skill is about 10 or more times more important than character skill and that you should never ever be waiting for skills to train.
I am terribly sorry, I was short for time and on this alt when I posted this. I played EVE from 2010-2012 but had to quit after losing my job during a company merger. I've been in WH ops (which I love) etc. I am in no way an expert and as such, I felt that asking the "train to level 5" question so that I can do better with setting up my skill queue was justified.
That has now been answered and then some...and I truly thank you all! :) Again, my apologies for the lack of background information first. Have a good day and fly safe! |
ergherhdfgh
Imperial Academy Amarr Empire
1119
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Posted - 2016.01.31 15:56:17 -
[10] - Quote
Emily Dugann wrote: Again, my apologies for the lack of background information first. Have a good day and fly safe! No need to apologize. I was just trying to get background info to better advise you. As you can see already I gave you advice as if you were a 2 month old player when you've had previous experience.
Again I was just trying to be helpful not reprimand you.
Any way, have fun and welcome back. |
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Emily Dugann
Caldari Provisions Caldari State
0
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Posted - 2016.01.31 16:04:30 -
[11] - Quote
ergherhdfgh wrote:Emily Dugann wrote: Again, my apologies for the lack of background information first. Have a good day and fly safe! No need to apologize. I was just trying to get background info to better advise you. As you can see already I gave you advice as if you were a 2 month old player when you've had previous experience. Again I was just trying to be helpful not reprimand you. Any way, have fun and welcome back. I took no offense, you had little information to base your advise and that is on me, not you! :)
The advice all of you gave, especially the level 5 training, is of great value because I can be somewhat indecisive in situations where a decision will "lock" me on a certain path. Time is one thing you don't get back and CCP made sure that these types of decisions should be made carefully and with as much knowledge as reasonably possible so that you don't waste said time. :) |
Iria Ahrens
Space Perverts and Forum Pirates
641
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Posted - 2016.01.31 18:10:46 -
[12] - Quote
While it is true that you don't get the time back, it is typical to train and abandon a path. This is why we recommend training to 3, trying something out, before training 4 and 5.
3 is just a few hours, and it will take a while to decide whether a player likes something or not. I've trained PI up a bit, tried it out, and decided i didn't like it. But it isn't truly wasted because I had to play it to decide whether I liked it or not. And a few years from now, they might change the PI mechanics, or my playstyle might change, and I'll still have the skill points already spent to get back into PI quickly.
And there is a saying that time spent training skills is never wasted. With possible SP trading on the horizon, if you choose the wrong skills, you could potentially package them and reapply them (for a fee)
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
13875
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Posted - 2016.01.31 18:23:52 -
[13] - Quote
just a thought but t2 cruisers have widest veriaty of roles in the game, training those will open up quite a few options for you.
Better the Devil you know.
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