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Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 13:01:32 -
[1] - Quote
First I want to thank people for taking the time to read this thread and even considering to give a noob some advice.
So I've been playing for about 4 days (straight) and just upgraded to a paid account. I've done most of the observation missions and all the career missions. I've done lots of research on the game mechanics and watched video tutorials on YouTube about production,. mining, gas mining, market strategies, etc.
My main interests lie in mining, production and selling in the market. I've been training in the skills that that relate to those fields. I don't care much for PVP.
I started out in the Republic University corp. I've set up a base in Rens because I read it was a good trade hub, but it doesn't seem so. I have the best prices on ammo and low end gear and aren't selling much at all. I'm not looking to move TONS of product right now, but I would like some stuff to sell at least hourly. I really enjoy watching the marketing, tweaking prices and seeing what sells. I also would love to get into ship building, but I hear there's not much money in that.
So here's what I'm looking to do...
- Live next to a decent market that is not Jita - Live next to systems where I can mine good resources - Join a Corp and move up in the ranks (Is that called loyalty points?) But I don't know which one to join. - I also want to manufacture product. Start off with low tier products and work my way up. - I really want to start tier two missions. How do I get those?
Thanks in advance for any guidance you can give. Fly safe!!! |
ergherhdfgh
Imperial Academy Amarr Empire
1124
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Posted - 2016.02.02 13:32:45 -
[2] - Quote
Jita is the biggest market hub. Amarr is a pretty close second. Everything else is going to be way far behind. If you are looking for hourly sales on something that is not ore or minerals then it will probably need to be one of those two. However if you want hourly sales at Amarr or Jita be prepared to play the .01 game.
Easy market sales happen by having patients. Quick sales happen by being aggressive. Your choice on that one.
The eve uni wiki will have a page on market hubs if you want to know more about them and where they are. |
Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 13:35:39 -
[3] - Quote
Thanks for the reply!
I think I'm going to live close to Amarr. What's the .01 game game? |
Tiresias Hall
State War Academy Caldari State
0
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Posted - 2016.02.02 13:39:05 -
[4] - Quote
Foxy Roxy Bastanold wrote:Thanks for the reply!
I think I'm going to live close to Amarr. What's the .01 game?
The .01 game is when people outbid each other by .01 very quickly, so in order for you to move product, you would have to be vigilant and modify your orders as they do. |
Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 13:45:08 -
[5] - Quote
Tiresias Hall wrote:Foxy Roxy Bastanold wrote:Thanks for the reply!
I think I'm going to live close to Amarr. What's the .01 game? The .01 game is when people outbid each other by .01 very quickly, so in order for you to move product, you would have to be vigilant and modify your orders as they do.
Ah right. I did see that in a video. Thanks for the explanation. |
ergherhdfgh
Imperial Academy Amarr Empire
1124
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Posted - 2016.02.02 14:01:34 -
[6] - Quote
In eve the player with the lowest sell order gets the sale regardless of which order the buyer buys from. So if you have something for sale and are lowest price but someone buys from a higher sell order you get the sale at the higher price |
MiSANTHR0PE
Science and Trade Institute Caldari State
40
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Posted - 2016.02.02 14:02:36 -
[7] - Quote
Mission hubs are probably worth a mention if you're not interested in trading in one of the bigger hubs
when I first starting playing I lived in lonetrek (region) in a system called Funtanainen as it had a few agents of diff levels for security missions, It's generally a pretty active system, It's only two jumps from Jita, and in a different region so you can't see jita prices from Funtanainen via the in game market thingy.
There was lots of stuff for sale in system, but crazy overpriced, and so I was just hauling stuff from jita to there to sell, things caldari mission pilots would want, (missile launchers, ballistic control systems, shield modules etc etc) and the other traders rarely updated their orders.
Not suggesting you should move to Funtanainen, just that some mission hubs can be quite profitable without playing the 0.1 isk game and without much effort, taking advantage of other people that don't want to travel them two jumps to jita, or as they can't see jita's market prices from there, maybe some just don't realise how much extra they are paying
Also, It's worth looking at some hi-sec systems that have a active faction warfare system close.
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Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 14:15:58 -
[8] - Quote
Such good information. Thanks so much!! |
Dante Burke
Practical Applications
25
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Posted - 2016.02.02 14:19:12 -
[9] - Quote
Foxy Roxy Bastanold wrote:
- Live next to a decent market that is not Jita - Live next to systems where I can mine good resources - Join a Corp and move up in the ranks (Is that called loyalty points?) But I don't know which one to join. - I also want to manufacture product. Start off with low tier products and work my way up. - I really want to start tier two missions. How do I get those?
There are several markets that aren't Jita (though it is the largest). Rens, Amarr, Dodixie, (my personal favorite) among others. That's not to mention the ones that crop up in other areas of high and low due to Faction Warfare (as was already mentioned).
When it comes to mining resources, systems are nearly the same, sans a few asteroid differences. Depending on what you're wanting to build, will determine where you'll mine. https://wiki.eveonline.com/en/wiki/Locations_of_ore_and_ice_in_space Should help you decide that, as it breaks down what asteroids are found where, and so forth.
First, Loyalty Points are given as part of your mission reward for NPC missions. These can be used to purchase goodies from the NPC corp, which you in turn can keep and use, or sell on the market. When it comes to joining a corp, shop around a little bit. There's a recruitment channel (though last I looked, it was pretty spammy), or if you see fellow miners in an area of space you're living, ask what their corp is like, and see about fitting in.
Manufacturing products on a decent scale will take time with the skill investment required. The higher certain skills, the less material is required to make an item. This means you get more for your space-minerals, which in turn means more ISK.
To do higher level missions for the NPC corps, you need to continue running them until you have the required standings with that corp, to progress to the next level. There's an Agent Finder you can utilize in game to see what agents at what level, are applicable to you.
Hope that helps.
I solo warped into Asakai, and all I got was this stupid t-shirt. - Dante Burke
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Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 14:32:39 -
[10] - Quote
OK. So in order to get level two missions I need to move up in the special corp that I'm currently in, correct? I'm using the agent finder and I see lots of level one missions for various organizations, but the only level two missions are for Republic University, which is the corp I'm currently in. So choosing a corp within a good mission hub, next to a decent market would be a good way to go, correct? |
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Tiresias Hall
State War Academy Caldari State
0
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Posted - 2016.02.02 14:51:20 -
[11] - Quote
Foxy Roxy Bastanold wrote:OK. So in order to get level two missions I need to move up in the special corp that I'm currently in, correct? I'm using the agent finder and I see lots of level one missions for various organizations, but the only level two missions are for Republic University, which is the corp I'm currently in. So choosing a corp within a good mission hub, next to a decent market would be a good way to go, correct?
You can do missions for any agents that you have access to, regardless of which corporation you are in. You can use the agent finder to see which agents are available to you, and where they're located. |
Memphis Baas
1025
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Posted - 2016.02.02 15:11:53 -
[12] - Quote
Foxy Roxy Bastanold wrote: - Join a Corp and move up in the ranks (Is that called loyalty points?) But I don't know which one to join.
NPC corporations can't really be "joined", you can choose to do missions for their agents and thus gain standings and LP's. Player corporations CAN be joined; they function like guilds in other games, and "moving up the ranks" depends on trust and how you get along with them, not on anything that you can "grind." The high player corp ranks (directors, etc.) don't really give any perks; instead you put in a lot of extra work organizing events and keeping things smooth, and ... herding kittens can be a term for it.
Also, a disclaimer: this game's economy is player-controlled, with players producing most of the stuff. And also players mining / harvesting most of the resources, and transporting them. As a result, you'll see the tendency to deplete resources close to the market hubs, and actually throughout high-sec, which is very crowded and very poor in "natural" resources.
You should stay in high-sec while you learn the game mechanics / intricacies, but because of the huge competition and lack of artificial pricing (the devs have mostly removed NPC suppliers from the economy), you might not much money in high-sec. There are no brand names, there is no manufacturer recognition, and there are no restrictions to training the Trade or Manufacturing skills, or to investing billions or trillions. As a result, you need to out-smart your competition to make any profits.
The work isn't in training skills or understanding the game mechanics, it's in dealing with players.
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Thorian Baalnorn
Bad Influence I N G L O R I O U S
45
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Posted - 2016.02.02 15:20:34 -
[13] - Quote
Jita is the major trading hub in the game. If it exist, it is sold in jita. The competition in jita is fierce. To sell most items, you will have to constantly babysit sell orders. The profit margin is typically very small in jita and almost non existent for a new player because of vets with setup operations and high efficiency.
Amarr isnt as bad. It has a lower volume of orders, but the profit margin can be a bit better as well. You will still have to babysit your orders and change them often to stay competitive.
Selling in trade hubs requires high volume low profit. Its actually the worse way to make money on the market as it takes more effort for less profit. The best trading is to do high profit , low volume. You buy in jita and sell somewhere more remote. People are willing to pay more because they dont want to make the 20 jumps to jita. It requires less time managing orders as well leaving you free to do other things to make isk. I use to make billions a month buying in jita and selling elsewhere in highsec with 3 trader alts( in 3 different locations).
The best profit margin is in null space with a 10 to 40% markup on jita prices. The volume is low and there are faster ways to make isk in null. However, it is good passive income.
Production wise. Your best profit is going to be to produce in null. Lower volume but you get far better prices. In high you have to deal with people who are extremely efficient and willing to make almost nothing for their effort.
Starting out in production, i would produce t1 ammo and drones and then ships and sell these at mission hubs. Stay away from t1 modules. Most people use named t1 modules that are loot drops, so the demand for t1 modules is not high. You could also sell frigs and destroyers near faction warfare areas and probably do ok. the production of ship rigging can usually be decently profitable. t2 production is even less profitable and involves a lengthy production line.
Eve is more a pvp game than anything else. PVP happens everywhere and it will be part of your eve life whether you want it to or not ( unless you never undock). High sec gives a false sense of security. While you are relatively safe most of the time you still have to deal with gankers and wardeccers. Gankers may attack you if you have enough isk value of stuff in your cargohold. Wardecs will basically shutdown a high sec residents ability to make isk until the wardec is over.
I would suggest spending 6-12 months in high sec training skills and learning the game and figuring out everything you would like to do. Then i would highly recommend joining an industrial corp in sovereignty null or wormhole space. Most of the time these places are safer than high sec as you know if someone is friend or foe, there is no maybe, they might gank me. Both places are rich in high end ores/minerals/ices/ gases. And have many opportunities for the industrialist.
Shooting Structures = PVP Mining
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Memphis Baas
1025
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Posted - 2016.02.02 15:22:18 -
[14] - Quote
Foxy Roxy Bastanold wrote:OK. So in order to get level two missions I need to move up in the special corp that I'm currently in, correct?
No, you're in an NPC corp simply because the game database software can't handle a blank in the "corp" field in your data on the server. The NPC corp you're in is just a glorified chat channel. If you join a player-run corp, then you get the benefits of the corp organization (shared hangars, access to player-built starbases and outposts, etc.), and if you get kicked out of the player corp, you get placed in an NPC corp because, again, the database can't handle a blank entry.
If you want to progress with agent missions and LP points, use the Agent Finder to find agents that belong to an NPC corp that offers the types of mission that you want (combat missions vs. transport missions vs. mining and industry missions).
For example, the (Gallente) Federation Navy is very popular because the agents are deep in high-sec (no chance for a mission to send you to pirate space), because they offer combat missions, and because the LP store for Federation Navy contains some of the valued Federation Navy ships, so once you accumulate the LP, you have something worthy to spend them on.
As another popular example, the Sisters of Eve NPC corporation offers mostly transport missions, has agents that are closer to low security but still in high sec, and the LP store has some probe launchers and probes that are highly sought after.
Outside of high-sec, people choose to work for the pirate factions (Guristas, Sanshas, etc.), simply because of the ships that are offered in the LP stores of these NPC groups. It's a niche; only a few people are willing to ruin their standings with the empires in order to work for the pirates, and to live in 0.0, but as a result they can spend the LP and get these rare ships, and then sell them in Jita for hundreds of millions / billions of ISK.
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Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 15:54:47 -
[15] - Quote
I'm reading all this and taking it in. I can read the wiki's all day long, but to have experienced players give such specific advice for what I'm looking to do is so helpful. Seriously. Thanks for taking the time to write so much. |
Memphis Baas
1025
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Posted - 2016.02.02 15:59:29 -
[16] - Quote
You'll notice, though, that we're not directly answering your question of which solar system to call home... because ultimately you are competition. |
Bumblefck
Kerensky Initiatives
10537
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Posted - 2016.02.02 16:01:56 -
[17] - Quote
Try Apanake, Osmon, or Lanngisi - these are all extremely busy mission hubs, and (if you play your cards right), you can make a small fortune with inter-hub trading (i.e., buy in Jita, resell there).
I've made a fair amount of money setting up shop in these places, and have begun to expand to attendant low sec systems to serve those who love to yarr.
Good luck!
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Jonah Gravenstein
Machiavellian Space Bastards
25751
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Posted - 2016.02.02 16:06:55 -
[18] - Quote
A few jumps from Rens is Lustrevik, which sits smack bang in the middle of two minor trade hubs, Rens & Hek. Lustrevik has several level 4 mission agents and hence a substantial amount of stuff is available to buy cheaper than in either of the two close by trade hubs; from people who don't make the time to travel a few jumps, take advantage of this if you're still in the area.
I made my first billion in that area. I used to buy up the decent NPC loot, recycle some of it into minerals because some items are worth more that way, and sell the rest in the trade hubs; buying ammo, drones and probes in the trade hubs to sell in the mission hubs can also be profitable as can buying in one hub and selling in another (arbitrage)
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Trevor Dalech
We pooped on your lawn Resonance.
209
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Posted - 2016.02.02 16:51:28 -
[19] - Quote
Many player run corporations will operate within a certain area, and will often have a station they call "home". If you want to do stuff together it helps if you move there. |
Foxy Roxy Bastanold
Republic University Minmatar Republic
0
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Posted - 2016.02.02 16:54:21 -
[20] - Quote
I'll look at Lustrevik as Jonah Gravenstein suggested. I do like the idea of staying in Rens for a while and I'll look into buying low and selling high. That seems to make more sense as apposed to manufacturing myself seeing how my skills suck.
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Joran Dorn
University of Caille Gallente Federation
5
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Posted - 2016.02.02 16:55:55 -
[21] - Quote
Foxy Roxy Bastanold wrote:OK. So in order to get level two missions I need to move up in the special corp that I'm currently in, correct? I'm using the agent finder and I see lots of level one missions for various organizations, but the only level two missions are for Republic University, which is the corp I'm currently in. So choosing a corp within a good mission hub, next to a decent market would be a good way to go, correct?
If you wish to advance quicker in the Corp consider getting the Social and Connections skill. The latter helps tremendously since it basically allows you to bypass the tedious and low-income L1 missions for L2 (and quite soon L3 missions). If you go for Distribution missions a T1-industrial with some Cargo modules will be enough to complete L3 missions (alteast those I have seen).
On which corp to focus on I would say the SoE (cause they have some pretty awesome stuff that other players will pay a good amount of ISK for) and whatever Corp who runs the Station you use as your main trading hub. |
Iria Ahrens
Space Perverts and Forum Pirates
645
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Posted - 2016.02.02 18:02:25 -
[22] - Quote
I say don't worry about declaring a home just yet. If you decide to mission as your career, then you'll be moving to where the agents are.
You can always access level 1 agents. If you want to mission for isk, you'll eventually want to work up to level 4 missions, but you'll actually increase standings faster than your ship skills do, generally, actually this may no longer be true....
So go into standings in your profile, and pick a faction, such as amarr. Then there will be member corps, pick them, and then open any that look interesting. Then go to agents, security. scroll down to the level 4. We want to make sure that your final agent will be in a location you can tolerate. Some corps have all their level 4 agents in null or low sec, if you don't want to do level 4s or 5s in ls, then it is better to find out before you start grinding faction.
Social skills get you access to higher level agents quickly.
There are different reasons to choose your NPC mission corp. I chose Emperor Family for RP reasons, many do it based on the LP store items. For example, many are missioning for Sisters of Eve, so much that the prices are pretty cheap and I'm not sure the profit is really there anymore.
A lot of corps will have more-or-less the same LP store, so choosing a corp because you like their logo is good too. Eventually, you'll want to blitz missions because there is more isk to be made in the lp store than in loot and bounties, but in the beginning, you'll need to loot for isk.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Foxy Roxy Bastanold
Republic University Minmatar Republic
1
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Posted - 2016.02.02 19:24:23 -
[23] - Quote
Well, I'm making good progress. I've actually sold a decent amount of items today in the Rens market. My best best selling item is the 1MN afterburner. Of course I'm not making much money, but it's cool to see stuff sell. I'm also working my way through level one missions. The loot is getting better, which is awesome.
Thanks everyone! :-) |
Jacques d'Orleans
The Scope Gallente Federation
2580
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Posted - 2016.02.02 19:35:13 -
[24] - Quote
And if Trade and Missionrunning becomes a bit boring, then do some Sightseeing. |
Foxy Roxy Bastanold
Republic University Minmatar Republic
1
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Posted - 2016.02.02 20:22:07 -
[25] - Quote
Will I get wrecked if I transport goods from Dodixie to Rens? Wrecked meaning getting my ass kicked by other players looking to loot my ship. I'm talking about transporting super low end gear. |
Centis Adjani
Adjani Corporation
114
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Posted - 2016.02.02 20:26:54 -
[26] - Quote
Foxy Roxy Bastanold wrote:I'm also working my way through level one missions. The loot is getting better, which is awesome The loot of Level 1 and 2 security missions you should not count if you want to raise standings fast. The fastest way to rise your standings to any given NPC Corporation is running Level 1 and Level 2 Distribution Missions in a frigate. The m-¦ of the goods to transport is not very big, so you don't need a slow hauler with big cargo hold. A frigate with a bigger cargo space just do it.
Each race own a frigate with a bigger cargo hold (about 650 m-¦ with 2 Expanded Cargo II Modules). For your Race this ship is the Probe. Fit it with Inertia Sabilizers and Expanded Cargo until you reach about 650 m-¦. The Agent may give a mission which need more (about 850m-¦) but this is rare. In this case you can swich the Inertia Stab against a third Expanded Cargo for this mission. The Inertia Stab's make your ship entering Warp much faster. Because of this I would not fit all Low Slots with Expanded Cargo if this is not needed. |
Centis Adjani
Adjani Corporation
114
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Posted - 2016.02.02 20:30:19 -
[27] - Quote
Foxy Roxy Bastanold wrote:Will I get wrecked if I transport goods from Dodixie to Rens? Wrecked meaning getting my ass kicked by other players looking to loot my ship. I'm talking about transporting super low end gear. The chance for this is near Zero, if you do not Autopilot and always warp to 0 from one gate to the other. |
Iria Ahrens
Space Perverts and Forum Pirates
649
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Posted - 2016.02.02 20:38:27 -
[28] - Quote
Foxy Roxy Bastanold wrote:Will I get wrecked if I transport goods from Dodixie to Rens? Wrecked meaning getting my ass kicked by other players looking to loot my ship. I'm talking about transporting super low end gear.
Unlikely, but not guaranteed. No matter what you carry in your hold, there is someone out there that will blow up your ship for the lols. But since they will lose their ship too, most of the people that would blow you up want to generate a profit.
Never autopilot. There are very rare exceptions to this rule, so just consider it a hardfast rule and don't do it. Autopilot is seen as AFK, and nothing makes you a bigger target in HS.
If you're going to get into cross region trading, consider training the trading skills and making sell orders for your products instead of selling to the highest bidder. When you have low capital this might not work too quickly, but if you put sell orders at the end of your game day, and then sell at the market when you log on, you can sorta get the best of both worlds.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Foxy Roxy Bastanold
Republic University Minmatar Republic
1
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Posted - 2016.02.02 20:55:20 -
[29] - Quote
Centis Adjani wrote:Foxy Roxy Bastanold wrote:I'm also working my way through level one missions. The loot is getting better, which is awesome The loot of Level 1 and 2 security missions you should not count if you want to raise standings fast. The fastest way to rise your standings to any given NPC Corporation is running Level 1 and Level 2 Distribution Missions in a frigate. The m-¦ of the goods to transport is not very big, so you don't need a slow hauler with big cargo hold. A frigate with a bigger cargo space just do it. Each race own a frigate with a bigger cargo hold (about 650 m-¦ with 2 Expanded Cargo II Modules). For your Race this ship is the Probe. Fit it with Inertia Sabilizers and Expanded Cargo until you reach about 650 m-¦. The Agent may give a mission which need more (about 850m-¦) but this is rare. In this case you can swich the Inertia Stab against a third Expanded Cargo for this mission. The Inertia Stab's make your ship entering Warp much faster. Because of this I would not fit all Low Slots with Expanded Cargo if this is not needed.
I'm doing EXACTLY this. Just bought the ship and fittings. :-) Thanks!!! |
Memphis Baas
1025
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Posted - 2016.02.02 21:23:08 -
[30] - Quote
Keep in mind that going from one market hub to another, there are 2 routes: If you configure your route settings for "fast" you will go through low security space, and the pirates in lowsec will likely kill your ship for LOLs. On the other hand if you configure your route for "safe - stay in high sec if possible", you'll travel through high-sec of various ratings, with the biggest danger being in the 0.5 rated systems.
As explained above, in high-sec if they shoot you, Concord will come kill them (it's a suicide ganking). However, Concord takes longer to show up in 0.5 compared to 1.0, so the attackers will have more time to shoot before getting killed by Concord. For a defenseless transport ship (whether frigate or industrial), it's the difference between 1-2 shots (which may kill you), and possibly 5-6 (which definitely will). |
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