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Mia Sasaki
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Posted - 2007.01.31 05:43:00 -
[1]
Quote: Freighters now have a sensor strength attribute to counter target jamming modules.
I saw this post on the website prior to patch and thought it was a typo. Then it made it to the final patch notes and was removed from the website. I never noticed before, but they do indeed have a 96 point sensor strength. The info I found prior to this patch didn't list any sensor strength (Evemon & the item database.)
Any idea if/why this seemingly pointless change was made?
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Raivi
Eve University Ivy League
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Posted - 2007.01.31 05:55:00 -
[2]
It was so that you can find freighters using scan probes. The countering of targetjammers is simply a inconsequential side effect.
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Jovialmadness
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Posted - 2007.01.31 17:29:00 -
[3]
unacceptable. making a ship that big be totally defenseless is rediculous. it does not have to be given abilities that would make it a pwn machine but adding to its sensor strength just so it can be found is comical at best.
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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Niestrenna
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Posted - 2007.01.31 17:47:00 -
[4]
Well, if you can probe a low sig interceptor using probes, it makes sense that a big, hulking civilian vessel would be fairly easy to probe down ...
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Jarjar
Silver Snake Enterprise Interstellar Starbase Syndicate
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Posted - 2007.01.31 18:31:00 -
[5]
Originally by: Jovialmadness unacceptable. making a ship that big be totally defenseless is rediculous. it does not have to be given abilities that would make it a pwn machine but adding to its sensor strength just so it can be found is comical at best.
You're kidding right? OF COURSE you should able to probe down a freighter. You should never-ever fly one alone unless you're in high-sec, in a corp with no wars.
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Raivi
Eve University Ivy League
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Posted - 2007.01.31 20:08:00 -
[6]
Originally by: Jovialmadness unacceptable. making a ship that big be totally defenseless is rediculous. it does not have to be given abilities that would make it a pwn machine but adding to its sensor strength just so it can be found is comical at best.
The whole design idea of a freighter is that it has a huge cargo hold and it's defenseless. In fact I'm pretty sure that when the devs were brainstorming the idea for freighters the first things they nailed in stone was that it would be 1)big and 2)defenseless
Anyone not escorting a freighter when it can be shot deserves to lose it.
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Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.01.31 22:09:00 -
[7]
Ignore him - Hes a carebear, and even worse...hes an alt.
Go bury your nuts and t2 bpo some more ^^
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Jovialmadness
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Posted - 2007.02.01 20:47:00 -
[8]
maybe i didnt make my point. i suppose its for the purpose of the game, but i just dont see the "realism" in making a freighter defenseless.
carebear im not with 10 mil in gunnery on main and corpses in hangar to boot.
i do own a freighter though, rarely fly it...im just confused why it would be TOTALLY defenseless. Naturally of course to me its unacceptable to give them an increase in a stat just so it indirectly makes them easier to find.
bleh
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.02.01 20:52:00 -
[9]
Do you see the realism in having a max of 5 drones at a time? ^^ Or the realism, in a ship having to stay 'the right way up' whilst in space?
There isnt realism.
Freighters would be unbalanced if they had 'defense'. As it is, they have huge hp amounts, so its hardly fair to give them a defense ontop of that.
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Jovialmadness
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Posted - 2007.02.02 00:14:00 -
[10]
while i totally agree the mentality of a good defense is a good offense is wrong, i cannot believe a ship that is 75% larger that a bs cant even fit a defensive mod. im not advocating that the ship be given hi slots...not at all. what i am advocating is that maybe it be given rig slots or one low or one mid slot. anything is better than a gigantic monstrosity that is either forced to stay in empire or get escorted in low sec. let us not forget to mention that they still can be potentially ganked in hi sec too.
I do realize the game is not necessarily based on realistic principles, but you have got to admit that something that large seems a bit odd to be a flying defenseless platform.
just my 400 bucks worth..
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.02 00:46:00 -
[11]
Edited by: madaluap on 02/02/2007 00:42:53
Originally by: Jovialmadness while i totally agree the mentality of a good defense is a good offense is wrong, i cannot believe a ship that is 75% larger that a bs cant even fit a defensive mod. im not advocating that the ship be given hi slots...not at all. what i am advocating is that maybe it be given rig slots or one low or one mid slot. anything is better than a gigantic monstrosity that is either forced to stay in empire or get escorted in low sec. let us not forget to mention that they still can be potentially ganked in hi sec too.
I do realize the game is not necessarily based on realistic principles, but you have got to admit that something that large seems a bit odd to be a flying defenseless platform.
just my 400 bucks worth..
You know just like everyone else here, what the carebears are gonna put in a rigslot on a freighter. _________________________________________________ Breetime
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Slash Harnet
Minmatar Industrial Services INC
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Posted - 2007.02.02 02:07:00 -
[12]
I just wish they would get the stab effect the blockade runners get.
signature removed ... Pirlouit I finally got my sig nerfed once, I feel like a forum warrior! |
mallina
Caldari Infinitus Odium Curse Alliance
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Posted - 2007.02.02 02:55:00 -
[13]
it would be pretty funny if they had a minimal defensive capability at least, like 6 turrets but limited to a whole 50 pg so the most you could fit was a bunch of 75mm rails or something.
...oh and unable to fit mining lasers for obvious reasons
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Jovialmadness
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Posted - 2007.02.02 18:48:00 -
[14]
the freighters inability to adapt is its main problem. just because it has alot of hull does not answer the question. the question is, attackers can adapt to kill them...the freighter cannot adapt to defend itself.
i know giving it low slots would be totally retarded. all you would see is damage controls on them.
ccp wants peeps to go into low sec and even solo. as it is now, a freighter pilot is not going to travel in non-alliance/corp controlled low sec by itself.
just my 35 cents worth
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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Khavi Vetali
Team Americas Anarchy Empire
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Posted - 2007.02.02 20:35:00 -
[15]
You ever consider that freighters aren't meant to fly in losec/0.0 without an escort? The freighter adapts to it's attackers by bringing friends. It's the price to pay for being able to haul that much. You want adaptability, modules, and defenses, you're going to have to sacrifice cargo space and fly a transport ship or an indy. You want to sacrifice even more cargo space for adaptability, modules, defenses and offensive strength, fly a freaking combat ship.
As for them being as large as bs's but not able to mount any modules, where do you suppose all that cargo space comes from, hmmm?
Originally by: Itanis "Hello there mate, I'm dreadfully sorry, but I'm going to have to sodomize you with howitzers. Have a lovely day!"
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Larkonis Trassler
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.02.02 21:32:00 -
[16]
Originally by: Jovialmadness the freighters inability to adapt is its main problem. just because it has alot of hull does not answer the question. the question is, attackers can adapt to kill them...the freighter cannot adapt to defend itself.
i know giving it low slots would be totally retarded. all you would see is damage controls on them.
ccp wants peeps to go into low sec and even solo. as it is now, a freighter pilot is not going to travel in non-alliance/corp controlled low sec by itself.
just my 35 cents worth
A freighter PILOT's way of adapting is by getting some friends to escort him. If you want any sort of defence get a transport ship, that's what they're made for. Otherwise get some friends or get back under the bridge troll.
------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |
Ryan Scouse'UK
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Posted - 2007.02.11 23:29:00 -
[17]
Get a Carrier to transport ur STuff -- Simple :P
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K Raz
Danish Trade and Mining Inc. Intergalactic Freelance Corporations
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Posted - 2007.02.11 23:58:00 -
[18]
Edited by: K Raz on 11/02/2007 23:56:40
Originally by: madaluap Edited by: madaluap on 02/02/2007 00:42:53
Originally by: Jovialmadness while i totally agree the mentality of a good defense is a good offense is wrong, i cannot believe a ship that is 75% larger that a bs cant even fit a defensive mod. im not advocating that the ship be given hi slots...not at all. what i am advocating is that maybe it be given rig slots or one low or one mid slot. anything is better than a gigantic monstrosity that is either forced to stay in empire or get escorted in low sec. let us not forget to mention that they still can be potentially ganked in hi sec too.
I do realize the game is not necessarily based on realistic principles, but you have got to admit that something that large seems a bit odd to be a flying defenseless platform.
just my 400 bucks worth..
You know just like everyone else here, what the carebears are gonna put in a rigslot on a freighter.
What rig would that be?
I was hoping for at least one rig slot when rigs came out, so one could at least change the freighter a bit to suit ones needs - ie: cargo, speed or something else. Freighters are nice, but i think they lack a little option to modify them - not all us carebears max out the cargo on every run - Oh, and make them dockable with POS FFS!
Edit: spellage
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Ishquar Teh'Sainte
Maza Nostra RAZOR Alliance
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Posted - 2007.02.11 23:58:00 -
[19]
Originally by: Jovialmadness Naturally of course to me its unacceptable to give them an increase in a stat just so it indirectly makes them easier to find.
not easier - but more like: possible at all.
if i understood the scan probe system correctly the chance to probe a ship out is a formula including the scan probe strength, the sensor strength of the target and the signature of the target.
in other words - high scan probe strength -> bigger chance to find a target big signature -> bigger chance to find a target lower sensor strength -> bigger chance to find a target (this is made to make the recons /covert ops ships most difficult to find ... these got high sensor strength and (relative) small signature)
it seems this formula only applies to ships with sensor strength - so freighters were so far "outside" of the scanprobe system ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Kelaf
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Posted - 2007.02.12 11:16:00 -
[20]
Originally by: Jovialmadness unacceptable. making a ship that big be totally defenseless is rediculous. it does not have to be given abilities that would make it a pwn machine but adding to its sensor strength just so it can be found is comical at best.
WHy is havinga SHip that big being totally defenceless rediculous? No more so then a SUper Tanker in todays world. Or ocean Freighters in WWII.. Cargo ships are targets.
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Masochistic Cannibal
Amarr 3M Incorporated
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Posted - 2007.02.12 11:31:00 -
[21]
Originally by: K Raz Edited by: K Raz on 11/02/2007 23:56:40
Originally by: madaluap Edited by: madaluap on 02/02/2007 00:42:53
Originally by: Jovialmadness while i totally agree the mentality of a good defense is a good offense is wrong, i cannot believe a ship that is 75% larger that a bs cant even fit a defensive mod. im not advocating that the ship be given hi slots...not at all. what i am advocating is that maybe it be given rig slots or one low or one mid slot. anything is better than a gigantic monstrosity that is either forced to stay in empire or get escorted in low sec. let us not forget to mention that they still can be potentially ganked in hi sec too.
I do realize the game is not necessarily based on realistic principles, but you have got to admit that something that large seems a bit odd to be a flying defenseless platform.
just my 400 bucks worth..
You know just like everyone else here, what the carebears are gonna put in a rigslot on a freighter.
What rig would that be?
I was hoping for at least one rig slot when rigs came out, so one could at least change the freighter a bit to suit ones needs - ie: cargo, speed or something else. Freighters are nice, but i think they lack a little option to modify them - not all us carebears max out the cargo on every run - Oh, and make them dockable with POS FFS!
Edit: spellage
Give frieghters rigslots and carbears will increase their cargohold in an attempt to be able to hit that magic number needed for a capital
Hence frieghters WONT get rigslots.
Cannibal
I eat babies ! [Hauling services available~ Contact ingame] |
Eskona Runningstar
Eve University Ivy League
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Posted - 2007.02.12 13:09:00 -
[22]
Originally by: K Raz (...) What rig would that be? (...)
Give a Freighter a low slot or a rig slot and watch people expand the cargo hold so they are able to move capital ships into high-sec systems. A Charon with maxed Caldari Freighter V and one single 10% cargo space enhancer can carry a Mothership.
---------- These are my views and mine alone. They do not represent the official stance of my corporation or alliance in any way.
Eskona Runningstar Eve University IVY League |
Jovialmadness
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Posted - 2007.02.12 18:13:00 -
[23]
Uh, yea, but oil tankers/ocean freighters dont get attacked relentlessly in real life like in eve. remember, we have already established this game is not like real life. true the capacity of the monster is a good start at explaining why it is defenseless, and i can almost see that. Back to the other point, i would definately say that our worlds oceans are not like .4 to 0.0 sec
Quote: As a side note, i liken capacitor to blood. Without blood, nothing can function in the body. I do NOT like being a race that bleeds quicker than anyone else. yes, i am an alt..Jovial Quote:
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R3DSKULL
Amarr CCCP INC
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Posted - 2007.02.13 13:58:00 -
[24]
I personally think that its retarded that a freightor cant dock at a pos. THis has to be the lamest thing yet. There is no good reason why a freightor cant fly deep into 0.0 and bring stuff to and a from a pos. This in my mind is totally stupid.
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Bardi MecAuldnis
Amarr Pirates of Destruction Union Freelancer Alliance
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Posted - 2007.02.13 15:37:00 -
[25]
I'm just curious as how one could possibly gank a freighter in high sec. The only thing that comes to mind is a suicide fleet --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |
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