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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Alex Harumichi
Icecream Audit Office
32
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Posted - 2016.02.09 15:29:30 -
[211] - Quote
Oh, lay off the tinfoilhat "monetization" paranoia already. The reason carriers are being split into to different ship groups has been explained endlessly (tldr: current carriers are too good and can do too many things). You don't agree with those reasons? Fine. But stop pretending CCP has some sinister agenda behind this, other than overall game balance.
Now your logi platforms won't be able to do DPS at the same time. Cry me a river. I don't see my Oneiros dishing out dps, either. And yes, I have serious amounts of isk and sps invested in carriers, too. I'll adapt.
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Morrigan LeSante
Senex Legio The OSS
1178
|
Posted - 2016.02.09 15:41:12 -
[212] - Quote
Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2580
|
Posted - 2016.02.09 15:45:58 -
[213] - Quote
Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat.
No amount of refitting can make a basilisk turn into a dps platform. |
Alex Harumichi
Icecream Audit Office
32
|
Posted - 2016.02.09 15:46:49 -
[214] - Quote
Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat.
Your point is? If you fly triage carriers now and don't care about the dps, do the following:
- get the new fax skill - when this goes live move all your carrier skills to fax - swap carrier for a fax
Done. You're now able to fly triage again, and if you weren't using dps before, you won't need it now either.
Sure, you'll need to buy one more new skill, but that's pocket change for capship pilots. No extra training time required.
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D3m0n sam
Shadow Incursion The Banished
52
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Posted - 2016.02.09 15:47:42 -
[215] - Quote
Alex Harumichi wrote:Oh, lay off the tinfoilhat "monetization" paranoia already. The reason carriers are being split into to different ship groups has been explained endlessly (tldr: current carriers are too good and can do too many things). You don't agree with those reasons? Fine. But stop pretending CCP has some sinister agenda behind this, other than overall game balance.
Now your logi platforms won't be able to do DPS at the same time. Cry me a river. I don't see my Oneiros dishing out dps, either. And yes, I have serious amounts of isk and sps invested in carriers, too. I'll adapt.
Then explain to me why they released this information not even a day before Patch day. So even if people complained they couldn't pull it from the build. And worst thing of all it's the patch with extractors. Even if it's speculation there was defiantly a market ploy.
Now the builds live and FAX SB are seeded they won't exactly refund everyone who brought the skill to fix this ****.
The way this was handled was a ******* shambles, hopefully there will be a dev blog to damage control this situation. |
Mag's
Rabble Inc. Rabble Alliance
21273
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Posted - 2016.02.09 15:47:47 -
[216] - Quote
Well one good thing has come out of this. My expected 14+ million SP pool. Rather handy to have tbh, thanks.
Destination SkillQueue:-
It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.
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Crosi Wesdo
War and Order
1733
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Posted - 2016.02.09 15:48:22 -
[217] - Quote
Alex Harumichi wrote:Oh, lay off the tinfoilhat "monetization" paranoia already. The reason carriers are being split into to different ship groups has been explained endlessly (tldr: current carriers are too good and can do too many things). You don't agree with those reasons? Fine. But stop pretending CCP has some sinister agenda behind this, other than overall game balance.
Now your logi platforms won't be able to do DPS at the same time. Cry me a river. I don't see my Oneiros dishing out dps, either. And yes, I have serious amounts of isk and sps invested in carriers, too. I'll adapt.
No one is complaining about the split between dps and logistics carriers. Literally nobody.
People are complaining because of the insertion of a level 14 skill that will act as a barrier to peoples ability to perform the roles that they could before.
The parallel introduction of SP extractors/injectors at a time when people are looking at training 1-4 level 14 skill (+the fighter skills) to be able to perform the same dps and rep roles that they can now, is a clear cash grab.
There is zero justification for a new skill. Just as there would be zero justification to introduce a T1 frigate logistics skill, or a T1 cruiser logistics skill.
The racial carrier skill could have easily covered the FAX hull along with the DPS carrier hull. Drone support skills would have covered the performance of the DPS role, and Tactical logistics recon would have covered the performance of the FAX.
Simple, everyone retains the ability to do what they can now. New players are no further behind the older players. The only disadvantage is to CCP, who would lose the leverage on people tempted by the SP extractors. |
D3m0n sam
Shadow Incursion The Banished
52
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Posted - 2016.02.09 15:49:07 -
[218] - Quote
Alex Harumichi wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. Your point is? If you fly triage carriers now and don't care about the dps, do the following: - get the new fax skill - when this goes live move all your carrier skills to fax - swap carrier for a fax Done. You're now able to fly triage again, and if you weren't using dps before, you won't need it now either. Sure, you'll need to buy one more new skill, but that's pocket change for capship pilots. No extra training time required.
So what about people that want to do both. We now need to spend 30+ per race for FAX and then more for the drone skills.
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Morrigan LeSante
Senex Legio The OSS
1179
|
Posted - 2016.02.09 15:50:25 -
[219] - Quote
Frostys Virpio wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. No amount of refitting can make a basilisk turn into a dps platform.
That's neither here nor there. Cruiser V lets me jump from DPS to logi.
Carrier V used to too. Well, it would if I could use triage, but you take my point.
The lack of specialised carrier hulls creates a demand for a new hull and changes to old one certainly, it absolutely does not create a need for new skill as well.
The bottom line is there is absolutely no need for a new skill, certainly not one at that cost.
Why the heck should I be able to do everything I can today with my carrier after the changes, but my logi bros need to pay out? That's bullshit and you know it. |
Alex Harumichi
Icecream Audit Office
32
|
Posted - 2016.02.09 15:57:19 -
[220] - Quote
D3m0n sam wrote:Alex Harumichi wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. Your point is? If you fly triage carriers now and don't care about the dps, do the following: - get the new fax skill - when this goes live move all your carrier skills to fax - swap carrier for a fax Done. You're now able to fly triage again, and if you weren't using dps before, you won't need it now either. Sure, you'll need to buy one more new skill, but that's pocket change for capship pilots. No extra training time required. So what about people that want to do both. We now need to spend 30+ per race for FAX and then more for the drone skills.
In that case you'll have to invest in new ships and new skills (so isk + training time, yes). I get that it can suck (hell, I'm in for that haul myself).
But consider the options (from CCP point of view).
a) Use existing Carriers skill for both Carriers and FAXes. That seems clunky and doesn't make much sense... why do Dreads need their own skill in that case? Why do the other capships? Why should these two hulls (with very different roles) use same base skill? It doesn't really fit into existing game structure, imho.
b) Give everyone with existing Carrier skill the equivalent amount of Fax skill levels. While I'm sure players would love that, I'm not 100% sure that's reasonable -- it would magically generate a ton of new sp for players, and give existing carrier pilots a frankly unfair bonus compared to everyone else.
I think CCP's current line (force people to choose between the new dps carriers and the new logi faxes) makes sense. You decide which carrier role is more important to you, and you get to keep that with minimal tweaking. The other one you need to invest in.
Just my opinion, of course.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2582
|
Posted - 2016.02.09 15:59:14 -
[221] - Quote
Morrigan LeSante wrote:Frostys Virpio wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. No amount of refitting can make a basilisk turn into a dps platform. That's neither here nor there. Cruiser V lets me jump from DPS to logi. Carrier V used to too. Well, it would if I could use triage, but you take my point. The lack of specialised carrier hulls creates a demand for a new hull and changes to old one certainly, it absolutely does not create a need for new skill as well.
Not in the same ship which is the core problem with carrier and the reason they are being split.
The reason why you think it does not deserve a new skill is because you are used to having both. If it all had been released like how it is supposed to end up being, people would of taken it and trained for whatever they wanted to fly. |
Alex Harumichi
Icecream Audit Office
32
|
Posted - 2016.02.09 16:00:08 -
[222] - Quote
Morrigan LeSante wrote: Why the heck should I be able to do everything I can today with my carrier after the changes, but my logi bros need to pay out? That's bullshit and you know it.
That's not really horribly accurate. Your "logi bros" will need to pay out the cost of the new fax skill. That's it. In the general scope of things, on capship level, that's peanuts.
...and carrier pilots will need to get new skills, too (the new fighter squadrons).
So all in all, both "paths" look pretty equal to me.
This assumes that one can swap from carrier to fax in a somewhat 1:1 fashion isk-wise, which may not be the case in the beginning, of course |
Crosi Wesdo
War and Order
1735
|
Posted - 2016.02.09 16:05:26 -
[223] - Quote
Alex Harumichi wrote: In that case you'll have to invest in new ships and new skills (so isk + training time, yes). I get that it can suck (hell, I'm in for that haul myself).
But consider the options (from CCP point of view).
a) Use existing Carriers skill for both Carriers and FAXes. That seems clunky and doesn't make much sense... why do Dreads need their own skill in that case? Why do the other capships? Why should these two hulls (with very different roles) use same base skill? It doesn't really fit into existing game structure, imho.
Who does a bantam and a kestrel use the same skill? They perform 2 very different roles.
Alex Harumichi wrote: b) Give everyone with existing Carrier skill the equivalent amount of Fax skill levels. While I'm sure players would love that, I'm not 100% sure that's reasonable -- it would magically generate a ton of new sp for players, and give existing carrier pilots a frankly unfair bonus compared to everyone else.
No one wants more gifted SP in game creating a greater divide between the older and newer players. Thats why option A is better and only as 'clunky' as it is in the frigate and cruiser class.
Alex Harumichi wrote: I think CCP's current line (force people to choose between the new dps carriers and the new logi faxes) makes sense. You decide which carrier role is more important to you, and you get to keep that with minimal tweaking. The other one you need to invest in.
Just my opinion, of course.
Ive already trained both roles, it doesnt make sense to make me train the same role again. I dont fly phobos at all and never will do, but that doesnt mean i wouldnt care if they just inserted another skill for me to train to be able to fly it.
Your opinion is absurd. |
D3m0n sam
Shadow Incursion The Banished
52
|
Posted - 2016.02.09 16:08:45 -
[224] - Quote
Alex Harumichi wrote:D3m0n sam wrote:Alex Harumichi wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. Your point is? If you fly triage carriers now and don't care about the dps, do the following: - get the new fax skill - when this goes live move all your carrier skills to fax - swap carrier for a fax Done. You're now able to fly triage again, and if you weren't using dps before, you won't need it now either. Sure, you'll need to buy one more new skill, but that's pocket change for capship pilots. No extra training time required. So what about people that want to do both. We now need to spend 30+ per race for FAX and then more for the drone skills. In that case you'll have to invest in new ships and new skills (so isk + training time, yes). I get that it can suck (hell, I'm in for that haul myself). But consider the options (from CCP point of view). a) Use existing Carriers skill for both Carriers and FAXes. That seems clunky and doesn't make much sense... why do Dreads need their own skill in that case? Why do the other capships? Why should these two hulls (with very different roles) use same base skill? It doesn't really fit into existing game structure, imho. b) Give everyone with existing Carrier skill the equivalent amount of Fax skill levels. While I'm sure players would love that, I'm not 100% sure that's reasonable -- it would magically generate a ton of new sp for players, and give existing carrier pilots a frankly unfair bonus compared to everyone else. I think CCP's current line (force people to choose between the new dps carriers and the new logi faxes) makes sense. You decide which carrier role is more important to you, and you get to keep that with minimal tweaking. The other one you need to invest in. Just my opinion, of course.
A - It doesn't fit the current structure but ripping a role from a ship and then saying **** you, You now have to train a new x14 skills as well as drones skills to be able to exactly what you could do prior the patch. And worst of all to even reset your SP can will be spending 500 per racial skill book so you don't get arse ****** if they decide to not release the information for the FAX & Carriers until spring.
B - They have done that with Battlecruisers & Destroyers so what's different now... Extractors..
They rushed this in one day before the patch, because even if people complained they couldn't take it out the build. And they can't change it now as refunding the FAX & Drone SB would be a nightmare for them.
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Cearain
Plus 10 NV Cede Nullis
1451
|
Posted - 2016.02.09 16:08:50 -
[225] - Quote
I understand the reason for this change is because people who trained into carriers are having what they trained into completely changed. And the new ship that did a carrier's work is now the force aux.
Since you are completely changing what carrier skill points are good for it makes sense you are allowing people to respec. But why do I need Tactical Logistics Reconfiguration in order to respec my carrier skillpoints? Those skill points are still wasted for what I wanted to use them for.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Malcanis
Vanishing Point. The Initiative.
17449
|
Posted - 2016.02.09 16:13:45 -
[226] - Quote
Frostys Virpio wrote:Lugh Crow-Slave wrote:Frostys Virpio wrote:Morrigan LeSante wrote: " you don't get to do tomorrow what you can do today".
Which amount to **** all since CCP's rule was always if you can fly ship X today, you will be able to fly it tomorrow. If you can fly an Caldari carrier today, you will be able to fly it come citadel unless YOU CHOOSE to use the option provided to spec out of it. If your gonna cry about the "wasted" and "useless" skill for a dedicated X pilot, then remember this is the exact same way they handled to Orca skill shuffle where people were "stuck" with barge skill for example. CCP is following their usual rules quite to the letter in this case but people expect them to deviate from the usual procedure. It's not unheard of for people to be left with non optimal skills. As was told to Orca pilots back then, your skill are not useless. You just decide not to use them. but the ship i can fly now will not be here when the citadel release hits its getting cut in half. one half is just keeping the same name and model Yes it will be. If you had an Archon, you will still be able to fly an archon. If you could fly a chimera, you will still be able to fly a chimera. People could still fly their geddons after the change to a neut platform even if the way they used to use it was no longer functionnal.
Don't be obtuse. Just because to Chimera name is following the Fighter role doesn't mean the the triage/rep role wasn't an equally valid and important reason to train the hulls in the first place. Stop being a **** and try and engage with the actual issue.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
17449
|
Posted - 2016.02.09 16:15:52 -
[227] - Quote
Frostys Virpio wrote:Morrigan LeSante wrote:Frostys Virpio wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. No amount of refitting can make a basilisk turn into a dps platform. That's neither here nor there. Cruiser V lets me jump from DPS to logi. Carrier V used to too. Well, it would if I could use triage, but you take my point. The lack of specialised carrier hulls creates a demand for a new hull and changes to old one certainly, it absolutely does not create a need for new skill as well. Not in the same ship which is the core problem with carrier and the reason they are being split. The reason why you think it does not deserve a new skill is because you are used to having both. If it all had been released like how it is supposed to end up being, people would of taken it and trained for whatever they wanted to fly.
Then why do both skills needed to be rank 14?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Crosi Wesdo
War and Order
1736
|
Posted - 2016.02.09 16:16:01 -
[228] - Quote
Frostys Virpio wrote:Morrigan LeSante wrote:Frostys Virpio wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. No amount of refitting can make a basilisk turn into a dps platform. That's neither here nor there. Cruiser V lets me jump from DPS to logi. Carrier V used to too. Well, it would if I could use triage, but you take my point. The lack of specialised carrier hulls creates a demand for a new hull and changes to old one certainly, it absolutely does not create a need for new skill as well. Not in the same ship which is the core problem with carrier and the reason they are being split. The reason why you think it does not deserve a new skill is because you are used to having both. If it all had been released like how it is supposed to end up being, people would of taken it and trained for whatever they wanted to fly.
You can actually fit guns to a T2 logistics. And while not effective ive seen guardian pairs do reasonably well in roams.
But you are comparing apples to oranges. Carriers are a T1 ship. Compare them to other T1 ships like frigates and cruisers that have both combat and rep roles under one skill. |
Lady Rift
What Shall We Call It
250
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Posted - 2016.02.09 16:18:03 -
[229] - Quote
Tactical Logistics Reconfiguration should split to be racial and be a 14x skill that is renamed to race force auxiliary.
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ApolloF117 HUN
Angels and Demons Inc. Mordus Angels
24
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Posted - 2016.02.09 16:24:11 -
[230] - Quote
now i would like to switch back the old forum where i could see if devs are even reading the topic, now its looks like they made a decision in the last minute and screw you all, since 2015 i have the strange feeling that CCP Games are cooparating with WG business managers
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Alex Harumichi
Icecream Audit Office
32
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Posted - 2016.02.09 16:24:53 -
[231] - Quote
Crosi Wesdo wrote:
You would appear to be CCPs idea new demographic.
That would be "very old" demographic, having played this game (with same character) since 2004
I've seen pretty much all things in the game change, then change again, then change again. I've usually (though not always) agreed with CCP's reasons for doing the changes. I don't see anything different this time around, either, tbh. Things change, and balancing is sometimes a bit painful.
Sure, some things here could (and maybe should) be tweaked.
For example, why require fax skill of the same race as carrier? In fact, why not just offer reimbursement option for all carrier skill, period? That way people could pick what fax they want to go for (if any). Now, since you need to have same-skill fax skill, you risk that one being inferior and potentially needing to buy another 500mil skill to get the one you want. That sort of sucks.
Also, offering reimbursement of fighter / fighter bomber skills might make sense, since pure-triage pilots won't now have any use for that.
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Morrigan LeSante
Senex Legio The OSS
1182
|
Posted - 2016.02.09 16:25:42 -
[232] - Quote
Frostys Virpio wrote:Morrigan LeSante wrote:Frostys Virpio wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. No amount of refitting can make a basilisk turn into a dps platform. That's neither here nor there. Cruiser V lets me jump from DPS to logi. Carrier V used to too. Well, it would if I could use triage, but you take my point. The lack of specialised carrier hulls creates a demand for a new hull and changes to old one certainly, it absolutely does not create a need for new skill as well. Not in the same ship which is the core problem with carrier and the reason they are being split. The reason why you think it does not deserve a new skill is because you are used to having both. If it all had been released like how it is supposed to end up being, people would of taken it and trained for whatever they wanted to fly.
You appear to be being willfully obtuse.
Explain why a new hull and rebalance of texting old is insufficient to correct them. |
Alex Harumichi
Icecream Audit Office
32
|
Posted - 2016.02.09 16:28:05 -
[233] - Quote
Lady Rift wrote:Tactical Logistics Reconfiguration should split to be racial and be a 14x skill that is renamed to race force auxiliary.
Not a bad idea as such, but then we have the imbalance with dreads again. They need different skills for ship hull and for siege module... so those should probably be changed the same way. But that opens up another skill reimbursement can of worms, since dread skill and siege skill are of different ranks and people have them trained to different levels. It could become messy. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2582
|
Posted - 2016.02.09 16:31:23 -
[234] - Quote
Malcanis wrote:Frostys Virpio wrote:Morrigan LeSante wrote:Frostys Virpio wrote:Morrigan LeSante wrote:Confirming triage carriers were #1 damage on kills regularly.
You appear to be conflating triage and slowcat. No amount of refitting can make a basilisk turn into a dps platform. That's neither here nor there. Cruiser V lets me jump from DPS to logi. Carrier V used to too. Well, it would if I could use triage, but you take my point. The lack of specialised carrier hulls creates a demand for a new hull and changes to old one certainly, it absolutely does not create a need for new skill as well. Not in the same ship which is the core problem with carrier and the reason they are being split. The reason why you think it does not deserve a new skill is because you are used to having both. If it all had been released like how it is supposed to end up being, people would of taken it and trained for whatever they wanted to fly. Then why do both skills needed to be rank 14?
I don't know why they make it stay a rank 14 and why the new one is a rank 14. All I know is that they followed their very own rules to the letter and people are asking for them to stray away from those rules. Many of those people asking CCP to change the ususal rules are also the type to post stuff like HTFU or shitting on proposal to make the game less of a clusterfuck because "EVE is suppsoed to be hard" and other similar reasons.
I have no issue with people being mad about the rank of the skill being 14 while the ship is losing some major options but carrier will still be driven by the carrier skill and CCP basicaly decided FAX would not be a carrier class vessel which mean they need a skill.
They obvioulsy don't want to give it out for free in term of SP so any change in the rank of the skill would probably be faced with SP deletion or sunk in new pre-req for example. |
Crosi Wesdo
War and Order
1736
|
Posted - 2016.02.09 16:32:08 -
[235] - Quote
Alex Harumichi wrote:Crosi Wesdo wrote:
You would appear to be CCPs idea new demographic.
That would be "very old" demographic, having played this game (with same character) since 2004 I've seen pretty much all things in the game change, then change again, then change again. I've usually (though not always) agreed with CCP's reasons for doing the changes. I don't see anything different this time around, either, tbh. Things change, and balancing is sometimes a bit painful. Sure, some things here could (and maybe should) be tweaked. For example, why require fax skill of the same race as carrier? In fact, why not just offer reimbursement option for all carrier skill, period? That way people could pick what fax they want to go for (if any). Now, since you need to have same-skill fax skill, you risk that one being inferior and potentially needing to buy another 500mil skill to get the one you want. That sort of sucks. Also, offering reimbursement of fighter / fighter bomber skills might make sense, since pure-triage pilots won't now have any use for that.
Why not just base the FAX and DPS carrier on the same skill, since they both came from ships under that skill?
As i have said, the only reason they dont follow the same rules as frigs and cruisers is that CCP needs a new SP sink to drive sales of SP injectors. |
D3m0n sam
Shadow Incursion The Banished
53
|
Posted - 2016.02.09 16:32:43 -
[236] - Quote
Alex Harumichi wrote:Lady Rift wrote:Tactical Logistics Reconfiguration should split to be racial and be a 14x skill that is renamed to race force auxiliary.
Not a bad idea as such, but then we have the imbalance with dreads again. They need different skills for ship hull and for siege module... so those should probably be changed the same way. But that opens up another skill reimbursement can of worms, since dread skill and siege skill and of different ranks and people have them trained to different levels. It could become messy.
Why not just use a module for putting carrier into a damage mode like dreads but amplifies drone damage.
Doesn't require a new ship just a new skill which can be calculated from TLC. |
Lady Rift
What Shall We Call It
250
|
Posted - 2016.02.09 16:33:42 -
[237] - Quote
Alex Harumichi wrote:Lady Rift wrote:Tactical Logistics Reconfiguration should split to be racial and be a 14x skill that is renamed to race force auxiliary.
Not a bad idea as such, but then we have the imbalance with dreads again. They need different skills for ship hull and for siege module... so those should probably be changed the same way. But that opens up another skill reimbursement can of worms, since dread skill and siege skill and of different ranks and people have them trained to different levels. It could become messy.
dreads siege can be changed when they add a new dread that doesn't have to siege. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2582
|
Posted - 2016.02.09 16:33:54 -
[238] - Quote
Morrigan LeSante wrote:
You appear to be being willfully obtuse.
Explain why a new hull and rebalance of texting old is insufficient to correct them.
I don't know the real answer but if I have to make a guess on why they did it, I'd say it's because they want each capital hull your train for to be a meaningful choice with the associated time sink. |
Alex Harumichi
Icecream Audit Office
32
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Posted - 2016.02.09 16:35:15 -
[239] - Quote
Crosi Wesdo wrote:
Why not just base the FAX and DPS carrier on the same skill, since they both came from ships under that skill?
As i have said, the only reason they dont follow the same rules as frigs and cruisers is that CCP needs a new SP sink to drive sales of SP injectors.
Well, I'd argue that the reason is that currently, all existing different capital ship types have their own separate skills. Suddenly having carrier and fax share the same skill would, to me, be weird. And it would not follow the convention the other capships have.
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Crosi Wesdo
War and Order
1736
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Posted - 2016.02.09 16:39:42 -
[240] - Quote
Alex Harumichi wrote:Crosi Wesdo wrote:
Why not just base the FAX and DPS carrier on the same skill, since they both came from ships under that skill?
As i have said, the only reason they dont follow the same rules as frigs and cruisers is that CCP needs a new SP sink to drive sales of SP injectors.
Well, I'd argue that the reason is that currently, all existing different capital ship types have their own separate skills. Suddenly having carrier and fax share the same skill would, to me, be weird. And it would not follow the convention the other capships have.
You are wrong though, mothers and carriers run on essentially the same skills despite being different classes.
And why would it be weird having dps carriers and logi carriers on the same skill? Its weird to me that it would be weird to you, since thats how its been since they were introduced. Perhaps we have different understandings of the word 'weird' ?
Also, we suddenly had frig logi and frig DPS sharing the same skill. We suddenly had cruiser logi and cruiser DPS sharing the same skill. Doesnt seem to have ever presented a problem to anyone, ever. And no one has ever said its 'weird'. |
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