Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gno Chalynn
|
Posted - 2007.01.31 16:41:00 -
[1]
When a corporation\alliance declares war on another corporation\alliance, there should be a way to decline the war. Fighting can still take place in 0.0 with no interference, but the controled empire space should be allowed to remain safe.
|
Kharakan
Amarr Magnificent Beavers Exquisite Malevolence
|
Posted - 2007.01.31 17:08:00 -
[2]
Just... no.
this signature space is claimed in the name of eris, haha I got to him first. neeneer
|
William Hamilton
|
Posted - 2007.01.31 17:36:00 -
[3]
Edited by: William Hamilton on 31/01/2007 17:32:53 WWII
Germany: We declare war on you, Poland! Poland: No. Germany: Oh... *cries*.
|
Tellenta
|
Posted - 2007.01.31 19:53:00 -
[4]
Why didnt people think of this sooner. This would save many lives in RL as well as in game. I endorse 100%
|
Gno Chalynn
|
Posted - 2007.01.31 21:37:00 -
[5]
Basically war dec'ing allows the enjoyment of the game by the war dec'ing group to override the enjoyment of the group being war dec'd. I think the PVP groups should war dec each other, but then it is no fun being a bully and going up against a worthy opponent on equal grounds.
|
Blind Man
Kemono.
|
Posted - 2007.01.31 21:42:00 -
[6]
Originally by: Gno Chalynn Basically war dec'ing allows the enjoyment of the game by the war dec'ing group to override the enjoyment of the group being war dec'd. I think the PVP groups should war dec each other, but then it is no fun being a bully and going up against a worthy opponent on equal grounds.
then go play WoW silly
|
Venkul Mul
Gallente
|
Posted - 2007.01.31 23:46:00 -
[7]
War deccing has noting to do with effectively doing a war, but has a lot to do with allowing the war in a third party territory.
Even without a war dec corp A and corp B can fight in low sec or 0.0, not in high sec, as CONCORD will show.
The war dec are starge as they allow corp A and B to fight in Empire territory without problem.
In the above example it is like a German seeing a Polish in Argentina in 1939 and shooting him, and then saying to the police: "We are at war, it is allowed."
In EVE game mechanics allow that, and changing them now will be stupid, but it is still strange.
A system where CONCORD is less omiscent, so that there are systems to make a covert war in empire, could have been a better solutin, but we have the current system, and I dubt it will change.
|
Jasmine Dupre
ShaK Scientific
|
Posted - 2007.01.31 23:54:00 -
[8]
I have to say no to this in general as it would imbalance the game, however i do believe that large corps even alliances should not be able to war dec a corp that has less than half of the members of the war dec'ing corp/alliance.
Why? Well to many corps War dec small industrial corps in empire so they can simply camp them out of exsistance.
|
Cadela Fria
Amarr Veto. Academy Veto Corp
|
Posted - 2007.02.01 01:14:00 -
[9]
While we're at it, we should implement spacedragons, lightsabers..oh and a level system! Make EVE grindable..wouldn't that be awesome?..oh oh oh and lets not forget, concentual (sp?) pvp so that everytime a pirate comes into to scram and ransom you...you get a box saying "This person is trying to engage in hostile scram->shoot->ransom>kthxbai with you. Do you accept?" and if you say no, the pirate has to putter off again, otherwise he gets concordokken...it's only fair!
...now pardon me while I go throw myself out the window - New sig in the workings -Knowledge is a priviledge, not a right - ....*steals a cookie from the ISD cookie yarr* >_> |
Breed Love
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.02.01 01:19:00 -
[10]
Originally by: Cadela Fria While we're at it, we should implement spacedragons, lightsabers..oh and a level system! Make EVE grindable..wouldn't that be awesome?..oh oh oh and lets not forget, concentual (sp?) pvp so that everytime a pirate comes into to scram and ransom you...you get a box saying "This person is trying to engage in hostile scram->shoot->ransom>kthxbai with you. Do you accept?" and if you say no, the pirate has to putter off again, otherwise he gets concordokken...it's only fair!
signed
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!
|
|
Lazarann
Caldari Ideal Machine THE R0NIN
|
Posted - 2007.02.01 06:39:00 -
[11]
Originally by: Tellenta Why didnt people think of this sooner. This would save many lives in RL as well as in game. I endorse 100%
People kill themselves over war-dec's
|
Disposeble Alt
Caldari
|
Posted - 2007.02.01 15:22:00 -
[12]
Hmm
Maybe if: This option has to be used during the 24 hour wait. It would cost something like 20 times as expensive as the war dec was in the first place (this money would be tranferred to the declaring corp of course). The button would have to be aptly named, 'surrender' sounds fitting to me The declaring party would not be allowed to redeclare within the period the war would normaly have lasted (of course they can all go to an alt corp and redeclare immediately )
Posts by alts hide political affiliation and history. No political statement by any alt should be taken seriously. |
Eleana Tomelac
Gallente Through the Looking Glass
|
Posted - 2007.02.01 15:47:00 -
[13]
I don't know much about war decs, but can't you already negociate (a thing about diplomacy and RP) a tribute to stop a war?
Maybe you just need a system where war can be instantly stopped with both parties acknowledging the war stop. (maybe it is alredy in place, I've not been CEO or anything in any corp)
Adding a "surrender and pay tribute" would be like automated ransom... I prefer diplomacy. -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |
Randolf Sightblinder
|
Posted - 2007.02.01 19:44:00 -
[14]
Personally I've felt that if the decced corp didn't want to fight they should be able to pay concord 1.5 the cost of the wardec to null it. But to make this fair then the original corp can pay 1.5 times again to have the fight. This continues until one corp won't up the ante. Its stupid that only one side can bribe concord.
If wardecces cost 100 isk. A corp pays 100 isk to fight. B corp pays 150 to refuse. A corp now has to pay an additonal 225 to fight. B corp would have to pay 337.5 to stop the fight.
This continues until one corp refuses to up the ante. If it would be corp B then A has to wait a week before deccing again. If it is A corp the war starts, the bidding starts again at the renewal time.
Randolf
|
LUGAL MOP'N'GLO
|
Posted - 2007.02.01 20:04:00 -
[15]
Originally by: Randolf Sightblinder Personally I've felt that if the decced corp didn't want to fight they should be able to pay concord 1.5 the cost of the wardec to null it. But to make this fair then the original corp can pay 1.5 times again to have the fight. This continues until one corp won't up the ante. Its stupid that only one side can bribe concord.
If wardecces cost 100 isk. A corp pays 100 isk to fight. B corp pays 150 to refuse. A corp now has to pay an additonal 225 to fight. B corp would have to pay 337.5 to stop the fight.
This continues until one corp refuses to up the ante. If it would be corp B then A has to wait a week before deccing again. If it is A corp the war starts, the bidding starts again at the renewal time.
Randolf
That's absolutely idiotic. I'm sorry, it is.
Player B SCAMS Player A's corp Player B moves to B corp A wardecs B B declines by paying 1.5 (BFD) Now A pays MORE? Yaaaa... right. --Wardecs shouldn't be a contest of who will pay the most. It's not a friggen bidding war. Oh, and if anything, the deccers should be paid NOT concord.
Remember, people USUALLY wardec for a reason. If you don't want to get decced, either stop trash talkin' in local or stop being someone's competition. Just glide through Eve quietly, if you don't rock the boat, no one's going to try and push you overboard.
What is wrong with the current system is not the wardec, it's all your candy ass carebears with no balls. So what if a 40 man corp decs your 10 man corp! Cowboy up and fight back. God forbid, you might actually have fun!
Believe it or not, yes War can be fun, even if you are the dec-ee.
~~~~~~~~~ Hey Gai. Bak Off Coz Ai Bang Yu Hawd. K Gai? |
ghosttr
Amarr The Department of Resource Control
|
Posted - 2007.02.02 00:47:00 -
[16]
I have a few problems with wardeccing that need a fix.
If fighting in empire people should not be able to hide in stations, if they come out to find their enemy right outside of the station they shouldnt be able to re-doc and hide. There shoulb be a delay time after undocking that gives them a chance to be locked on to. And there shouls be an aggro timer that does not allow a carp at war to dock when being fired on. (same policy as the logoffski one)
Once an allaince starts a war the member corps should be stuck in it. They shoulnt be able to get out of war by leaving thier allaince. And if they do there should be a penalty of not being able to rejoin until the war is over, or for at least an extended period of time (a week or so). SUPPORT T2 FIX! |
ViolenTUK
|
Posted - 2007.02.02 00:57:00 -
[17]
The whole idea of two corporations being able to go to war in a oliced state is just stupid. This wouldnt happen. There should be a way of declining this so called war scenario.
|
Kharriga
Caldari Cry Me A River Inc.
|
Posted - 2007.02.02 01:39:00 -
[18]
Originally by: Cadela Fria While we're at it, we should implement spacedragons, lightsabers..oh and a level system! Make EVE grindable..wouldn't that be awesome?..oh oh oh and lets not forget, concentual (sp?) pvp so that everytime a pirate comes into to scram and ransom you...you get a box saying "This person is trying to engage in hostile scram->shoot->ransom>kthxbai with you. Do you accept?" and if you say no, the pirate has to putter off again, otherwise he gets concordokken...it's only fair!
...now pardon me while I go throw myself out the window
wish we could move this thread to crime and punishment forums :(
god that would be awesome
-
"I'm scissors. Paper is fine. Nerf rock!"
|
Gno Chalynn
|
Posted - 2007.02.02 03:23:00 -
[19]
ok, I guess some of the PVP players do not understand my point to this topic. War dec'ing is forcing players to stop what they are doing and go fight a war that has no grounds anyway. I choose to play eve my way and just because some pvp corp wants to go shooting, they pull my corp in as targets. War dec's need to have reasons. I do not mind pvp corps fighting other pvp corps, it would be as equal of a match as possible. That is fine, and I hope you guys have fun, that is how you enjoy eve. That is not how I enjoy eve.
Another point is paying off the police to allow unilateral declaration of war. What does that say for the Ethics of EVE? And if you get on Ethics, what do you call someone who shoots a non-combatant? Most of us call them a ball-less ganker. What skill do you need in your raven to shoot a covetor? Shooting non-combatants should carry massive penalties.
|
Tellenta
|
Posted - 2007.02.02 03:57:00 -
[20]
Originally by: Lazarann
Originally by: Tellenta Why didnt people think of this sooner. This would save many lives in RL as well as in game. I endorse 100%
People kill themselves over war-dec's
I know i have!
|
|
Elain Reverse
|
Posted - 2007.02.02 05:21:00 -
[21]
Originally by: ghosttr I have a few problems with wardeccing that need a fix.
If fighting in empire people should not be able to hide in stations, if they come out to find their enemy right outside of the station they shouldnt be able to re-doc and hide. There shoulb be a delay time after undocking that gives them a chance to be locked on to. And there shouls be an aggro timer that does not allow a carp at war to dock when being fired on. (same policy as the logoffski one)
Once an allaince starts a war the member corps should be stuck in it. They shoulnt be able to get out of war by leaving thier allaince. And if they do there should be a penalty of not being able to rejoin until the war is over, or for at least an extended period of time (a week or so).
And allow pirates corps to easily station camp merchant corps, thx, but no, thx bye.
|
Jaketh Ivanes
Amarr Riggers Incorporated
|
Posted - 2007.02.02 09:57:00 -
[22]
Originally by: ghosttr I have a few problems with wardeccing that need a fix.
If fighting in empire people should not be able to hide in stations, if they come out to find their enemy right outside of the station they shouldnt be able to re-doc and hide. There shoulb be a delay time after undocking that gives them a chance to be locked on to. And there shouls be an aggro timer that does not allow a carp at war to dock when being fired on. (same policy as the logoffski one)
Once an allaince starts a war the member corps should be stuck in it. They shoulnt be able to get out of war by leaving thier allaince. And if they do there should be a penalty of not being able to rejoin until the war is over, or for at least an extended period of time (a week or so).
That would be fair, if shooting outside the station (by either corp) was not allowed either.
To the OP, if i want to hit you in the face, i don't ask you permission. I just do it. Same with war dec's. Its corp A declaring a war on B.. declaring, not asking.
|
Eleana Tomelac
Gallente Through the Looking Glass
|
Posted - 2007.02.02 10:22:00 -
[23]
Edited by: Eleana Tomelac on 02/02/2007 10:18:58
Originally by: ghosttr
If fighting in empire people should not be able to hide in stations, if they come out to find their enemy right outside of the station they shouldnt be able to re-doc and hide. There shoulb be a delay time after undocking that gives them a chance to be locked on to. And there shouls be an aggro timer that does not allow a carp at war to dock when being fired on. (same policy as the logoffski one)
So, an industrial gets out the station, not being able to see who's outsite (no windows in stations?), there are some ships waiting for him, they shoot it, and because they shoot it, it can't dock? There is actually a timer before redocking, the industrial doesn't need this limitation to be dead. If the guy exiting the station opens fire, there's a longer timer before he can dock (after the last time he fired), so if it gets to a real fight (not just ganking an industrial or a lonely ship, the thing you search for in pvp isn't challenge?), he won't be able to dock (or jump at a gate).
Originally by: ghosttr
Once an allaince starts a war the member corps should be stuck in it. They shoulnt be able to get out of war by leaving thier allaince. And if they do there should be a penalty of not being able to rejoin until the war is over, or for at least an extended period of time (a week or so).
War dec the corp... -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |
Gno Chalynn
|
Posted - 2007.02.04 05:21:00 -
[24]
well since shooting a non-combatant is basically a cowards way to go to war, I don't think this will change. You think it is ok to war dec a corp that has industrials and miners and that it is fair to use a raven to fight a badger. If they did war decs properly, there would be a reason needed to go to war, not just some whanker group wanting to play shootem up. Wars should never be allowed in secure space, no paying off the cops.
It would be better if CCP made war dec groups have a valid reason to war dec, give them 24 hours to get ready and then transfer all members of each corp to a locked off set of 3 systems with no way back to empire, and fight it out until 1 corp is dead, no recloning and rejoining the fight, and the hostile/offending corp can not leave the combat zone until the war is over. They just have to sit, watch and wait it out.
|
Martosh Toma
Gallente Fraction Investment
|
Posted - 2007.02.04 16:20:00 -
[25]
You seem to forget that "because I can" and "Because I want to" are also valid reasons.
What would you accept as valid reasons? "Because they insulted me" "Because they undercut my orders" "Because our client payed us to" "Because I profit from it"
Think I could come up with a few more, should I spend time on it.
Any form of referee or mediation or whatever to check if a wardec is "accepteble" by some standard would at least lead to: - favoritism (or accusations off) - an Incredible workload (and similarly required huge increase in monthly fees in real live money) - Easy circumvention in most circumstances (Who wants to fight can always find or create a reason)
|
Crewman Jenkins
|
Posted - 2007.02.05 07:44:00 -
[26]
I think the 2 million cost to declare a war is antiquated. 2 mil used to be something a long time ago. They should up the price of war decs and leave the rules the same.
|
Vincent Almasy
Gallente The Underground
|
Posted - 2007.02.05 16:15:00 -
[27]
only one side needs to fight for it to be a war, or a slaughter is closer to the right word. maybe a form of a ingame cease fire where the weaker corp pays the larger corp off may be ok and the warinf corp has to say ok to the deal otherwise... set on a week on skill and log off or go into planning or move to a quiet system. war cost 50mil a week if i am right
|
Crellion
Art of War Cult of War
|
Posted - 2007.02.05 17:53:00 -
[28]
It allready exists ingame. All noob ... err "starter" corps have wars on autoreject. Enter their embrace and find eternal peace.
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
hotgirl933
|
Posted - 2007.02.06 10:49:00 -
[29]
corp on corp should be starting price of 20m ISK per week alliances on corp and alliances should start at 200m a week
|
A Brr
Gallente Tech-5-Inc. Empire Trader Alliance
|
Posted - 2007.02.06 11:52:00 -
[30]
Originally by: hotgirl933 corp on corp should be starting price of 20m ISK per week alliances on corp and alliances should start at 200m a week
I think your numbers are way to low. More realistic values are 1b for corp wars and 10b for alliance wars. 200m is only the value of 2 BS, aliances are building titans with overall costs of 100b+. So 10b per week should help aliances consider what they are doing ;) --- The greatest crap CCP designed into EVE: Next generation manufacturing. |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |