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Thread Statistics | Show CCP posts - 7 post(s) |

Daichi Yamato
Xero Security and Technologies
3096
|
Posted - 2016.02.15 18:15:55 -
[871] - Quote
tasman devil wrote: hmm this one I can approve
(also: gankers got ganked here and crying like victims ... [oh the irony!]) much salt very tears such lols
Not just gankers, but freighter pilots who aren't dumb and lazy are losing out with this change.
That seems to be going over the heads of most bears though.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Ylmar
Spontaneous Massive Existence Failure
42
|
Posted - 2016.02.15 18:17:04 -
[872] - Quote
Kaarous Aldurald wrote:And since carebears are not real players and therefore all they are capable of is bad, sloppy, lazy play, they despise game balance.
  
Foaming at the mouth and thinking your opinion of other players matters... How precious. Go on, more, let's see if you can dig yourself even deeper into your little hole. |

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
67
|
Posted - 2016.02.15 18:21:09 -
[873] - Quote
Morrigan LeSante wrote:Maybe burn jita should be brought forward.
RABBLE RABBLE RABBLE Ignorant comment RABBLE |

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
67
|
Posted - 2016.02.15 18:22:10 -
[874] - Quote
Captain StringfellowHawk wrote:Easily acceptable changes. Everyone all around gets buffed, and some of my fits have to be tweaked harder on my Alt to kill in Hi-sec. Let em cry Fozzie, this games always been adapt or die. Even with an increase of cost per freighter gank profit margins will still be high as long as you pick the right targets. As of current meta, Kill em all and laugh to the bank.
I do so love how the other gankers.. I mean "low risk Pirates", are all crying over this change.
Well said String
p.s. o7 |

Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 18:23:22 -
[875] - Quote
Ms Michigan wrote: POINT BLANK: IF you guys are so fricken cool, and so organized, and adding so much to the game, then why not go take your shinnanigans to fricken low sec or (heaven forbid) NULL (not just NPC but Alliance space!)???
For someone claiming you've read a lot about CODE, you weren't really paying attention.
They're in highsec because otherwise risk would be nonexistent for miners and haulers.
Now, I know you're an entitled sow who thinks you're special and should be able to pretend like other people don't exist, but that isn't the reality of it.
Quote: MOVE ON. You lost. Get over it.
EVE lost, not us. We've been winning for going on two years now.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
67
|
Posted - 2016.02.15 18:24:03 -
[876] - Quote
Kaarous Aldurald wrote:Ms Michigan wrote: There is nothing WRONG with that EHP. Like Fozzie said, the balance has to be maintained.
Except that isn't balance. It's just straight up making ganking 50% harder. That isn't balance. Which is exactly why so many carebears are defending it, because they hate game balance. Game balance would actually be bad, sloppy, lazy play being appropriately punished with death. And since carebears are not real players and therefore all they are capable of is bad, sloppy, lazy play, they despise game balance.
See my Above post as to why carebears are part of the game and necessary. We all start out that way. |

Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 18:27:04 -
[877] - Quote
Oh, and seeing someone in the Incursion alliance crying about hurting new players is delightful.
You bloated farmers have done more to hurt newbies in this game than every ganker, awoxer and wardeccer in EVE combined(especially since we actually help new players, compared to your bigoted elitism). Your sickening suckling on the most broken mechanic in EVE Online has inflated the game's income generation to such a degree that the income sources available to new players are utterly inadequate to sustain actually playing the game. Driving people into more banal, pointless farming instead of actually being able to play the game, and continuing the toxic cycle.
You and yours should have been deleted years ago. You richly deserve it.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 18:27:49 -
[878] - Quote
Ms Michigan wrote:Kaarous Aldurald wrote:Ms Michigan wrote: There is nothing WRONG with that EHP. Like Fozzie said, the balance has to be maintained.
Except that isn't balance. It's just straight up making ganking 50% harder. That isn't balance. Which is exactly why so many carebears are defending it, because they hate game balance. Game balance would actually be bad, sloppy, lazy play being appropriately punished with death. And since carebears are not real players and therefore all they are capable of is bad, sloppy, lazy play, they despise game balance. See my Above post as to why carebears are part of the game and necessary. We all start out that way.
Anyone who starts out as an entitled, whiny, selfish little prick isn't useful to any game.
You're just parasites.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
68
|
Posted - 2016.02.15 18:30:22 -
[879] - Quote
Kaarous Aldurald wrote:Ms Michigan wrote: POINT BLANK: IF you guys are so fricken cool, and so organized, and adding so much to the game, then why not go take your shinnanigans to fricken low sec or (heaven forbid) NULL (not just NPC but Alliance space!)???
For someone claiming you've read a lot about CODE, you weren't really paying attention. They're in highsec because otherwise risk would be nonexistent for miners and haulers. Now, I know you're an entitled sow who thinks you're special and should be able to pretend like other people don't exist, but that isn't the reality of it. Quote: MOVE ON. You lost. Get over it.
EVE lost, not us. We've been winning for going on two years now.
You mean the LOW profit mining and low profit hauling???
The real profit is in null and low. and...if there is a profit problem then that has nothing to do with Damage Control changes or EHP, but again, the free isk printed in hi-sec should be lowered. You miss my whole part about hi-sec being a starting ground. Ok - I see your point it is a safe haven for goods from null/low ONCE it gets here. But what you miss is that CCP is adding risk vs reward by drawing players out to null, Low, and Wormholes.
THEY HAVE THE STATISTICS. They know the level of ISK that is printed in high. They are okay with it and tweak it. They are also obviously okay with people moving their well earned loot easier in hi-sec.
All this CODE griefer crying bull$hit does nothing to advance this thread.
You can call me a SOW or whatever immature name you want to use. Sticks and stones...but you are not adding to the conversation or discussing fittings, the meta, and other aspects.
CCP (Fozzie et al) has spoken. They know the balance of the wolves versus the prey that they want. QUIT CRYING and name calling and get over it!! |

SurrenderMonkey
Space Llama Industries
1946
|
Posted - 2016.02.15 18:30:48 -
[880] - Quote
Ms Michigan wrote:
See my Above post as to why carebears are part of the game and necessary. We all start out that way.
I don't think you understand what is meant by "carebears". It really does not mean "Players who do non-PvP things".
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
68
|
Posted - 2016.02.15 18:31:32 -
[881] - Quote
Kaarous Aldurald wrote:Ms Michigan wrote:Kaarous Aldurald wrote:Ms Michigan wrote: There is nothing WRONG with that EHP. Like Fozzie said, the balance has to be maintained.
Except that isn't balance. It's just straight up making ganking 50% harder. That isn't balance. Which is exactly why so many carebears are defending it, because they hate game balance. Game balance would actually be bad, sloppy, lazy play being appropriately punished with death. And since carebears are not real players and therefore all they are capable of is bad, sloppy, lazy play, they despise game balance. See my Above post as to why carebears are part of the game and necessary. We all start out that way. Anyone who starts out as an entitled, whiny, selfish little prick isn't useful to any game. You're just parasites.
More name calling huh? Really intelligent. I have been playing EVE for 8 years. I have forgotten and read more than you will ever know. Move on.
ISD? |

Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 18:32:49 -
[882] - Quote
Ms Michigan wrote: You mean the LOW profit mining and low profit hauling???
I find it hard to believe that hauling is low profit, considering how often people fly through Uedama afk with more than a billion isk in their cargo hold.
Clearly it's plenty profitable.
Quote: The real profit is in null and low.

Says the incursion farmer.
Smokescreen harder.
Quote: You miss my whole part about hi-sec being a starting ground.
And you miss the point of EVE Online.
The "starting ground" is a dozen odd systems.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
68
|
Posted - 2016.02.15 18:33:15 -
[883] - Quote
SurrenderMonkey wrote:Ms Michigan wrote:
See my Above post as to why carebears are part of the game and necessary. We all start out that way.
I don't think you understand what is meant by "carebears". It really does not mean "Players who do non-PvP things".
You are splitting hairs. All that sort of low-risk (low reward) drudgery is NECESSARY to move goods and keep EVE a vibrant economy.
It should never be eliminated just balanced like CCP is saying. Care Bears, newbs, Hi-sec people who just like to play a "simple" version of EVE and not venture into low or null...All this is necessary as first steps and long term to the game. |

Ylmar
Spontaneous Massive Existence Failure
42
|
Posted - 2016.02.15 18:33:28 -
[884] - Quote
Kaarous Aldurald wrote:Anyone who starts out as an entitled, whiny, selfish little prick isn't useful to any game.
You're just parasites. Writes a ganker. A *ganker* of all people. Kid, you make me laugh so hard.
Ok, ISD or whoever is on janitor duty, please remove all our posts, because I know they don't further the discussion about the proposed changes, but I am sorry, I simply cannot stop laughing. |

Arya Regnar
Darwins Right Hand
937
|
Posted - 2016.02.15 18:33:55 -
[885] - Quote
Ms Michigan wrote: You mean the LOW profit mining and low profit hauling???
The real profit is in null and low. and...if there is a profit problem then that has nothing to do with Damage Control changes or EHP, but again, the free isk printed in hi-sec should be lowered. You miss my whole part about hi-sec being a starting ground. Ok - I see your point it is a safe haven for goods from null/low ONCE it gets here. But what you miss is that CCP is adding risk vs reward by drawing players out to null, Low, and Wormholes.
THEY HAVE THE STATISTICS. They know the level of ISK that is printed in high. They are okay with it and tweak it. They are also obviously okay with people moving their well earned loot easier in hi-sec.
All this CODE griefer crying bull$hit does nothing to advance this thread.
You can call me a SOW or whatever immature name you want to use. Sticks and stones...but you are not adding to the conversation or discussing fittings, the meta, and other aspects.
CCP (Fozzie et al) has spoken. They know the balance of the wolves versus the prey that they want. QUIT CRYING and name calling and get over it!!
How low profit do you suppose it would be if there was no risk and everyone autopiloted 10 max cargo expanded freighters.
We make good haulers stand out. You are the one that is name calling here by the way. And just so you know 70% or so of players are in highsec, so if highsec is new players sec then 70% of eve players are supposed to be new players, that's good math.
EvE-Mail me if you need anything.
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Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 18:34:00 -
[886] - Quote
Ms Michigan wrote: I have been playing EVE for 8 years.
Mine would be ten, but I won't be renewing my sub before May.
Try again, carebear.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

FT Cold
The Scope Gallente Federation
51
|
Posted - 2016.02.15 18:35:30 -
[887] - Quote
Arya Regnar wrote:Quote:2/ if i already have a dcu fitted before the change, no change ... for me ... but all my targets with no dcu will now earn a +33% hull hp ... so who got a nerf?
WHY ARE YOU PEOPLE SO BAD AT MATH.  33% resists is 50% more ehp because you deal 66% damage that you did before. I will make this really simple. Ship A has 1000 hp 0% resist, attacker has 100 dps and applies 100 dps, take 10 seconds to kill. Ship B has 1000 hp 33% resist, attacker has 100 dps and applies 67 dps, takes 15 seconds to kill. It is 50% buff, this isn't rocket science. It would be but we drive space submarines.
Correct, however EHP from hull is not the only source of EHP a ship has. Something like a double nano slicer will gain 240 EHP, which is less than a 10% gain. There's been a great deal of mischaracterization in this thread and so far every time I've pointed it out, I've been ignored. |

Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 18:43:10 -
[888] - Quote
Ms Michigan wrote: You are splitting hairs. All that sort of low-risk (low reward) drudgery is NECESSARY to move goods and keep EVE a vibrant economy.
And yet the game's economy was in a much better place, with the relative earning and purchasing power of new players several times higher...
When the game was vastly more dangerous than it is right now.
Safety kills newbie subs.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

Estella Osoka
Perkone Caldari State
1039
|
Posted - 2016.02.15 18:53:16 -
[889] - Quote
I guess gankers will just have to come up with more bros and higher DPS fits.
I pity those capitol ship producers who will have to take a price cut when the supply/demand causes Freighter prices to drop. They are the real victims here. |

Ylmar
Spontaneous Massive Existence Failure
43
|
Posted - 2016.02.15 18:57:06 -
[890] - Quote
Kaarous Aldurald wrote:Someone who actually plays the game and interacts with other players, someone who creates content. You mean someone like me and my friends, who build many of the ships we fly (hence the industrialist and hauling activities), live in W-space, hunt there and in nullsec/lowsec, fighting people who can actually fight back, often outnumbered and outgunned and having a blast doing it? Or do you mean kids bragging about "creating content" by shooting defenseless freighters in highsec?
And even if somebody wants to play EVE as pure industrialists like some of our older members, or heck, even as Farmville in Space, your opinion of them still does not matter. Their game, their choice. They don't need gankers, but gankers need them. End of story. |

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
68
|
Posted - 2016.02.15 19:02:29 -
[891] - Quote
Ylmar wrote:Kaarous Aldurald wrote:Someone who actually plays the game and interacts with other players, someone who creates content. You mean someone like me and my friends, who build many of the ships we fly (hence the industrialist and hauling activities), live in W-space, hunt there and in nullsec/lowsec, fighting people who can actually fight back, often outnumbered and outgunned and having a blast doing it? Or do you mean kids bragging about "creating content" by shooting defenseless freighters in highsec? And even if somebody wants to play EVE as pure industrialists like some of our older members, or heck, even as Farmville in Space, your opinion of them still does not matter. Their game, their choice. They don't need gankers, but gankers need them. End of story.
Thank you. EVE has something for everyone. And the risk of moving stuff is not entirely averted as the rage posting name-caller above would have readers believe.
In Reply to that person more specifically...EVE CAN and should have solo safe activities! (shock I know!) They just shouldn't be hugely lucrative in hi-sec. Which they aren't. Moving goods and mining in hi-sec are just the examples of stuff that gets special treatment because it is necessary for the economy. Again, I know CCP has these numbers and they are making this balance with all that in mind as history has shown.
Can we all please now move forward to other scenarios (or at least talk more numbers) so as to aid the Dev's in their search for outside lying cases they may have missed or scenarios that might have gone under their radar???? |

FT Cold
The Scope Gallente Federation
51
|
Posted - 2016.02.15 19:06:30 -
[892] - Quote
Arya Regnar wrote:FT Cold wrote: Correct, however EHP from hull is not the only source of EHP a ship has. Something like a double nano slicer will gain 240 EHP, which is less than a 10% gain. There's been a great deal of mischaracterization in this thread and so far every time I've pointed it out, I've been ignored.
90% of the discussion in this thread is centered around triple bulkhead anshars and obelisks which get 90% of their ehp from hull and can't fit DCU so 50% ehp increase is fairly accurate.
The argument between the gankers and the anti-gankers is something that I'm indifferent towards, but people need to be careful playing number games like above and then making blanket statements afterwards. Doing a little math, with concord pre pulled in a .5 system, I was able to determine that in rough numbers, for a fully tanked max skill obelisk the number of reasonably well skilled catalysts is going to go from 22 to 30. That is a fairly substantial increase, but conversely, if we look at a bulkhead fit obelisk, the number will increase from about 10 to 12. It just depends on the context of the situation you desire to analyze.
I'm far more interested in how this change is going to affect PVP between non industrial ships and I recognize that people might have different concerns about the evolution in gameplay a change like this will cause. Despite that, I'm a little upset that people on both sides of the industrial discussion make unqualified statements that detract from the rest of the discussion. |

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
69
|
Posted - 2016.02.15 19:07:42 -
[893] - Quote
Estella Osoka wrote:I guess gankers will just have to come up with more bros and higher DPS fits.
I pity those capitol ship producers who will have to take a price cut when the supply/demand causes Freighter prices to drop. They are the real victims here.
Only regular freighter prices and capital ship prices should drop by your logic. Good point. However, I doubt it will be a lot.
Maybe 10% is my guess. If it is more, so be it. I don't see a problem with this.
Freighters prices are already much higher than they have traditionally been. Cap ship prices should come down imho as carriers, FAX's, and Dreads will see much more action (loss?) with the cap ship changes coming.
Overall your point is a good point (not a bad one as you paint it) because the cost of replacement for those cap ships will need to come down to compensate for the losses on the battlefield. As more players move into cap ships also with the Skill Injector changes and as EVE ages this will be good too. Cap ships are their own developing class of ships with infighting now and this will bring some neat cap ship battles which is again, good for the game and EVE and players. More variety is better. More gud fights are better. |

Masao Kurata
Perkone Caldari State
399
|
Posted - 2016.02.15 19:08:06 -
[894] - Quote
Estella Osoka wrote:I guess gankers will just have to come up with more bros and higher DPS fits.
There's only one higher dps fit we are not already using, and that's because it's a 300M battleship fit (and being a battleship already means it hasn't really got the required agility for -10 pilots) that requires the relevant battleship V and will cost a lot more than 300M if we actually start using them because it's a polarized fit. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7215
|
Posted - 2016.02.15 19:08:11 -
[895] - Quote
SurrenderMonkey wrote:Lucas Kell wrote:That would suggest however that you believe changes should never be made if they will benefit a "bumbling schmuck" as well as other players, which pretty much means no changes would ever be made. This benefits bumbling schmucks at the expense of skillful players, with whom they are in competition. If, for example, as a courier-contracting freighter pilot, I can evade Uedama/Niarja gate camps, I can accept and run more contracts more quickly than a bumbling schmuck, who will be deterred by (or blown up in) those camps. Raising the level of safety (by increasing the minimum DPS threshold, and therefore, the minimum viable return) means there are more camps the bumbling schmuck will bumble through safely. This effectively reduces the benefit of skillful play. Except his EHP has absolutely no bearing on whether or not he gets through a highsec gatecamp. The least skilled pilots are the ones targetted now, and with a global increase they will still be the lowest relative to other freighter pilots and thus stil the main targets. The only thing it changes is how many F1 pressing gank ships it takes to kill that pilot. You'll still be a better rewarded freighter pilot by playing it smart, (though to be quite honest it would be smarter to simply not be a freighter pilot and do any one of the 100 other activities that gain more isk in less time).
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Kaarous Aldurald
Black Hydra Consortium.
16272
|
Posted - 2016.02.15 19:09:48 -
[896] - Quote
Ylmar wrote:[They don't need gankers, but gankers need them. End of story.
Wrong as always.
Since they have zero risk in their gameplay, they would never die in highsec without us.
Industry players make a tidy profit off of catalyst hulls, T2 blasters, and freighters/parts from us.
It's only the entitled and the lazy who have a problem with us. Which are you?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

SurrenderMonkey
Space Llama Industries
1948
|
Posted - 2016.02.15 19:13:39 -
[897] - Quote
Lucas Kell wrote:
Except his EHP has absolutely no bearing on whether or not he gets through a highsec gatecamp.
It affects...
A: Whether or not a camp of sufficient size will exist at all. B: Whether any given target is actually viable.
The bumbling fuckwit may still be on the bottom of the food chain, but the expected cost to him for being incompetent is reduced.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

Ms Michigan
Aviation Professionals for EVE The Ditanian Alliance
69
|
Posted - 2016.02.15 19:14:37 -
[898] - Quote
Kaarous Aldurald wrote:Ylmar wrote:[They don't need gankers, but gankers need them. End of story. Wrong as always. Since they have zero risk in their gameplay, they would never die in highsec without us. Industry players make a tidy profit off of catalyst hulls, T2 blasters, and freighters/parts from us. It's only the entitled and the lazy who have a problem with us. Which are you?
I tell ya what Kaarous!
Look at this change this way sir. Instead of the glass half-empty....it is half-full.
Now that EHP has been buffed on freighters and JF's especially, don't you think this will increase the payout on the ganks? Especially with the wreck changes? In otherwords, the old equation for carrying only 1billion in a freighter will go to 1.5billion say....
So yeah, you have to bring more guys, but the payout is still the same!
Here you are complaining there should be no safe solo play, but you are arguing for the need for LESS people to gank? You just want to be able to have your way easy like you accuse others of. So you are the care bear.
Not to tear you down...I just want to again reiterate, when you do get the 30 guys together, the explosion is going to be that much more glorious as the freighter pilot will be carrying that much more isk value loot. :)
It is all balanced. CCP has this under control sir.
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Ylmar
Spontaneous Massive Existence Failure
44
|
Posted - 2016.02.15 19:17:13 -
[899] - Quote
Kaarous Aldurald wrote:Wrong as always. Like I said, keep digging and keep talking. We're having an excellent time following this thread and joking about it in team chat.  |

Daichi Yamato
Xero Security and Technologies
3096
|
Posted - 2016.02.15 19:18:44 -
[900] - Quote
Ms Michigan wrote:Estella Osoka wrote:I guess gankers will just have to come up with more bros and higher DPS fits.
I pity those capitol ship producers who will have to take a price cut when the supply/demand causes Freighter prices to drop. They are the real victims here. Only regular freighter prices and capital ship prices should drop by your logic. Good point. However, I doubt it will be a lot. Maybe 10% is my guess. If it is more, so be it. I don't see a problem with this. Freighters prices are already much higher than they have traditionally been. Cap ship prices should come down imho as carriers, FAX's, and Dreads will see much more action (loss?) with the cap ship changes coming. Overall your point is a good point (not a bad one as you paint it) because the cost of replacement for those cap ships will need to come down to compensate for the losses on the battlefield. As more players move into cap ships also with the Skill Injector changes and as EVE ages this will be good too. Cap ships are their own developing class of ships with infighting now and this will bring some neat cap ship battles which is again, good for the game and EVE and players. More variety is better. More gud fights are better.
You should look at the margin on freighters. Their price increase was from minerals.
Why should good haulers and other industrialists like myself lose out at all?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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