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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Lauren Vaille
Dutch East Querious Company Phoebe Freeport Republic
5
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Posted - 2016.02.12 06:36:24 -
[61] - Quote
Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? By the way, I really hate having to choose the right hardeners based upon the weapons I think might be used against me. It sucks so much having thermal used when I planned on kinetic. So . . . gonna lump those together now, too?
Comparing ECM to hardeners is a more apt comparison than you realise - you either bring the multi spec jams for a more uniform encounter AKA energized adaptives / adaptive fields or you make some bets that you'll be fighting caldari and end up having a harder time fighting minmatar when you bring kinetic hardeners to an explosive fight.
At leat ECM of the wrong race still has a chance to work, and besides, all hardeners are doing is plugging the holes in your ship's resists. If you're doing it to boost your already high resists and leaving big holes, then that's the interesting gameplay choice you made.
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Lilli Tane
Art Of Explosions 404 Hole Not Found
24
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Posted - 2016.02.12 11:20:24 -
[62] - Quote
Interesting changes, this will simplify a lot the fittings of ECCM and SBOS,
ThatGÇÖs a great change
However, Pay close attention to Logistics ships whit this change
For logistics ships, especially the cruiser size hulls, right now an ECCM is mandatory, with the changes we will be using the more fitting requirements intensive SEBOS, well, right now Logistic cruisers already have very intensive CPU fittings, so unless something is changed on this ships we will again have to nerf logistic cruisers tank.
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FT Diomedes
The Graduates
2273
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Posted - 2016.02.12 12:27:40 -
[63] - Quote
I really like this change.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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Flyinghotpocket
Amarrian Vengeance Team Amarrica
561
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Posted - 2016.02.12 14:08:11 -
[64] - Quote
logi even more op.
Amarr Militia Representative - A jar of nitro
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Shilalasar
Dead Sky Inc.
178
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Posted - 2016.02.12 14:22:02 -
[65] - Quote
I just realized we were finally able to reverse engineer the tech from clear skies. Blackbird jammign you? Fire up the sensorboosters. |
Lugh Crow-Slave
1557
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Posted - 2016.02.13 02:11:10 -
[66] - Quote
Sturmwolke wrote:Buff one of the signal amplifiers for +3 targets please Atm, the only choice is high slot T2 Auto Targeter.
There is also the low slot +1 that always goes forgotten
Citadel worm hole tax
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Helene Fidard
CTRL-Q
37
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Posted - 2016.02.13 18:53:18 -
[67] - Quote
Will sebos use the ECCM visual effects when sensor strength scripts are loaded?
Hey! I don't know about you
but I'm joining CTRL-Q
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Masao Kurata
Perkone Caldari State
379
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Posted - 2016.02.14 01:32:33 -
[68] - Quote
Lilli Tane wrote:For logistics ships, especially the cruiser size hulls, right now an ECCM is mandatory, with the changes we will be using the more fitting requirements intensive SEBOS,
You're going from... 1 MW, 16 tf meta 4 eccm to... 1 MW, 16 tf T2 sebo. I don't see the problem. |
Kaldi Tsukaya
Deveron Shipyards and Technology
227
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Posted - 2016.02.14 08:02:53 -
[69] - Quote
Making lots of Vanilla, losing lots of flavour.
Decreasing the variants (tiericide) is good. Merging the sebo/eccm is not.
Combat scanning took a great big nerf... |
Nevil Kincade
Dissident Aggressors Mordus Angels
24
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Posted - 2016.02.14 12:43:32 -
[70] - Quote
Lauren Vaille wrote:Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? By the way, I really hate having to choose the right hardeners based upon the weapons I think might be used against me. It sucks so much having thermal used when I planned on kinetic. So . . . gonna lump those together now, too? Comparing ECM to hardeners is a more apt comparison than you realise - you either bring the multi spec jams for a more uniform encounter AKA energized adaptives / adaptive fields or you make some bets that you'll be fighting caldari and end up having a harder time fighting minmatar when you bring kinetic hardeners to an explosive fight. At leat ECM of the wrong race still has a chance to work, and besides, all hardeners are doing is plugging the holes in your ship's resists. If you're doing it to boost your already high resists and leaving big holes, then that's the interesting gameplay choice you made.
You misunderstand guys,
choosing the "right" kind of ECCM for your own ship is not interesting gameplay as you know your ship and it's sensor type beforehand. There is no choice to make at all, you always pick your ship races own sensor type and buff it with the respective ECCM mod. For remote ECCM that would be entirely different though. That choice would determine which other ships you can protect from jams. |
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Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
1103
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Posted - 2016.02.14 16:52:59 -
[71] - Quote
Fozzie,
What about the four sets of racial sensor strength implants?
Ruthlessness is the kindness of the wise.
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Lugh Crow-Slave
1562
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Posted - 2016.02.14 17:12:15 -
[72] - Quote
Flyinghotpocket wrote:wheres the imperial navy sebos?
allegedly the 2 most advanced races in the game. and imperial navy cant make jack ****.
amarr used to have 2nd best sensor strength then got nerfed... just cuz. used to have 2nd best scan res then nerfed to 3rd and 3rd.
Iirc the amarr have the most out dated navy woke the caldari have the most advanced
Citadel worm hole tax
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Rek Seven
Art Of Explosions 404 Hole Not Found
2152
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Posted - 2016.02.15 11:07:08 -
[73] - Quote
May as well just remove ECM from the game at this point.
The wishlist is pretty much complete...
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Krevnos
Back Door Burglars The Otherworld
61
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Posted - 2016.02.15 16:07:18 -
[74] - Quote
Hi Fozzie, I was just making a second review of the new stats after going through the comments here. One thing stuck out as someone mentioned that the low slot modules are uninspired and a poor alternative to the mid slot version.
I understand that one module should be generally preferable to the other, but the mid slot, in this case, is both superior in every way and scriptable. Since these modules are almost never used, I think it would be nice to give them something to help at least make them a viable choice, such as high sensor strength. Even with this they will rarely be employed, but at least it gives e-war paranoid pilots another fitting choice.
Certainly these modules need something more if you are expecting players to use them. |
Lilli Tane
Art Of Explosions 404 Hole Not Found
23
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Posted - 2016.02.15 17:24:34 -
[75] - Quote
Masao Kurata wrote:Lilli Tane wrote:For logistics ships, especially the cruiser size hulls, right now an ECCM is mandatory, with the changes we will be using the more fitting requirements intensive SEBOS, You're going from... 1 MW, 16 tf meta 4 eccm to... 1 MW, 16 tf T2 sebo. I don't see the problem. (For that matter I don't see any problems with these changes, the cap usage changes even make the enduring sebo and resebo useful, and these modules did indeed use too little capacitor.)
Yes, mid slots donGÇÖt concern me for now, (those numbers might be changed so there resides my concern), but we also use Low slots for sensor compensation in some fits.
The Meta zero Backup array goes from previously 10 CPU to 20 CPU on the Signal amplifier. ThatGÇÖs 100% more CPU used The T2 Backup array goes from previously 18 CPU to 24 CPU on the Signal amplifier. ThatGÇÖs 33.33% more CPU used
I understand that the new SEBO-¦s and signal amplifiers are more powerful than the previous ECCM and Backup arrays so it makes sense they will use more fitting requirements,
I am in fact surprised that the SBOS have exactly the same fitting requirements than the previous ECCM. after all they do a lot more.
However, as stated before and I will state it again, Logistic cruisers right now, donGÇÖt have enough CPU for planned modules changes, or will have to sacrifice ether tanking ability or repping ability, unless off course another logistics nerf is planned |
Cartheron Crust
Matari Exodus
188
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Posted - 2016.02.16 23:27:56 -
[76] - Quote
Lilli Tane wrote:However, as stated before and I will state it again, Logistic cruisers right now, donGÇÖt have enough CPU for planned modules changes, or will have to sacrifice ether tanking ability or repping ability, unless off course another logistics nerf is planned
Good. Logistics are too strong anyway. More ships need to die. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
564
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Posted - 2016.02.17 00:39:09 -
[77] - Quote
i demand federation navy sebo's be replaced with imperial navy sebos. fed navy has litterally everything right next to winmatar.
so glad the 2 most advanced races in the game keep to their RP grounds when it came to warfare links. federation navy get skirmish and armor, and yet... they keep the eccm and sensor module. while amarr navy get information and armor. and yet, cant make anything.
Amarr Militia Representative - A jar of nitro
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Knapstein
Skywalker Express
0
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Posted - 2016.02.19 19:40:02 -
[78] - Quote
I use both ECCM unprobable PvE ships and combatscan PvP ships. So I wish for small change.
Sensor Booster II SensorStrengthBonus 48%, script 96% (+100%), > Bonus 4.8%, script 96% (+1900%) |
Poranius Fisc
State War Academy Caldari State
26
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Posted - 2016.02.23 19:18:32 -
[79] - Quote
CCP Fozzie wrote:Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? By the way, I really hate having to choose the right hardeners based upon the weapons I think might be used against me. It sucks so much having thermal used when I planned on kinetic. So . . . gonna lump those together now, too? Those both depend on collecting or predicting information that may be unknown or may change (what race of ship you'll be facing and what damage type you're receiving (PVE is a known quantity but that's a different issue)). What ship you are currently flying is always information that is available to you.
Or you just wanted to buff T1 Logi. Unscripted they will have a bonus to sensor strength and targeting range for the price of one module eliminating ewar that could be placed against them, only sensor damps or ecm on the field? swap a script if it is T2, if its a T1, you should still be good unscripted.
any range kiter/sniper just loved you for this too.
So im going to lump this in to you or whoever was in a Logi ship that got jamed out "Because of Falcon!". |
Poranius Fisc
State War Academy Caldari State
26
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Posted - 2016.02.23 21:01:02 -
[80] - Quote
Lauren Vaille wrote:Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? By the way, I really hate having to choose the right hardeners based upon the weapons I think might be used against me. It sucks so much having thermal used when I planned on kinetic. So . . . gonna lump those together now, too? Comparing ECM to hardeners is a more apt comparison than you realise - you either bring the multi spec jams for a more uniform encounter AKA energized adaptives / adaptive fields or you make some bets that you'll be fighting caldari and end up having a harder time fighting minmatar when you bring kinetic hardeners to an explosive fight. At leat ECM of the wrong race still has a chance to work, and besides, all hardeners are doing is plugging the holes in your ship's resists. If you're doing it to boost your already high resists and leaving big holes, then that's the interesting gameplay choice you made.
But you also know what your going to get with hardners. RNG will beat you every time you really need it in your favor. |
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Poranius Fisc
State War Academy Caldari State
27
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Posted - 2016.02.24 19:57:19 -
[81] - Quote
Seymarr wrote:Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? Yes, because whereas your choice of which jams to fit lets you prepare to counter different threats or have different opportunities as the battlefield evolves (fit more Amarr jams to counter guardian support, fit more Caldari for counter-jam work, etc.), there is no reason to ever fit an off-race ECCM. You don't counter a different type of setup by fitting the wrong ECCM, you just waste a slot. It's not a "choice" if there's only ever one correct decision.
This is correct, but lumping it in with Sebo's makes the Sebo an obvious choice, as opposed to have a single ECCM module. now its a no brainer to fit the SEBO, because you now counter both damps and ECM.
If a celestis fits one, he will totally counter a blackbird every single time now, however, it seems that if a blackbird put one on, he's still getting his range cut harder than his jam chance from that module because even with a sebo, if a celestis has one as well, he can target and land his damps from farther out. |
Darkwing Fiftytwo
GoonWaffe Goonswarm Federation
2
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Posted - 2016.03.02 17:35:04 -
[82] - Quote
Only guys complaining are the ones that use the cheesy OP jams in the first place.
CCP Just gave all the Sebo cheesers another excuse to fit a sebo to whore on kills.. love it. LOL
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Darkwing Fiftytwo
GoonWaffe Goonswarm Federation
2
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Posted - 2016.03.03 15:18:16 -
[83] - Quote
Not sure where to put this.
I would suggest tweaking some implant bonus' Example the implants that increase your scan res only do 1,2,3,4,5% which is almost nothing.
Any implants where 3% essentially adds very little benefit to the user should be increase to 2,4,6, etc or even 5,10,15. or maybe by a fixed amount 25,50mm, etc... to not over buff insta-gate campers.
vs a damage implant increasing 3% is pretty accurate. |
Lugh Crow-Slave
1643
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Posted - 2016.03.03 20:27:33 -
[84] - Quote
Darkwing Fiftytwo wrote:Only guys complaining are the ones that use the cheesy OP jams in the first place.
CCP Just gave all the Sebo cheesers another excuse to fit a sebo to whore on kills.. love it. LOL
Jams are the hardest e-war to use unlike the rest it isn't lock the target and activate you constantly have to be manipulating rng and you are far easier to kill when using them. Not to mention damps do jams jobs better only difference is when you are damped you think you still have a chance.
Citadel worm hole tax
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Wimzy Chent-Shi
Unkindness Incorporated Who Dares Wins.
41
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Posted - 2016.03.06 09:11:35 -
[85] - Quote
Jayden Thomas wrote:Excellent. A much needed improvement, and CCP didn't have to break anything to make it work. RIP sebo, favourite mid to almost-full fits with little spare cpu. I had to turn it off on the Nemesis I jumped into in middle of null already because of the sneaky compact MWD change, this did not help one bit.
Let me go look for it (it's menacing to quickly check facts when EVElopedia is down. Can't even find one single page at eve uni to check the old/current fitting req, let me start up the game... ) ok the old T2 sebo is 10 CPU, the new one is 16, that is 60% difference which makes or breakes frigates, which essentially should not be using them at all but are. I usually end up fitting a sebo on certain armor ships with tons of mids with nothing else to put there due to limited fitting space. It breakes ECM burst which was a wild card to begin with, now I lock you on heat then switch out for eccm, it brings more rewards through micromanagement, though, which is always nice, to keep clicking, especially at 90% tidi you want something to do... So no, the change is not harmless.
Others call me weak for not condescendingly speaking to plebs, but they are those speaking to plebs at all fortunately only those in "imperium" are plebs.
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Cometopappa
Science and Trade Institute Caldari State
10
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Posted - 2016.03.07 15:51:02 -
[86] - Quote
Does this mean one ECCM module is not as good as they were before? ECCM right now gives 96%. How much sensor strength will an ECCM scripted sensor booster give after the patch? |
Ecrir Twy'Lar
Federation Navy 3rd Fleet
25
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Posted - 2016.03.07 15:51:46 -
[87] - Quote
Kosetzu wrote:Seymarr wrote:Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? Yes, because whereas your choice of which jams to fit lets you prepare to counter different threats or have different opportunities as the battlefield evolves (fit more Amarr jams to counter guardian support, fit more Caldari for counter-jam work, etc.), there is no reason to ever fit an off-race ECCM. You don't counter a different type of setup by fitting the wrong ECCM, you just waste a slot. It's not a "choice" if there's only ever one correct decision. Would be really awesome if ECM had scripts for different sensor types instead of different modules.
I really like this idea. |
Cometopappa
Science and Trade Institute Caldari State
10
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Posted - 2016.03.07 16:58:41 -
[88] - Quote
Ecrir Twy'Lar wrote:Kosetzu wrote:Seymarr wrote:Albrecht Patrouette wrote:CCP Fozzie wrote:H
These new modules will give bonuses to all four sensor strengths, as choosing the right ECCM type for your ship is not and interesting choice or valuable gameplay.
Thanks! So . . . does that mean that having to choose the right ECM for the target ship is an "interesting choice or valuable gameplay"? Yes, because whereas your choice of which jams to fit lets you prepare to counter different threats or have different opportunities as the battlefield evolves (fit more Amarr jams to counter guardian support, fit more Caldari for counter-jam work, etc.), there is no reason to ever fit an off-race ECCM. You don't counter a different type of setup by fitting the wrong ECCM, you just waste a slot. It's not a "choice" if there's only ever one correct decision. Would be really awesome if ECM had scripts for different sensor types instead of different modules. I really like this idea.
ECM doesn't need such a huge boost. |
Lugh Crow-Slave
1697
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Posted - 2016.03.09 11:51:33 -
[89] - Quote
Cometopappa wrote:Ecrir Twy'Lar wrote:
I really like this idea.
ECM doesn't need such a huge boost.
ECM doesn't need such a big nerf to its gameplay
Citadel worm hole tax
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Vailen Sere
Ixian Machines TOG - The Older Gamers Alliance
18
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Posted - 2016.03.10 21:16:04 -
[90] - Quote
FT Cold wrote:This is a positive change. Good stuff.
Knew you'd like the changes. |
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