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Droidster
Center for Advanced Studies Gallente Federation
169
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Posted - 2016.02.14 00:00:28 -
[1] - Quote
I have my overview set so that criminals (players with standing below -5) are supposed to have a flashing red skull icon.
However, if criminal does not have a suspect flag as well, he only appears as a white skull on a red background. Although his entire line on the overview is highlighted red. It is not flashing. An example is shown in the overview below:
Overview with non-flashy criminal
The player Land 780 is a criminal, but he does not have a solid red skull icon, and it is not flashing.
If he gets a suspect flag, only then does he become a flashing red skull.
What is the reason for this behavior?
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ergherhdfgh
Imperial Academy Amarr Empire
1153
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Posted - 2016.02.14 00:38:39 -
[2] - Quote
On Feyd's bumfinger prevention & execution pack he links several pages with good information. The first of which is the unfrack your overview one. I don't play around with overviews much so I don't have more personal experience that I can relate.
I wish I had more to give you but hopefully someone with better answers comes along. |
Cara Forelli
Meticulously Indifferent
1558
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Posted - 2016.02.14 01:13:23 -
[3] - Quote
Droidster wrote:criminals (players with standing below -5) Criminal has a different meaning in EVE - someone who just committed a criminal act. IE shooting someone illegally in highsec or podding someone illegally in lowsec. A player can be less than -5.0 and not have a "criminal" tag.
In your overview settings go to the appearance -> colortag tab. The order from top to bottom is the priority. You will see several types of "baddies" here - "pilot is supsect" and "pilot is criminal" refer to people who have committed suspect or criminal acts within the last 15 minutes. "Pilot has secuirty status below - 5" is a different group - you are still allowed to shoot them for having low sec status but they will be sorted differently by your overview.
You just need to order them from top to bottom in the priority you desire. For example, the default will give a -10.0 pilot a solid red tag. Since it is below "criminal" in the list, if the pilot then shoots someone illegally and gains a criminal tag, the criminal state will take precedence and they will get a flashy skull.
You'll notice the "background" tab - you can actually sort your color tags (icons) and the background of the pilot on the overview separately. (for instance, you can move your "fleet" color tag to the bottom to see when pilots in your fleet go suspect while still having them purple background, or something similar).
EDIT: I think your particular problem is just confusing "criminal" with "less than -5.0". Also you are calling those ships criminal when really they've only committed "suspect" acts (yellow flashing skull) unless you've messed with your colors.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Droidster
Center for Advanced Studies Gallente Federation
169
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Posted - 2016.02.14 01:23:10 -
[4] - Quote
The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". |
Cara Forelli
Meticulously Indifferent
1558
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Posted - 2016.02.14 01:30:56 -
[5] - Quote
I'm not sure why I even bothered. Someone slap me.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Jonah Gravenstein
Machiavellian Space Bastards
25903
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Posted - 2016.02.14 01:36:51 -
[6] - Quote
Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". Criminal in Eve refers to a flag, not a security status.They are not the same thing.
IIRC there is a checkbox for "Pilot has a security status below -5", which is the one you appear to want; there's also checkboxes for suspect and criminal, which are 2 of the flags set by crimewatch.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Nat Silverguard
Aideron Robotics
290
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Posted - 2016.02.14 04:39:03 -
[7] - Quote
Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal".
i am a GalMil pilot. i protect the federation and friends of democracy. i have -8.1 standing because of this. does this mean i'm a criminal, hmm, mr. droidster?!
Just Add Water
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ergherhdfgh
Imperial Academy Amarr Empire
1154
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Posted - 2016.02.14 04:57:43 -
[8] - Quote
Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". Yes criminals can be attacked anywhere and so can people with a -5 or lower standing but that does not make them one in the same.
You asked a question and were given a precise answer. You then went on to argue with the person that helped you out. Do you not see how rude that was?
If you know the answer don't ask the question and if you don't know then listen and learn. If anyone in this game knows the answer to the question that you asked it's Cara. You asked a question and got a direct and complete answer from the top of the food chain so to speak and you then spit in the face of the person that helped you.
You could have found a way to ask for more clarification or explained your confusion with out being so accusatory and argumentative.
I don't even understand how you could think that anyone reading this who could potentially help you in the future and reads this isn't making note of who you are and won't bother helping you out in the future. |
Cara Forelli
Meticulously Indifferent
1564
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Posted - 2016.02.14 05:25:45 -
[9] - Quote
<3
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Iria Ahrens
Space Perverts and Forum Pirates
729
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Posted - 2016.02.14 06:11:55 -
[10] - Quote
order is pretty important when unfucking your overview. Setting sec status higher priority than, corp member or alliance, can lead to shooting the wrong people.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Droidster
Center for Advanced Studies Gallente Federation
169
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Posted - 2016.02.14 06:14:57 -
[11] - Quote
ergherhdfgh wrote:Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". Yes criminals can be attacked anywhere and so can people with a -5 or lower standing but that does not make them one in the same. You asked a question and were given a precise answer. You then went on to argue with the person that helped you out. Do you not see how rude that was? If you know the answer don't ask the question and if you don't know then listen and learn. If anyone in this game knows the answer to the question that you asked it's Cara. You asked a question and got a direct and complete answer from the top of the food chain so to speak and you then spit in the face of the person that helped you. You could have found a way to ask for more clarification or explained your confusion with out being so accusatory and argumentative. I don't even understand how you could think that anyone reading this who could potentially help you in the future and reads this isn't making note of who you are and won't bother helping you out in the future.
I ask a simple question about the overview and you are turning into this huge drama over what? The definition of a criminal?
CONCORD attacks -5 players on sight. CONCORD considers -5 players "criminals". I don't really see the point of splitting hairs about it.
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SurrenderMonkey
Space Llama Industries
1911
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Posted - 2016.02.14 06:50:30 -
[12] - Quote
Droidster wrote:
CONCORD attacks -5 players on sight. CONCORD considers -5 players "criminals".
No, they don't. Not outside of one constellation in Genesis, anyway, where CONCORD has sov. Not even sure it still happens there.
Quote:I don't really see the point of splitting hairs about it.
The point is that they're very different things.
Having a criminal flag provokes a CONCORD response. Being -5 makes the faction police pissy. The faction police, unlike CONCORD, are generally survivable.
You should try being less assertive until you know enough to avoid being wrong so frequently.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Nat Silverguard
Aideron Robotics
292
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Posted - 2016.02.14 09:12:40 -
[13] - Quote
Droidster wrote:
I ask a simple question about the overview and you are turning into this huge drama over what? The definition of a criminal?
CONCORD attacks -5 players on sight. CONCORD considers -5 players "criminals". I don't really see the point of splitting hairs about it.
because you are dumb. people already answered your question correctly (see Cara's reply). people already told you that your definitions are wrong and explained to you what's correct but you still don't accept it. so why the hell did you ask in the first place if you won't accept answers?
CONCORD does NOT, i repeat, does NOT attack players with standings below -5.0 on sight, ok? Having standings below -5.0 alone is not being criminal, infact, it's called being awesome. only the faction police attacks players with standings below -5.0 on sight.
CONCORD attacks players (in hisec while gate/station guns in lowsec) if you do a criminal act (like shooting illegal targets) regardless of your (shooter's) standings.
Just Add Water
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Neuntausend
GoonWaffe Goonswarm Federation
619
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Posted - 2016.02.14 09:22:53 -
[14] - Quote
Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal".
You cannot just turn around any logical statement and still expect it to hold up:
A criminal (according to game mechanics) is someone you can legally shoot everywhere. So far, that's true. However, if you turn it around: "A player you can legally shoot everywhere is a criminal" it becomes a false statement. A player you can legally shoot everywhere may also be just suspect or have a low security status or be at war with you. Those are not the same, and therefore show up differently in the (default) overview.
On the topic of CONCORD: CONCORD responds only to actions that trigger the "criminal" flag. CONCORD does not attack characters that merely have a low security status. That's the job of the Faction Police, which is a wholly different mechanic. |
Memphis Baas
1116
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Posted - 2016.02.14 09:50:47 -
[15] - Quote
Also, for the sake of any newbies who may be trying to learn about the overview from this, the ORDER in which the various conditions are listed in your overview gives them a priority, and you may be covering a high priority color under a less important color / condition. Make sure that the conditions that can shoot you (war enemies, faction enemies, criminal status, etc.) are at the top, and the conditions that don't matter as much (player has a bounty) are towards the bottom.
EDIT: Doh, Iria covered it a few posts up, sorry, didn't notice. Well, it bears repeating. |
Tau Cabalander
Retirement Retreat Working Stiffs
5739
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Posted - 2016.02.14 09:58:39 -
[16] - Quote
For what it is worth, my overview (I think I disabled some flashy since, but otherwise the same): http://go-dl.eve-files.com/media/corp/TauCabalander/Overview_Settings-Retribution.png |
J'Poll
Perkone Caldari State
6306
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Posted - 2016.02.14 14:28:04 -
[17] - Quote
Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal".
No it doesn't
There is a BIG difference between someone who is a criminal + someone who is < -5.0 sec status.
Learn the freaking difference of read Cara's post.
If you want to be an ignorant SoaB, then don't come here asking for help. If you know it all so well, why isn't it working? And why do you need our help to fix something you already know how it works?
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Perkone Caldari State
6306
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Posted - 2016.02.14 14:30:21 -
[18] - Quote
Droidster wrote:ergherhdfgh wrote:Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". Yes criminals can be attacked anywhere and so can people with a -5 or lower standing but that does not make them one in the same. You asked a question and were given a precise answer. You then went on to argue with the person that helped you out. Do you not see how rude that was? If you know the answer don't ask the question and if you don't know then listen and learn. If anyone in this game knows the answer to the question that you asked it's Cara. You asked a question and got a direct and complete answer from the top of the food chain so to speak and you then spit in the face of the person that helped you. You could have found a way to ask for more clarification or explained your confusion with out being so accusatory and argumentative. I don't even understand how you could think that anyone reading this who could potentially help you in the future and reads this isn't making note of who you are and won't bother helping you out in the future. I ask a simple question about the overview and you are turning into this huge drama over what? The definition of a criminal? CONCORD attacks -5 players on sight. CONCORD considers -5 players "criminals". I don't really see the point of splitting hairs about it.
WRONG.
Faction navy does attack -5 characters, not CONCORD. If you want to know why, read Cara's post about the difference between a criminal and someone with low sec status. And learn stuff like that, it's basic game mechanics.
You are either:
A. Dumb B. Ignorant. C. All of the above.
I'm going for C this time.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Jonah Gravenstein
Machiavellian Space Bastards
25908
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Posted - 2016.02.14 14:41:31 -
[19] - Quote
Droidster wrote:CONCORD attacks -5 players on sight. CONCORD considers -5 players "criminals". Nope, Concord attacks players with a criminal flag; the only exception is in the very few solar systems where Concord are also the faction police. Once again a criminal flag and a low sec status are not the same thing
Quote:I don't really see the point of splitting hairs about it. We're not splitting hairs, we're telling you that your assumptions about this subject, and pretty much everything else that you've posted about, are wrong.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14153
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Posted - 2016.02.14 15:15:12 -
[20] - Quote
Cunningham's Law states "the best way to get the right answer on the Internet is not to ask a question, it's to post the wrong answer." While I'd like to think that's what's going on here Im also aware we ripped him a new one the last time he tried this in gd. Trolling in ncq&a will get your posting privileges revoked pretty quickly.
Better the Devil you know.
=]|[=
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Deitra Vess
Scope Works Psychotic Tendencies.
932
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Posted - 2016.02.14 15:35:00 -
[21] - Quote
Think of it this way, <-5.0 makes you an outlaw, not a flat out criminal. You follow your own law, which when it comes to local cops(faction police) makes you a nuisance and someone to be dealt with, the federal police (Concord) have bigger fish to fry thus ignore you until you knock over a stagecoach freighter, making you a criminal in their eyes. Innocent until proven guilty and all that... |
Jonah Gravenstein
Machiavellian Space Bastards
25909
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Posted - 2016.02.14 16:12:51 -
[22] - Quote
Ralph King-Griffin wrote:Cunningham's Law states "the best way to get the right answer on the Internet is not to ask a question, it's to post the wrong answer." While I'd like to think that's what's going on here Im also aware we ripped him a new one the last time he tried this in gd. Trolling in ncq&a will get your posting privileges revoked pretty quickly. Ironically Cunningham is the father of the wiki, and wikipedia is perhaps the best example of his law in action.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Jacques d'Orleans
The Scope Gallente Federation
2589
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Posted - 2016.02.15 05:48:44 -
[23] - Quote
J'Poll wrote:Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". No it doesn't There is a BIG difference between someone who is a criminal + someone who is < -5.0 sec status. Learn the freaking difference of read Cara's post. If you want to be an ignorant SoaB, then don't come here asking for help. If you know it all so well, why isn't it working? And why do you need our help to fix something you already know how it works?
Learn the freaking difference? His account is from 2004 and he is permanently asking stupid questions in the forum. Either he has bought that char from the bazaar or *cough* anywhere else *cough* or he is just a really bad troll. You decide.
The beginning of the End
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14158
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Posted - 2016.02.15 12:53:26 -
[24] - Quote
Bad Troll, remember nevil? Same thing just less subtle.
Better the Devil you know.
=]|[=
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Gully Alex Foyle
Black Fox Marauders
4303
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Posted - 2016.02.16 15:15:28 -
[25] - Quote
Droidster wrote:The overview defines "criminal" (flashing red skull) as "can be attacked anywhere". Since a player that is -5 or below can be attacked anywhere they fit the overview's definition of a "criminal". In EVE, anyone 'can be attacked anywhere'
For example, your 1bil tengu and your 700mil pod last Jan 7th in highsec.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Droidster
Center for Advanced Studies Gallente Federation
181
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Posted - 2016.02.16 17:25:01 -
[26] - Quote
Great, now we have hair-splitting lawyers picking over the wreckage of this thread.
You know, I often see at the stargates the message "[So-and-So], criminals are not tolerated in Caldari space." or something to that effect, which I assume is directed at people with -5 security status or lower. If true, that would seem to make me not entirely alone in calling -5 players criminals. GIVEN THAT THE SYSTEM CALLS THEM CRIMINALS EVERY TIME THEY GO THROUGH A HIGH SEC STARGATE. |
SurrenderMonkey
Space Llama Industries
1973
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Posted - 2016.02.16 17:43:51 -
[27] - Quote
Droidster wrote:Great, now we have hair-splitting lawyers picking over the wreckage of this thread. You know, I often see at the stargates the message "[So-and-So], criminals are not tolerated in Caldari space." or something to that effect, which I assume is directed at people with -5 security status or lower. If true, that would seem to make me not entirely alone in calling -5 players criminals. GIVEN THAT THE SYSTEM CALLS THEM CRIMINALS EVERY TIME THEY GO THROUGH A HIGH SEC STARGATE.
I like how you **** and moan about hair-splitting and then go on to cite a message that is basically flavor-text.
As far as the overview settings are concerned...
A criminal has a criminal crimewatch flag. This indicates that they have committed a criminal act eliciting a CONCORD response.
A -5 is a -5. This indicates low security standing, and does not incur a CONCORD response.
They are not the same colortag, and they are not controlled by the same filter settings because they are different things.
No amount of your infantile whinging is going to change the mechanical reality of the overview settings.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Memphis Baas
1130
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Posted - 2016.02.16 17:43:59 -
[28] - Quote
So, you have a few wrong words, and we're looking at a 2-page thread over it. Why don't you just petition it and update your petition daily asking CCP when they're going to fix the issue. |
Cidanel Afuran
Static-Noise Upholders
626
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Posted - 2016.02.16 20:22:55 -
[29] - Quote
You know, if you all stopped responding to the OP he would probably get bored and stop trolling like this.
Droid - don't you have anything better to do with your time? |
Droidster
Center for Advanced Studies Gallente Federation
185
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Posted - 2016.02.17 21:03:29 -
[30] - Quote
Cidanel Afuran wrote:You know, if you all stopped responding to the OP he would probably get bored and stop trolling like this.
Droid - don't you have anything better to do with your time?
I might ask the same thing of you.
Despite all the non-constructive hate posts, there were one or two posts that provided some useful clarifications which is what I was hoping for (and thank you to those people).
Since I am a trader I do not usually shoot people, and I would rather not find out what is safely shootable by trial and error. Since the overview has some oddities I could not figure out from the articles on eveolopedia and the uniwiki, I considered it a useful expenditure of my time to post here and see if I could get some expert advice.
That such advice is invariably accompanied by 5 or 6 put downs and insults by the usual flamers, I consider just a minor nuisance and well worth the information in the useful posts that try to answer my question. |
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