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Clover Axion
GoFast TransCorp
3
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Posted - 2016.02.14 19:29:27 -
[1] - Quote
I am sure this has been discussed before, but I am a new spacer & I have to ask why there is no log off button to the char selection screen? Is it necessary to completely close the game each time? Granted it only takes a few seconds, but I figured there must be a reason.
Thank you (: |
Nana Skalski
Poseidaon
5180
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Posted - 2016.02.14 19:39:19 -
[2] - Quote
Because of the way CCP programmed the thing initially. There is no easy solution and they would need to overhaul a lot of code. One of those EVE things.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14155
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Posted - 2016.02.14 19:43:57 -
[3] - Quote
Last time I saw a dev response on this they said it would take something like 6months of nontrivial coding to save you less than 20(ish) seconds.
Personally I just keep the launcher open.
Better the Devil you know.
=]|[=
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Jarsoom Blade
Blade's Legion
33
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Posted - 2016.02.14 19:50:29 -
[4] - Quote
Ralph King-Griffin wrote:Last time I saw a dev response on this they said it would take something like 6months of nontrivial coding to save you less than 20(ish) seconds.
Personally I just keep the launcher open. Same, launcher only closes/opens again after downtime for possible patch.
Nonetheless, not having to start up the entire client everytime would be nice indeed. Especially for our potato brethren
This is EVE
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Mr Epeen
It's All About Me
9867
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Posted - 2016.02.14 19:53:20 -
[5] - Quote
Clover Axion wrote:I am sure this has been discussed before, but I am a new spacer & I have to ask why there is no log off button to the char selection screen? Is it necessary to completely close the game each time? Granted it only takes a few seconds, but I figured there must be a reason.
Thank you (:
Fixing EVE legacy code is like playing pick-up-sticks. There's a good chance that when they try to pull that one section of code out to make this request of yours happen, that they'll bring down all the stuff that was built off of it.
There's a real potential for disaster here and not really worth it for a few seconds time saving. Just do as Ralph (and most others) does.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Clover Axion
GoFast TransCorp
3
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Posted - 2016.02.14 19:55:23 -
[6] - Quote
Six months to put in a lof off button....? That seems a little extreme to me, I wonder why it was never implemented to begin with. Keeping the Launcher up is what I do anyway, though I was always curious. |
Clover Axion
GoFast TransCorp
3
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Posted - 2016.02.14 19:57:16 -
[7] - Quote
Clover Axion wrote:Six months to put in a lof off button....? That seems a little extreme to me, but from what Nana said perhaps it is plausible. I wonder why it was never implemented to begin with. Keeping the Launcher up is what I do anyway, though I was always curious.
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Jonah Gravenstein
Machiavellian Space Bastards
25913
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Posted - 2016.02.14 20:14:52 -
[8] - Quote
Clover Axion wrote:Six months to put in a lof off button....? That seems a little extreme to me, I wonder why it was never implemented to begin with. Decade old undocumented code, written by people who no longer work for CCP, to the constraints of what was possible at the time. It'd probably take 3 months to actually find it and alter the way it handles character sessions, and then another 3 to make sure it doesn't break anything else.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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ShahFluffers
Ice Fire Warriors Snuffed Out
9603
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Posted - 2016.02.14 20:19:25 -
[9] - Quote
Clover Axion wrote:Six months to put in a lof off button....? That seems a little extreme to me, I wonder why it was never implemented to begin with. Keeping the Launcher up is what I do anyway, though I was always curious. Here is the last thread this was discussed in: https://forums.eveonline.com/default.aspx?g=posts&m=6309662#post6309662
I wrote:CCP Karkur (in reference to character switching) CCP Karkur wrote:No. We would love to be able to do that, but that is not at all a "character selection screen" issue. Once a connection has been made, both the server code and client code make a lot of assumptions that the characterID will not change, and it's very far from trivial to change that (otherwise we probably would have done that a long time ago) The CSM even brought up the idea with the DEVs some years ago. The DEVs flat out said that it would take "5 programmers 6 months of work to save players 10 seconds." However, there is a bright spot. It is understood that the DEVs have been working on the old legacy code... because in order make Citadels, complex missions, and some other fancy stuff happen they have untangle the old code.
How did you Veterans start?
"Learn how things work. The intricacies, interactions, and hard limits... knowing these things will grant you far more power in the long run."
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Nana Skalski
Poseidaon
5181
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Posted - 2016.02.14 20:22:41 -
[10] - Quote
We had even different login screens on every expansion. No launcher. Personally I always liked to see this screen when I logged in. Every time.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Jack Hayson
Atztech Inc. Ixtab.
356
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Posted - 2016.02.14 21:27:24 -
[11] - Quote
Clover Axion wrote:Six months to put in a lof off button....?
When you write software you often make assumptions based on how you think the software will be used or what it should do, for example stuff like "only one client will be logged into an account" or in this case "the characterID won't change during a session" and then you rely on that assumption in different parts of the code. Just putting in a button that allows you to switch to a different character and thus change the character ID is trivial, however fixing all those parts in the code where you used that assumption is a lot of work. Especially with legacy code that you didn't write yourself it can be very hard to even find all the parts of the code where that assumption was used, because it might not be obvious or is only important in certain edge cases. |
Rain6637
GoonWaffe Goonswarm Federation
33334
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Posted - 2016.02.14 22:19:42 -
[12] - Quote
you can set the multiple account login launcher thing to force close your client and re-log to the character selection screen. It's a workaround, but functionally this issue has been solved.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Avaelica Kuershin
Paper Cats
239
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Posted - 2016.02.14 22:28:05 -
[13] - Quote
Jarsoom Blade wrote:Same, launcher only closes/opens again after downtime for possible patch. Nonetheless, not having to start up the entire client everytime would be nice indeed. Especially for our potato brethren
Even for those of us currently playing on potatoes or toasters, EVE restarts quite quickly enough. I do notice a performance hit when I have two clients open though. |
Fatoria Hemah
Imperial Academy Amarr Empire
31
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Posted - 2016.02.15 11:27:07 -
[14] - Quote
Wouldn't be such a biggy coding if they made
'Log Off Char' Button -> Closes game, restarts Client with current Account logged in -> Char Screen
Instead of changing base code just build a bypass that doesnt touch that base code |
Ibutho Inkosi
Irubo Kovu
147
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Posted - 2016.02.15 11:38:39 -
[15] - Quote
I love antiques! Don't you?
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2594
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Posted - 2016.02.15 14:29:10 -
[16] - Quote
Clover Axion wrote:Six months to put in a lof off button....? That seems a little extreme to me, I wonder why it was never implemented to begin with. Keeping the Launcher up is what I do anyway, though I was always curious.
The client .exe file takes some stuff for granted that are hard coded into it which cannot let us swap character. The DEVs said something along the line of 3 devs full time for a few months to save us 20 seconds was the ratio of the proposed change. This is of course wasteful usage of resources so it was not done and more than likely never will be.
Remember, the game is 10+ years old with part of the code dating even further back since they were probably created in alpha as building blocks for the game foundation. You can't just scrap that sometime. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2594
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Posted - 2016.02.15 14:30:33 -
[17] - Quote
Fatoria Hemah wrote:Wouldn't be such a biggy coding if they made
'Log Off Char' Button -> Closes game, restarts Client with current Account logged in -> Char Screen
Instead of changing base code just build a bypass that doesnt touch that base code
Or you could close it and click the PLAY button on the launcher and not require any coding at all. Guess which option CCP want. |
Iria Ahrens
Space Perverts and Forum Pirates
733
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Posted - 2016.02.15 15:04:17 -
[18] - Quote
Yea. When the new launcher came out I was expecting the login experience to be a bit more streamlined. But I don't have to type my password every time so progress.
Thank you ShahFluffers for the relevant info.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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TigerXtrm
KarmaFleet Goonswarm Federation
1391
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Posted - 2016.02.15 19:17:10 -
[19] - Quote
Clover Axion wrote:Six months to put in a lof off button....? That seems a little extreme to me, I wonder why it was never implemented to begin with. Keeping the Launcher up is what I do anyway, though I was always curious.
It is extreme, and a log-off button should be implemented at some point. But you have to understand that EVE as a game has been in constant development since 2001, and some of the most basic systems (such as the account verification, character selection) have barely been touched in the last decade. This particular system acts as a foundation for thousands of lines of code and changing it would, as others have said, break an ungodly amount of things. The age old adage "If it ain't broke, don't fix it" applies here, unfortunately.
A few years ago CCP shared plans for a new login service though, so I assume they do plan to update and modernize those systems at some point, but it would have to be in a wider scope than just adding a logoff button.
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Nana Skalski
Poseidaon
5240
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Posted - 2016.02.15 19:29:34 -
[20] - Quote
They can do one launcher for few games.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Rain6637
GoonWaffe Goonswarm Federation
33347
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Posted - 2016.02.15 19:41:56 -
[21] - Quote
I misspoke. The force close client was a suggestion I made a while back, it doesn't work that way yet.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Andrew Space
Spaceheads
0
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Posted - 2016.02.15 22:53:16 -
[22] - Quote
I would LOVE this feature! |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
639
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Posted - 2016.02.16 00:37:23 -
[23] - Quote
With the new launcher it should be possible to keep multiple clients logged in even though they arent being played for several hours at a time and then just click play on the relevant one and itll relaunch that client. Only issue is that there still isnt an autoshut down of the old client on the back end which would/should be easy to code into. You just get the pop up that youve been dced or you have been usurped and the screen greys out but the client is still running as a program eating CPU and memory so you have to still manually close it. Fix that and its basically a done deal for me.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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Mara Pahrdi
The Order of Anoyia
1088
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Posted - 2016.02.16 01:26:06 -
[24] - Quote
Nana Skalski wrote:They do a lot of launchers for one game. Fixed.
Remove insurance.
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