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LUGAL MOP'N'GLO
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Posted - 2007.02.06 00:49:00 -
[61]
Originally by: Liam Fremen
With a good sensor booster t2 you can catch plenty of stuff, cruisers in cruisers/bc and similar.
LISTEN ... To me right now ...! SHE WANTS TO FIT ... Stabilizer for warp core ...! And CLOAK ... ! NERF ... T2 haulers are useless ... ! YA ... GET OUT MMORPG ... R for RETARD!
Just a little Role-playing, nothing to see here. ~~~~~~~~~ Hey Gai. Bak Off Coz Ai Bang Yu Hawd. K Gai? |
banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.06 01:04:00 -
[62]
your not listenning to me ...
it takes 50 seconds for an INTY to lock a tech one hauler with a stab on it .. 50 seconds any side of any gate anywhere yeh ... !
regards BG
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.06 01:15:00 -
[63]
Originally by: banannagirl your not listenning to me ...
it takes 50 seconds for an INTY to lock a tech one hauler with a stab on it .. 50 seconds any side of any gate anywhere yeh ... !
regards BG
And? ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.06 01:29:00 -
[64]
so you tell me wwhere it is that theres aanmy point in trainning to fly a tech two hauler with extra armor etc etc ... please enlighten me as to the point of the tech two haulers since the ammedned game play .. !
The gate nerf and the new stab ruling have NERFED more than you think gaames masters ... !
regards BG
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |
Derovius Vaden
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Posted - 2007.02.06 01:31:00 -
[65]
Originally by: banannagirl so you tell me wwhere it is that theres aanmy point in trainning to fly a tech two hauler with extra armor etc etc ... please enlighten me as to the point of the tech two haulers since the ammedned game play .. !
The gate nerf and the new stab ruling have NERFED more than you think gaames masters ... !
regards BG
How about GTFO of dodge when someone is trying to kill you, seeing as its easier to fit a cloak on a T2 transport than a T1 indie.
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Jaela IceClaw
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Posted - 2007.02.06 01:32:00 -
[66]
Originally by: banannagirl all those tech two haulers that trained up their skills ... !
tell all about the new warp to 0 metre and how it has ruined and watsed your time and gameplay ...!
regards LOL the above post about inties with stabs on --!
I trained up my skills for T2 haulers. WTZ if anything has quickened my trading runs and enhanced my gameplay. 1) Blockade runners still work the same way they do when trading through empire AFK as they warp at 9 Au/s. WTZ did not affect this. When trading and not afk, I don't have to sort through thousands of bms for each region and can make all my trade runs much quicker resulting in profit for less time than before. As for 0.0 traveling, WTZ makes things a bit easier w/out managing all the bms but I still have the problem of jumping into a gatecamp on the other side. A blockade runner is still better for getting out however with mwd and built in +2 stabs. Sorry, but its obvious that you aren't a T2 indy trader, as your accusations are rediculous.
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Jaela IceClaw
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Posted - 2007.02.06 01:34:00 -
[67]
Originally by: banannagirl so you tell me wwhere it is that theres aanmy point in trainning to fly a tech two hauler with extra armor etc etc ... please enlighten me as to the point of the tech two haulers since the ammedned game play .. !
See my last post. As for the Deep Space Transports (ones with extra hp + resists) I feel much safer from high sec gankers by traveling afk in a Deep Space Transport through jita with an expensive cargo hold than I would with a T1 indy.
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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.06 01:37:00 -
[68]
Originally by: Jaela IceClaw
Originally by: banannagirl all those tech two haulers that trained up their skills ... !
tell all about the new warp to 0 metre and how it has ruined and watsed your time and gameplay ...!
regards LOL the above post about inties with stabs on --!
I trained up my skills for T2 haulers. WTZ if anything has quickened my trading runs and enhanced my gameplay. 1) Blockade runners still work the same way they do when trading through empire AFK as they warp at 9 Au/s. WTZ did not affect this. When trading and not afk, I don't have to sort through thousands of bms for each region and can make all my trade runs much quicker resulting in profit for less time than before. As for 0.0 traveling, WTZ makes things a bit easier w/out managing all the bms but I still have the problem of jumping into a gatecamp on the other side. A blockade runner is still better for getting out however with mwd and built in +2 stabs. Sorry, but its obvious that you aren't a T2 indy trader, as your accusations are rediculous.
THIS IS MY POINT ENTIRELY ... you guys at eve think this a good thing ... ?
IM A PIRATE FOR GODS SAKE ... tech two haulers having their lives made easier this will never do .. thats why they are tech two hauler pilots .. !
regards BG
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |
Sever Aldaria
Agony Unleashed
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Posted - 2007.02.06 01:39:00 -
[69]
You know... I read the OP as blunt sarcasm in light of other wine threads. Seeing each reply from said person though...
As far as fights in 0.0 go. You've obviously had bad luck/experiences. I find fishing for Interceptors with a T1 frigate to be fun and usually resulting in some T2 loot profits as well.
[green]Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further d |
Jaela IceClaw
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Posted - 2007.02.06 01:44:00 -
[70]
Originally by: banannagirl
Originally by: Jaela IceClaw
Originally by: banannagirl all those tech two haulers that trained up their skills ... !
tell all about the new warp to 0 metre and how it has ruined and watsed your time and gameplay ...!
regards LOL the above post about inties with stabs on --!
I trained up my skills for T2 haulers. WTZ if anything has quickened my trading runs and enhanced my gameplay. 1) Blockade runners still work the same way they do when trading through empire AFK as they warp at 9 Au/s. WTZ did not affect this. When trading and not afk, I don't have to sort through thousands of bms for each region and can make all my trade runs much quicker resulting in profit for less time than before. As for 0.0 traveling, WTZ makes things a bit easier w/out managing all the bms but I still have the problem of jumping into a gatecamp on the other side. A blockade runner is still better for getting out however with mwd and built in +2 stabs. Sorry, but its obvious that you aren't a T2 indy trader, as your accusations are rediculous.
THIS IS MY POINT ENTIRELY ... you guys at eve think this a good thing ... ?
IM A PIRATE FOR GODS SAKE ... tech two haulers having their lives made easier this will never do .. thats why they are tech two hauler pilots .. !
regards BG
LOL! First you say WTZ has ruined the game for people who trained up for T2 indys. Now you're saying the exact opposite? You're just looking to argue with anyone that disagrees with you regardless of whether or not you have a valid point.
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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.06 01:50:00 -
[71]
please read the ladies post above the tech two hauler pilot ...
IT HAS MADE HER GAMEPLAY EASIER ... this is what im talking about ... it was easy anyway in a tech two hauler ... now she doesnt even NEED ONE to make as much isk as she wants - in fact she even does her runs AFK ... !
as for frigates and inties tis thread isnt about your kills and no kills its about new ship types to compensate for the wtz feature and the impossibility of solo players naailing any ships without ten times more risk to your own ship ... !
The wtz has made gate camping WORSE ... due to bubbles and interdictors ... i suggest a ship that can sit at 10 k with a mod that pulls a ship out of warp to a 10 k diameter .. not a deployable bubble but one that is attached to the ship and you can warp out or cloak whilst its activated if you net a fleet of bs' or hacs or such .. say cruiser size .. !
I will then be able to sneek into 0.0 and net me some tech two haulers and the like ... and bounty hunt et al .. or just bring back 15 k warp in ...!
regards BG
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |
Kharazan Kellso
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Posted - 2007.02.06 02:01:00 -
[72]
What the hell? To be honest reading this thread has made me have even less of an idea than i did at the start of it what your on about. seriously. Thats 10 minutes of my life i cant get back now.
I sincerely Hope this thread gets killed. please!
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.06 02:09:00 -
[73]
LOL
What a awesome joke thread
Originally by: Kharazan Kellso What the hell? To be honest reading this thread has made me have even less of an idea than i did at the start of it what your on about. seriously. Thats 10 minutes of my life i cant get back now.
I sincerely Hope this thread gets killed. please!
^ that too... _________________________________________________ Breetime
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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.06 02:17:00 -
[74]
my last post on this thread ... !
More ships please eve and please stop making solo play so damn difficult all the time ... this game is hard enough to find a lucrative kill whilst playing solo ...!
oh and bring back warp to 15 km ...!
regards BG
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |
Tassadar Beta
Amarr Miner Protection Guild
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Posted - 2007.02.06 02:29:00 -
[75]
Since when does it take an interceptor 50 seconds to lock an indy. It takes me 10 seconds at most in a battleship....an interceptor I don't even blink and its locked.
If you could get your calculations right then people might listen for a little to your insane arguments.
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LUGAL MOP'N'GLO
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Posted - 2007.02.06 02:59:00 -
[76]
Okay, ya this is a joke.
Apparently we've all been had, especially myself. Ah well, thanks for killing an hour or so at work
~~~~~~~~~ Hey Gai. Bak Off Coz Ai Bang Yu Hawd. K Gai? |
CyberChick
The Ghost Riders Hydra Alliance
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Posted - 2007.02.06 03:22:00 -
[77]
I usually have problems understanding insane babbling, but i think i figured out what banannagirl wants:
Warp to 15km restored, Warp core stab nurf undone, everyone who can fly a ship that bg cannot kill to stop doing so, t2 haulers to be removed and a pony or maybe a horse.
Other ramblings include:
Seems that the game needs 50 different ship classes but bg doesn't have any idea what they would be and how they would work.
Originally by: banannagirl THEY DONT NEED TECH TWO HAULERS ANYMORE .... thats the whole point theres a whole class of ship[ been lost by the nerf on 15 k gate warp in .. !
Plus the tempest has gone ... and other game play has been lost .. like months and months of trainning ... gone wasted .. tech two hauler pilots was a ROLE .. ie one of the R's of MMORPG ... !
T2 haulers generally are not flown because pilots want to laugh at BG, but because of their storage capacity is generally larger than a t1 ship i.e. a interon mk5 and can fit a decent tank/micro warp drive.
Come to think of it, the "R" of MMORPG stands for Role
Originally by: banannagirl ASK the other CEO's ... Tech two haauler pilots were like GOLD DUST .... ! and the corps thaat used to haul using them wwere very busy little lucrative corps .. !
I saw this and I did, So I called the ceo of General Motors, and asked him - turns out that he doesn't know what a t2 hauler is but might be interested in getting his R&D team to look into it.
Originally by: banannagirl all those tech two haulers that trained up their skills ... !
tell all about the new warp to 0 metre and how it has ruined and watsed your time and gameplay ...!
You know your right after all, I spent a whole 5 minutes thinking deeply about this, turns out Training t2 haulers is the cause of my failed relationships, and lack of employment at the moment.
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Fill MyCrackin
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Posted - 2007.02.06 03:42:00 -
[78]
Hmm have u actually played this game? no seriously have u? I have seen some totally crappy posts on this forum but this deffinatley gets a 11/10 for being totally inaccurate.
Quote: This game needs about 50 differnet ship types ...
Nope theres plenty of choice for ships.
Quote: i go to 0.0 in an AF ... useless as i can no longer catch haulers ... frigs ... inties at 15 k from the gate ...!
True u cant catch them on the side that they have warped to gate at 0km BUT all good pirates will camp the gate on the other side so as there target jumps into them.
Quote: cruiser ... ok i can use a cruiser ... but most pilots are flying hacs or tech two ships ... useless ... !
Ok so u cant fly HACS thats not every1 elses problem if u are in cruiser then selectivly(sp) pick ur targets you cant expect to kill all/and every type of ship class in a cruiser.
Quote: Frig ... i can use a frig .. but every frig pilot is blobbed up and one shot from a hac its all over ... !
Dont get blobbed and dont get shot at by HACs simple.
Quote: Please EVE make it so that you know as soon as i buy a ship there is a chance that i can win a battle ... of bumping into a ship i can beat ... there should be like fifty at least classes of ship ... !
What u expect people to fly the same type of ship or smaller ship just because you are incompetent of actually doing any pvp. skills and experience make a good pilot not the ship.
Quote: believe that this game has been set up for large corps ... this aaint fair really ... i think that corps should be restricted to about 15 to 20 players TOPS... !
Eve online is a mmorpg it has always bee the intentions of ccp that there will be large corps/alliances/empires. Hows it not fair? because u aint in a large corp? thats like saying that it unfair that Bill Gates is multibillionaire maybe we should cap his earnings to 20k a year.
Quote: Also modules that allow solo players like me to fly capital ships around ... ! Its all very well having warp capability in capital ships ... but you cant fly them as a solo player ... you need to have some other player openning gates and stuff ... thats not fair man .. we wanna fly capital ships as well .. !
Capital ships are not and never have been intented for solo use, Unfair no if u want to fly 1 you either join a corp/get some friends/ use alts but dont expect to ever be ablt to solo fly them.
I really urge u to go back through these forums and read the begineers guides (theres even 1 for pirating). If failing that i suggest u dont play eve anymore because it quite clear u dont understand the concept of what eve is meant to be and eve will never suit your style of play.
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Neko Makai
Black Lance Against ALL Authorities
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Posted - 2007.02.06 04:01:00 -
[79]
OMG I LOLED!!!!
I Seriously laughed out loud.
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Brunswick2
eXceed Inc. INVICTUS.
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Posted - 2007.02.06 06:02:00 -
[80]
Edited by: Brunswick2 on 06/02/2007 05:59:04 This is a joke thread, right? Please tell me this is a joke thread, for the love of god.
I..... dont............ see how.... you.... don't can't get...................................................... this through your head. You can do either two things............
1) Train for a HAC. I've been playing less than you have, yet I fly HACs. You say its nearly impossible to be able to fly them? I'll give you a step by step guide.
1. Train Racial Cruiser 5 2. Train Spaceship Command 5 3. Make sure you have Mechanic 5, Assault Frigate 4, and any other prerequisites 4. Train Heavy Assault Ships 5. ????? 6. Profit!!!
2) Get some friends. This is a MMORPG, if you want to have a lot of solo play, go play Counter Strike or something.
Oh, and you say that its too hard for a small corp to kill things in 0.0? Clearly you've never heard of Burn Eden.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.06 11:27:00 -
[81]
Edited by: Crumplecorn on 06/02/2007 11:26:36 What, there were people taking banannagirl seriously?
omgforumnoobs
Also, MORE SHIP TYPES PLZ .... ! ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Sensor Error
0utbreak
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Posted - 2007.02.06 11:42:00 -
[82]
in a word, no. Titans will NEVER be common. EVER. There will be at most ten in game, simple as that. It litterally takes thousands of man hours to be able to build one, 60 billion isk JUST in materials, not including the bpo, the pos stuff you need to build them...
As for capital ships not being solo pwn-mobile, guess what, THEY'RE NOT MEANT TO BE!!! They're VERY vulnerable! this is how it is supposed to be... they are a support ship for big fleet engagements. Get used to it!
RABBLE RABBLE RABBLE!!!
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Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.02.06 11:55:00 -
[83]
Best thread ever ---
sig under construction |
Rodj Blake
Amarr PIE Inc.
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Posted - 2007.02.06 12:03:00 -
[84]
The game needs a sixth Amarrian frigate, but apart from that, things are fine.
Dulce et decorum est, pro imperator mori
It's great being Amarr, ain't it? |
Vasiliyan
PAX Interstellar Services Freelancer Alliance
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Posted - 2007.02.06 12:32:00 -
[85]
Originally by: banannagirl
it takes 50 seconds for an INTY to lock a tech one hauler with a stab on it .. 50 seconds any side of any gate anywhere yeh ... !
If the hauler has a stab, it doesn't, it takes at most 5 seconds. If the stab is on your combat ship ... TAKE THE STAB OFF and fit a sensor amplifier instead.
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MrLobster
Cosmic Odyssey Chorus of Dawn
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Posted - 2007.02.06 13:07:00 -
[86]
Originally by: scabbsssjr Let me explain very simply EVE=MMORPG Multiplayer means you have to interact with people.
Nope you can mine your own ore, refine them, buy bpos, build your own ships, do missions to get more loot/isk, create your own corp, create your alt corp, wardec your own alt corp, have pvp fun in empire with-out ever needing to go to 0.0/lowsec.
Admitedly the creating/wardeccing your own alt corp is stupid.. but up until the point you want to fight people, you can just play with yourself all night. ______
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Izo Azlion
Veto. Veto Corp
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Posted - 2007.02.06 13:16:00 -
[87]
Edited by: Izo Azlion on 06/02/2007 13:14:07 Deleted to save embarrassment :p
Izo Azlion.
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Cortes owned my Sig. :/ |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.06 13:18:00 -
[88]
Originally by: MrLobster Nope you can mine your own ore, refine them, buy bpos, build your own ships, do missions to get more loot/isk, create your own corp, create your alt corp, wardec your own alt corp, have pvp fun in empire with-out ever needing to go to 0.0/lowsec.
Wardec your own alt corp....
This thread delivers. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.06 13:19:00 -
[89]
Originally by: Izo Azlion Edited by: Izo Azlion on 06/02/2007 13:14:07 Deleted to save embarrassment :p
Goddammit I was going to click the link but I decided to post first, and I can't get my browser to spit it out from the history. Bah. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
DarkFenix
Caldari Evolution Band of Brothers
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Posted - 2007.02.06 13:39:00 -
[90]
lol pretty hilarious thread. Lotta people fell for the clueless-retarded-noob act (at least I sincerely, sincerely hope it was an act). Tbh I wants more ship types though anyway, more shiny toys is good!
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