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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Snorlax
C C P C C P Alliance
951
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Posted - 2016.03.22 10:43:14 -
[1] - Quote
EVE Launcher version 1021473 has the following changes:
- Launcher now keeps track of last build downloaded per server so that on startup, it doesn't have scan all files in the index to determine if anything needs to be downloaded. Same applies for Wine versions on Mac.
- Improved error checking in copy stage so that it can respond properly to files missing and retrigger the download in edge cases where files have gone missing.
CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax
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Elithiel en Gravonere
Jin n Jang The Old Guard.
2
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Posted - 2016.03.27 15:26:05 -
[2] - Quote
Hey there, since this new launcher i've not been able to play at all using Mac OSX. The launcher green lines like it should but that's as far as it goes (in wine). In Cider, it launches fine but the game interface freezes (has done for a fortnight now). These bugs have been reported but I've had no real response from the staff as to how to fix it. If you have any ideas, I'd love to try them out!
The errors are:
error2016-03-27T23:10:40607/Applications/EVE Launcher.app/Contents/MacOS/evelauncherAndrewPnellsMBPevelauncherwine"err:seh:setup_exception_record stack overflow 992 bytes in thread 000b eip 95e10cf2 esp 00240f50 stack 0x240000-0x241000-0x340000" "err:module:attach_process_dlls \"gdi32.dll\" failed to initialize, aborting" "err:module:LdrInitializeThunk Main exe initialization for L\"C:\\\\windows\\\\system32\\\\winemenubuilder.exe\" failed, status c000001d"
I've tried so far:
Verify cache Switching from wine to cider switchin from cider to wine re-downloading the launcher, installing it again and starting afresh Fixing the permissions
So I'm now out of ideas on what's going on or how to fix it. Is it something that's a dev end issue here? |
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CCP Snorlax
C C P C C P Alliance
953
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Posted - 2016.03.27 15:29:48 -
[3] - Quote
Elithiel en Gravonere wrote:Hey there, since this new launcher i've not been able to play at all using Mac OSX. The launcher green lines like it should but that's as far as it goes (in wine). In Cider, it launches fine but the game interface freezes (has done for a fortnight now). These bugs have been reported but I've had no real response from the staff as to how to fix it. If you have any ideas, I'd love to try them out!
The errors are:
error2016-03-27T23:10:40607/Applications/EVE Launcher.app/Contents/MacOS/evelauncherAndrewPnellsMBPevelauncherwine"err:seh:setup_exception_record stack overflow 992 bytes in thread 000b eip 95e10cf2 esp 00240f50 stack 0x240000-0x241000-0x340000" "err:module:attach_process_dlls \"gdi32.dll\" failed to initialize, aborting" "err:module:LdrInitializeThunk Main exe initialization for L\"C:\\\\windows\\\\system32\\\\winemenubuilder.exe\" failed, status c000001d"
I've tried so far:
Verify cache Switching from wine to cider switchin from cider to wine re-downloading the launcher, installing it again and starting afresh Fixing the permissions
So I'm now out of ideas on what's going on or how to fix it. Is it something that's a dev end issue here? Try switching to the 1.8.1-test version of Wine instead of Latest in Wine settings, under Preferences...
CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax
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Elithiel en Gravonere
Jin n Jang The Old Guard.
2
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Posted - 2016.03.27 16:18:29 -
[4] - Quote
Wow! It worked! |
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