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Warmonger Simon
Trinity Alpha Zero
17
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Posted - 2016.04.14 08:21:28 -
[1] - Quote
And why is it mach if it's still the same as years ago? Assuming we include warp/allign times. Any current updated mach fits for blitzing l4's would be appreciated (with hyperspactial rigs if possible) |
erg cz
Eleutherian Guard Villore Accords
422
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Posted - 2016.04.14 09:17:15 -
[2] - Quote
Mach is no king of blitz for already long long time. You should use Unified Daredevil to farm "Cargo Delivery" and skip all other non-burner missions. Then use same Unified Daredevil to run those burner missions. That way you can boast about 200+ Mio per hour blitzing.
Good luck grinding your standings back for the rest of the month.
Absolutely free trial extension. Just click the link and get your extra week of Eve for free!
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The Bigpuns
Touring New Eden Haven.
143
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Posted - 2016.04.14 09:42:46 -
[3] - Quote
For normal blitzable missions (ie not recon, cargo delivery or any non blitzable missions) an mwd/ac mach is still king, due to speed, dps and application/projection. For non blitzable missions, you may be better off with a marauder or rattlesnake, depending on the mission (eg. Gone berserk, usually cleared quickest in a rs). Keep a variety of frigates and cruisers for burners and recon/cargo. |
Warmonger Simon
Trinity Alpha Zero
17
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Posted - 2016.04.14 09:49:26 -
[4] - Quote
The Bigpuns wrote:For normal blitzable missions (ie not recon, cargo delivery or any non blitzable missions) an mwd/ac mach is still king, due to speed, dps and application/projection. For non blitzable missions, you may be better off with a marauder or rattlesnake, depending on the mission (eg. Gone berserk, usually cleared quickest in a rs). Keep a variety of frigates and cruisers for burners and recon/cargo.
As far as burners go yes i'm aware i'd need a set of frigates , garmur for team ones and few others for other burners. I got a rattle parked that i used to chill L4's ages how how does rattles projection/speed compares that of NM's nowdays? |
Anize Oramara
The Arch Dashing Dashers
761
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Posted - 2016.04.14 13:36:52 -
[5] - Quote
I did some testing. The RHML Barghest has similar or slightly better/consistent completion times on some lv4 blitz missions. The MWD Armor Mach has a slightly larger pool (including Scarlet) of lv4 blitzing missions where it performs as good or better than the Barghest. Polarized MJD Vargur beats both in Angel Pirate Invasion (by a decent margin).
Having all 3 and using the correct one for the correct missions will give you the best results.
There are some interesting potential alternatives that has not been explored fully. Polarized ASB Mach, Polarized MJD Torp Barghest (For Angel Pirate Invasion only), T2 Cruise Barghest (should be finishing that train any day now), etc.
As always one thing you should be running is a High grade Ascendency set (replace Omega with 15% warp speed imp) and Zors Hyper implant. Some rocket range/dps implants really help with the team burners.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.1
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Warmonger Simon
Trinity Alpha Zero
17
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Posted - 2016.04.14 14:18:50 -
[6] - Quote
Anize Oramara wrote:I did some testing. The RHML Barghest has similar or slightly better/consistent completion times on some lv4 blitz missions. The MWD Armor Mach has a slightly larger pool (including Scarlet) of lv4 blitzing missions where it performs as good or better than the Barghest. Polarized MJD Vargur beats both in Angel Pirate Invasion (by a decent margin).
Having all 3 and using the correct one for the correct missions will give you the best results.
There are some interesting potential alternatives that has not been explored fully. Polarized ASB Mach, Polarized MJD Torp Barghest (For Angel Pirate Invasion only), T2 Cruise Barghest (should be finishing that train any day now), etc.
As always one thing you should be running is a High grade Ascendency set (replace Omega with 15% warp speed imp) and Zors Hyper implant. Some rocket range/dps implants really help with the team burners.
Yeah i was reading your guide in regards to blitzing earlier. While im training to be fully able to utilize the frigs for burners i'm running incursions but i much rather prefer solo activity at times. What's the armor mach's pros over shield one given i could fit both? (Assuming bling on mwd/shield or armor reps and invulns/eanms)
Have you recently revisited/checked if anything's changed? |
The Bigpuns
Touring New Eden Haven.
143
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Posted - 2016.04.14 14:42:23 -
[7] - Quote
Warmonger Simon wrote:The Bigpuns wrote:For normal blitzable missions (ie not recon, cargo delivery or any non blitzable missions) an mwd/ac mach is still king, due to speed, dps and application/projection. For non blitzable missions, you may be better off with a marauder or rattlesnake, depending on the mission (eg. Gone berserk, usually cleared quickest in a rs). Keep a variety of frigates and cruisers for burners and recon/cargo. As far as burners go yes i'm aware i'd need a set of frigates , garmur for team ones and few others for other burners. I got a rattle parked that i used to chill L4's ages how how does rattles projection/speed compares that of NM's nowdays?
Depends on mission and how you choose to fit, but I generally suggest that rs has better dps and projection, doesn't need as many slots for tank, and has mostly selectable damage type, so is generally a better mission runner then nm. |
Anize Oramara
The Arch Dashing Dashers
762
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Posted - 2016.04.14 14:46:26 -
[8] - Quote
Warmonger Simon wrote:Anize Oramara wrote:I did some testing. The RHML Barghest has similar or slightly better/consistent completion times on some lv4 blitz missions. The MWD Armor Mach has a slightly larger pool (including Scarlet) of lv4 blitzing missions where it performs as good or better than the Barghest. Polarized MJD Vargur beats both in Angel Pirate Invasion (by a decent margin).
Having all 3 and using the correct one for the correct missions will give you the best results.
There are some interesting potential alternatives that has not been explored fully. Polarized ASB Mach, Polarized MJD Torp Barghest (For Angel Pirate Invasion only), T2 Cruise Barghest (should be finishing that train any day now), etc.
As always one thing you should be running is a High grade Ascendency set (replace Omega with 15% warp speed imp) and Zors Hyper implant. Some rocket range/dps implants really help with the team burners. Yeah i was reading your guide in regards to blitzing earlier. While im training to be fully able to utilize the frigs for burners i'm running incursions but i much rather prefer solo activity at times. What's the armor mach's pros over shield one given i could fit both? (Assuming bling on mwd/shield or armor reps and invulns/eanms) Have you recently revisited/checked if anything's changed? Webs is the only change as far as I can see and only really on the ships that were using the Meta 4 webs. Also, even with near enough all V skills the orthrus really struggles but the Onyx fit floating around seems to have really low dps so bad completion times. Still I'll give it a go.
I prefer the armor mach for a couple of reasons: The shield 'buffer' really helps extend your cap life a little so I don't use a cap booster at all on my build (Use a sebo). I get better range and slightly worse tracking on my ACs when I need range and I get better tracking but worse range when I need tracking.
I think in the greater scheme of things it's not that big of a difference, fly what you feel you're most comfortable with, I prefer being able to maximize range/tracking when needed, as needed.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.1
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Warmonger Simon
Trinity Alpha Zero
17
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Posted - 2016.04.14 14:55:29 -
[9] - Quote
Anize Oramara wrote:-snip Fair enough i was just looking at bit blinged fits/differences. Sebo would be nice to have but having 2x tracking ehancers also increase your tracking by from 0.04 to 0.06 or so and range difference on both is neligble. Having shield buffer however is valid point fair enuf of that one.
[Machariel, Mach 1] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Damage Control II
Gist B-Type X-Large Shield Booster Gist X-Type 500MN Microwarpdrive Pithum C-Type Adaptive Invulnerability Field Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script
800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L Auto Targeting System II
Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II
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Bumblefck
Kerensky Initiatives
11650
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Posted - 2016.04.14 17:49:12 -
[10] - Quote
Anize Oramara wrote:Also, even with near enough all V skills the orthrus really struggles but the Onyx fit floating around seems to have really low dps so bad completion times. Still I'll give it a go.
It has about 350dps, which is more than enough for the Ashimmu and the Sentinels (the biggest waiting time are those damn reloads...)...plus it's a lot safer than the Orthrus :)
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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